Jump to content

Freedom Eagle II


Recommended Posts

Player Name: BType
Character Name: Jack O'Connor
Power Level: 10 (150/150PP)
Trade-Offs: +1 Attack/-1 Damage, +1 Defense/-1 Toughness
Unspent Power Points: 0
Progress To Bronze Status: 0/30

In Brief: Nephew of Freedom's mayor, Michael O'Connor Jr, Jack takes up his grandfather's legacy as Freedom Eagle.

Alternate Identity: Jack O'Connor
Identity: Secret
Birthplace: Freedom City
Occupation: Businessman, CEO and Chairman of Freedom Consolidated
Affiliations: None
Family: Michael O'Connor Jr.

Age: 26 (DoB: 1987)
Apparent Age: 26
Gender: Male
Ethnicity: Caucasian
Height: 6'0''
Weight: 187lbs
Eyes: Blue
Hair: Black

Michael is a well-build young man who frequently is known to dress in expensive suits when in his civilian identity, especially when managing Freedom Consolidated. As Freedom Eagle II, his costume is mostly black, but for the golden eagle design on the chest. The wings, gauntlets, and helmet of his costume are gold-colored. When in flight or using them defensively the pseudometal wings become rigid, but flexible. When idle, they fall to the ground like two capes.

Power Descriptions:
Jack himself has no superhuman powers, being a human being in excellent physical and mental shape. He is however equipped with several advanced devices that give him superhuman abilities, namely flight and limited superhuman strength.

Jack O'Connor is the son of Carter O'Connor, younger brother of Freedom City's Mayor, Michael O'Connor Jr, and grandson of Michael O'Connor Sr. wealthy inventor and formerly the Liberty League member and beloved superhero Freedom Eagle.

While Michael inherited much of their father's charisma and leadership qualities, using them to go into politics, Carter inherited more of his inventive genius with mechanical and electronics, using it increase the fortune their father had left them. Marrying his high school sweetheart Shiera Blake, in '87 they had a child, whom they named Jack.

Tragedy struck in 1993 when six-year-old Jack was orphaned when the Terminus Invasion struck the world. Attempting to evacuate to safety, the sedan they fled it was totaled and nearly destroyed by a blast from an Omegadrone's power pike. While Jack survived the crash, his parents did not.

Having no other legal guardian except his uncle Michael, he was later sent to be raised by him, though in actuality he spent more time with his grandfather in those early years as Michael O'Connor crusaded in his early years as Mayor of Freedom City. Raised on a combination of his grandfather's stories of the Golden Age and his uncle's sense of civic duty and responsibility, Jack recovered from his tragedy with a strong desire to leave the world better then when he came into it, and to prevent deaths like his parents.

Already showing signs of his father's inventive creativity, he for most of his life struggled with trying to decide how he wanted to make the world better, until a trip into his uncle's attic when he was fifteen gave him an answer when he found the original costume of Freedom Eagle. It wasn't difficult for Jack to figure out the Winged Wonder of Freedom's true identity after that, and he began to tinker and alter the suit's daka crystal core and gravity gauntlets, attempting to use modern science to improve what his grandfather made.
When his uncle found him, he expressly forbid that he become Freedom Eagle, and that he let the legacy lie in peace rather then endanger himself, possibly even getting himself killed, somthing he claimed his brother wound not want. Jack was adamant however, and much to Michael's surprise, so was his grandfather! Eventually he relented, with one requirement: that Jack get proper training in being a superhero first. Jack was unsure what that meant until he was transfered to Claremont Academy as one of it's first students and met his classmates.

