Jump to content

Avalon

Members
  • Posts

    534
  • Joined

  • Last visited

Posts posted by Avalon

  1. I've edited Karsus.

    Here's the current copy:

    Characters Name: Karsus

    Alternate Identity:

    Height:

    Weight:

    Hair:

    Eyes:

    Description:

    History:

    Stats:

    Str: 10 (+0)

    Dex: 16 (+0) 6 pp

    Con: 16 (+3) 6 pp

    Int: 30 (+10) 20 pp

    Wis: 14 (+0) 4 pp

    Cha: 12 (+0) 2 pp

    BAB: 4 (8 pp)

    BDB: 6 (12 pp)

    Initiative: +3

    Saves:

    Toughness: +3/+11 (Impervious 10)

    Fortitude: +5 (2 pp)

    Reflex: +5 (2 pp)

    Will: +10 (8 pp)

    Skills: Concentration 15, Knowledge (Arcane Lore) 15, Notice 6

    Feats: Eidetic Memory, Fearless, Ritualist

    Powers:

    Corrosive Touch Array (15 ranks, Power Feat: Accurate, Drawback: Full Power)

    Corrosion (10 ranks, Extras: Linked: Drain Any Magical Effect) 30 pp

    AP: Drain All Powers with the Magical Descriptor (5 ranks, Extras: Affects Object, Linked: Corrosion, No Saving Throw) 1 pp

    Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 1 (1 minute)] 6 pp

    Magic 10 ranks

    -Base Power: Flight (1 rank) & Force Field (8 ranks, Extra: Impervious 10)

    -DAP: Teleport (5 ranks, Power Feat: Change Direction, Easy, Turnabout; Extra: Accurate)

    -DAP: Nether Blast (8 ranks, Power Feat: Dynamic, Accurate x2, Affects Insubstantial)

    -DAP: Chant of Holding - Paralyze (10 ranks)

    -DAP: Mystic Chains – Snare (10 ranks)

    Morph 1 (Any form of same mass, Flaw: Distracting, Limit: Metamorph Only)

    -Metamorph: Amon

    -Metamorph: Leraje

    -Metamorph: Savnok

    -Metamorph: Zycerryl

    Regeneration (1 rank, Resurrection 1/week, Power Feat: Persistent, Regrowth, Extra: True Resurrection) 4 pp

    Super-senses (1 rank; Magical Awareness [Mental, Acute, Analytical]; Drawback: Noticeable) 2 pp

    Drawbacks:

    Vestige Trigger (Involuntary Transformation with very common frequency and moderate intensity) - 4 pp

    Vestige Triggers:

    Amon: Targeted by an effect with the fire descriptor

    Karsus: Seeing items of mystical power, such as fetishes and charms

    Savnok: Facing someone who fights with a weapon in melee (rather than unarmed)

    Leraje: Attacked by someone from a distance more than a double move away

    Geryon: Grappled by someone

    Weakness: Prima Materia (Uncommon, Moderate, Drain constitution score, Once every 5 minutes) – 4 pp

    Costs: Abilities (38) + Combat (20) + Saves (12) + Skills (9) + Feats (3) + Powers (77) - Drawbacks (8) = 151

    Also, is there a possibility of having a sblock function in the forums to compress posts?

  2. With regards to . . .

    Our Character Creation guidelines say . . .

    -Two of the powers in your magic array can't be boost the full amount of your boost (10 ranks).

    -I am not inclined to allow "slow fade" to be bought on boost at all, not in this campaign any way. But if another Ref doesn't mind, then I'll concede the point.

    -You need to specify which of your other powers have the "magic" descriptor.

    Mostly the boost will affect only my magic array. Also, can the points provided by the boost power be used to acquire new AP's or DAP's in an array?

  3. With regards to . . .

    Our Character Creation guidelines say . . .

    -Two of the powers in your magic array can't be boost the full amount of your boost (10 ranks).

    -I am not inclined to allow "slow fade" to be bought on boost at all, not in this campaign any way. But if another Ref doesn't mind, then I'll concede the point.

    -You need to specify which of your other powers have the "magic" descriptor.

