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  1. Reach Power Level: 7 (105/105PP) Unspent Power Points: 0 Trade-Offs: +2 Defence/-2 Toughness In Brief: Renegade Blackguard bonded to an escapee from a human-supremacist cult. Catchphrase: "We've fused, we've become one!" Theme: You're a God - Vertical Horizon Alternate Identity: Kala Vishaharihan Shahdeo (Secret), Ashley Suresh (Secret) Birthplace: Emerald City, WA, USA, Earth-Prime Residence: Freedom City, USA, Earth-Prime Base of Operations: Claremont Academy Occupation: Student, Superhero Affiliations: Claremont Academy, Majestic-20(former), the Blackguards(quasi) Family: Capt. Lalita Danupriya Shahdeo(mother, deceased), Capt. Jai Nath Shahdeo(father, deceased), Raj Singh (uncle, deceased), Parvati Singh (aunt, deceased), Rani Singh(cousin) Description: Date of Birth: September 17, 2007 Apparent Age: Mid teens Gender/Sex: Masc./Male Ethnicity: Indian(Sadan) Height: 5'4"/1.6m Weight: 165lbs/75kg Eyes: Brown Hair: Black(Currently shaved, to combat parasites) Kala still retains some of the taut, fit physique he had as a Crow, with a squared jaw and plain yet honest face with large eyes and a natural intensity. However, his time wandering the U.S. has left him haggard and anxious, with sunken eyes, an unhealthy pallor and a furtive attitude. Thanks to picking up multiple diseases, including parasite infestations, his head is shaved of its naturally curly hair and his skin bears the pale blue squares of disinfecting A-Rays. His Claremont Academy uniform is kept almost obsessively clean and his "street" clothes all match its colours, with long sleeves to hide extensive scarring from tattoo-removal and the silver armband he wears at all times. History: Kala was born to parents working at the Joint Army-Air Force Base in Emerald City, Washington State. Officially, he died at birth. In reality he, along with 24 other children born that day, was dispatched to the far side of the Atlas Mountains, to be raised in the secret fortress Camp Malory. A leftover of the Cold War buildup, Camp Malory housed hundreds of people in a state-of-the-art facility entirely hidden from the outside world, built into the mountainside. There he was given the name Ashley Suresh, and brought up to love America, to honour its founders and defend its virtues against the sinister, unending alien menace. Aliens were evil, Ashley was told, and as a future agent of the secret society Majestic-20, a loyal soldier of the great and wise Col. March, it would be his job to kill them as they tried to sneak onto and conquer Earth. The face-stealing Grue, imperious Lor, and barbaric Zultasians were only a few of the enemies he was born and destined to fight. For most of his childhood, Ashley's real enemies were the other children. At Camp Malory, his obvious pseudonym and poor performance in reading or writing quickly labelled him an outsider, both his peers and the older children taking pride in Personality & Motivation: Powers & Tactics: Power Descriptions: Complications: Diagnosis: Kala suffers from multiple mental-health problems, including learning disabilities such as dyslexia and Anti-Social Personality Disorder. Countless everyday things, from accurately assessing risk to reading a sign, can be serious challenges for him. Enemy: Kala has made an enemy of both the anti-alien conspiracy Majestic-20 and the Shadow-wielding legions of the Blackguard. Both have vast networks of agents, few scruples and no hesitation in using deadly force. Family: The last direct relative Kala knows about is Rani Singh, his