Affliction
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"Hell yeah!" she thought. Lucy was a bored high school student who was filled with just enough liquor and was stuck at a stuffy party. Why wouldn’t she want to dance with a famous movie star? She didn’t really find him all that attractive, but whatever. A dance was a dance. "Sure," she said. "I'll dance with you." Lucy started heading toward the dance floor.
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"Hell yeah!" she thought. Lucy was a bored high school student who was filled with just enough liquor and was stuck at a stuffy party. Why wouldn’t she want to dance with a famous movie star? She didn’t really find him all that attractive, but whatever. A dance was a dance. "Sure," she said. "I'll dance with you." Lucy started heading toward the dance floor.
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"Hell yeah!" she thought. Lucy was a bored high school student who was filled with just enough liquor and was stuck at a stuffy party. Why wouldn’t she want to dance with a famous movie star? She didn’t really find him all that attractive, but whatever. A dance was a dance. "Sure," she said. "I'll dance with you." Lucy started heading toward the dance floor.
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Lucy finally made her way back to her grandfather. She had been at the bar for several minutes deftly convincing the bartender that the Coke was for her and the Jack Daniels was for her grandfather. As soon as she was out of his sight, she mixed the two together, stuck the empty whiskey glass in a planter, and then spent the next 5 minutes milling about while downing the booze. There is nothing going on here. I should just go. She didn't dare stand her grandfather up. Not at a place like this. Lucy was stuck. Oh well, better make the best of it. She downed the last of the Jack and Coke and then walked back through the crowd to grandpa's side to get a feel for how much longer they were going to be. As soon as she reached him, she was back to being the picture of granddaughterly perfection. "Hey, grandpa. What did I miss?"
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Lucy finally made her way back to her grandfather. She had been at the bar for several minutes deftly convincing the bartender that the Coke was for her and the Jack Daniels was for her grandfather. As soon as she was out of his sight, she mixed the two together, stuck the empty whiskey glass in a planter, and then spent the next 5 minutes milling about while downing the booze. There is nothing going on here. I should just go. She didn't dare stand her grandfather up. Not at a place like this. Lucy was stuck. Oh well, better make the best of it. She downed the last of the Jack and Coke and then walked back through the crowd to grandpa's side to get a feel for how much longer they were going to be. As soon as she reached him, she was back to being the picture of granddaughterly perfection. "Hey, grandpa. What did I miss?"
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Lucy finally made her way back to her grandfather. She had been at the bar for several minutes deftly convincing the bartender that the Coke was for her and the Jack Daniels was for her grandfather. As soon as she was out of his sight, she mixed the two together, stuck the empty whiskey glass in a planter, and then spent the next 5 minutes milling about while downing the booze. There is nothing going on here. I should just go. She didn't dare stand her grandfather up. Not at a place like this. Lucy was stuck. Oh well, better make the best of it. She downed the last of the Jack and Coke and then walked back through the crowd to grandpa's side to get a feel for how much longer they were going to be. As soon as she reached him, she was back to being the picture of granddaughterly perfection. "Hey, grandpa. What did I miss?"
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what? what about the pumpkin pictures or the garbage can pictures or the pajama pictures? chicken.. .
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what? what about the pumpkin pictures or the garbage can pictures or the pajama pictures? chicken.. .
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what? what about the pumpkin pictures or the garbage can pictures or the pajama pictures? chicken.. .
