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Fire Controlling Brick (WIP) (PL 10)- Cube


Cube

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Player Name: Cube

Character Name: Pyre

Power Level: 150/150PP

Trade-Offs: -5 Attack (Melee) / +5 Damage (Melee), -5 Defense / +5 Toughness

Unspent Power Points: 0

Progress To Bronze Status: 0/30

In Brief: A comic book artist transformed into his ultimate villainous creation. Trapped in the body of a monster, he seeks to use his new found powers for good.

Alternate Identity: Louis Ross

Identity: Public

Birthplace: Ft. Lauderdale Florida

Occupation: Artist (Comics)

Affiliations: None, yet

Family: Eliza Ross (Mother), Vincent Ross (Father), Samantha Ross(Sister)

Description:

Age: 31 (DoB:1980)

Apparent Age: 25...Ish? It's hard to tell when you're not human.

Gender: Male

Ethnicity: Caucasian (Not that you can tell)

Height: 9'5" (10'3" with the horns)

Weight: 600 lb

Eyes: Yellow

Hair: Black

A massive, demonic brute of a man. Bulging muscles, red skin, glowing eyes, long pointed horns, fangs, four massive arms... He's a scary looking guy. At least... if he's trying to be. When he's working on a comic at home, or just hanging out, he's actually quite personable. ...Still pretty freaky, though.

Power Descriptions:

FIRE! ...Seriously though, most of his powers are manifested as orange and red flame. Often very intense flame. It typically manifests as an aura of flames coating his hands, though it can occasionally spread to his entire body.

History:

Louis Ross was a popular comic book artist, known for his work on several popular comic series and animated series. An admirer of superheroes from an early age, after moving to Freedom City at the age of 18 he documented exploits both real and fictional on the pages of his comics. But more memorable than his true to life creations were his original works. In particular, a villain by the name of Pyre, a four armed demon with control over flame. A perfect villain for the righteous heroes of Freedom City to face.

Lou was always a heroic soul, and since his childhood he dreamed of having some of the same powers that the characters he created.

Then he went to that convention. He was doing a signing of his latest comic, featuring his signature villain. It was all normal until that man in the suit showed up. He seemed nice. Charismatic, Intelligent, a huge fan of his work... Lou isn't quite sure how the conversation got there, but it seemed like an innocent statement.

"You know, I wish I had superpowers like the characters I draw."

At those words, the mysterious Mr. Infamy cracked a smile. "Done."

In an instant, the man was gone, and Lou was wracked with pain as his body was twisted and burnt. Muscles bulging, gouts of flame shooting from his nostils. The convention floor erupted in panic, the Freedom League was called, and Lou spent several days in an AEGIS facility before being deemed sane. Despite this, well... Things got kind of traumatic. Being turned into a supervillain is never a good experience. More disconcerting was the fact he couldn't change back. Various anti-magic spells and devices could disable his powers, but nothing could remove his monstrous appearance.

Still, beneath that monstrous physique beats the heart of a hero. Despite his fictional counterpart's villainous reputation (and fact that no other Codenames he tries seem to stick), Lou fights to defend Freedom City from anyone who would wish to harm it! He just hopes that the machinations of Mr. Infamy don't force him to harm it first...

Personality & Motivation:

Lou is a fairly laid back kind of guy. He takes things in stride, and loves nothing more than to kick back with a cold drink, some friends, and maybe some 20 sided dice. Despite this, he's always had that heroic drive, even as a kid. For the most part, this compelled him to tell stories of good overcoming evil. When he actually got superpowers, using them for good was the logical choice. Despite this, he has a few insecurities with his new form. When you look like a demon, you better try your damnedest to prove you aren't. Especially when you got your powers from what may have been an accidental demonic pact maybe. He really resents being mistaken for the real thing.

Powers & Tactics:

Lou is strong. Really strong. Really really really strong. He can exert tremendous amounts of force. Plus he can knock baddies around the room. He's not very mobile compared, at the moment, but he makes up for it with his raw strength and literal firepower. If he gets you in his grip, it's not likely you're getting out, especially with those extra arms holding you in place. Lou may seem like a fairly basic brick, but when it comes to foes who like to stay out of range, he has a nasty surprise: A preternaturally accurate bolt of fire. Lou also has incredible control over flame, allowing him to manipulate it to the point where he can ignite objects without burning them. He's also completely immune to fire damage, and has a small suite of abilities designed to help him exist comfortably in an inferno.

