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Spare PL 7 Hanging around, so thinking of a low level rescue / disaster / explorer kind of guy. Any suggestions welcome. How to weave in with Danger, UNISON, and other organisations would be good. This chap is rather specialist in underground and mountain scenarious, but any rescue operation or low level adventures in exoctic locations (Jungles! Deserts! the Arctic! The lost world!) would fit. 

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Peak

Power Level: 7 (105/105)

Unspent Power Points: 0

Trade-Offs: +3 Attack/-3 DC, +3 Defence/-3 Toughness

In Brief: Mountain Rescue Hero

Alternate Identity: Rocky Rambeaux

Birthplace: Alaska

Residence: Freedom City, Around the world

Base of Operations: Freedom City, Around the world

Occupation: Rescue

Affiliations: UNISON

Family: Rochelle Rambeaux (WHO Infectious Diseases Consultant), Rema Rambeaux (Swimmer)

Description:

Age: 35

Gender: Male

Ethnicity: Primarily Caucasian

Height: 6’1”

Weight: 95gs

Eyes: Green

Hair: Brown

Rocky looks like a powerful built, athletic man. He has a square jaw and sparkling eyes, but he wouldn’t be called handsome – he has a broken nose, thin lips and bags under his eyes. As Peak, he wears a black costume emblazoned with a “peak” sign, along with a utility belt, pistol, boots and gloves.

 

 

History:

Rocky was born to a well to do, adventurous family. His mother was a physician, his father a botanist. All five of them travelled the world. When Rocky (the middle child) was twenty, halfway through his medical degree, his parents died on a mountain expedition, caught in an avalanche.

Rocky scraped through his medical degree, shattered by the bereavement. He resolved to use his family wealth, his skills and intelligence to set up the Peak Foundation, dedicated to rescue operations in mountains and other hazardous areas (such as caving, or exploration).

 

Personality & Motivation:

Rocky has a rather blunt, determined personality – he gets the job done. He has enough of a persona, enough integrity, and enough enthusiasm to carry people with him, but he is not naturally a people person.

 Whilst his priority in life is Rescue, Peak will happily solve and fight crimes around the World, particularly if they need an adventurous and skilled man such as himself. He also has a tertiary interest in research in remote / hazardous environments – particularly if it might one day save people (such as medical research).

 

Powers & Tactics:

Rocky has no natural powers. He is a trained doctor (specialising in trauma) and is also very skilled in many survival skills. He is a world class Climber.

He is more about rescue, command, and preserving life whatever natural occurrence imperils people – but if he has to fight he is an able martial artist, and will use either a brawling style of hand to hand combat or his trusty side arm in a fight.

 

 

Complications:

Disability, Fingers: Rocky lost the tips of his two smallest fingers (right hand) to frost bite a few years ago. He remains an able climber but this slows down his typing and he may have problems with some fine manipulation of certain objects (like playing a musical instrument, or picking a pocket)

No time for cowards: Rocky cannot abide cowards (perhaps because he blames slow response of rescue services for his parents death). He will sometimes berate them, and will not have them on any team. This antagonism is severe; even a lack of bravery in the face of certain death will vex him. He makes unreasonable demands.

Bob’s your Uncle: Robert Rambeaux is a successful lawyer and also out for the family wealth. He can occasionally pop up to put some legal obstacle in front of Rocky (or his siblings), such as denying access to wealth or resources, or holding up some administrative process (such as visas). Robert is an unpleasant boil on society, actually enjoying making his nieces and nephews life awkward (although he would draw the line at murder or violence)

 

 

 

Abilities: 4 + 6 + 4 + 4 + 6 + 2 = 34

Strength: 18 (+4)

Dexterity: 16 (+3)

Constitution: 18 (+4)

Intelligence: 14 (+2)

Wisdom: 16 (+3)

Charisma: 12 (+1)

 

Combat: 20 + 20 = 40

Initiative: +7

Attack: +10 (+11 with Masterwork Pistol)

Defense: +10

Grapple: +14

Knockback: -2

 

Saving Throws: 4 + 1 + 3 = 8

Toughness: +4

Fortitude: +8 (+4 Con, +4)

Reflex: +4 (+3 Dex, +1)

Will: +6 (+3 Wis, +3)

 

Skills: 15 PP = 60 Ranks

Climb 12 (+16) [Skill Mastery]

Diplomacy 4 (+5)

Intimidate 4 (+5)

Knowledge (Earth Sciences) 4 (+5)

Knowledge (Life Sciences) 4 (+5)

Language 4 (English [Native], French, Mandarin, Spanish, Urdu)

Medicine 8 (+11) [Skill Mastery]

Notice 4 (+7)

Pilot 4 (+7) [Skill Mastery]

Sense Motive 4 (+7)

Survival 8 (+11) [Skill Mastery]

 

Feats: 8 PP

Benefit: Wealth 2

Endurance

Equipment 15 (Free from Vet Reward)

Favoured Environment (Mountains)

Fearless

Improved Initiative 1

Jack of All trades

Skill Mastery 1 (Climb, Medicine, Pilot, Survival)

 

 

Equipment: 15PP = 75 EP

Utility Belt

Masterwork Medical Kit [1 EP]

Combined Binoculars/Night Vision Goggles [2 EP]

GPS Receiver [1 EP]

Multi Tool [1 EP]

Rebreather [1 EP]

Masterwork thermal clothes (+2 to Saves vs Hot and Cold environments) [1 EP]

Masterwork Light Pistol with Stun Ammo (Blast 3, Masterwork, Stun Ammo) [8 EP]

Freedom City Headquarters: Peak Rescue Base (Toughness +10 [1 EP], Size: Huge [3 EP], Communications, Computer, Dock, Gym, Hangar, Infirmary, Laboratory, Library, Living Space, Power System, Security System 3, Stabled, Staffed, Workshop

Alternative HQs in Andes, Himalayas (Identical except replace Dock with isolated) [2 EP]

Vehicle: Rescue Helicopter (STR 50 [2 EP], Toughness 12 [1 EP], Navigation System 2 [2 EP], Powers: Communication 6 (Radio, 20 Miles, Extras: Omni-Directional, Feats: Subtle, Flaws: One Way) [13 EP], Flight 5 (250mph) [10 EP], Super Senses 5 (Radio, Radar, Accurate Radar, Extended Radar 1 [-1 per 100’]) [5 EP] Total cost 36 EP

Alternative Helicopters in Andes, Himalayas bases (Identical) [2 EP]

 

Totals: Abilities 34 + Combat 40 + Saving Throws 8 + Skills 15 + Feats 8 + Powers 0 - Drawbacks 0 = 105/105 PP

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