Avalon Posted February 19, 2008 Author Share Posted February 19, 2008 here's a partial draft of one of Persona's metamorphs. Here's Karsus: Characters Name: Karsus Alternate Identity: Height: Weight: Hair: Eyes: Description: History: Stats: Str: 10 (+0) Dex: 16 (+0) 6 pp Con: 16 (+3) 6 pp Int: 30 (+10) 20 pp Wis: 14 (+0) 4 pp Cha: 12 (+0) 2 pp BAB: 4 (8 pp) BDB: 6 (12 pp) Initiative: +3 Saves: Toughness: +3/+11 (Impervious 10) Fortitude: +5 (2 pp) Reflex: +5 (2 pp) Will: +10 (8 pp) Skills: Concentration 15, Knowledge (Arcane Lore) 15, Notice 6 Feats: Eidetic Memory, Fearless, Ritualist Powers: Corrosive Touch Array (15 ranks, Power Feat: Accurate, Drawback: Full Power) Corrosion (10 ranks) 30 pp AP: Drain All Powers with the Magical Descriptor (5 ranks, Extras: Affects Object, No Saving Throw) 1 pp Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 6 (1 hour)] 11 pp Magic 10 ranks -Base Power: Flight (1 rank) & Force Field (8 ranks, Extra: Impervious 10) -DAP: Teleport (5 ranks, Power Feat: Change Direction, Easy, Turnabout; Extra: Accurate) -DAP: Nether Blast (8 ranks, Power Feat: Dynamic, Accurate x2, Affects Insubstantial) Morph 1 (Any form of same mass, Flaw: Distracting, Limit: Metamorph Only) -Metamorph: Amon -Metamorph: Leraje -Metamorph: Savnok -Metamorph: Zycerryl Regeneration (1 rank, Resurrection 1/week, Power Feat: Persistent, Regrowth, Extra: True Resurrection) 4 pp Super-senses (1 rank; Magical Awareness [Mental, Acute, Analytical]; Drawback: Noticeable) 2 pp Drawbacks: Persona Trigger (Involuntary Transformation with very common frequency and moderate intensity) - 4 pp Persona Triggers: Amon: Targeted by an effect with the fire descriptor Karsus: Seeing items of mystical power, such as fetishes and charms Savnok: Facing someone who fights with a weapon in melee (rather than unarmed) Leraje: Attacked by someone from a distance more than a double move away Geryon: Grappled by someone Weakness: Prima Materia (Uncommon, Moderate, Drain constitution score, Once every 5 minutes) – 3 pp Costs: Abilities (38) + Combat (20) + Saves (12) + Skills (9) + Feats (3) + Powers (77) - Drawbacks (8) = 151 Link to comment
Avalon Posted February 19, 2008 Author Share Posted February 19, 2008 here's a partial draft of one of Persona's metamorphs. Here's Karsus: Characters Name: Karsus Alternate Identity: Height: Weight: Hair: Eyes: Description: History: Stats: Str: 10 (+0) Dex: 16 (+0) 6 pp Con: 16 (+3) 6 pp Int: 30 (+10) 20 pp Wis: 14 (+0) 4 pp Cha: 12 (+0) 2 pp BAB: 4 (8 pp) BDB: 6 (12 pp) Initiative: +3 Saves: Toughness: +3/+11 (Impervious 10) Fortitude: +5 (2 pp) Reflex: +5 (2 pp) Will: +10 (8 pp) Skills: Concentration 15, Knowledge (Arcane Lore) 15, Notice 6 Feats: Eidetic Memory, Fearless, Ritualist Powers: Corrosive Touch Array (15 ranks, Power Feat: Accurate, Drawback: Full Power) Corrosion (10 ranks) 30 pp AP: Drain All Powers with the Magical Descriptor (5 ranks, Extras: Affects Object, No Saving Throw) 1 pp Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 6 (1 hour)] 11 pp Magic 10 ranks -Base Power: Flight (1 rank) & Force Field (8 ranks, Extra: Impervious 10) -DAP: Teleport (5 ranks, Power Feat: Change Direction, Easy, Turnabout; Extra: Accurate) -DAP: Nether Blast (8 ranks, Power Feat: Dynamic, Accurate x2, Affects Insubstantial) Morph 1 (Any form of same mass, Flaw: Distracting, Limit: Metamorph Only) -Metamorph: Amon -Metamorph: Leraje -Metamorph: Savnok -Metamorph: Zycerryl Regeneration (1 rank, Resurrection 1/week, Power Feat: Persistent, Regrowth, Extra: True Resurrection) 4 pp Super-senses (1 rank; Magical Awareness [Mental, Acute, Analytical]; Drawback: Noticeable) 2 pp Drawbacks: Persona Trigger (Involuntary Transformation with very common frequency and moderate intensity) - 4 pp Persona Triggers: Amon: Targeted by an effect with the fire descriptor Karsus: Seeing items of mystical power, such as fetishes and charms Savnok: Facing someone who fights with a weapon in melee (rather than unarmed) Leraje: Attacked by someone from a distance more than a double move away Geryon: Grappled by someone Weakness: Prima Materia (Uncommon, Moderate, Drain constitution score, Once every 5 minutes) – 3 pp Costs: Abilities (38) + Combat (20) + Saves (12) + Skills (9) + Feats (3) + Powers (77) - Drawbacks (8) = 151 Link to comment
