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Doctor Deoxy (Final Draft)


Exaccus

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a friend helped me format this given my currently restricted access to desktop computers I will be fixing any mistakes albeit rather slowly.

 

Dr. Deoxy

Power Level: 10 (150/150PP)
Unspent Power Points: 0
Trade-Offs: None

In Brief:
Brilliant geneticist who invented an evolution ray with a time dilation device from a crashed alien vessel.
Catphroase: None
Theme: None

Alternate Identity: Dr. Nathaniel Anderson (Secret)
Birthplace: Manchester, United Kingdom
Base of Operations: U.K.
Occupation: Geneticist/University Guest Lecturer
Affiliations: Not Yet
Family: 

Description.
Age: 38 (DoB: Feb. 20, 1978)
Apparent Age: N/A
Gender: Male
Ethnicity: Caucasian
Height: 5'11''
Weight: 156 lbs
Eyes: Violet (Minor Mutation)
Hair: Dark Brown
Clothing: Favors Suits

History:
Ever since Nathanel Anderson was a child, he was interested in genes and mutations, because of a mutation of his own. Seeking the source of this mutation, he took his passion for the subject of genetics, applying himself in the relevant fields. This eventually led him to become one of the forefronts in the fields of genetics, finding good fortune in his work both as a geneticist and a hired lecturer for universities and conferences. While he was on holiday in Romania, he discovered an alien crash site. With his accrued funds, he purchased the land on which the crash site resided, building a holiday home as a cover for his research into the ship.

Over the course of his studying of the vessel, he discovered the source of its FTL travel - a time dilation drive. Using his intellect, he reverse engineered it to a working prototype, which with refinement became what he now calls the Time Dilation Artificial Evolutionary Ligature, or Time DAEL for short.

After his work on the crashed ship was concluded, he was surprised when he ran a land survey to find it was rich in uranium, possibly from the crashed vessel's power core. After moving the crash back to his homeland, he turned the property for a profit to the highest bidder, and moved back to Manchester.

Using what he had learned from his studies of the crash, he developed a suit of techno-organic power armor, and henceforth used it to fight crime.

Personality & Motivation:
He is eternally curious and wishes to learn anything he can about everything. This has let people to find his personality grating, as his curiosity often comes at the expense of the personal space of others. He wants to see what his new suit is capable of, but is inclined to do acts of heroism.

Powers & Tactics:
His body is augmented by the suit to expand upon his natural state. Generally, he will pick off the lesser opponents first, prioritizing one propblem at a time.

Power Descriptions:
Genetic descriptors. Energy projections are typically dark violet in color. The suit appears to be a metallic film over his body, no rigidity. And he wears boots and armored gauntleds and a helmet.

Complications:
Obsessed: Find a subject of interest and will poke and prod at them both physically and psychologically to exhaustion and beyond.
Colorblind: His occular mutation has rendered him completely colorblind. They are also unsettling
Phobia: He is a germaphobic who will obsessively clean
Weakness: Because of the neural nature of the suit, he is driven to bouts of spasms by even non-harmful surges of electricity
Requirement: The suit requires a lot of protein and will digest surrounding matter if not kept sated

Abilities 0+4+6+14+4+0=28
Strength: 10 (+0)
Dexterity 14 (+2)
Constitution 16 (+3)
Intelligence 24 (+7)
Wisdom 14 (+2)
Charisma 10 (+0)

Combat: 8 + 8 = 16pp
Initiative: +2
Attack: +6 Melee, +6 Ranged (Obliteration, Telekinetic Rays, Capture Cells, Energy Projection)
Defense: +10 (+4 Base, +4 Dodge Focus, +2 Combat Computer), +3 Flat-Footed
Grapple: +4/6
Knockback: -5

Saving Throws: 5 + 3 + 6 = 14PP
Toughness: +10 (+3 Con, +7 Protection)
Fortitude: +8 (5 + 3 Constitution)
Reflex: +5 (3 + 2 dex)
Will: +8 (6 + 2 Wis)

Skills: 48R = 12PP
Craft (Chemical): 8 (+15)
Craft (Electronic: 3 (+10)
Craft (Mechanical): 3 (+10)
Knowledge (Life Sciences): 8 (+15)
Knowledge (Technology): 8 (+15)
Language: 2 (+2) (Romanian, German, Native: English)
Medicine: 8 (+10)
Notice: 4 (+6)
Sense Motive: 4 (+6)

