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F'zzit Granno, Alien Cop


MisterShoebox

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Player Name: Mister Shoebox

Character Name: Joe Eastwood (Full name: F'zzit-Liano-Solinax-Granno of the Egg group Seeker, Hatchling of Grenslak the Finder and Y'rilk the Brawler.)

Power Level: 10 (150/150PP)

Trade-Offs: None

Unspent Power Points: 0

In Brief: Alien Cop

Residence:  A small apartment in Southside. His ship is disguised as an AC unit on the roof of his building.

Base of Operations: Ditto.

Catchphrase: "Ah, Dung."

Alternate Identity: None

Identity: Public

Birthplace: Hatchery moon of Joljin 12

Occupation:Detective

Affiliations: FCPD

Family: 40 hatch siblings of assorted genders. Paternal figure, Maternal figure.

Description:

Age: 288 Earth Years, but 36 physically.

Apparent Age: late 30's early 40's

Gender: To make it simple on humans, he identifies as male

Ethnicity: Dude's purple.

Height: 7'2

Weight: 800 lbs

Eyes: Red (All three of 'em)

Hair: Blue.

 

He's definitely not from Earth, that's for damned sure. Purple, scaly skin, three eyes (One big one in the middle and two smaller ones on either side) and blue hair are a few of his defining visual characteristics. Seven fingered hands, a long, whip-like reptilian tail, and a mouthful of sharp, needle-like teeth complete the package. He wears his Finder Uniform under his "Meat-Mammal garb," a trench-coat and fedora.

Alien Cop.png"Me in my usual uniform." Alien Cop in Human Clothing.png"Me dressed in Meat-Mammal gear."

Power Descriptions:

When he uses his camouflage ability, he "Fades" into the background with a slight squelching sound. Burrowing is...his hands move quickly and digga-digga-digga-digga.  When he uses his heat-detecting reflex, a thin membrane descends over each of his three eyes. And finally, when his "Plasma Defense" reflex is activated, his jaw unhinges, his teeth retract, and a blast of burning orange plasma sprays forth from his mouth.

His blaster rifle fires bursts about as powerful as an 8 gauge slug. His "Primitive but satisfying" earth weapon is a .44 magnum Ruger Redhawk revolver. 

History: Hatched more than two-hundred and eighty Earth years ago on the 12th Hatchery moon of the planet Jolgia, F'zzit's life was not an easy one. Being the youngest child to a moderate-sized clutch of 40, he often found himself having to compete with his siblings for approval. He wasn't bitter, however, and  his dream was always  to follow in his Pater's parth and become a Finder, much to the disgust of his Mater.

 

His mater Y'rilk, was a Brawler who brought home many wins during her time at the Fights, and wanted all of her hatchlings to follow in her footsteps. She did love her mate and all of her hatchlings, but her relationship with F'zzit was always...frosty, even after he achieved his goal and received the Finder Accurment at the relatively young age of one hundred and forty-four.

 

...It became even frostier when, a scant two years after he got his Stripes,  F'zzit had to arrest his mother when she murdered an opponent during a particularly vicious Brawl. She was sentenced to one hundred years in a Galacell, a relatively light sentence, but still...F'zzit's father never quite forgave him, even if he understood that his Hatchling was just doing his job. His siblings themselves were...well. There was some tension. He was never outright called a traitor, but he could tell that they never really trusted him again.

So he left the Jolgia Finder force after a hundred years of distinguished service, took what little money he had saved, and purchased an old, clunky Transport vessel. He spent a few centuries drifting from planet to planet and outpost to outpost, sometimes being a sheriff, sometimes being a deputy...and then, about six months before this writing...

Everyone needs a vacation now and then, and this "Eyarth" planet seemed like a good place to rest his legs and take a load off, as it were. So he landed on top of a small apartment building in some place called "Freedom City," and - once he reassured the poor landlord that he was not the predecessor of a preceding alien force - asked if he could get a tiny apartment for him to rest his weary head.

Once he calmed down, Mr. Mendoza told the giant purple alien that "Rent is 300 a week. No spacedollars." Huh, boy. Seems in order to enjoy his "Time Off," F'zzit needed to find a source of income. 

