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Tiffany Korta

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Posts posted by Tiffany Korta

  1. As the vampire leapt, Revenant reacted almost on instinct. Thank heavens for her tomboy years.

    A simple side step and an outstretched arm caught the vampire in full flight. The vampire bounced off landing clumsily and shaking his head, like a large cat trying to clear his thoughts.

    It funny what you think about in situation like this but Lucy couldn't help but notice his cheap suit. Things may have change but it reminded her of a huckster lawyer or worst of all an accountant.

    "So now I have your attention..."

  2. Okay I'm going to use Nightrage (Iron Age p102), hopefully tough enough for a challenge but not enough to wipe me out...

    Vampire : Iniative 4

    Revenant : Iniative 14

    So I go first

    Standard Attack : 25 a solid hit

    Vamp has to make a Tou save against 25 16 So the vampire is Stunned and Injured.

    Vampire's stunned so can't react.

  3. July 11th, 2011 Liberty Park, Late evening

     

    Lucy always liked the park at this time of night, the day people had gone home and the night people had yet to surface. Which meant mostly she had the park to herself.

     

    She also remembered the park, it was founded long before she was born. But it still held a few surprises. Like the statues she had discovered on the hill of various Mystery Men, or whatever they were called now, though she only recognized the first Bluesman.

     

    So she was quietly sitting there trying to imagine who they were and what great deeds they may have achieved when she heard the scream.

     

    Without thinking she was barrelling down the hill, towards a copse of trees where the sound was coming from.

     

    In the gloom of the copse she could make two figures, and if it wasn’t for the fact that one was struggling and screaming she could swear they were in a passionate embrace. This would have had her mumble an apology and backing away blushing. But no someone was in trouble and this is what she was doing now.

     

    She was trying to think of something witty or clever to say when the attacker spotted her. Turning towards her he hissed bearing sharp pointed teeth.

     

    “No he’s mine, she promised me she did.†leaping towards her as he spoke.

     

    “A vampire, really?â€

  4. From the autobiography of Lucy Harker, unpublished

    I knew it had to be done eventually, even if just for morbid fascination. Better to do it now before I embark on whatever I decide for my future.

    I had to visit my grave.

    I knew exactly where to go. My parent’s, when they thought I was asleep, would often talk about their plans for the future, especially on the dark nights when a storm was gathering. Often my mother would say they should be buried in the ground, unlike poor Lucy. Even then I knew this was someone else, someone I was named after, someone they would never talk about, especially my mother.

    I moved faster than I use to, but it still took me the whole day to travel to Lantern Hill. By the time I arrived the sun was already going down. And the moon was already in the sky when I entered the Cemetery.

    I found it under the shade of an English Oak, a stranger to this land just like my parents, a simple white stone with just my name and the date of my birth and death. They had gone for the day I went missing, though they must have held on to hope for some time after that. Though I couldn’t be sure as they didn’t seem have been buried here, the family plot contained only my stone.

    As I knelt there lost in my thought a light appeared behind me. I froze, not daring to turn around; even in my time there were myths and legends of a presence on the hill. But all that happened was that something, someone, stood behind me bathing me in an eerie light. I swear that the figure bowed there head, though it could have been my imagination, and then they were gone.

    Whether it was the light, or maybe the time spent in contemplation, but my spirits felt lifted. I sat under the tree and spent the rest of the night planning my future, further invigorated by the bright light of a dawn of a new day.

    It only as I was leaving did I notice that someone had left a flower on my grave.

    A single black rose…

  5. Player Name: Tiffany Korta
    Character Name: Revenant
    Power Level: 12 / 15 (250/250PP) [289]
    Trade-Offs: None
    Unspent PP: 0

    In Brief: Once she was a brave lawyer that did her duty, and paid the ultimate price. Now she carries on that duty from the "other side".

    Alternate Identities: Lucy Harker
    Identity: Public, but thought dead
    Birthplace: Freedom City
    Occupation: ex-Lawyer
    Affiliations: Bloodhound Detective Agency
    Family: Florence Harker (Mother, Deceased), Abraham Harker (Father, Deceased)

    Age: 119 (DoB: May 26th 1897)
    Apparent Age: 30
    Gender: Female
    Ethnicity: Undead
    Height: 5'3"
    Weight: 125 lbs.
    Eyes: Black
    Hair: Black

     

    Desc2QvtBw6.jpgription: Before her "accident" she had an average appearance, a face that wouldn't stand out in a crowd. Something she took advantage of in her profession so not to scare those working around her. Unlike most people though death seems to have improved her looks. Her pale white skin and black eyes have given her an exotic alluring appearance. And her ability means her skin is flawless with no marks or blemishes, except for a small dimple on her forehead where the bullet ended her previous life.