Feats: 10PP
Attack Specialization 2 (Obliteration (Disintegration 10)) (On power)
Benefit (Wealth) 2
Dodge Focus 4
Improved Critical 2 (Energy Projection (Blast 10)) (On Power)
Inventor
Jack-of-All-Trades
Skill Mastery (Knowledge Life Sciences, Technology, Medicine, Craft Chemical)
Uncanny Dodge (Hearing)

Powers: 70

Device 17 (Chrysalis Armor, Extras: Hard to Lose, Restricted Use (Technology Activation Gene inheritors), Indestructible) [70PP]
- Enhanced Trait 8 (Combat Computer). Traits: Attack Bonus +2, Defense Bonus Plus 2, Passive, Continuuous) [8PP]
-- Array 18 (Evolving Technology, Alternate Power 7) [43PP]
--- Snare 10 (Capture Cells). DC 20, Contagious, Accurate 2 (+4) Improved Range 2 (500 ft incr), Progression, Increase Range 2 (max range x5, 5000 feet). Ranged, 500ft, Instant
--- Blast 10 (Energy Projection (default). DC 25, Feats: Improved Critical 2 (Energy Pojection (Blast 10)); Accurate 2 (+4) Improved Range 3 (2500 ft incr), Incurable, Precise, progression, Increase Range 4 (Max Range x24, 25000 feet) Variable Descriptor 2 (Broad group - Any Energy). Standard (Active) Ranged, 2500 ft, instant
--- Create Object 10 (Force Field Projection). Max Size: 10x 50' cubes, DC 20; Imprercious, Precise, Progression, Object Size 3, Selective Stationary. Standard (Active) Ranged, 100ft, Sustained)
--- Transform 12 (Matter and Energy Control. Affects: Anything, Transforms 5000lbs, DC 22; Action (full), Distracting, Range (touch), Full (Active), Touch, Sustained (Lasting)
--- Create Object 10 (Matter Creation) Max Size 10x 50' cubes, DC 20; Duration (contunuuous); Innate, Prcise, Progression, Object Size 3, Subtle (subtle). Standard (Active), Ranged, 100ft, Continuous)
--- Disintegration 10 (Obliteration). DC 25, Feats; Attack Specialization 2 (Obliteration (Disintegration 10)); Distracting, Precise, Reversible. (Standard (Active, Ranged, 100ft, Instant)
--- Teleport 6 (Open Spacial Corridor). 600 ft. as a move action, 20 miles as full action; Accurate, Portal, Change Direction, Easy. (Move (Active), Personal, Instant)
--- Move Object 10 (Telekinetic Rays) Strength: 50, Carry: 4.3 Tons/8.5 Tons/12.8 Tons, DC 25; Damaging, Accurate 2 (+4) (Standard (Active), Ranged, 100ft, Sustained)
Protection 7. +7 Toughness (None, Passive, Personal Permanent) [7PP]
Quickness. Perform routine tasks at 2x speed. (Free (Active) Personal, Sustained) [1PP]
Immunity 7 (Sealed Environment). Environmental Conditions (All), Suffocation (All). None (Passive), Personal, Permandent [7PP]
Array 8 (18PP)
- Morph 4 (Morphic). Morph: Any Form, +20 Disguise, Feats: Quick Change 2; Custom (Covers Scent), Precise. (Free (Active), Personal, Sustained)
-- Linked (Tachyon Enhancement)
--- Quickness 8. Perform routine tasks at 500x speed; Stacks with (Quickness 1). (Free (Active), Personal, Sustained)
--- Speed 8. Speed: 2500 MPH, 22000 ft/rnd; Stacks with Speed 1). (Move, Personal, Sustained)
--- Communication 10. Sense Type: Mental (Free (Active), Extended, 200000 miles, Sustained.
--- Comprehend 2. Languages - Understand All, You're Understood (None (Passive), Personal, Continuuous)
--- Mind Reading 1. DC 11: Action 2 (free); Limited to Surface Thoughts (Free (Active), Perception, Concentration (Lasting)
Speed 1. SPeed: 10mph, 88 ft/rnd. (Move, Personal, Sustained)[1pp]

