Avenger Assembled Posted July 7, 2009 Share Posted July 7, 2009 This is the OOC thread for the July 7th encounter between the Bee-Keeper and Fleur. Fleur, make a Notice check. Post it here. Link to comment
Avenger Assembled Posted July 7, 2009 Author Share Posted July 7, 2009 Bee-Keeper's Stealth is 14 Stesha is aware that there is a man in a loudly buzzing bee-battlesuit flying directly towards her shop window. Link to comment
Electra Posted July 7, 2009 Share Posted July 7, 2009 Stesha has no stealth. What stealth? Link to comment
Electra Posted July 7, 2009 Share Posted July 7, 2009 Stesha's initiative is not good Link to comment
Avenger Assembled Posted July 7, 2009 Author Share Posted July 7, 2009 Bee-Keeper's Initiative: 12 So we're at Bee-Keeper: 12 Fleur: 5 Link to comment
Avenger Assembled Posted July 7, 2009 Author Share Posted July 7, 2009 Fleur, make a Fortitude save. Your DC is 18. For every point you miss the DC by, if you miss, lose 1 point of Dexterity. (Up to eight, since he only has Drain 8) Link to comment
Electra Posted July 7, 2009 Share Posted July 7, 2009 Okay, that's three dex gone, which takes her to seven. Link to comment
Electra Posted July 7, 2009 Share Posted July 7, 2009 Stesha spends a hero point to reroll the snare, though I expect that eventually this scene will be complicated enough that she will get it back. =D Link to comment
Avenger Assembled Posted July 7, 2009 Author Share Posted July 7, 2009 Good point, Electra. I forgot about your HPs for this scene. Let's see, you're defending the turf of your day job, so I'll give you the HP for that complication now. If your secret identity comes into play more openly, that's when the HP for that will come in. Link to comment
Avenger Assembled Posted July 7, 2009 Author Share Posted July 7, 2009 OK, he just made the Reflex save vs. the Snare. He's trying to grapple rather than do damage, so we'll omit the Toughness save...but he doesn't know Fleur has Transmit and is standing by the window of a flower-shop. Link to comment
Avenger Assembled Posted July 7, 2009 Author Share Posted July 7, 2009 OK, adding together Bee-Keeper's Strength bonus and Super-Strength, he does +11 damage to the Snare. It has a Toughness save of 18, which means he injured it it this round...except Fleur repaired it again. Link to comment
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