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Doctor Warp


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Character Name Doctor Warp
Power Level: 10/12 (180/180)
Unspent Power Points: 0


Trade-Offs: None

In Brief: Supergenius with superdimensional body


Alternate Identity: Professor Erasmus Bolt (Not secret)
Birthplace: Montreal, Canada


Residence: Freedom City
Occupation: Wealthy Scientist
Affiliations: None
Family: Meredith Bolt (Genius astronaut sister), Archibald Bolt (Genius lawyer judge), Ruby Bolt (Rheumatologist Wife), Verity Bolt (Elderly infirm mother).




Age: 45
Apparent Age: 45
Gender: Male
Ethnicity: Caucasian
Height: 4’6”
Weight: 1250Kgs
Eyes: Blue
Hair: Balding / Receding Brown


Erasmus Bolt is a short, fat, ugly man who cares not a hoot. He wears a deliberately silly superhero costume highlighting his obesity, a green and red spandex number complete with cape and mask.





Erasmus and his siblings inherited, by a fortunate mix of genes, incredible intelligence. His younger sister became an astrophysicist and astronaut, and his older brother a brilliant lawyer and later judge. Erasmus was smarter than even his genius siblings, but (unlike them), also grew up to be a short, fat, and ugly.


Instead, Erasmus went on to become a scientist and engineer, and he was brilliant at it. Patenting several marvellous inventions (“True Stainless steel! You never have to wash it!”, and “Invisicloth! You can’t even see it!” – the latter of which is best not discussed) Erasmus has made his multi-millions.


Experimenting with household-level teleportation devices (“Zoom-o-matic – get to work instantly!”) Erasmus exposed himself to super high levels of dimensional lensing. What should have fried his nervous system instead changed his body, permanently. Armed with his new super powers, Erasmus named himself “Doctor Warp” and aims to defy the world – an ugly short man can be a hero! 


Personality & Motivation:
Doctor Warp (“Warpy”) is a genius, and has (rightly) been accused of arrogance. He is not contemptuous, and does not mock others, but does feel (again, probably rightly) that he is intellectually superior to the rest of the world. He does not have much time for fools, and has an ironic, almost absurdist, outlook on life.


As Erasmus, he has a nominal academic status, and still enjoys science. He has a solid relationship with his wife, Doctor Ruby Bolt (in her own right, a skilled physician); they adore and respect each other (for differing but pertinent reasons).


Despite, or perhaps because, of his unpalatable physique, he is pretty confident, and if mocked, just gives a wry, knowing smile or retort.


Doctor Warp is motivated by wanting to make a difference to the world, to lift it out of the dark ages of violence, ignorance, and stupidity. He is also motivated to make his wife proud of him; to some degree, she is his moral centre.




Powers & Tactics:
Doctor Warp is a brawler, albeit one with a difference. He stretches his body, dancing around and striking from range. He can use his powers in interesting ways, and uses his environment to his advantage.


Doctor Warp is extremely strong and dense, difficult to move and impervious to much harm. His fists hit with extreme force. He can also “warp” his body; which actually means just shortening the distances around his body, so that (from an outsiders stance) his limbs stretch out hundreds of feet.


He can also use this dimensional warping on his eyes, so that he can see both far away and at a sub-atomic level. This effect also allows him to see any minute distortions (so he can see invisible things and through visual illusions).


Finally, Doctor Warp is a genius, both in intelligence and insight. He is an expert in physical sciences and technology of all sorts.




Power Descriptions:
Doctor Warps obvious power is elongating his limbs. In actual fact, they do not elongate, he merely shortens the space around them. The power looks like a distortion of space, which can be slightly nauseating if examined closely.






Ugly: Dr Warp’s first impressions are not good, he looks ugly and ridiculous. He owns this, so won’t be taunted by it, but on the other hand the initial reaction might be less than inspiring and the plebs may well (and often do not) take him seriously (at least at first).


Numb: Because of high density, Doctor Warps’ sense of touch is significantly impaired (but not completely absent). He might, for instance, be easy to pick pocket or plant bugs on.


Warped Vision: Although he has supervision, any effect that involves warping of space-time (or the like) can also be highly nauseating for him.


Universal Anomaly: More than just his physical appearance, the dimensional lensing of his body, even at rest, is unpleasant for other dimensional things (of the right / GM type). Warping (elongating) his body only makes it more unpalatable. Such creatures (or people) would be ill disposed to Doctor Warp at best, considering him a dangerous aberration.


Infamy/Fame: Doctor Warp’s household inventions have made him a household name. Some of his works have had unfortunate hiccups. He could encounter anything from an obsessive fan, to an angry housewife/husband, to an aggressive business rival.




Abilities: -4 + 0 + 16 + 16 + 0 + 0 =28PP
Strength: 6/30 (-4/+10)
Dexterity: 10 (+0)
Constitution: 10 (+0)
Intelligence: 26 (+8)
Wisdom: 26 (+8)
Charisma: 10 (+0)

Combat: 20 + 20 = 40
Initiative: +8
Attack: +10
Defense: +10, +5 Flat-Footed


Grapple: +26 (Additional +10 [to +36] from elongation)
Knockback: -14

Saving Throws: 6 + 6 + 4 = 16PP
Toughness: +10 Impervious (+6 Density, +4 Protection)
Fortitude: +6 (+0 Con, +6)
Reflex: +6 (+6 Dex, +6)
Will: +12 (+8 Wis, +4)

Skills: 76R = 19PP


Bluff 4 (+4)


Computers 4 (+12)


Craft [Electronic] 12 (+20)


Craft [Mechanical] 12 (+20)


Diplomacy 4 (+4)


Knowledge (Business) 4 (+12)


Knowledge (Physical Sciences) 12 (+20)


Knowledge (Technology) 12 (+20)


Languages 4 (English [Native], French, German, Russian, Spanish)


Notice 4 (+12)


Sense Motive 4 (+12)


Feats: 7 PP


Benefit 3 (Filthy Rich)




Jack of All Trades


Master Plan


Speed of Thought (use INT modifier for initiative)


Powers: 38 + 10 + 8 + 6 + 10 = 72P


Density 12 (+24 STR, Weight x25, Immovable 4, Protection 6 [Impervious], Super Strength 4, Extras: Permanent [+0], Feats: Affect Insubstantial 1, Subtle 1) [38 PP] “Super-mass”


Elongation 10 (5000’, Elongate at 500’/rnd, Attack range Increment 100’) [10 PP] “Warp”


Protection 4 (Extras: Impervious) [8 PP] “Super-Mass”


Super Strength 2 (+10 STR, Feats: Groundstrike, Shockwave) [6 PP] “Super-Mass”


Super Senses 10 (Visual counters illusion, Visual counters concealment, Detect 1 (Visual Dimensional), Extended Vision 1 [x10, -1 per 100’], Microscopic Vision 4) [10 PP] “Warp Vision”


Drawbacks: -3


Vulnerability (Dimensional; Frequency: Uncommon; Intensity: Moderate [x1.5]) [-2PP]

DC Block


ATTACK              RANGE      SAVE                           EFFECT
Unarmed             Touch      DC 25 Toughness                Damage




Totals: Abilities 28 + Combat 40 + Saving Throws 16 + Skills 19 + Feats  +7 + Powers 72 - Drawbacks 2 = 180/180 Power Points


Edited by Supercape
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