Drawbacks: None

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Doctor Deoxy
Power Level: 10 (150/150PP)
Unspent Power Points: 0 

Trade-Offs: None

In Brief: Brilliant Geneticist in a Hyper-evolved Techno-Organic Power armour

Catchphrase: None

Theme: Dawn of a Million Souls

Alternate Identity: Dr. Nathaniel Anderson (Secret)
Birthplace: Manchester; United Kingdom

Residence: London; United Kingdom
Base of Operations: United Kingdom
Occupation: Geneticist / University guest lecturer
Affiliations: The Vanguard
Family: None Living

 

 

 

Description:
Age: 38 (DoB: 1978, 12th of March)
Apparent Age: Late Thirties
Gender
: Male
Ethnicity: Caucasian
Height:: 5’11
Weight: 159lbs
Eyes: Violet with Hourglass like pupils, similar to an octopus
Hair: Black

 

 

 

History:

 

 Ever since Nathaniel Anderson was a child, he was interested in genes and mutations, because of a mutation of his own. Seeking the source of this mutation, he took his passion for the subject of genetics, applying himself in the relevant fields. This eventually led him to become one of the forefronts in the fields of genetics, finding good fortune in his work both as a geneticist and a hired lecturer for universities and conferences. While he was on holiday in Romania, he discovered an alien crash site. With his accrued funds, he purchased the land on which the crash site resided, building a holiday home as a cover for his research into the ship.

 

Over the course of his studying of the vessel, he discovered the source of its FTL travel - a time dilation drive. Using his intellect, he reverse engineered it to a working prototype, which with refinement became what he now calls the Time Dilation Artificial Evolutionary Ligature, or Time DAEL for short.

 

After his work on the crashed ship was concluded, he was surprised when he ran a land survey to find it was rich in uranium, possibly from the crashed vessel's power core. After moving the crash back to his homeland, he turned the property for a profit to the highest bidder, and moved back to Manchester.

 

Using what he had learned from his studies of the crash, he developed a suit of techno-organic power armor, and henceforth Began to fight crime as Doctor Deoxy both from a sense of moral responsibility and a desire to test his creations out.

 

 

 

Personality & Motivation:

He is eternally curious and wishes to learn anything he can about everything. This has let people to find his personality grating, as his curiosity often comes at the expense of the personal space of others. He wants to see what his new suit is capable of, but is inclined to heroism

 

Powers & Tactics:
His body is augmented by the suit to expand upon his natural state acting as a source and filter for the amazing powers he displays. Generally in a combat scenario, he will pick off the lesser opponents first, prioritizing containment for the safety of civilians.

 

Power Descriptions:

Energy projections are typically dark violet in colour. The suit appears to be a metallic film over his body providing protection with little to no rigidity, supplementing it with a helmet, breastplate, gauntlets and boots.

 

Complications:
For SCIENCE!: Though he has a strong moral core, Nathaniel Anderson has always had a little trouble with the idea that just because he can do something doesn’t mean he should and as such he will sometimes over indulge his curiosity, focusing his attention on something to the exclusion of all others, this has also given him something of a bad reputation among his peers in the academic community.

 

Space Invader: Nathaniel Anderson has always been a little socially inept, but now with the excitement of his discovery and the opportunities it provides have exacerbated this immensely, now rather taken with all the meta-human specimens around him he is want to prod and poke at them physically and psychologically and generally make a nuisance of himself.

 

Scary Eyes: Due to the unique nature of his eyes, Nathaniel is totally colour blind Readily confusing colours, they’re also very off putting to look into and may make social interactions difficult or impossible.

 

Feed me!: the Chrysalis Armour is as much a living thing as Nathaniel, albeit sub sentience it still has needs and the instincts to go along with, if Nathaniel does not provide the sustenance it requires it may begin digesting the surrounding environment with secreted enzymes.

 

Clean Freak: Inspite of, or perhaps because of his extensive knowledge of microbes Nathaniel is an obsessive cleaner and germaphobe and when confronted with excessive levels of dirt and the germs, GERMS, GERRRMS! He may seize up, refuse to enter the premises or in an extreme reaction, attempt to clean the entire area with bombardments of scouring energy.


