Supercape Posted August 3, 2014 Share Posted August 3, 2014 I don't particularly like solo threads, but...doing a short one to get a grip on Red Rats personality and writing, and also add more background to her, namely finding the Soviet "Safe House" and making it her own. A few crazed Soviet robots may be lurking inside... Thread in question Link to comment
Supercape Posted August 3, 2014 Author Share Posted August 3, 2014 Bluff: 1d20+8=9 badvs: 1d20=7 Link to comment
Supercape Posted August 3, 2014 Author Share Posted August 3, 2014 Computer Roll for Slave: 1d20+20=21 Even with a +5 Soviet situational bonus, a massive failure! Link to comment
Supercape Posted August 3, 2014 Author Share Posted August 3, 2014 So time to stress test combat. Using a Medium Robot [Core Rules] Bumped up to PL 6 STR 25 (+7), Attack +5, Defence +0, Toughness +12, Adding in Blast 6 Blaster Zap Ray Power with Alternate Power Stun 4 (Ranged) Red Rats Initiative: 1d20+8=11 Robots Initiative: 1d20=6 Red Rat taking Partial Cover. Robot Firing: 1d20+5=12 Link to comment
Supercape Posted August 3, 2014 Author Share Posted August 3, 2014 Return Fire round: 1d20+12=30 a solid attack. But only a DC 18 Toughness Save. 1d20+12=22 Predictably missed. Link to comment
Supercape Posted August 3, 2014 Author Share Posted August 3, 2014 Basically shooting forward a couple of rounds. 3 Attacks either side: 1d20+5=20, 1d20+5=25, 1d20+5=6 Mis, Crit, Miss. On Red Rats Side, using improvised weapon for a DC 21 Attack, shifting attack -2 / DC +2 (Attack Bonus +10, DC 23) Cannot miss! So, Red Rats Tough Bonus:1d20+8=23 which, vs a Damage 27 Effect leaves her only bruised thanks to a good save. The Robot: 1d20+12=26, 1d20+12=30, 1d20+12=13 Resist, Resist, and an Injury! Link to comment
Supercape Posted August 4, 2014 Author Share Posted August 4, 2014 Robot cannot right itself if tripped. Spending HP to get improved throw feat. And making a trip attack: Power shifting 1d20+10=17 Hits Oppposed roll from Rat: 1d20+5=25 is not something it can match with Dex, so down it goes! Link to comment
Supercape Posted August 28, 2014 Author Share Posted August 28, 2014 Escaped Mad Clone time, so notice roll..1d20+9=11 Link to comment
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