Excelling at both his studies and his training with his classmates, Jack was considered perhaps a bit too serious by most of his peers at Claremont, though his initial vigilante activies with what the student Sonic flippantly dubbed "The NextGen" showed that his studies paid off a greal deal.
Much to everyone's surprise, he did not initially become a superhero upon graduating at the same time as his classmate Fletcher Beaumont III (also known as The Bowman), instead enlisting for AEGIS as one of it's "special outreach recruits" directly from high school. Though this surprised some people, those in the know were aware that Director Horatio Powers knew Michael O'Connor Sr (and therefore Jack O'Connor's) secret identity through Jack Simmons, formerly the Patriot, still serving his country after his biological death in an android body as Special Agent "Faraday Irons", and thus jumped at the opportunity to train and mold a teen superhero into the perfect AEGIS field agent.
Jack, after some initial bumps and starts served a stellar record with AEGIS, with "Agent Irons" eventually revealing his true identity out of respect for his old friend Freedom Eagle, and Director Powers instistance that Simmons convice Jack to join him and become part of an AEGIS-controlled superteam. Much to both of their surprise, Jack did not accept, instead resigning from AEGIS after four years of service, and instead enrolled in Harvard Colleage, earning his MBA at twenty-four, claiming that that had been his original plan all along anyway.
Jack then returned to Freedom City, used his inheritence to make a start-up technology company, flippantly named "Freedom Consolidated", where he is now CEO and Chairman, spending his off-duty hours as Freedom Eagle II for the first time since high school.


Personality & Motivation:

Jack, despite the early tragedy in his life, is rather well-adjusted thanks to his uncle and grandfather's efforts. While the public percieves him as a somewhat flamboyant and young businessman with far too many temporary girlfriends, his charities and relationship with their favorite Mayor keep the public from truly disliking him. In private Jack is charming, but often seems distracted to most people he knows, though his acumen at managing Freedom Consolidated has kept the board of directors quiet about his public flamboyance.
As Freedom Eagle his personality is notably different, becoming highly driven and goal-oriented while retaining a certain charm and a dry sense of humor, coming off as a combination of professional soldier and costumed adventurer.

Powers & Tactics:

All of Jack's powers come from his Anti-Gravity Flight Harness. Powered by daka crystals from the African nation of Dakana, the harness uses daka crystal's unique electromagnetic and gravity-warping properties to self-proelled flight. The wings are part of the harness, and are not actually the source of propulsion, instead acting as a maenuver control system.
The original pair of wings having long since been rendered unusable, Jack instead replaced them with an advance lightweight metallic pair made out of "pseudometal", a shape-memory material that flexes and stiffens when energy current is applied to them. Using psychoactive controls inside of his helmet, Jack is able to make the wings resemble a simple pair of capes joined with a clasp on the front of his costume or flex them into place, becoming almost indestructible surfaces he uses both as defensive shields and flight controllers.

The other advanced piece of equipment are his gravity gauntlets. Appearing as simple goldel gloves, they are made out of the same flexible pseudometal as his wings, transforming from something akin to rubberized surfaces to articulated and unbreakable plate armor gauntlets depending on Jack's needs. Using "mass shadow manipulation" the gauntlets artifically increase the effective "mass" behind Jack's blows, making it seem as if they were being thrown by a much stronger, heavier individual without Jack's actual weight or mass changing at all. They also increase his strength by a large factor by lightening loads he carries: with them he can lift just over 5 tons with relative ease.

The final piece of the harness is the suit itself, which is highly advanced body armor akin to Kevlar, reinforced by an "interial dampening field" that bleeds off the effective mass behind various assaults, allow him to survive superhuman blows and other such massive trauma without instantly being killed, as well as letting him shrug off lighter attacks almost entirely.



Maneuverability Loss [Wings]: While the harness's anti-gravity engine propels Jack through the air, if his wings are bound he looses any ability to maneuver himself at all, as they act as rudders for his anti-gravity thrusters.

Secret [identity]: Jack protects both his own identity, as well as his grandfather's secret identity and his uncle's relationship to both of them.

Fame: Jack is one of Freedom's most prominent businessmen and the son of it's beloved mayor, making him a major public figure. Paparazzi often follow his movements, making it more difficult to maintain his dual identity.