Barnum Posted February 21, 2008 Share Posted February 21, 2008 Powers: Corrosion (10 ranks, Extras: Linked: Drain Any Magical Effect) 30 pp Drain Any Magical Effect (10 ranks, Extras: Linked: Corrosion) 20 pp I'd start by trimming the Corrosion down to Strike. Corrosion is already a drain effect (Strike + Drain). You could trim 20 points by reducing the Corrosion to strike 10. Link to comment
Barnum Posted February 21, 2008 Share Posted February 21, 2008 Powers: Corrosion (10 ranks, Extras: Linked: Drain Any Magical Effect) 30 pp Drain Any Magical Effect (10 ranks, Extras: Linked: Corrosion) 20 pp I'd start by trimming the Corrosion down to Strike. Corrosion is already a drain effect (Strike + Drain). You could trim 20 points by reducing the Corrosion to strike 10. Link to comment
Avalon Posted February 24, 2008 Author Share Posted February 24, 2008 Barnum, I trimmed down Karsus so that he's only 4 points over the limit. Any suggestions? I edited the previous post to reflect the things that I changed for him. Link to comment
Avalon Posted February 24, 2008 Author Share Posted February 24, 2008 Barnum, I trimmed down Karsus so that he's only 4 points over the limit. Any suggestions? I edited the previous post to reflect the things that I changed for him. Link to comment
Barnum Posted February 24, 2008 Share Posted February 24, 2008 I'd probably drop the Regeneration. Nobody gets killed around here. :D Link to comment
Barnum Posted February 24, 2008 Share Posted February 24, 2008 I'd probably drop the Regeneration. Nobody gets killed around here. :D Link to comment
Avalon Posted February 24, 2008 Author Share Posted February 24, 2008 Persona just recently nearly got killed by a blast by Prince of Boredom's character. Anyways, I'm planning on having him/them/it taking over Winston Pike's body and making it his/their/its own by infusing his/their/its power into his body. Link to comment
Avalon Posted February 24, 2008 Author Share Posted February 24, 2008 Persona just recently nearly got killed by a blast by Prince of Boredom's character. Anyways, I'm planning on having him/them/it taking over Winston Pike's body and making it his/their/its own by infusing his/their/its power into his body. Link to comment
Barnum Posted March 1, 2008 Share Posted March 1, 2008 Avalon, are you still working on this? We talked in the chat a few days ago about the linked Corrosion, but you never made the change to your sheet. Link to comment
Barnum Posted March 1, 2008 Share Posted March 1, 2008 Avalon, are you still working on this? We talked in the chat a few days ago about the linked Corrosion, but you never made the change to your sheet. Link to comment
Avalon Posted March 2, 2008 Author Share Posted March 2, 2008 I'm still working on this Barnum, it's just that I'm a slow worker in these things and I was swamped with schoolwork. Link to comment
Avalon Posted March 2, 2008 Author Share Posted March 2, 2008 I'm still working on this Barnum, it's just that I'm a slow worker in these things and I was swamped with schoolwork. Link to comment