    Her only clothes are those she wore on her last day in 1927. A simple but particle dress suit, though her only defiance of 20's fashion was a pair pants. Well preserved by her disposal they still seem to be in a relatively good shape.

    Power Descriptions: Her mystical nature keeps her body perpetually in the state it was just before she died, though her flesh is now pale and cold to the touch. This allows her to almost instantly regenerate any damage caused to her.


    History: When one of the first Mystery Men bought in one of the city notorious Mob bosses Sebastian "the Revenant" Giovanni there was a problem. An excessively violet man, even by the standards of his fellow gangsters, he and his men murdered and intimidated anyone that stood in his way. So naturally none of the lawyers in or out of the city wanted to risk their life to prosecute this man.

    Except one.

    Lucy Harker was a fine civil lawyer chafing at the small minor cases she was allowed to try, after all she was "just" a woman. A male lawyer would have been moved on to higher profile case, whilst she was stuck trying petty claims. She knew that unless she could find a case to make her name, she would be stuck in this position in the rest of her career. The trial of Giovanni could be just the kind of case to catapult her to fame, though the risk could be just as colossal. After consulting with her family and her fiance, Lucy volunteered to prosecute the Mob Boss.

    Though not yet a highly skilled lawyer the defence had not expected anyone to dare tackle such a dangerous case. That and jury confidence was bolstered by this brave woman's actions, along with the newly active Mystery Men, resulting in a cursing Giovanni going down for his crimes, promising his revenge on the young lawyer.

    His men came for her two days later. Bundling her into a car they drove her down to one of their new building projects down Broadway. There they simply shot her and dumped her into the foundation of the building. Stoic to the end she showed no signs of fear, instead looking her killers straight in the eyes.

    And that should have been the end of Lucy Harker. But unknown to her in her youth her mother had been bitten and almost turned into a vampire, only to be saved at the last minute by some courageous vampire hunters. Somehow the curse of the vampire was passed to her through her blood, so when she was buried her mystical nature was triggered keeping her "alive" but in a state of hibernation. When the building was demolished this year Lucy awoke to a brave new world.

    The last few weeks Lucy has been enjoying the wonders of this new world. Slowly she has come to realize that her time "dead" has somehow changed her. Despite having nothing in this world but the clothes on her back she has decided to use her new found gifts to help those around her as one of these Mystery Men now wait is that what they're called now?

    Taking the nickname of the man who ordered her death the Revenant has started her journey to a wider world.

    Personality & Motivation:Despite all that has happened to her she still remains a rather upbeat personality. Though she still mourns for the loss of everyone she's ever know, after all to her it all happened yesterday. This chipper and upbeat, something that tends to confuse those who judge her by looks alone.

    A defense mechanism of the time as "just" woman in a man's world is a snide sarcastic sense of humor which has started to drift towards black humor.

    Her logical side tell her that all those involved in her death have long since perished. But that doesn't stop her enjoying attacking mobsters. At the moment she has restricted herself to low level hoods as least until she can discover some of the high level boss. And return the favour that bought her to this second life.

    Though this time she'll make sure to keep an eye on the prosecuting lawyer!

    Complications
    A woman out of her time: Must has changed in the world in the 80 odd years since she died. Though she voraciously consumes modern culture, as much as she can without money, many terms and idea still confuse and confound her.
    Dining on Ashes: Her undead state has dulled her sense of touch, smell and taste. Only strong smells and tastes well even register as being there.
    (Grand)Father-in-Darkness: The vampire whose blood has led her to this state is dimly aware of his Daughter-in-Darkness. If he ever learns of her existence he may become curious how she has escaped the disadvantages of being a vampire.
     