Abilities: 4 + 6 + 6 + 6 + 6 + 6 = 34PP

Strength: 14 (+2)

Dexterity: 16 (+3)

Constitution: 16 (+3)

Intelligence: 16 (+3)

Wisdom: 16 (+3)

Charisma: 16 (+3)


Combat: 22 + 16 = 38PP

Initiative: +3

Attack: +11

Melee: +11

: +11

Grapple: +19

Defense: +10 (+8 Base, +2 Dodge Focus), +4 Flat-Footed

Knockback: -6


Saving Throws: 4 + 4 + 4 = 12PP

Toughness: +9 (+3 Con, +4 Protection, +2 Defensive Roll)

Fortitude: +7 (+3 Con, +4)

Reflex: +7 (+3 Dex, +4)

Will: +7 (+3 Wis, +4)


Skills: 80R = 20PP

Acrobatics 6 (+9)

Computers 6 (+9)

Craft: Electronic 7 (+10)

Craft: Mechanical 7 (+10)

Knowledge: History 4 (+7)

Knowledge: Business 4 (+7)

Knowledge: Civics 4 (+7)

Knowledge: Current Events 4 (+7)

Knowledge: Streetwise) 5 (+8)

Knowledge: Technology 7 (+10)

Notice 5 (+8)
Profession (Businessman) 4 (+7)

Search 6 (+9)

Sense Motive 5 (+8)

Stealth 6 (+9)

Feats: 14=14PP

Acrobatic Bluff

Benefit (Wealth) 2

Defensive Roll

Dodge Focus 2

Elusive Target


Favored Environment (air)

Move-by Action

Power Attack


Stunning Attack
Takedown Attack 1


Powers: 32=32PP

Device 8 (Freedom Eagle Anti-Gravity Harness, 40PP, Flaw: Hard to Loose) [32PP]

-Flight 6 (500mph) [12PP]

-Protection 4 (Body Armor, Impervious) [8PP]

-Strike 6 (Gravity Gauntlets, Power Feats: Mighty, Thrown) [8PP]

-Super-Strength 6 (5.6 tons) (12PP)


ATTACK      RANGE     SAVE                                       EFFECT
Unarmed    Touch        DC17 Toughness (Staged)     Damage (Physical)
Strike          Touch        DC23 Toughness (Staged)     Damage (Physical)
Totals: Abilities 34 + Combat 38 + Saving Throws 12 + Skills 80 + Feats 20 + Powers 32 - Drawbacks 0 = 150/150 Power Points

Edited by BType
Link to comment

Posting this up here first so people can check my math.
I'm thinking Jack is the Mayor-Serving-In-Office-Way-Too-Long's nephew, whom was orphaned during the Terminus Invasion, which gives him impetus as a hero to want to protect people. He gets raised as his "sort of" kid, with O'Connor Jr. being his only legal guardian.

He eventually finds his grandpa's REALLY old costume and starts messing with it, eventually figuring out how it works and whom it belonged to. By the time he's a teenager he actually has figured out how to improve on it, and his uncle catches him trying it on.

O'Connor basically tells him to knock that stuff off, but Jack demands to be taught how to use it, because if not he's going to try and figure it out on his own. O'Connor eventually relents, but at the condition that he take high school classes at the recently opened Claremont Academy so he can learn to properly be a superhero.
Afte graduating he serves a tour of duty in the Marine Corps, and then comes back and uses his scientific prowess and inheretience to start a slowly growing multi-million-dollar technology company called "Freedom Consolidated", and starts up his heroing career again.
Is this origin problematic somehow?

Edited by BType
Link to comment

You have 14PP in Feats, not 20. Grapple Bonus is Base Attack Bonus plus Strength Bonus plus (Whatever Power affecting it), so in this case 11+2+6, or +19.

Aside from that I can't find any errors. Now for the nitpicks: making your exotic saves uniform isn't wrong, just odd. Why is he equally resistant to all those things? Having all 16's in Abilities besides Strength is also not wrong, though I have to ask why that is.

Link to comment

The build is based off of the example Freedom Eagle build in the Archetypes books with some points moved around to improve the Device rating a bit more.

As to why they made all their saves equal: I guess you'll have to inquire of Steve Kenson. I like it personally: he's not GREAT at any one thing but he's good at all of it.

Link to comment
  • Create New...