Avalon Posted March 2, 2008 Author Share Posted March 2, 2008 Here's the finished version of Karsus for your perusal. Characters Name: Karsus Alternate Identity: Height: Weight: Hair: Eyes: Description: History: Stats: Str: 10 (+0) Dex: 16 (+0) 6 pp Con: 16 (+3) 6 pp Int: 30 (+10) 20 pp Wis: 14 (+0) 4 pp Cha: 12 (+0) 2 pp BAB: 4 (8 pp) BDB: 6 (12 pp) Initiative: +3 Saves: Toughness: +3/+11 (Impervious 10) Fortitude: +5 (2 pp) Reflex: +5 (2 pp) Will: +10 (8 pp) Skills: Concentration 15, Knowledge (Arcane Lore) 15, Notice 6 Feats: Eidetic Memory, Fearless, Ritualist Powers: Corrosive Touch Array (15 ranks, Power Feat: Accurate, Drawback: Full Power) Corrosion (10 ranks) 30 pp AP: Drain All Powers with the Magical Descriptor (5 ranks, Extras: Affects Object, No Saving Throw) 1 pp Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 6 (1 hour)] 11 pp Magic 10 ranks -Base Power: Flight (1 rank) & Force Field (8 ranks, Extra: Impervious 10) -DAP: Teleport (5 ranks, Power Feat: Change Direction, Easy, Turnabout; Extra: Accurate) -DAP: Nether Blast (8 ranks, Power Feat: Dynamic, Accurate x2, Affects Insubstantial) Morph 1 (Any form of same mass, Flaw: Distracting, Limit: Metamorph Only) -Metamorph: Amon -Metamorph: Leraje -Metamorph: Savnok -Metamorph: Zycerryl Regeneration (1 rank, Resurrection 1/week, Power Feat: Persistent, Regrowth, Extra: True Resurrection) 4 pp Super-senses (1 rank; Magical Awareness [Mental, Acute, Analytical]; Drawback: Noticeable) 2 pp Drawbacks: Persona Trigger (Involuntary Transformation with very common frequency and moderate intensity) - 4 pp Persona Triggers: Amon: Targeted by an effect with the fire descriptor Karsus: Seeing items of mystical power, such as fetishes and charms Savnok: Facing someone who fights with a weapon in melee (rather than unarmed) Leraje: Attacked by someone from a distance more than a double move away Geryon: Grappled by someone Weakness: Prima Materia (Uncommon, Moderate, Drain constitution score, Once every 5 minutes) – 3 pp Costs: Abilities (38) + Combat (20) + Saves (12) + Skills (9) + Feats (3) + Powers (77) - Drawbacks (8) = 151 Link to comment
Avalon Posted March 2, 2008 Author Share Posted March 2, 2008 Here's the finished version of Karsus for your perusal. Characters Name: Karsus Alternate Identity: Height: Weight: Hair: Eyes: Description: History: Stats: Str: 10 (+0) Dex: 16 (+0) 6 pp Con: 16 (+3) 6 pp Int: 30 (+10) 20 pp Wis: 14 (+0) 4 pp Cha: 12 (+0) 2 pp BAB: 4 (8 pp) BDB: 6 (12 pp) Initiative: +3 Saves: Toughness: +3/+11 (Impervious 10) Fortitude: +5 (2 pp) Reflex: +5 (2 pp) Will: +10 (8 pp) Skills: Concentration 15, Knowledge (Arcane Lore) 15, Notice 6 Feats: Eidetic Memory, Fearless, Ritualist Powers: Corrosive Touch Array (15 ranks, Power Feat: Accurate, Drawback: Full Power) Corrosion (10 ranks) 30 pp AP: Drain All Powers with the Magical Descriptor (5 ranks, Extras: Affects Object, No Saving Throw) 1 pp Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 6 (1 hour)] 11 pp Magic 10 ranks -Base Power: Flight (1 rank) & Force Field (8 ranks, Extra: Impervious 10) -DAP: Teleport (5 ranks, Power Feat: Change Direction, Easy, Turnabout; Extra: Accurate) -DAP: Nether Blast (8 ranks, Power Feat: Dynamic, Accurate x2, Affects Insubstantial) Morph 1 (Any form of same mass, Flaw: Distracting, Limit: Metamorph Only) -Metamorph: Amon -Metamorph: Leraje -Metamorph: Savnok -Metamorph: Zycerryl Regeneration (1 rank, Resurrection 1/week, Power Feat: Persistent, Regrowth, Extra: True Resurrection) 4 pp Super-senses (1 rank; Magical Awareness [Mental, Acute, Analytical]; Drawback: Noticeable) 2 pp Drawbacks: Persona Trigger (Involuntary Transformation with very common frequency and moderate intensity) - 4 pp Persona Triggers: Amon: Targeted by an effect with the fire descriptor Karsus: Seeing items of mystical power, such as fetishes and charms Savnok: Facing someone who fights with a weapon in melee (rather than unarmed) Leraje: Attacked by someone from a distance more than a double move away Geryon: Grappled by someone Weakness: Prima Materia (Uncommon, Moderate, Drain constitution score, Once every 5 minutes) – 3 pp Costs: Abilities (38) + Combat (20) + Saves (12) + Skills (9) + Feats (3) + Powers (77) - Drawbacks (8) = 151 Link to comment