    Abilities: 20 + 8 - 10 + 10 + 8 + 10 = 46PP
    Strength: 30 (+10)
    Dexterity: 18 (+4)
    Constitution: -- (-10)
    Intelligence: 20 (+5)
    Wisdom: 18 (+4)
    Charisma: 20 (+5)


    Combat: 20 + 20 = 40PP
    Initiative: +6
    Attack: +10 base, +12 unarmed
    Grapple: +22 (Base Attack + 10, Strength +10, Super Strength +2)
    Defense: +12 (+10 Base, +2 Dodge Focus), +5 Flat-Footed
    Knockback: -11


    Saving Throws: 0 + 9 + 10 = 19PP
    Toughness: +12 (- Con, +12 Protection); Impervious 5
    Fortitude: - (-)
    Reflex: +13 (+4 Dex, +9)
    Will: +14 (+4 Wis, +10)


    Skills: 128RP = 32PP
    Bluff 16 (+21)
    Diplomacy 16 (+21)
    Gather Information 10 (+15)
    Investigate 5 (+10)
    Knowledge (Arcane) 10 (+15)
    Knowledge (Business) 10 (+15)
    Knowledge (Civics) 12 (+17)
    Knowledge (Popular Culture) 10 (+15)
    Knowledge (Streetwise) 10 (+15)
    Languages 1 (English [Native], Latin)
    Notice 16 (+20)
    Sense Motive 12 (+16)


    Feats: 6PP
    Attack Specialization (Strike) 1
    Dodge Focus 2
    Fearless
    Improved Initiative 1
    Taunt


    Powers: 30 + 24 + 32 + 4 + 3 + 2 + 2 + 13 = 110PP

    Immunity 30 (Fortitude Saves) [30PP]

    Protection 12 (Extra: Impervious 12) [24PP]

    Regeneration 30 (Recovery Bonus 14 [+9], Disabled 8 [no action] Injured 6 [no action] Resurrection 2 [1 day], Feats:Persistent, Regrowth) [32PP]

    Speed 4 (100 mph / 880 ft. per move action[4PP]

    Strike 2 (Feats: Mighty) [3PP]

    Super-Senses 2 (Darkvision) [2PP]

     

    Super-Senses 2 (See Undead [Extended]) [2PP]

    Super-Strength 6 (Lifting Strength 60 [Heavy Load : 50 tns] Feats: Groundstrike) [13PP]

    Drawbacks: -4PP

    Vulnerability (Fire, Frequency: Common, Intensity: Major [x2]) [-4PP]

    DC Block:
    ATTACK RANGE SAVE EFFECT

    Unarmed Touch DC27 Toughness Damage
    Strike Touch DC29 Toughness Damage (Physical)


    Abilities (46) + Combat (40) + Saving Throws (19) + Skills (32) + Feats (7) + Powers (110) - Drawbacks (4) = 250/250 Power Points

     

     

  6. Thanks for that.

    I've updated the skill, altered the background and added some complications. Unless anyone can spot some really glaring errors I'm giong to try and get her accepted.

    Wish me luck :).

    Tiffany K

  7. Hi,

    Thank you for you kind words and constructive cricism

    Hello! Welcome to the boards. This looks like an interesting concept -- undead female lawyer! However, there are some conceptual. The first is that, except for a couple of decades in the eighties and early nineties, the Freedom City verse has always loved it's superheroes, and that goes for the 'mystery men' who came before them. Second, a young, up and coming female lawyer from the 1920s? I find that very hard to believe. Now, if this character was from the seventies or eighties, it becomes much easier to swallow.

    Single female Undead lawyer please :D.

    I didn't mean to imply that the Mystery Men were distrusted or hated, just that in the early day's the law couts wouldn't have caught up with this new form of crime fighting. The main reason for the reluctance was because of the Mob boss being ntorious, rather than the man that bought him in.

    You right about an up and coming female lawyer in the 20's, I'll alter the text a little so that she was stuck in civil cases and grab this oppertunity. As everyone was expecting him to walk free they just went why not. After all she was just a woman!

    The biggest one in my mind is that she is way under combat caps ATM. In a fight, she'd be closer to PL 5 or 6 than PL 10. I'd cut that Regeneration and Super-Strength way back (maybe drop S-Str entirely) to buy up some more combat ability. You might be able to get some more PP by taking a Vulnerability to fire, too. Finally, you need to list the Feats. Other than that, I hope to see Undead Female Lawyer stick around!

    Me too.

    I've fixed all the minor formating errors and little bug. I think a few error crept in as I made a few last minute errors.

    As suggested I've reduced Regeneration and Strength and upped my attack, defence and toughness. I still want some Super-Strength as I envisioned Revenant fighting with what’s at hand, up to and including parked cars. I might tweak that after I she her in play.