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Affliction - Lucy King - PL2 (NPC Tier 3)
Affliction replied to Affliction's topic in Archived Characters
Name: Lucy King History: Lucy is the granddaughter of the famous (infamous?) industrialist, Hieronymus King. King was notoriously distant from his family, but now that she’s become a teenager, “grandpa†has put all of his attention into his granddaughter's life and fortune. For good and ill, Lucy is being groomed to one day become the next CEO of Majestic Industries, and grandpa already starting to rub off on her. PL/PPs: 3/34 Unspent PPs: 4 Abilities: Str 8 (-1), Dex 12 (+1), Con 10 (+0), Int 12 (+1), Wis 8 (-1), Cha 14 (+2) Cost – 4 PPs Saves: Fort +1, Ref +3, Will +2 Cost – 6 PPs Combat: Attack +0, Defense +2 (+1 flat-footed) Cost – 2 PPs Skills: Computers 3 (+4), Diplomacy 5 (+7), Knowledge: Local 3 (+4), Notice 3 (+2), Perform: Singing 2 (+4), Sense Motive 4 (+3) Cost – 5 PPs Feats: Attractive 2, Beginners Luck, Benefit (Wealth) 6, Connected, Dodge Focus 1, Luck 2 Cost – 13 PPs Cost: Ability Scores 4 + Saves 6 + Combat 2 + Skills 5 + Feats 13 = 30 PPs -
Affliction - Lucy King - PL2 (NPC Tier 3)
Affliction replied to Affliction's topic in Archived Characters
Name: Lucy King History: Lucy is the granddaughter of the famous (infamous?) industrialist, Hieronymus King. King was notoriously distant from his family, but now that she’s become a teenager, “grandpa†has put all of his attention into his granddaughter's life and fortune. For good and ill, Lucy is being groomed to one day become the next CEO of Majestic Industries, and grandpa already starting to rub off on her. PL/PPs: 3/34 Unspent PPs: 4 Abilities: Str 8 (-1), Dex 12 (+1), Con 10 (+0), Int 12 (+1), Wis 8 (-1), Cha 14 (+2) Cost – 4 PPs Saves: Fort +1, Ref +3, Will +2 Cost – 6 PPs Combat: Attack +0, Defense +2 (+1 flat-footed) Cost – 2 PPs Skills: Computers 3 (+4), Diplomacy 5 (+7), Knowledge: Local 3 (+4), Notice 3 (+2), Perform: Singing 2 (+4), Sense Motive 4 (+3) Cost – 5 PPs Feats: Attractive 2, Beginners Luck, Benefit (Wealth) 6, Connected, Dodge Focus 1, Luck 2 Cost – 13 PPs Cost: Ability Scores 4 + Saves 6 + Combat 2 + Skills 5 + Feats 13 = 30 PPs -
Name: Lucy King History: Lucy is the granddaughter of the famous (infamous?) industrialist, Hieronymus King. King was notoriously distant from his family, but now that she’s become a teenager, “grandpa†has put all of his attention into his granddaughter's life and fortune. For good and ill, Lucy is being groomed to one day become the next CEO of Majestic Industries, and grandpa already starting to rub off on her. PL/PPs: 3/34 Unspent PPs: 4 Abilities: Str 8 (-1), Dex 12 (+1), Con 10 (+0), Int 12 (+1), Wis 8 (-1), Cha 14 (+2) Cost – 4 PPs Saves: Fort +1, Ref +3, Will +2 Cost – 6 PPs Combat: Attack +0, Defense +2 (+1 flat-footed) Cost – 2 PPs Skills: Computers 3 (+4), Diplomacy 5 (+7), Knowledge: Local 3 (+4), Notice 3 (+2), Perform: Singing 2 (+4), Sense Motive 4 (+3) Cost – 5 PPs Feats: Attractive 2, Beginners Luck, Benefit (Wealth) 6, Connected, Dodge Focus 1, Luck 2 Cost – 13 PPs Cost: Ability Scores 4 + Saves 6 + Combat 2 + Skills 5 + Feats 13 = 30 PPs
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here's my first draft. he is soooo gonna have the 12-year-old-hots for Entropy. Hero Name: Throwdown Name: Stephen PL/PPs: 6/90 Abilities: Str 10 (+0), Dex 12 (+1), Con 10 (+0), Int 10 (+0), Wis 12 (+1), Cha 8 (-1) Cost – 2 PPs Saves: Fort +6 (6 Ranks), Ref +5 (4 Ranks), Will +4 (3 Ranks) Cost – 13 PPs Combat: Attack +0, Defense +2 (+1 flat-footed) Cost – 4 PPs Skills: Concentration 9 (+10), Diplomacy 9 (+8), Notice 6 (+7), Search 2 (+3), Stealth 6 (+7) Cost – 8 PPs Feats: All-out Attack, Attack Specialization (Telekinetic Grappling) 3, Benefit (Wealthy) 4, Dodge Focus 4, Connected, Equipment 1, Improved Disarm, Improved Grab, Improved Throw, Improved Trip, Power Attack Cost – 19 PPs Powers: Telekinesis 10 [Power Feat: Accurate 3, Subtle, Alternate Powers 3] – 27 PPs AP – Telekinesis 7 [Extra] AP – Blast 6 [Extras] AP – Blast 6 [Extras] -Flight 3 – 6 PPs -Force Field 6 – 6 PPs -Super Senses 8 [Penetrates Concealment, Accurate, Radius, Ranged, Mental Sense] – 8 PPs Drawbacks: Telekinetic Vision is noticeable - 1 pt. Minor Vulnerability to Mind Blasts – 1 pt. Minor Vulnerability to Mind Control – 1 pt. Cost: Ability 2 + Saves 13 + Combat 4 + Skills 8 (32 Ranks) + Feats 19 + Powers 47 – Drawbacks 3 = 90 PPs