Abilities: 0 + 4 + 6 + 14 + 4 + 0 = 28PP
Strength: 10 (+0)
Dexterity: 14 (+2)
Constitution: 16 (+3)
Intelligence: 24 (+7)
Wisdom: 14 (+2)
Charisma: 10 (+0)


Combat: 8+8 = 16PP
Initiative: +0
Attack: +4/+6 (with combat computer) Melee, +4/+6 (with combat computer) Ranged
Defense: +8/+10 (With combat computer) (+4 Base, +4 Dodge Focus +2 Combat computer),

+3 Flat-Footed

Grapple: +4/+6 (With combat computer)
Knockback: -5


Saving Throws: 5 
 + 3  + 6  = 14PP
Toughness: +10 (+3 Con, +7
Protection)
Fortitude: +8 (+3 Con, +5)
Reflex: +5 (+2 Dex, +3)
Will: +8 (+2 Wis, +6)

 

 

Skills: 48R = 12PP

Craft (Chemical): 8 (+15)
Craft (Electronic: 3 (+10)
Craft (Mechanical): 3 (+10)
Knowledge (Life Sciences): 8 (+15)
Knowledge (Technology): 8 (+15)
Language: 2 (+2) (Romanian, German, Native: English)
Medicine: 8 (+10)
Notice: 4 (+6)
Sense Motive: 4 (+6)

Feats: 10PP
Attack Specialization 2 (Obliteration (Disintegration 10)) (On power)
Benefit (Wealth) 2
Dodge Focus 4
Improved Critical 2 (Energy Projection (Blast 10)) (On Power)
Inventor
Jack-of-All-Trades
Skill Mastery (Knowledge Life Sciences, Technology, Medicine, Craft Chemical)
Uncanny Dodge (Hearing)

 

 

 

Powers: 70pp = 70PP

 

Device 17 (Chrysalis Armour, Extras: Hard to Lose, Restricted Use (Technology Activation Gene inheritors), Indestructible) [70PP]
 

Enhanced Trait 8 (Combat Computer). Traits: Attack Bonus +2, Defense Bonus Plus 2, Passive, Continuuous) [8DP]
 

Array 18 (“Evolving Technology”, Alternate Power 7) [43DP]
BE: Blast 10 (Energy Projection) DC 25, Feats: Improved Critical 2 (Energy Pojection (Blast 10)); Accurate 2 (+4) Improved Range 3 (2500 ft incr), Incurable, Precise, progression, Increase Range 4 (Max Range x24, 25000 feet) Variable Descriptor 2 (Broad group - Any Energy). (Standard (Active) Ranged, 2500 ft, instant)
AE: Create Object 10 (Force Field Projection) Max Size: 10x 50' cubes, DC 20; Impervious, Precise, Progression, Object Size 3, Selective Stationary. (Standard (Active) Ranged, 100ft, Sustained))
AE: Transform 12 (Matter and Energy Control. Affects: Anything, Transforms 5000lbs, DC 22; Action (full), Distracting, (Range (touch), Full (Active), Touch, Sustained (Lasting)
AE: Create Object 10: (Matter Creation) Max Size 10x 50' cubes, DC 20; Duration (contunuuous); Innate, Prcise, Progression, Object Size 3, Subtle (subtle). Standard (Active), Ranged, 100ft, Continuous)
AE: Disintegration 10 (Obliteration). DC 25, Feats; Attack Specialization 2 (Obliteration (Disintegration 10)); Distracting, Precise, Reversible. (Standard (Active, Ranged, 100ft, Instant)
AE: Teleport 6 (Open Spatial Corridor). 600 ft. as a move action, 20 miles as full action; Accurate, Portal, Change Direction, Easy. (Move (Active), Personal, Instant)
AE:Move Object 10 (Telekinetic Rays) Strength: 50, Carry: 4.3 Tons/8.5 Tons/12.8 Tons, DC 25; Damaging, Accurate 2 (+4), Precise, Subtle (Standard (Active), Ranged, 100ft, Sustained)

AE: Snare 10 (Capture Cells). DC 20, Contagious, Accurate 2 (+4) Improved Range 2 (500 ft incr), Progression, Increase Range 2 (max range x5, 5000 feet). (Ranged, 500ft, Instant)

 

Protection 7. +7 Toughness (None, Passive, Personal Permanent) [7DP]
 