Opportunity struck when he found out that the FCPD was hiring. Needless to say, the boys at the 18th precinct were a little surprised when a purple man with a tail walked in and asked for a job, but after hearing his tale and actually SEEING his ship, they were willing to give him a shot, providing he took an alias a little more easy on the tongue. Taking a new name taken from two of Tv's most famous cops, Freedom City Police Department had it’s latest freelance beat cop, a hard-nosed SOB named Joe Eastwood.

Now he patrols the mean streets of Freedom City and the mean spaceways surrounding it, until he warps onto his next destination, wherever it may be...

 

 

Personality & Motivation:

Laid-back but duty-driven, he's got a dedicated but not inflexible air about him. Though he's boisterous in manner, he's surprisingly soft-spoken, almost never raising his voice.  He'll use every opportunity to get his man, but won't go outside the law of the planet to do so. "If a mugger gets roughed up, them's the breaks, but I won't go overboard. The law's the law." He's slow to anger, but when he DOES get angry, look out. He likes soft rock tunes, old movies, cheap cigarettes, expensive whiskey, and The Freedom City Falcons Hockey Team. He hates cats (They make him sneeze), the taste of fried chicken, and long lines at the DMV.

 

What motivates him to fight crime on his new home is simple: "I'm a Finder. Even on this new locale, bud. Surrounded by meat mammals, some of which have meta abilities, I'm still a Finder. Y'feel me? I grab bad guys and put them behind bars." Fun Fact: As a licensed police officer, he's legally capable of (and willing) to take crooks down to the pokey and book them himself.

Powers and Tactics:

Jolgian physiology is different from humans in several ways. Radiation immunity, scales tough enough to resist a 9 millimeter bullet, super-human strength, and incredible burrowing abilities, and a tail that can strike like a bullwhip are a few of his tricks. A nifty camouflage reflex, heat-based vision, and the ability to spew powerful blasts of sizzling plasma from his mouth complete the package.

His old Blaster Rifle is coming on in years, and he's sawed off the stock and a good chunk of the barrel for better portability, but it's still a good, faithful weapon. He's inscribed "Qrffryo ren rug Ferxnzjny" on it, which - roughly translated from Standard Galactic - means "Blessed are the Lawmakers."  It's about as powerful as an 8 gauge shotgun.

His tactics are...pragmatic would be the apt term. Camouflage and then PUNCH would be a good way to put it, or Acid away some guns, "Appear out of nowhere to bash some heads together...make the perps go down like a Greldian sand-sculpture. Easy as pie, meat-mammal, easy as pie." He'll NEVER use his Blaster Rifle on anything he isn't sure can't handle the punch. "I'm here to catch the bad guys, man, not kill them. Tanks and cars, on the other hand? Fair game."

Complications:

One is the Loneliest Number.  He can get lonely at times, considering he's - as far as he knows - the only Jolgian within five light years of "This meat-mammal-coated world. Nothing against you guys, but a fella gets lonely."

Lybu Tahq! Something not human! His appearance can be...off-putting, even for those who are accustomed to extra-terrestrials on this planet. "I'm not the only alien on this blue mudball, but apparently not looking human is a social faux pas.You meat-mammals and your focus on appearance...grumble grumble." 

Cursin' in his native language. When stressed, upset, or surprised, he may slip back into InterLac, his native tongue. This can make it a bit hard to understand him at times. 

Nothing against you Long-Johns types... He doesn't MIND working with Superheroes, but he won't seek them out for help, either. His viewpoint on them is "They mean well, but it means more paperwork and damage to my city whenever they have their fights." He can sometimes get in over his head thanks to this little trait...fortunately, it's a VERY hard head.  

I hate the cold. He's extremely vulnerable to extreme cold, being a cold-blooded being. It's not a real issue during winter or a cold day, just put a coat on and he's fine, but if he's blasted with your basic Ice Ray or whatever, he's liable to slip into a hibernation state that is very difficult to roust him from until the area warms up. 

It's muscle and scale, really. 800 lbs of pure alien ass-kickery does not a light person make. He's difficult to move if he collapses due to the aforementioned cold effect, and he's not exactly easy to find clothes or vehicles for. Even his cruiser had to be customized to support his weight. 