    Mostly the boost will affect only my magic array. Also, can the points provided by the boost power be used to acquire new AP's or DAP's in an array?

  4. Here's the finished version of Karsus for your perusal.

    Characters Name: Karsus

    Alternate Identity:

    Height:

    Weight:

    Hair:

    Eyes:

    Description:

    History:

    Stats:

    Str: 10 (+0)

    Dex: 16 (+0) 6 pp

    Con: 16 (+3) 6 pp

    Int: 30 (+10) 20 pp

    Wis: 14 (+0) 4 pp

    Cha: 12 (+0) 2 pp

    BAB: 4 (8 pp)

    BDB: 6 (12 pp)

    Initiative: +3

    Saves:

    Toughness: +3/+11 (Impervious 10)

    Fortitude: +5 (2 pp)

    Reflex: +5 (2 pp)

    Will: +10 (8 pp)

    Skills: Concentration 15, Knowledge (Arcane Lore) 15, Notice 6

    Feats: Eidetic Memory, Fearless, Ritualist

    Powers:

    Corrosive Touch Array (15 ranks, Power Feat: Accurate, Drawback: Full Power)

    Corrosion (10 ranks) 30 pp

    AP: Drain All Powers with the Magical Descriptor (5 ranks, Extras: Affects Object, No Saving Throw) 1 pp

    Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 6 (1 hour)] 11 pp

    Magic 10 ranks

    -Base Power: Flight (1 rank) & Force Field (8 ranks, Extra: Impervious 10)

    -DAP: Teleport (5 ranks, Power Feat: Change Direction, Easy, Turnabout; Extra: Accurate)

    -DAP: Nether Blast (8 ranks, Power Feat: Dynamic, Accurate x2, Affects Insubstantial)

    Morph 1 (Any form of same mass, Flaw: Distracting, Limit: Metamorph Only)

    -Metamorph: Amon

    -Metamorph: Leraje

    -Metamorph: Savnok

    -Metamorph: Zycerryl

    Regeneration (1 rank, Resurrection 1/week, Power Feat: Persistent, Regrowth, Extra: True Resurrection) 4 pp

    Super-senses (1 rank; Magical Awareness [Mental, Acute, Analytical]; Drawback: Noticeable) 2 pp

    Drawbacks:

    Persona Trigger (Involuntary Transformation with very common frequency and moderate intensity) - 4 pp

    Persona Triggers:

    Amon: Targeted by an effect with the fire descriptor

    Karsus: Seeing items of mystical power, such as fetishes and charms

    Savnok: Facing someone who fights with a weapon in melee (rather than unarmed)

    Leraje: Attacked by someone from a distance more than a double move away

    Geryon: Grappled by someone

    Weakness: Prima Materia (Uncommon, Moderate, Drain constitution score, Once every 5 minutes) – 3 pp

    Costs: Abilities (38) + Combat (20) + Saves (12) + Skills (9) + Feats (3) + Powers (77) - Drawbacks (8) = 151

  5. Here's the finished version of Karsus for your perusal.

    Characters Name: Karsus

    Alternate Identity:

    Height:

    Weight:

    Hair:

    Eyes:

    Description:

    History:

    Stats:

    Str: 10 (+0)

    Dex: 16 (+0) 6 pp

    Con: 16 (+3) 6 pp

    Int: 30 (+10) 20 pp

    Wis: 14 (+0) 4 pp

    Cha: 12 (+0) 2 pp

    BAB: 4 (8 pp)

    BDB: 6 (12 pp)

    Initiative: +3

    Saves:

    Toughness: +3/+11 (Impervious 10)

    Fortitude: +5 (2 pp)

    Reflex: +5 (2 pp)

    Will: +10 (8 pp)

    Skills: Concentration 15, Knowledge (Arcane Lore) 15, Notice 6

    Feats: Eidetic Memory, Fearless, Ritualist

    Powers:

    Corrosive Touch Array (15 ranks, Power Feat: Accurate, Drawback: Full Power)