cousin, childhood friend and heiress of advanced weapons contractor Singh & Mani Arms. Feeding: The Shadow Band encourages and feeds off of negative emotions in its wielder. Especially great causes of of anger, stress, pain or grief could manifest powers far stronger than anything a non-Blackguard can summon or control. Lifeline: Kala has a bond with Sesha, willingly transferring his lifeforce to the former Blackguard, and anything that disrupts, breaks, or even reverses this connection could have dire consequences. Secret Identity: Not only must nobody but other heroes know that Ashley is Reach, nobody must know Ashley is Kala. Abilities: 2+ 6 + 4 + 0 + 0 + 0 = 12PP STR 12 (+1) DEX 16 (+3) CON 14 (+2) INT 10 (+0) WIS 10 (+0) CHA 10 (+0) Combat: 10 + 10 = 20PP Attack: +5, +7 Shadow Band Defence: +9 (+2 flat-footed, +4 Dodge Bonus) Initiative: +3 Grapple: +11/+34 w/ Move Object(Shadow Band) Saves: 2 + 3 + 6 = 11PP TOU +5 (+2 Con, +2 Defensive Roll, +1 Protection(Shadow Band)) FORT +6 (+4 Con, +2) REF +6 (+3 Dex, +3) WILL +6 (+0 Wis, +6) Skills: 68 ranks = 17PP Acrobatics 2 (+5, SM) Climb 4 (+5, SM) Craft(Electronics) 5 (+5) Disable Device 10 (+10, SM) Knowledge (Galactic Lore) 5 (+5) Knowledge (Physical Sciences) 5 (+5) Knowledge (Technology) 5 (+5) Language 5 (Cantonese, Galstandard, Grue, Japanese, Russian, Base: English) Medicine 5 (+5, SM) Notice 5 (+5, SM) Search 5 (+5, SM) Stealth 7 (+10, SM) Survival 5 (+5, SM) Feats: 17PP Accurate Attack Acrobatic Bluff Attack Specialization (Shadow Band) Benefit (Use Disable Device for Knowledge (Technology) checks involving alien technology) Defensive Attack Defensive Roll Dodge Focus 4 Evasion 2 Fearless Luck Power Attack Skill Mastery 2 (Acrobatics, Disable Device, Climb, Medicine, Notice, Search, Stealth, Survival) Powers: 36 = 36PP Device 9 (Shadow Band, Hard to Lose, 45DP) [36PP] (Alien, Shadow, Technology) Blackguard Array 12 (24PP Array, Feats: Alternate Power 4)[28DP] Base Power: Damage 6 (Feats: Affects Insubstantial 2, Indirect 3, Mighty [DMG 7])[12DP] + Elongation 4 (25ft reach; Extras: Projection; Feats: Indirect 3, Subtle)[12DP] Shadow Hand [12+12=24DP] AP: Insubstantial 3 (Shadow Energy; Feats: Selective, Subtle)[17DP] + Enhanced Concealment 2 (Auditory Senses; Feats: Close Range)[5DP] + Super-Movement 1 (Air Walk(1/2 speed horizontal, 1/4 ascending/descending))[2DP] [17+5+2=24DP] AP: Move Object 7 (+35 STR, Extras: Damaging; Feats: Indirect 3)[24DP] AP: Snare 7 (Extras: Area(Targeted, Shapeable(35ft square); Feats: Indirect 3)[24DP] AP: Teleport 7 (700ft per round; Extras: Portal; Flaws: Medium(Shadows), Short-Range; Feats: Change Direction, Change Velocity, Easy, Moving Feint(+16 vs Sense Motive), Progression 1(Portal size, 10ft max. radius), Progression 3(1000lbs max. additional mass), Subtle, Turnabout)[24DP] Concealment 4 (Normal Visual, Mental Senses; Flaws: Limited(in shadows))[4DP] Immunity 2 (Suffocation effects))[2DP] Protection 1 [1DP] Super-Movement 2 (Slow Fall, Swinging)[4DP] Super-Senses 6 (Visual Counters Obscure(Darkness); Visual Penetrates Concealment)[6DP] Drawbacks: (-3) + (-2) + (-3) = -8PP Normal Identity (Frequency: Uncommon; Intensity: Major; Needs to wear Shadow Band to use its powers)[-3PP] Recurring Injury (Life Drain; Frequency: Common; Intensity: Minor; +1 Bruise at the start of a scenario)[-2PP] Vulnerability (Light Damage; Frequency: Common; Intensity: Moderate (x1.5 DC))[-3PP] DC Block: Abilities 12 + Combat 20 + Saves 11 + Skills 60/17 + Feats 17 + Powers 36 - Drawbacks 8 = 105/105PP
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