MBCE Posted June 10, 2009 Share Posted June 10, 2009 Goliath Beetle - quotemyname - PL 8 Villain Players Name: quotemyname Power Level: 8(120 PP) Trade-Offs: -3 attack +3 DC mod, -3 defense +3 toughness PP Unspent: 0 Stats: 14PP Str: 14/30(+2/+10) Dex: 12(+1) Con: 14(+2) Int: 10(+0) Wis: 10(+0) Cha: 14(+2) Adds up. Combat: 12PP Attack: +5 (5 base) Grapple: +14 Defense: +5 (4 dodge focus) Knockback: +9 Initiative: +1 Adds up. Need to put the flat-footed score on the Defense though. Saves: 0PP Toughness: +10 (2 con 8 impervious protection) Fortitude: +10 (2 con +8 Enhanced Fort) Reflex: +1 (1 dex) Will: +10 (+0 wis +10 Enhanced Will) Adds up Skills: 36r = 9PP Intimidate 12 ranks (+14) Notice 8 ranks (+8) Sense Motive 8 ranks (+8) Knowlege (pop culture) 8 ranks (+8) Adds up Feats: 9PP All out attack Benefit 1: popular Dodge Focus 4 Power Attack Startle Takedown Attack Adds up Powers: 80PP (Active)Container 16 (The Beetle) [80pp] Adds up. Drawbacks: Normal identity - full round - very common [-4pp] Complications: Controlled by the AI of his powersuit DC Block: Unarmed +5 atk Toughness DC 25 (bruise) Looks good. Make that small change with listing the Flat-footed Defense and I can approve ya. Totals: Attributes 14PP + Combat 12PP + Saves 0PP + Skills 9PP + Feats 9PP + Powers 80PP - Drawbacks 4PP = 120PP (2 unspent) Link to comment
quotemyname Posted June 10, 2009 Author Share Posted June 10, 2009 edits submitted. awaiting first approval. Link to comment
quotemyname Posted June 10, 2009 Author Share Posted June 10, 2009 Boosh! Awaiting Aproval #21 Link to comment
Sandman XI Posted June 10, 2009 Share Posted June 10, 2009 Combat: 12PP Attack: +5 (5 base) Grapple: +14 Defense: +5 (4 dodge focus, +1 flat-footed) Knockback: +9 Initiative: +1The only thing wrong here is your defense.Your flat-footed would be 0 as it rounds you base defense down. Link to comment
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