Quickness 1. Perform routine tasks at 2x speed. (Free (Active) Personal, Sustained) [1DP]
 

Immunity 7: (Sealed Environment). Environmental Conditions (All), Suffocation (All). None (Passive), Personal, Permandent [7DP]
 

Array 8(Lesser Augmentations; Alternate powers 2) (18DP)
BE:Morph 4 (Morphic). Morph: Any Form, +20 Disguise, Feats: Quick Change 2; Custom (Covers Scent), Precise. (Free (Active), Personal, Sustained)
AE: Linked (Tachyon Enhancement)
--- Quickness 8. Perform routine tasks at 500x speed; Stacks with (Quickness 1). (Free (Active), Personal, Sustained)
--- Speed 8. Speed: 2500 MPH, 22000 ft/rnd; Stacks with Speed 1). (Move, Personal, Sustained)
AE: Linked (Telepathic Relay)

---Communication 10. Sense Type: Mental (Free (Active), Extended, 200000 miles, Sustained.
--- Comprehend 2. Languages - Understand All, You're Understood (None (Passive), Personal, Continuuous)
--- Mind Reading 1. DC 11: Action 2 (free); Limited to Surface Thoughts (Free (Active), Perception, Concentration (Lasting)
 

Speed 1. Speed: 10mph, 88 ft/rnd. (Move, Personal, Sustained)[1DP]
[85/85DP]

 

 

DC Block

 

ATTACK                                         RANGE         SAVE                               EFFECT
Unarmed                                           Touch           DC15 Toughness              Damage

Capture Cells                                     500ft             DC20 Reflex                     Snare

Energy Projection                              2500ft           DC25 Toughness               Damage

Energy and matter Manipulation      Touch            DC22 Fortitude                Transform

Obliteration                                       100ft             DC20 Fort/DC25 Tou       Disintegrate

Telekinetic Rays                                100ft             DC25 Toughness         Damage/Mov-Obj

 

 

 

Totals: Abilities (28) + Combat (16) + Saving Throws (14) + Skills (12) + Feats (10) + Powers (70) - Drawbacks (0) = 150/150 Power Points

 

Edited by Exaccus
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Doctor Deoxy
Power Level: 10 (150/150PP)
Unspent Power Points: 0 

Trade-Offs: None

In Brief: Brilliant Geneticist in a Hyper-evolved Techno-Organic Power armour

Catchphrase: None

Theme: Dawn of a Million Souls

Alternate Identity: Dr. Nathaniel Anderson (Secret)
Birthplace: Manchester; United Kingdom

Residence: London; United Kingdom
Base of Operations: United Kingdom
Occupation: Geneticist / University guest lecturer
Affiliations: The Vanguard
Family: None Living

 

Description:
Age: 38 (DoB: 1978, 12th of March)
Apparent Age: Late Thirties
Gender
: Male
Ethnicity: Caucasian
Height:: 5’11
Weight: 159lbs
Eyes: Violet with Hourglass like pupils, similar to an octopus
Hair: Black

 

 History:

Ever since Nathaniel Anderson was a child, he was interested in genes and mutations, because of a mutation of his own. Seeking the source of this mutation, he took his passion for the subject of genetics, applying himself in the relevant fields. This eventually led him to become one of the forefronts in the fields of genetics, finding good fortune in his work both as a geneticist and a hired lecturer for universities and conferences. While he was on holiday in Romania, he discovered an alien crash site. With his accrued funds, he purchased the land on which the crash site resided, building a holiday home as a cover for his research into the ship.

 

Over the course of his studying of the vessel, he discovered the source of its FTL travel - a time dilation drive. Using his intellect, he reverse engineered it to a working prototype, which with refinement became what he now calls the Time Dilation Artificial Evolutionary Ligature, or Time DAEL for short.

 

After his work on the crashed ship was concluded, he was surprised when he ran a land survey to find it was rich in uranium, possibly from the crashed vessel's power core. After moving the crash back to his homeland, he turned the property for a profit to the highest bidder, and moved back to his homeland, taking residence in London.

 

Using what he had learned from his studies of the crash, he developed a suit of techno-organic power armor, and henceforth Began to fight crime as Doctor Deoxy both from a sense of moral responsibility and a desire to test his creations out.