    Corrosion (10 ranks) 30 pp

    AP: Drain All Powers with the Magical Descriptor (5 ranks, Extras: Affects Object, No Saving Throw) 1 pp

    Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 6 (1 hour)] 11 pp

    Magic 10 ranks

    -Base Power: Flight (1 rank) & Force Field (8 ranks, Extra: Impervious 10)

    -DAP: Teleport (5 ranks, Power Feat: Change Direction, Easy, Turnabout; Extra: Accurate)

    -DAP: Nether Blast (8 ranks, Power Feat: Dynamic, Accurate x2, Affects Insubstantial)

    Morph 1 (Any form of same mass, Flaw: Distracting, Limit: Metamorph Only)

    -Metamorph: Amon

    -Metamorph: Leraje

    -Metamorph: Savnok

    -Metamorph: Zycerryl

    Regeneration (1 rank, Resurrection 1/week, Power Feat: Persistent, Regrowth, Extra: True Resurrection) 4 pp

    Super-senses (1 rank; Magical Awareness [Mental, Acute, Analytical]; Drawback: Noticeable) 2 pp

    Drawbacks:

    Persona Trigger (Involuntary Transformation with very common frequency and moderate intensity) - 4 pp

    Persona Triggers:

    Amon: Targeted by an effect with the fire descriptor

    Karsus: Seeing items of mystical power, such as fetishes and charms

    Savnok: Facing someone who fights with a weapon in melee (rather than unarmed)

    Leraje: Attacked by someone from a distance more than a double move away

    Geryon: Grappled by someone

    Weakness: Prima Materia (Uncommon, Moderate, Drain constitution score, Once every 5 minutes) – 3 pp

    Costs: Abilities (38) + Combat (20) + Saves (12) + Skills (9) + Feats (3) + Powers (77) - Drawbacks (8) = 151

  6. here's a partial draft of one of Persona's metamorphs.

    Here's Karsus:

    Characters Name: Karsus

    Alternate Identity:

    Height:

    Weight:

    Hair:

    Eyes:

    Description:

    History:

    Stats:

    Str: 10 (+0)

    Dex: 16 (+0) 6 pp

    Con: 16 (+3) 6 pp

    Int: 30 (+10) 20 pp

    Wis: 14 (+0) 4 pp

    Cha: 12 (+0) 2 pp

    BAB: 4 (8 pp)

    BDB: 6 (12 pp)

    Initiative: +3

    Saves:

    Toughness: +3/+11 (Impervious 10)

    Fortitude: +5 (2 pp)

    Reflex: +5 (2 pp)

    Will: +10 (8 pp)

    Skills: Concentration 15, Knowledge (Arcane Lore) 15, Notice 6

    Feats: Eidetic Memory, Fearless, Ritualist

    Powers:

    Corrosive Touch Array (15 ranks, Power Feat: Accurate, Drawback: Full Power)

    Corrosion (10 ranks) 30 pp

    AP: Drain All Powers with the Magical Descriptor (5 ranks, Extras: Affects Object, No Saving Throw) 1 pp

    Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 6 (1 hour)] 11 pp

    Magic 10 ranks

    -Base Power: Flight (1 rank) & Force Field (8 ranks, Extra: Impervious 10)

    -DAP: Teleport (5 ranks, Power Feat: Change Direction, Easy, Turnabout; Extra: Accurate)

    -DAP: Nether Blast (8 ranks, Power Feat: Dynamic, Accurate x2, Affects Insubstantial)

    Morph 1 (Any form of same mass, Flaw: Distracting, Limit: Metamorph Only)

    -Metamorph: Amon

    -Metamorph: Leraje

    -Metamorph: Savnok

    -Metamorph: Zycerryl

    Regeneration (1 rank, Resurrection 1/week, Power Feat: Persistent, Regrowth, Extra: True Resurrection) 4 pp

    Super-senses (1 rank; Magical Awareness [Mental, Acute, Analytical]; Drawback: Noticeable) 2 pp

    Drawbacks:

    Persona Trigger (Involuntary Transformation with very common frequency and moderate intensity) - 4 pp

    Persona Triggers:

    Amon: Targeted by an effect with the fire descriptor

    Karsus: Seeing items of mystical power, such as fetishes and charms

    Savnok: Facing someone who fights with a weapon in melee (rather than unarmed)

    Leraje: Attacked by someone from a distance more than a double move away

    Geryon: Grappled by someone

    Weakness: Prima Materia (Uncommon, Moderate, Drain constitution score, Once every 5 minutes) – 3 pp

    Costs: Abilities (38) + Combat (20) + Saves (12) + Skills (9) + Feats (3) + Powers (77) - Drawbacks (8) = 151

  7. here's a partial draft of one of Persona's metamorphs.