 

Abilities: 12 + 10 + 10 + 6 + 4+ 4 = 46PP

STR 22(+6)

DEX 20(+5)

CON 20(+5)

INT 16(+3)

WIS 14(+2)

CHA 14(+2) 

Combat: 5+ 5= 20PP

Initiative: +9 (Dex +5, misc +4)

Attack: +5 (Unarmed), +

Grapple: +11 (Attack +5, Strength +6)

Defense: +15 (+10), +12 Flat-Footed

Knockback: -3


 

Saving Throws: 2 + 2 + 3 = 7PP

Toughness: +5

Fortitude: +7 (+5 Con, +2)

Reflex: +7 (+5 Dex, +2)

Will: +5 (+2 Wis, +3)


 

Skills: 62R = 16PP

Climb 2 (+8),

Drive 4 (+9),

Intimidate 4 (+6),

Investigate 6 (+9),

Knowledge (Current Events) 4 (+7),

Knowledge (Popular Culture) 1 (+4),

Knowledge (Streetwise) 5 (+9),

Knowledge (Galactic Lore) 3 (+6)

Language (English,)

Notice 6 (+8),

Pilot 4 (+9),

Profession (Police Officer) 6 (+8),

Sense Motive 6 (+8),

Stealth 3 (+8),

Survival 3 (+5)

Feats: 20PP

Accurate Attack,

Ambidexterity,

Environmental Adaptation (Radioactive Hot Spot),

Equipment 12,

Fearless,

Improved Grapple,

Improved Initiative,

Quick Draw,

Sneak Attack,

Startle,

Takedown Attack

Equipment: XPP = 5*XEP

  • Space Shuttle [28 EP]
  • Sawed-off Blaster Rifle (Damage +8, ranged)
  • Light Pistol  (Damage +6, Ranged)
  • Police Cruiser
  • Handcuffs

 

 


 

Powers:

Jolgian Physiology (43 pt container, Feats: Innate) [44pp]

 Additional Limbs 1 (Tail; Feats:AP-Strike 1), [2pp]  (Big ol' bullwhip-y tail)

Burrowing 9 (Digging Hands; Extra:Penetrating, Flaws:Tiring) [9pp] (Fast hands, cheap dirt. Can go through rock like oatmeal.]

 Concealment 2 (Camouflage; Flaws:Blending, Feats:Close Range) [3pp] 

Immunity 5 (Jolgian Radiation adaptation; Damage Type (Radiation)) [5pp],

Impervious Toughness 5 (Armored Scales) [5pp] 

Plasma Control 6 (Mouth-based Plasma Expulsion; Flaw:Limited (Once per round); Feat:AP-Disintegration 3 (E:Linked)) [7pp] (Big ol' plasma blast from his mouth. Can disintegrate steel. Do NOT be in front of.)

Super-Movement 1 (Suction Hands; Wall-Crawling (1/2 Speed)), He's got tiny suction cups on his hands that allow him to stick to surfaces. Good for getting a vantage point. Also can be used to find a good place to burrow into a wall if need be.

Super-Senses 2 (Lizard Vision; Infravision,Tracking (Half-Speed)) By using his "Secondary Eyelids," he can see the heat signatures of close animals. It's an evolutionary trick from the Jolgian predecessor; it was used to locate prey in the tunnels.

 Super-Strength 4 (Jolgian muscle; Heavy Load - 16 tons)

 

Drawbacks: (-2) + (-2) = -4PP

Drawbacks: 
Noticeable (Big, purple alien-man;Uncommon,Minor), (-1) 

Vulnerable (Extreme Cold;Uncommon,Major) (-3)

Drawback (Description; Frequency: [Uncommon, Common, or Very Common]; Intensity: [Minor, Moderate, or Major]) [-XPP]


 

DC Block

ATTACK           RANGE      SAVE                        EFFECT

Unarmed          Touch      DC 21 Toughness           Damage (Physical)

Sneak Attack Touch DC 23 Toughness Damage (Physical)

Plasma Ranged DC 21 Toughness Damage (Energy)

Disintegration Ranged DC 18/FORT/DC 13TOU Damage (Energy)

 

Totals: Abilities (46) + Combat (20) + Saving Throws (7) + Skills (16 (62R)) + Feats (22) + Powers (43) - Drawbacks (4) = 150/150

 

Edited by MisterShoebox
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