 

Personality & Motivation:

He is eternally curious and wishes to learn anything he can about everything. This has let people to find his personality grating, as his curiosity often comes at the expense of the personal space of others. He wants to see what his new suit is capable of, but is inclined to heroism

 

Powers & Tactics:
His body is augmented by the suit to expand upon his natural state acting as a source and filter for the amazing powers he displays. Generally in a combat scenario, he will pick off the lesser opponents first, prioritizing containment for the safety of civilians.

 

Power Descriptions:

Energy projections are typically dark violet in colour. The suit appears to be a metallic film over his body providing protection with little to no rigidity, supplementing it with a helmet, breastplate, gauntlets and boots.

 

Complications:
For SCIENCE!: Though he has a strong moral core, Nathaniel Anderson has always had a little trouble with the idea that just because he can do something doesn’t mean he should and as such he will sometimes over indulge his curiosity, focusing his attention on something to the exclusion of all others, this has also given him something of a bad reputation among his peers in the academic community.

 

Space Invader: Nathaniel Anderson has always been a little socially inept, but now with the excitement of his discovery and the opportunities it provides have exacerbated this immensely, now rather taken with all the meta-human specimens around him he is want to prod and poke at them physically and psychologically and generally make a nuisance of himself.

 

Scary Eyes: Due to the unique nature of his eyes, Nathaniel is totally colour blind Readily confusing colours, they’re also very off putting to look into and may make social interactions difficult or impossible.

 

Feed me!: the Chrysalis Armour is as much a living thing as Nathaniel, albeit sub sentience it still has needs and the instincts to go along with, if Nathaniel does not provide the sustenance it requires it may begin digesting the surrounding environment with secreted enzymes.

 

Clean Freak: Inspite of, or perhaps because of his extensive knowledge of microbes Nathaniel is an obsessive cleaner and germaphobe and when confronted with excessive levels of dirt and the germs, GERMS, GERRRMS! He may seize up, refuse to enter the premises or in an extreme reaction, attempt to clean the entire area with bombardments of scouring energy.


Abilities: 0 + 4 + 6 + 14 + 4 + 0 = 28PP
Strength: 10 (+0)
Dexterity: 14 (+2)
Constitution: 16 (+3)
Intelligence: 24 (+7)
Wisdom: 14 (+2)
Charisma: 10 (+0)

Combat: 8+8 = 16PP
Initiative: +0
Attack: +4/+6 (with combat computer) Melee, +4/+6 (with combat computer) Ranged
Defense: +8/+10 (With combat computer) (+4 Base, +4 Dodge Focus +2 Combat computer),

+3 Flat-Footed

Grapple: +4/+6 (With combat computer)
Knockback: -5

Saving Throws: 5 
 + 3  + 6  = 14PP
Toughness: +10 (+3 Con, +7
Protection)
Fortitude: +8 (+3 Con, +5)
Reflex: +5 (+2 Dex, +3)
Will: +8 (+2 Wis, +6)

 

Skills: 48R = 12PP

Craft (Chemical): 8 (+15)
Craft (Electronic: 3 (+10)
Craft (Mechanical): 3 (+10)
Knowledge (Life Sciences): 8 (+15)
Knowledge (Technology): 8 (+15)
Language: 2 (+2) (Romanian, German, Native: English)
Medicine: 8 (+10)
Notice: 4 (+6)
Sense Motive: 4 (+6)

Feats: 10PP
Attack Specialization 2 (Obliteration (Disintegration 10)) (On power)
Benefit (Wealth) 2
Dodge Focus 4
Improved Critical 2 (Energy Projection (Blast 10)) (On Power)
Inventor
Jack-of-All-Trades
Skill Mastery (Knowledge Life Sciences, Technology, Medicine, Craft Chemical)
Uncanny Dodge (Hearing)

 

Powers: 70pp = 70PP

All powers have the Techno-Organic and genetic descriptors

 

Device 17 (Chrysalis Armour, Extras: Hard to Lose, Restricted Use (Technology Activation Gene inheritors), Indestructible) [70PP]
 

Enhanced Trait 8 (Combat Computer). Traits: Attack Bonus +2, Defense Bonus Plus 2, Passive, Continuuous) [8DP]
 