    Here's Karsus:

    Characters Name: Karsus

    Alternate Identity:

    Height:

    Weight:

    Hair:

    Eyes:

    Description:

    History:

    Stats:

    Str: 10 (+0)

    Dex: 16 (+0) 6 pp

    Con: 16 (+3) 6 pp

    Int: 30 (+10) 20 pp

    Wis: 14 (+0) 4 pp

    Cha: 12 (+0) 2 pp

    BAB: 4 (8 pp)

    BDB: 6 (12 pp)

    Initiative: +3

    Saves:

    Toughness: +3/+11 (Impervious 10)

    Fortitude: +5 (2 pp)

    Reflex: +5 (2 pp)

    Will: +10 (8 pp)

    Skills: Concentration 15, Knowledge (Arcane Lore) 15, Notice 6

    Feats: Eidetic Memory, Fearless, Ritualist

    Powers:

    Corrosive Touch Array (15 ranks, Power Feat: Accurate, Drawback: Full Power)

    Corrosion (10 ranks) 30 pp

    AP: Drain All Powers with the Magical Descriptor (5 ranks, Extras: Affects Object, No Saving Throw) 1 pp

    Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 6 (1 hour)] 11 pp

    Magic 10 ranks

    -Base Power: Flight (1 rank) & Force Field (8 ranks, Extra: Impervious 10)

    -DAP: Teleport (5 ranks, Power Feat: Change Direction, Easy, Turnabout; Extra: Accurate)

    -DAP: Nether Blast (8 ranks, Power Feat: Dynamic, Accurate x2, Affects Insubstantial)

    Morph 1 (Any form of same mass, Flaw: Distracting, Limit: Metamorph Only)

    -Metamorph: Amon

    -Metamorph: Leraje

    -Metamorph: Savnok

    -Metamorph: Zycerryl

    Regeneration (1 rank, Resurrection 1/week, Power Feat: Persistent, Regrowth, Extra: True Resurrection) 4 pp

    Super-senses (1 rank; Magical Awareness [Mental, Acute, Analytical]; Drawback: Noticeable) 2 pp

    Drawbacks:

    Persona Trigger (Involuntary Transformation with very common frequency and moderate intensity) - 4 pp

    Persona Triggers:

    Amon: Targeted by an effect with the fire descriptor

    Karsus: Seeing items of mystical power, such as fetishes and charms

    Savnok: Facing someone who fights with a weapon in melee (rather than unarmed)

    Leraje: Attacked by someone from a distance more than a double move away

    Geryon: Grappled by someone

    Weakness: Prima Materia (Uncommon, Moderate, Drain constitution score, Once every 5 minutes) – 3 pp

    Costs: Abilities (38) + Combat (20) + Saves (12) + Skills (9) + Feats (3) + Powers (77) - Drawbacks (8) = 151

  8. The Bloods and Crypts of the US can't shoot for beans. If you want a challenge, come here and face the local chapters of the Crypts and Bloods here in the Philippines.

    At least the gangs there in America at least have a reason to shoot you. The nuts here shoot guys without any reason. I heard that the gang members from over there are scared of the guys from over here because of that reason.

  9. The Bloods and Crypts of the US can't shoot for beans. If you want a challenge, come here and face the local chapters of the Crypts and Bloods here in the Philippines.

    At least the gangs there in America at least have a reason to shoot you. The nuts here shoot guys without any reason. I heard that the gang members from over there are scared of the guys from over here because of that reason.

×
×
  • Create New...