Barnum Posted March 4, 2008 Share Posted March 4, 2008 With regards to . . . Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 6 (1 hour)] 11 pp Our Character Creation guidelines say . . . 6. Standard boost effects (e.g. without their action modified, bought without Slow Fade, etc.) can break PL by up to +2 (including trade-offs). All other boost effects will be taken on a case-by-case basis. -Two of the powers in your magic array can't be boost the full amount of your boost (10 ranks). -I am not inclined to allow "slow fade" to be bought on boost at all, not in this campaign any way. But if another Ref doesn't mind, then I'll concede the point. -You need to specify which of your other powers have the "magic" descriptor. Link to comment
Barnum Posted March 4, 2008 Share Posted March 4, 2008 With regards to . . . Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 6 (1 hour)] 11 pp Our Character Creation guidelines say . . . 6. Standard boost effects (e.g. without their action modified, bought without Slow Fade, etc.) can break PL by up to +2 (including trade-offs). All other boost effects will be taken on a case-by-case basis. -Two of the powers in your magic array can't be boost the full amount of your boost (10 ranks). -I am not inclined to allow "slow fade" to be bought on boost at all, not in this campaign any way. But if another Ref doesn't mind, then I'll concede the point. -You need to specify which of your other powers have the "magic" descriptor. Link to comment
Avalon Posted March 5, 2008 Author Share Posted March 5, 2008 With regards to . . . Our Character Creation guidelines say . . . -Two of the powers in your magic array can't be boost the full amount of your boost (10 ranks). -I am not inclined to allow "slow fade" to be bought on boost at all, not in this campaign any way. But if another Ref doesn't mind, then I'll concede the point. -You need to specify which of your other powers have the "magic" descriptor. Mostly the boost will affect only my magic array. Also, can the points provided by the boost power be used to acquire new AP's or DAP's in an array? Link to comment
Avalon Posted March 5, 2008 Author Share Posted March 5, 2008 With regards to . . . Our Character Creation guidelines say . . . -Two of the powers in your magic array can't be boost the full amount of your boost (10 ranks). -I am not inclined to allow "slow fade" to be bought on boost at all, not in this campaign any way. But if another Ref doesn't mind, then I'll concede the point. -You need to specify which of your other powers have the "magic" descriptor. Mostly the boost will affect only my magic array. Also, can the points provided by the boost power be used to acquire new AP's or DAP's in an array? Link to comment
Heridfel Posted March 5, 2008 Share Posted March 5, 2008 No. That would be adding power feats, which is something that Boost can't do. Boost only increases the numbers on traits; it generally can't add new ones, and especially not ones which vary each time the Boost is used. Link to comment
Heridfel Posted March 5, 2008 Share Posted March 5, 2008 No. That would be adding power feats, which is something that Boost can't do. Boost only increases the numbers on traits; it generally can't add new ones, and especially not ones which vary each time the Boost is used. Link to comment