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here's my first draft. he is soooo gonna have the 12-year-old-hots for Entropy. Hero Name: Throwdown Name: Stephen PL/PPs: 6/90 Abilities: Str 10 (+0), Dex 12 (+1), Con 10 (+0), Int 10 (+0), Wis 12 (+1), Cha 8 (-1) Cost – 2 PPs Saves: Fort +6 (6 Ranks), Ref +5 (4 Ranks), Will +4 (3 Ranks) Cost – 13 PPs Combat: Attack +0, Defense +2 (+1 flat-footed) Cost – 4 PPs Skills: Concentration 9 (+10), Diplomacy 9 (+8), Notice 6 (+7), Search 2 (+3), Stealth 6 (+7) Cost – 8 PPs Feats: All-out Attack, Attack Specialization (Telekinetic Grappling) 3, Benefit (Wealthy) 4, Dodge Focus 4, Connected, Equipment 1, Improved Disarm, Improved Grab, Improved Throw, Improved Trip, Power Attack Cost – 19 PPs Powers: Telekinesis 10 [Power Feat: Accurate 3, Subtle, Alternate Powers 3] – 27 PPs AP – Telekinesis 7 [Extra] AP – Blast 6 [Extras] AP – Blast 6 [Extras] -Flight 3 – 6 PPs -Force Field 6 – 6 PPs -Super Senses 8 [Penetrates Concealment, Accurate, Radius, Ranged, Mental Sense] – 8 PPs Drawbacks: Telekinetic Vision is noticeable - 1 pt. Minor Vulnerability to Mind Blasts – 1 pt. Minor Vulnerability to Mind Control – 1 pt. Cost: Ability 2 + Saves 13 + Combat 4 + Skills 8 (32 Ranks) + Feats 19 + Powers 47 – Drawbacks 3 = 90 PPs
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here's my first draft. he is soooo gonna have the 12-year-old-hots for Entropy. Hero Name: Throwdown Name: Stephen PL/PPs: 6/90 Abilities: Str 10 (+0), Dex 12 (+1), Con 10 (+0), Int 10 (+0), Wis 12 (+1), Cha 8 (-1) Cost – 2 PPs Saves: Fort +6 (6 Ranks), Ref +5 (4 Ranks), Will +4 (3 Ranks) Cost – 13 PPs Combat: Attack +0, Defense +2 (+1 flat-footed) Cost – 4 PPs Skills: Concentration 9 (+10), Diplomacy 9 (+8), Notice 6 (+7), Search 2 (+3), Stealth 6 (+7) Cost – 8 PPs Feats: All-out Attack, Attack Specialization (Telekinetic Grappling) 3, Benefit (Wealthy) 4, Dodge Focus 4, Connected, Equipment 1, Improved Disarm, Improved Grab, Improved Throw, Improved Trip, Power Attack Cost – 19 PPs Powers: Telekinesis 10 [Power Feat: Accurate 3, Subtle, Alternate Powers 3] – 27 PPs AP – Telekinesis 7 [Extra] AP – Blast 6 [Extras] AP – Blast 6 [Extras] -Flight 3 – 6 PPs -Force Field 6 – 6 PPs -Super Senses 8 [Penetrates Concealment, Accurate, Radius, Ranged, Mental Sense] – 8 PPs Drawbacks: Telekinetic Vision is noticeable - 1 pt. Minor Vulnerability to Mind Blasts – 1 pt. Minor Vulnerability to Mind Control – 1 pt. Cost: Ability 2 + Saves 13 + Combat 4 + Skills 8 (32 Ranks) + Feats 19 + Powers 47 – Drawbacks 3 = 90 PPs
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he's not gonna be a "shadow guy" this time, but he is going to be a telekinetic. i'll handle the rich part. will 4 ranks of wealth be enough?
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he's not gonna be a "shadow guy" this time, but he is going to be a telekinetic. i'll handle the rich part. will 4 ranks of wealth be enough?
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he's not gonna be a "shadow guy" this time, but he is going to be a telekinetic. i'll handle the rich part. will 4 ranks of wealth be enough?
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everyone should take 1 equipment feat so we can have communicators and stuff, though we'll have to think up where that stuff comes from. also, are we going to have a HQ? i vote tree house. :D
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everyone should take 1 equipment feat so we can have communicators and stuff, though we'll have to think up where that stuff comes from. also, are we going to have a HQ? i vote tree house. :D
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everyone should take 1 equipment feat so we can have communicators and stuff, though we'll have to think up where that stuff comes from. also, are we going to have a HQ? i vote tree house. :D
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i'm probably going to stick with "shadowboxer" though i may think up a new name since there is a shadowboxer player here. he's a 12-year old boy, telekinetic grappler/striker. i don't mind being someone's sibbling, and you sure don't want me being the team leader. :D