Array 18 (“Evolving Technology”, Alternate Power 7) [43DP]
BE: Blast 10 (Energy Projection) DC 25, Feats: Improved Critical 2 (Energy Pojection (Blast 10)); Accurate 2 (+4) Improved Range 3 (2500 ft incr), Incurable, Precise, progression, Increase Range 4 (Max Range x24, 25000 feet) Variable Descriptor 2 (Broad group - Any Energy). (Standard (Active) Ranged, 2500 ft, instant)
AE: Create Object 10 (Force Field Projection) Max Size: 10x 50' cubes, DC 20; Impervious, Precise, Progression, Object Size 3, Selective Stationary. (Standard (Active) Ranged, 100ft, Sustained))
AE: Transform 12 (Matter and Energy Control. Affects: Anything, Transforms 5000lbs, DC 22; Action (full), Distracting, (Range (touch), Full (Active), Touch, Sustained (Lasting)
AE: Create Object 10: (Matter Creation) Max Size 10x 50' cubes, DC 20; Duration (contunuuous); Innate, Prcise, Progression, Object Size 3, Subtle (subtle). Standard (Active), Ranged, 100ft, Continuous)
AE: Disintegration 10 (Obliteration). DC 25, Feats; Attack Specialization 2 (Obliteration (Disintegration 10)); Distracting, Precise, Reversible. (Standard (Active, Ranged, 100ft, Instant)
AE: Teleport 6 (Open Spatial Corridor). 600 ft. as a move action, 20 miles as full action; Accurate, Portal, Change Direction, Easy. (Move (Active), Personal, Instant)
AE:Move Object 10 (Telekinetic Rays) Strength: 50, Carry: 4.3 Tons/8.5 Tons/12.8 Tons, DC 25; Damaging, Accurate 2 (+4), Precise, Subtle (Standard (Active), Ranged, 100ft, Sustained)

AE: Snare 10 (Capture Cells). DC 20, Contagious, Accurate 2 (+4) Improved Range 2 (500 ft incr), Progression, Increase Range 2 (max range x5, 5000 feet). (Ranged, 500ft, Instant)

 

Protection 7. +7 Toughness (None, Passive, Personal Permanent) [7DP]
 

Quickness 1. Perform routine tasks at 2x speed. (Free (Active) Personal, Sustained) [1DP]
 

Immunity 7: (Sealed Environment). Environmental Conditions (All), Suffocation (All). None (Passive), Personal, Permandent [7DP]
 

Array 8(Lesser Augmentations; Alternate powers 2) (18DP)
BE:Morph 4 (Morphic). Morph: Any Form, +20 Disguise, Feats: Quick Change 2; Custom (Covers Scent), Precise. (Free (Active), Personal, Sustained)
AE: Linked (Tachyon Enhancement)
--- Quickness 8. Perform routine tasks at 500x speed; Stacks with (Quickness 1). (Free (Active), Personal, Sustained)
--- Speed 8. Speed: 2500 MPH, 22000 ft/rnd; Stacks with Speed 1). (Move, Personal, Sustained)
AE: Linked (Telepathic Relay)

---Communication 10. Sense Type: Mental (Free (Active), Extended, 200000 miles, Sustained.
--- Comprehend 2. Languages - Understand All, You're Understood (None (Passive), Personal, Continuuous)
--- Mind Reading 1. DC 11: Action 2 (free); Limited to Surface Thoughts (Free (Active), Perception, Concentration (Lasting)
 

Speed 1. Speed: 10mph, 88 ft/rnd. (Move, Personal, Sustained)[1DP]
[85/85DP]

 

 

DC Block

 

ATTACK                                         RANGE         SAVE                               EFFECT
Unarmed                                           Touch           DC15 Toughness              Damage

Capture Cells                                     500ft             DC20 Reflex                     Snare

Energy Projerction                              2500ft           DC25 Toughness               Damage

Energy and matter Manipulation      Touch            DC22 Fortitude                Transform

Obliteration                                       100ft             DC20 Fort/DC25 Tou       Disintegrate

Telekinetic Rays                                100ft             DC25 Toughness         Damage/Mov-Obj

 

Totals: Abilities (28) + Combat (16) + Saving Throws (14) + Skills (12) + Feats (10) + Powers (70) - Drawbacks (0) = 150/150 Power Points

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