Avalon Posted March 14, 2008 Author Share Posted March 14, 2008 I've edited Karsus. Here's the current copy: Characters Name: Karsus Alternate Identity: Height: Weight: Hair: Eyes: Description: History: Stats: Str: 10 (+0) Dex: 16 (+0) 6 pp Con: 16 (+3) 6 pp Int: 30 (+10) 20 pp Wis: 14 (+0) 4 pp Cha: 12 (+0) 2 pp BAB: 4 (8 pp) BDB: 6 (12 pp) Initiative: +3 Saves: Toughness: +3/+11 (Impervious 10) Fortitude: +5 (2 pp) Reflex: +5 (2 pp) Will: +10 (8 pp) Skills: Concentration 15, Knowledge (Arcane Lore) 15, Notice 6 Feats: Eidetic Memory, Fearless, Ritualist Powers: Corrosive Touch Array (15 ranks, Power Feat: Accurate, Drawback: Full Power) Corrosion (10 ranks, Extras: Linked: Drain Any Magical Effect) 30 pp AP: Drain All Powers with the Magical Descriptor (5 ranks, Extras: Affects Object, Linked: Corrosion, No Saving Throw) 1 pp Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 1 (1 minute)] 6 pp Magic 10 ranks -Base Power: Flight (1 rank) & Force Field (8 ranks, Extra: Impervious 10) -DAP: Teleport (5 ranks, Power Feat: Change Direction, Easy, Turnabout; Extra: Accurate) -DAP: Nether Blast (8 ranks, Power Feat: Dynamic, Accurate x2, Affects Insubstantial) -DAP: Chant of Holding - Paralyze (10 ranks) -DAP: Mystic Chains – Snare (10 ranks) Morph 1 (Any form of same mass, Flaw: Distracting, Limit: Metamorph Only) -Metamorph: Amon -Metamorph: Leraje -Metamorph: Savnok -Metamorph: Zycerryl Regeneration (1 rank, Resurrection 1/week, Power Feat: Persistent, Regrowth, Extra: True Resurrection) 4 pp Super-senses (1 rank; Magical Awareness [Mental, Acute, Analytical]; Drawback: Noticeable) 2 pp Drawbacks: Vestige Trigger (Involuntary Transformation with very common frequency and moderate intensity) - 4 pp Vestige Triggers: Amon: Targeted by an effect with the fire descriptor Karsus: Seeing items of mystical power, such as fetishes and charms Savnok: Facing someone who fights with a weapon in melee (rather than unarmed) Leraje: Attacked by someone from a distance more than a double move away Geryon: Grappled by someone Weakness: Prima Materia (Uncommon, Moderate, Drain constitution score, Once every 5 minutes) – 4 pp Costs: Abilities (38) + Combat (20) + Saves (12) + Skills (9) + Feats (3) + Powers (77) - Drawbacks (8) = 151 Also, is there a possibility of having a sblock function in the forums to compress posts? Link to comment
Avalon Posted March 14, 2008 Author Share Posted March 14, 2008 I've edited Karsus. Here's the current copy: Characters Name: Karsus Alternate Identity: Height: Weight: Hair: Eyes: Description: History: Stats: Str: 10 (+0) Dex: 16 (+0) 6 pp Con: 16 (+3) 6 pp Int: 30 (+10) 20 pp Wis: 14 (+0) 4 pp Cha: 12 (+0) 2 pp BAB: 4 (8 pp) BDB: 6 (12 pp) Initiative: +3 Saves: Toughness: +3/+11 (Impervious 10) Fortitude: +5 (2 pp) Reflex: +5 (2 pp) Will: +10 (8 pp) Skills: Concentration 15, Knowledge (Arcane Lore) 15, Notice 6 Feats: Eidetic Memory, Fearless, Ritualist Powers: Corrosive Touch Array (15 ranks, Power Feat: Accurate, Drawback: Full Power) Corrosion (10 ranks, Extras: Linked: Drain Any Magical Effect) 30 pp AP: Drain All Powers with the Magical Descriptor (5 ranks, Extras: Affects Object, Linked: Corrosion, No Saving Throw) 1 pp Boost Magic [10 ranks, Extra: Free Action, Flaw: Personal, Limited: Only after successful Drain All Powers with the Magical Descriptor, Power Feat: Slow Fade 1 (1 minute)] 6 pp Magic 10 ranks -Base Power: Flight (1 rank) & Force Field (8 ranks, Extra: Impervious 10) -DAP: Teleport (5 ranks, Power Feat: Change Direction, Easy, Turnabout; Extra: Accurate) -DAP: Nether Blast (8 ranks, Power Feat: Dynamic, Accurate x2, Affects Insubstantial) -DAP: Chant of Holding - Paralyze (10 ranks) -DAP: Mystic Chains – Snare (10 ranks) Morph 1 (Any form of same mass, Flaw: Distracting, Limit: Metamorph Only) -Metamorph: