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Bastion Beetle


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@Exaccus here, as promised. WIP 

 

Bastion Beetle

Power Level: 12 (Built as PL10) (180/180PP)
Unspent Power Points: 0 All PP must be spent at character creation but unspent points may accrue during play.
Trade-Offs: ±X Attack / ±X Damage, ±X Defense / ±X Toughness (or "None")

 

In Brief: 1-2 sentences which sum up the whole character.

Catchphrase: (Optional) Example: "Its Clobberin' Time!", "By the Power Cosmic!", "Hulk Smash!" etc.

Theme(Optional) A theme song for the character.

 

Alternate Identity: ??? (Public) or (Secret)
Birthplace:

Residence: (Optional) Where the character normally resides / lives.
Base of Operations: (Optional) Where in the city the character primarily operates or their headquarters' location, if anywhere.
Occupation:
Affiliations: People and/or groups you work with.
FamilyClose or otherwise significant relatives.

 

Description:
Age: ??? (DoB: Year [Optionally, Day & Month])
Apparent Age: If applicable.
Gender
:
Ethnicity: Caucasian, Asian, Atlantean, Etc.
Height:
Weight:
Eyes:
Hair:

(Describe what they look like! Cover their physical appearance, typical clothing and of course their costume if they have one.)

 

History:
(Remember we are a relatively family friendly site. Your story should be PG-13 at most. If your character wouldn't fit in an episode of Justice League Unlimited, The Dresden Files, or Buffy the Vampire Slayer, you'll need to rethink it. When in doubt, ask a Staff Member.)

 

Personality & Motivation:
(Describe why they do what they do here.)

 

Powers & Tactics:
(In-character descriptions of how they do what they do.)

 

Power Descriptions:
(Describe the appearance of their powers as applicable: the colour of energy blasts, the shape of portals, the design of a battlesuit. Also give an idea of the Descriptors those powers use: fire, technological, cosmic energy, etc.)

 

Complications:
Name: Description

Example: Everyone Deserves A Second Chance: The character believes in everyone's better nature, even if it would be more prudent to be wary.


Abilities: 14 + 4 + 14 + 14 + 4 + (-2) = 48PP
Strength: 24 (+7) / 38 (+14)
Dexterity: 14 (+2)
Constitution: 24 (+7) / 30 (+10)
Intelligence: 24 (+7)
Wisdom: 14 (+2)
Charisma: 8 (-1)


Combat: 12 + 8 = 20PP
Initiative: +2 (+2 Dex)
Attack: +6 Base, +6 Melee, +6 Ranged 
Defense: +6 (+4 Base, +3 Dodge Focus, -1 Large Size), +3 Flat-Footed

Grapple: +25/+30
Knockback: -16


Saving Throws: 0 + 8 + 8 = 16PP
Toughness: +14 (+10 Con, +4 Protection)
Fortitude: +10 (+10 Con, +0)
Reflex: +10 (+2 Dex, +8)
Will: +10 (+2 Wis, +8)


Skills: 32R = 8PP

Craft [Chemical] 3 (+10)

Investigate 3 (+10)

Knowledge [Life Sciences] 3 (+10)

Knowldge [Physical Sciences] 3 (+10)

Knowledge [Tactics] 8 (+15)

Notice 6 (+8)

Sense Motive 6 (+8)



Feats: 14PP

Beginner's Luck

Improved Grab

Jack-of-All-Trades

Luck 3

Master Plan 2

Move-by Action

Power Attack

Skill Mastery (Knowledge [Tactics], Notice, Sense Motive, ?)

Stunning Attack

Takedown Attack

Ultimate Effort [Strength Checks]


Powers: 16 + 13 + 3 + 4 + 6 + 10 + 14 + 12 = 78PP

 

Beetle Beatdowns Array 7 (14PP Array; Feats: Alternate Power 2[16PP] (descriptors)

  • BP: (Beetle Barrage) Add (Extras: Autofire) to Unarmed {14/14PP} (descriptors)
  • APDrain 10 (Kabuto Crush; Drains Any Trait Extras: Affects Objects; Flaws: Limited [Physical Traits Only], Requires Grapple,  Feats: Slow Fade 4 (1 hour)) {14/14PP} (descriptors)
  • AP: (Reverberating Strike) Add (Extras: Secondary Effect) to Unarmed {14/14PP} (descriptors)

 

Growth 4 (Beetle Bulk; Extras: Duration [Continuous]; Flaws: Permanent) (+8 Strength, +4 Con, +1 Size) [13PP] (descriptors)

 

Flight 2 (Clumsy Flier; Drawbacks: Power Loss [Wings][3PP] (descriptors)

 

Protection 4 (Hardened Shell[4PP] (descriptors)

 

Enhanced Constitution 6 (Hyper Efficient Physiology[6PP] (descriptors)

 

Impervious Toughness 10 (Iron Clad Beetle Shell[10PP] (descriptors)

 

Enhanced Strength 14 (Scarab Might[14PP] (descriptors)

 

Super-Strength 5 (Taurus Beetle Strength; Feats: Shockwave, Super-Breath) (+25 Strength, Heavy load: 153.6 tons) [12PP] (descriptors)


Drawbacks: (-0) + (-0) = -0PP


DC Block

ATTACK              RANGE      SAVE                           EFFECT
Unarmed             Touch      DC 15 Toughness                Damage

Chain Lightning     Ranged     DC 25 Toughness (Autofire)     Damage
Taser Blast         Ranged     DC 16 Fortitude                Stun

 

Totals: Abilities (48) + Combat (20) + Saving Throws (16) + Skills (8) + Feats (14) + Powers (78) - Drawbacks (0) = 180/180 Power Points

Edited by RocketLord
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