He can also be really scary when he wants to be. Tense a few muscles, make a scary face, spit jets of fire... people tend to freak out from that.

Because he's magical in nature due to whatever arcane force triggered his transformation, magical powers are slightly more difficult for him to resist. He's not particularly agile, and woe be to him should he ever fight a psychic. Or an Illusionist. In exchange for this, he lacks the traditional weakpoints of demons. Silver and holy energy don't do anything. He can't be banished or bound, and he can set foot on holy ground without a problem

Complications:

HELLFIRE: This one is obvious. He looks and sounds like a demon. He doesn't show up to Detect powers or other things designed to track demons, but most people aren't smart enough to tell the difference.

You drew my face wrong, you jerk!: Lou's dayjob is that of a Comic book artist. In a world where real world heroes and villains are often depicted on the pages of comics all the time, not all of them are quite content with his portrayal of them.

Moichandising!: ...Part of the issue with literally becoming one of your characters is that anyone remotely familiar with your work is going to recognize you. Or... your character, rather. This is problematic, as said character isn't exactly nice, and in a world where the most popular comics are true to life, some people might get confused... Better start working on that redemption arc, bucko.

How's the weather up there?: Lou is built like a brick wall. While having a massive demon lord towering over the heroes looks great on a comic page, it poses some problems in real life. Some are minor day to day annoyances, like having to get new clothing or having trouble with elevators. Sometimes though, you're in a situation where being big isn't really a boon. Like... say... when the ceiling is any lower than 10 feet high.

Best Comic-Con Guest EVER!: Lou can thankfully do most of his work from home, and his hours are flexible enough to fit in hero work between deadlines. Not to mention, the guy loves meeting his fans. The downside of course, is that being turned into a demonic monster kind of complicates things a bit, but not in the way you'd expect. If anything, requests for public appearances have gone up. Not to mention, things always seem to get weird during these sorts of things...

On Probation: Despite his otherwise spotless criminal record, various heroic groups aware of Pyre's origins are keeping a close eye on him. Despite the relatively friendly relationship he has with his Probation Officer, Lou can't help but shrug the fact that AEGIS, The Freedom League, and many other heroic organizations view him with suspicion.

...Is it really a Deal with the Devil if I didn't ask for it?: Mr. Infamy seems to hand out superpowers like candy. It's impossible to know why he chose Lou, or what plans he might have for him. But the looming specter of that mysterious suited man dogs Lou's footsteps, even without being physically present. Fortunately, few people know of Lou's origin. But who knows what Mr. Infamy has planned...

Abilities: 0 + 0 + 0 + 2 + 0 + 0 = 2PP

Strength: 40 [10](+10/+4)

Dexterity: 10 (+0)

Constitution: 30 [10] (+10/+2)

Intelligence: 12 (+1)

Wisdom: 10 (+0)

Charisma: 10 (+0)

Combat: 12 + 12 = 24PP

Initiative: +4

Attack: +5 Melee, +6 Ranged

Grapple: +9/+28

Defense: +5 (+6 Base, +0 Dodge Focus, -1 Size), +2 Flat-Footed

Knockback: -16

Saving Throws: 0 + 5 + 6 = 11PP

Toughness: +15 (+10 Con, +5 [Protection] 10 Impervious)

Fortitude: +10 (+10 Con, +0)

Reflex: +5 (+0 Dex, +5)

Will: +6 (+0 Wis, +6)

Skills: 51R = 13PP

Craft (Artistic) 9 (+10)

Intimidate 7 (+10)

Know (Pop Culture) 9 (+10)

Notice 5 (+10)

Search 9 (+10)

Sense Motive 10 (+10)

Feats: 7PP

All-Out Attack

Attack Focus (Ranged) 1

Benefit (Status) 1

Improved Grab

Luck 1

Improved Initiative

Enhanced Feat: Improved Grapple (Extra Limbs)

Enhanced Feat: Fearsome Presence 10

Powers: 38 + 3 + 16 + 13 + 9 + 10 + 2 + 5 + 1 = 97PP

*Note, all powers have the Magic Origin and Descriptor

Demonic(?) Power Array (35 Points. PFs: Alternate Power 3) [38PP]