Amon -Metamorph: Leraje -Metamorph: Savnok -Metamorph: Zycerryl Regeneration (1 rank, Resurrection 1/week, Power Feat: Persistent, Regrowth, Extra: True Resurrection) 4 pp Super-senses (1 rank; Magical Awareness [Mental, Acute, Analytical]; Drawback: Noticeable) 2 pp Drawbacks: Vestige Trigger (Involuntary Transformation with very common frequency and moderate intensity) - 4 pp Vestige Triggers: Amon: Targeted by an effect with the fire descriptor Karsus: Seeing items of mystical power, such as fetishes and charms Savnok: Facing someone who fights with a weapon in melee (rather than unarmed) Leraje: Attacked by someone from a distance more than a double move away Geryon: Grappled by someone Weakness: Prima Materia (Uncommon, Moderate, Drain constitution score, Once every 5 minutes) – 4 pp Costs: Abilities (38) + Combat (20) + Saves (12) + Skills (9) + Feats (3) + Powers (77) - Drawbacks (8) = 151 Also, is there a possibility of having a sblock function in the forums to compress posts? Link to comment
Avalon Posted March 14, 2008 Author Share Posted March 14, 2008 Here's another one of the personas/vestiges that have been completed. Here's Savnok: Players Name: Power Level: Characters Name: Savnok Alternate Identity: Height: Weight: Hair: Eyes: Description: History: Stats: Str: 26 (+8) 16 pp Dex: 20 (+5) 10 pp Con: 20 (+5) 10 pp Int: 12 (+1) 2 pp Wis: 12 (+1) 2 pp Cha: 12 (+1) 2 pp BAB: +7 (14 pp) BDB: +7 (14 pp) Initiative: Saves: Toughness: +11 Fortitude: +12 (7 pp) Reflex: +7 (2 pp) Will: +7 (6 pp) Skills: Bluff 16 ranks, Sense Motive 16 ranks Feats: Accurate Attack, All-out Attack, Assessment, Blind Fight, Defensive Attack, Dodge Focus x4, Elusive Attack, Fearless, Instant Up, Move-by Action, Power Attack, Prone Fighting, Stunning Attack, Takedown Attack, Taunt, Weapon Bind, Weapon Break Powers: Counter Helix – Damage Aura (1 rank, Power Feat: Mighty) 5 pp* Vault of Gommorah – Weapon Summoning 12 (Flaw: Limited Dismissal; Power Feat: Accurate x2) 9 pp Base: Cae Bolg – Strike (3 ranks, Power Feat: Mighty, Extended Reach x3 (20 ft.), Extra: Penetrating) & Enhanced Feat: Improved Critical (Cae Bolg) AP: Hrunting – Strike (3 ranks, Power Feat: Affects Insubstantial x2, Mighty, Extra: Autofire) AP: Enkidu – Snare (11 ranks, Power Feat: Chokehold, Tether) AP: Rain of Weapons – Damage [10 ranks, General Cylinder Area, Progression x4 (100 ft radius)] Protection 6 (Extra: Impervious 11, Drawback: Noticeable) Morph 1 (Any form of same mass, Flaw: Distracting, Limit: Metamorph Only) -Metamorph: Amon -Metamorph: Leraje -Metamorph: Savnok -Metamorph: Zycerryl Regeneration (1 rank, Resurrection 1/week, Power Feat: Persistent, Regrowth, Extra: True Resurrection) 4 pp Drawbacks: Vestige Trigger (Involuntary Transformation with very common frequency and moderate intensity) - 4 pts Vestige Triggers: Amon: Targeted by an effect with the fire descriptor Karsus: Seeing items of mystical power, such as fetishes and charms Savnok: Facing someone who fights with a weapon in melee (rather than unarmed) Leraje: Attacked by someone from a distance more than a double move away Geryon: Grappled by someone Costs: Abilities (42) + Combat (28) + Saves (15) + Skills (8) + Feats (20) + Powers (42) - Drawbacks (4) = Total Cost 151 *Counter Helix only takes effect on anyone who strike or grapples Savnok or strikes his with a melee weapon but does not take effect when he attacks unarmed or when attempting to grapple. I'm still working on the others though I feel that I may finish them by around April since it's the end of the school year here and I'm busy with end term projects and exams. So, can you guys give me some feedback on these two vestiges? Link to comment
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