    I've also put in a Vulnerabity to fire, I did have this initially, but dropped it when my points looked okay.

    As for some complication and power origins I'm still giving it some thought. I'm leaning towards embracing the Harker family name and giving her a mystical background. I'm thinking her changes are due to here mother surviving a vampire attack. Whether it the Harkers and the vampire is Dracula I'm still undecided about. I'm happy to accept any suggestions.

    Also, I think the prevailing wind here is that [Profession] skills aren't generally used.

    I'll wait on the offical line but thanks for the head up. Any skill she has are probably a little out of date anyway.

    Overall, that means you can drop the skill I think, perhaps by Benefit 1 (wealth) in its place, to represent being pretty well off (but not a millionaire!). Of course, you may wish to bump up Knowledge (civics) further to represent her being a really good lawyer.

    At the moment I recond she has nothing whilt she finds her feet. Any money she would have had would have been lost in '29, something she isn't even aware of yet.

    Long term I planning on her to restart her career, once she's use to the 21st century.

    Tiffany K

  8. Hi All,

    I though I'd share my new little character before submitting it to be approved.

    Player Name: Tiffany Korta

    Character Name: Revenant

    Power Level: 10 (150/150PP)

    Trade-Offs: "None"

    Unspent PP: 0

    Progress To Bronze Status: 0/30

    In Brief: Once she was a brave lawyer that did her duty, and paid the ultimate price. Now she carry’s on that duty from the “other sideâ€.

    Alternate Identities: Lucy Harker

    Identity: Public, but thought dead

    Birthplace: Freedom City

    Occupation: ex-Lawyer

    Affiliations: none

    Family: Florence Harker (Mother, Deceased), Abraham Harker (Father, Deceased)

    Age: 114 (DoB: May 26th 1897)

    Apparent Age: 30

    Gender: Female

    Ethnicity:

    Height: 5’3â€

    Weight: 125 lbs.

    Eyes: Black

    Hair: Black

    Description:Before her “accident†she had an average appearance, a face that wouldn’t stand out in a crowd. Something she took advantage of in her profession so not to scare those working around her. Unlike most people though death seems to have improved her looks. Her pale white skin and black eyes have given her an exotic alluring appearance. And her ability means her skin is flawless with no marks or blemishes, except for a small dimple on her forehead where the bullet ended her previous life.

    Her only clothes are those she wore on her last day in 1927. A simple but particle dress suit, though her only defiance of 20’s fashion was a pair pants. Well preserved by her disposal they still seem to be in a relatively good shape.

    Power Descriptions: Her mystical nature keeps her body perpetually in the state it was just before she died, though her flesh is now pale and cold to the touch. This allows her to almost instantly regenerate any damage caused to her.

    History: When one of the first Mystery Men bought in one of the city notorious Mob bosses Sebastian “the Revenant†Giovanni there was a problem. An excessively violet man, even by the standards of his fellow gangsters, he and his men murdered and intimidated anyone that stood in his way. So naturally none of the lawyers in or out of the city wanted to risk their life to prosecute this man.

    Except one.

    Lucy Harker was a fine civil lawyer chafing at the small minor cases she was allowed to try, after all she was “just†a woman. A male lawyer would have been moved on to higher profile case, whilst she was stuck trying petty claims. She knew that unless she could find a case to make her name, she would be stuck in this position in the rest of her career. The trial of Giovanni could be just the kind of case to catapult her to fame, though the risk could be just as colossal. After consulting with her family and her fiancé, Lucy volunteered to prosecute the Mob Boss.

    Lucy Harker was a fine civil lawyer chafing at the small minor cases she was allowed to try, after all she was “just†a woman. A male lawyer would have been moved on to higher profile case, whilst she was stuck try petty claims. She knew that unless she could find a case to make her name, she would be stuck in this position in the rest of her career. The trial of Giovanni could be just the kind of case to catapult her to fame, though the risk could be just as colossal. After consulting with her family and her fiancé, Lucy volunteered to prosecute the Mob Boss.

    Though not yet a highly skilled lawyer the defence has not expected anyone to dare tackle such a dangerous case. That and jury confidence was bolstered by this brave woman’s actions, along with the newly active Mystery Men, resulted in a cursing Giovanni going down for his crime, promising his revenge on the young lawyer.

    His men came for her two days later. Bundling her into a car they drove her down to one of their new building projects down Broadway. There they simply shot her and dumped her into the foundation of the building. Stoic to the end she showed no signs of fear, instead looking her killers straight in the eyes.