BP: Enhanced Strength 22 (to 40/+15) {22} + Super Strength 2 {4} + Super Strength 6 (PFs: Groundstrike, Shockwave. Flaws: Limited, does not affect Grapple Score.) {8} + Strike 0 (PFs: Variable Descriptor: Fire) {1} = {35/35} (Effective STR 80)

AP: Fire Control 10 (PFs: Precise, Selective) {22/35} (Fire)

AP: Blast 10 (PFs: Accurate 2 (+4), Improved Range 2, Homing 2 [2 Chances]) {26/35} (Fire)

AP: Enhanced Feat 10: (PF: Fearsome Presence 10) {10/35}

(Interaction, Fire, Appearance)

Additional Limbs 2 (2 Extra Limbs, +2 Grapple, PFs: Improved Grapple, Innate Flaws: Permanent) [4PP]

Enhanced Constitution 16 [16PP]

Growth 4 (+8 STR, +4 CON, +1 Size. PFs: Permanent, Innate) [13 PP]

Immunity 9 (Aging, Damage Type: Fire, Disease, Poison, Suffocation [smoke and Fire]) [9PP]

Super Senses 1 (Counters Concealment: Visual. Flaws: Limited, Smoke and Flame only) [1PP]

Impervious Toughness 10 [10PP]

Leaping 2 (Running Jump, 125 Feet, High Jump 31 Feet) [2PP]

Protection 5 [5PP]

Drawbacks: (-3) = -3PP

Vulnerability (Magic; Frequency: Very Common; Intensity: Minor) [-3PP]

DC Block


ATTACK             RANGE     SAVE                        EFFECT

Unarmed            Touch     DC30 Toughness (Staged)     Damage (Physical, Fire)

Fire Blast         500 ft.   DC25 Toughness (Staged)     Damage (Fire)

Fearsome Presence  50 ft     DC20 Will                   Shaken/Frightened/Panicked

Totals: Abilities (2) + Combat (24) + Saving Throws (11) + Skills (13) + Feats (6) + Powers (97) - Drawbacks (3) = 150/150 Power Points

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I've got some tweaks to do.

Enhanced STR and Super Strength are going to be linked, and they're going to become the base power of the array. Aura will be removed. Growth and Extra Limbs will become Innate. I'll add some feats, maybe immunity to Alteration Effects just to hammer the "stuck in demon form" point home. We'll see.

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What happened to that enchanted fountain pen? On the face of it, it seems like Louis oughtta be able to return to normal by using that pen to sign a portrait of his human self... of course, that assumes the pen is still around. Perhaps the pen melted into uselessness when the fire engulfed Louis' body? Maybe, maybe not. Me, I'd recommend getting rid of the pen, which is prolly the simplest solution.

If you do choose to keep the pen around, maybe Louis tries to use it to become normal... and he finds out the hard way that black magic is tricksy and not at all nice, because the 'return to normal' is horribly flawed in some way.

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What happened to that enchanted fountain pen? On the face of it, it seems like Louis oughtta be able to return to normal by using that pen to sign a portrait of his human self... of course, that assumes the pen is still around. Perhaps the pen melted into uselessness when the fire engulfed Louis' body? Maybe, maybe not. Me, I'd recommend getting rid of the pen, which is prolly the simplest solution.

If you do choose to keep the pen around, maybe Louis tries to use it to become normal... and he finds out the hard way that black magic is tricksy and not at all nice, because the 'return to normal' is horribly flawed in some way.

I was considering making it some sort of artifact that rewrites someone's fundamental physical nature... Once. Normally used in the creation of contracts. I could get rid of it though.

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Would be interesting if this was a Mr. Infamy thing. A failing comic book creator signs over his soul to get one last chance for "Everyone to remember his creations." Is turned into his villain in the expectation that he'll go on a rampage and be, you know, evil, but stays true to his heroic nature.

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Would be interesting if this was a Mr. Infamy thing. A failing comic book creator signs over his soul to get one last chance for "Everyone to remember his creations." Is turned into his villain in the expectation that he'll go on a rampage and be, you know, evil, but stays true to his heroic nature.

Possible, but... I dunno, I did want to avoid actual demonic pacts on Lou's part.

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