Cyroa Posted August 21, 2009 Share Posted August 21, 2009 This is the OOC Thread for Hellion and Stinger's meetings. Stinger: let's start with a Notice roll. Link to comment
Cyroa Posted August 22, 2009 Author Share Posted August 22, 2009 Time for some inits Hellion init (1d20+2=6) Demon inits inits (1d20+1=14) Link to comment
Elfy Posted August 22, 2009 Share Posted August 22, 2009 stinger's initiative (1d20+2=8) Link to comment
Cyroa Posted August 22, 2009 Author Share Posted August 22, 2009 Their claws do +5 damage fyi for your toughness roll. Link to comment
Elfy Posted August 22, 2009 Share Posted August 22, 2009 stinger rolled a critical on her blast attack. also, her attack has both autofire and penetrating. Link to comment
Cyroa Posted August 23, 2009 Author Share Posted August 23, 2009 Let's have a hearing roll: Hellion Notice (1d20+4=17) Link to comment
Elfy Posted August 23, 2009 Share Posted August 23, 2009 stinger notice check (1d20+5=20) Link to comment
Elfy Posted August 24, 2009 Share Posted August 24, 2009 just to clairify, stinger is in street clothes since she's not yet been approached by the headmistress of the shadow academy ; ) Link to comment
Elfy Posted August 28, 2009 Share Posted August 28, 2009 as far as i know, hellion doesn't have his demonic strength active at the moment, correct? what is the correct way to 'grab' something out of someone's hand? make a successful melee attack followed by a successful, contested grapple check? Link to comment
Cyroa Posted August 28, 2009 Author Share Posted August 28, 2009 Well, given that we're not within arms reach of one another, I don't see that as likely But as for the mechanics? I'd guess just an attack roll beating my defense? ('course, given I have a selective an on area attack, you're not keeping it if you do grab it ) Link to comment
Elfy Posted August 28, 2009 Share Posted August 28, 2009 about how far away is he then? =) Link to comment
Cyroa Posted August 28, 2009 Author Share Posted August 28, 2009 I was thinking about 10 or 15' since she went to pick up the jewels/bag. Still not much but enough That and it will likely look like she's going for plan B ;) Link to comment
Elfy Posted August 30, 2009 Share Posted August 30, 2009 first attack roll to snag the loot is an 11. if he has let his guard down (and is flat-footed), that'll hit his 11 defense, otherwise a hero point to re-roll. so i can post without waiting for verification, i'll go ahead and make the re-roll =) Link to comment
Elfy Posted August 30, 2009 Share Posted August 30, 2009 cyroa requested a ref save vs dc 16 in chat. failed by 2 Link to comment
Cyroa Posted August 30, 2009 Author Share Posted August 30, 2009 0 level save (1d20=2, 1d20=12) for paper and cloth stuff... they don't make it ;) Link to comment
Elfy Posted August 30, 2009 Share Posted August 30, 2009 she's takes two move actions to increase the distance between them to (10+60=) 70 feet. Link to comment
Cyroa Posted August 31, 2009 Author Share Posted August 31, 2009 I failed the toughness (bad roll but not gonna use an HP ) so I'm 1 bruised. I almost crit on the hit. And as his strength is so high and I rolled so well, you can't possible beat the grapple roll. I choose "pin" option. What that means is you are immobile for 1 full round. And until you break free, you have no dodge bonus and are at -4 to Defense. Breaking free is a grapple roll it seems. I'm going mainly for pinning her arms/hands behind her so she can't blast him. But given the situation, I'm fine if you go for a kick or something...though he's still holding you. Link to comment
Cyroa Posted September 5, 2009 Author Share Posted September 5, 2009 as an ooc fyi, (to be fair) just thought I'd tell you so you don't call shenanigans. he's porting over to the local police station, dropping the goods off in a bag with a small note saying roughly where they were found. All anonymously. Then hopping over to pick up a few baubles, writing a note, and putting them in the same pocket. Then to the restaurant. No car Or rather, it's still a couple blocks away where he left it. So unless she runs/moves faster than walking, he should get there about the same time she does. Otherwise, she'll beat him there. Of course, if she decides to rabbit, we can call it here. Link to comment
Cyroa Posted September 13, 2009 Author Share Posted September 13, 2009 oh, in case it matters, he's got the Charisma going. (charisma 26 plus some good socials) Mainly to get her from being ticked and make sure he steers away from things that would piss her off/upset her and yeah, I really don't intend to make her "give up her life of crime". Where would the fun of that be? Just laying the ground work for future stuff I suppose. Link to comment
Elfy Posted September 22, 2009 Share Posted September 22, 2009 i'm out of ideas as to what to do next ?=/ Link to comment
Cyroa Posted September 22, 2009 Author Share Posted September 22, 2009 we could do a little wrap up if you like; couple of posts. wasn't sure if she was gonna try and fight or pick pocket to get the bag back. Think it's a little to early in her arrival to do much else. But was a good setup for future stuff if we wanted Link to comment
Elfy Posted September 23, 2009 Share Posted September 23, 2009 no point in picking a fight. she might pickpocket him on a later occasion. you never know =3 sure. a wrap-up post sounds okie dokie =) Link to comment
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