    And that should have been the end of Lucy Harker. But unknown to her in her youth her mother had been bitten and almost turned into a vampire, only to be saved at the last minute by some courageous vampire hunters. Somehow the curse of the vampire was passed to her through her blood, so when she was buried her mystical nature was triggered keeping her “alive†but in a state of hibernation. When the building was demolished this year Lucy awoke to a brave new world.

    The last few weeks Lucy has been enjoying the wonders of this new world. Slowly she has come to realize that her time “dead†has somehow changed her. Despite having nothing in this world but the clothes on her back she has decided to use her new found gifts to help those around her as one of these Mystery Men… now wait is that what they’re called now?

    Taking the nickname of the man who ordered her death the Revenant has started her journey to a wider world.

    Personality & Motivation:Despite all that has happened to her she still remains a rather upbeat personality. Though she still mourns for the loss of everyone she’s ever know, after all to her it all happened yesterday. This chipper and upbeat, something that tends to confuse those who judge her by looks alone.

    A defence mechanism of the time as “just†a woman in a man’s world is a snide sarcastic sense of humor which has started to drift towards black humor.

    Her logical side tell her that all those involved in her death have long since perished. But that doesn’t stop her enjoying attacking mobsters. At the moment she has restricted herself to low level hoods as least until she can discover some of the high level boss. And return the favour that bought her to this second life.

    Though this time she’ll make sure to keep an eye of the prosecuting lawyer…

    Complications

    A woman out of Time: Must has changed in the world in the 80 odd years since she died. Though she voraciously consumes modern culture, as much as she can without money, many terms and idea still confuse and confound her.

    Dining on Ashes: Her undead state has dulled her sense of touch, smell and taste. Only strong smells and tastes well even register as being there.

    (Grand) Father in Darkness: The vampire whose blood has led her to this state is dimly aware of her Daughter-in-Darkness. If he ever learns of her existence he may become curious how she has escaped the disadvantages of being a vampire.


    Abilities: 15 + 4 - 10 + 6 + 4 + 6 = 25PP

    Strength: 25 (+7)

    Dexterity: 14 (+2)

    Constitution: -- (-10)

    Intelligence: 16 (+3)

    Wisdom: 14 (+2)

    Charisma: 16 (+3)

    Combat: 16 + 14 = 30PP

    Initiative: +2

    Attack: +8

    Grapple: +15/20 (base 8, Str +7, Super Strength +5

    Defense: +8 (+7 Base, +1 Dodge Focus), +4 Flat-Footed

    Knockback: -3

    Saving Throws: 0 + 4 + 4 = 8PP

    Toughness: +5 (+0 Con, +5 [Protection])

    Fortitude: - (-)

    Reflex: +6 (+2 Dex, +4)

    Will: +6 (+2 Wis, +4)

    Skills: 36R = 9PP

    Bluff 5 (+8)

    Diplomacy 5 (+8)

    Gather Information 5 (+8)

    Investigate 2 (+5)

    Knowledge (Buisiness) 2 (+5)

    Knowledge (Civics) 4 (+7)

    Knowledge (Streetwise) 2 (+5)

    Languages 1 (English [Native], Latin)

    Notice 5 (+7)

    Sense Motive 5 (+7)

    Feats: 3PP

    Attractive 1

    Dodge Focus 1

    Fearless

    Powers: 30 + 7 + 32 + 1 + 10 = 80PP

    Immunity 30 (Fortitude Saves) [30PP]

    Protection 5 [5PP]

    Regeneration 30(Recovery Bonus 14 [+9], Disabled 8 [no action] Injured 6 [no action] Resurrection 2 [1 day], Feats: Persistent, Regrowth) [32PP]

    Speed 1 [1PP]

    Super Strength 5 [10PP]

    Drawbacks: (-1) + (-4) = -5PP

    Impoverished [-1PP]

    Vulnerable (Fire, Frequency: Common, Intensity: Majoor [x2]) [-4PP]

    DC Block:

    ATTACK      RANGE     SAVE                        EFFECT
    
    Unarmed     Touch     DC22 Toughness              Damage

    Abilities (25) + Combat (30) + Saving Throws (8) + Skills (9) + Feats (3) + Powers (80) - Drawbacks (5) = 150/150 Power Points

    I think she's sound, though my spelling might be a little rough so sorry for that.

    Tiffany K

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