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Supercape

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  1. Supercape The Hulking brute seemed able to shrug off his attempts to subdue it. It looked like Guardian and Sparksmith where having a little more luck, but only by putting everything they had into it. Supercape started examining the pulsing particle accelerator. It seemed caught up in some feedback loop, and he could sense the invisible energy streams pulsing around it. He quickly glanced at the computer readout... "Hold on chaps, I may just have something here!" he yelled.
  2. Ok supercape up next Not acting in combat, examining the computer readouts in the lab Making Knowledge (Physical Sciences) Check DC 25 1d20+12=13 This isn't going well, so... HP spent to reroll 1d10+22=25 Not a great roll, but just enough!
  3. Supercape was astute enough to realise he was somewhere very different. And he was impressed. Very impressed. Although far from an expert, he had some knowledge of the botanical sciences, and he couldn't even guess at some of the species here. "Magnificent, my dear. Where exactly are we? This has a very...mmmm...Terra Incogito feel to it, if you catch my drift." He made a circle of the, well, kitchenette, and took in the sights and smells. "Orange Pekoe hmmm? Any chance of a drop of milk with that?"
  4. Damm thats rough! Ok Feel free to post! You get a powerful blow on Anti-L but get burnt by his glow (or however you want to tell it)
  5. "Hmmm. Coffee eh?. Well, I'm more of a Tea man myself. Earl Grey. Glass of Port out of hours. But its a bit early for that of course. Still, spiffing idea in principle young lady. " Supercape couldn't resist. Fleur was quite charming a quite his cup of tea. Making sure nobody was watching, he quickly formed a bow tie from his costume for a few seconds and gave it a twirl. "And what are we wearing for this coffee, hmmm. Regular or super?", he asked, with a wink and a grin.
  6. "A little damp, my dear. Nothing a dry towel or a bit of atomic excitation won't clear", he replied, and with a brief furrowing of his brow, a puff of steam emitted from his newly dry clothes. He was still breathing hard. "To tell you the truth, madam, I am a bit out of breath. " Leaning closer and whispering he added "I am quite new to all this hero business, I am afraid." Straightening up again, he adopted a more formal tone. Offering his hand, he intoned "My name is Supercape. Pleased to meet you, dear lady. " And adding, with a wink "lets just say nothing more about our other names for now, shall we. "
  7. Supercape's arms were on fire, and he was breathing heavily and sweating. "Hey, aren't you cape's meant to be strong?" asked the girl. Supercape was flying just above the barge, and could afford to relax a little. He gently floated down to the barge deck, not relishing carrying the young lady back to shore. Rearranging his cape on the atomic level, to a particular splendid, large and impractical golden shimmering haze, he turned to the young lady. "You are more than welcome, young lady" he bowed, and when he arose from his bow, a shining "SC" was emblazoned in white on his chest. Even the young lady was impressed as he flew off back to the shore. "Wow, he really does have a SUPER cape!"
  8. "Right then. Well I guess I needed the exercise!" Grinned Supercape. He stood quite still and concentrated. The air around him snapped and popped, and there was a growing smell of ozone. The space around him seemed to stretch slightly, and after a few seconds, he vanished completely. Instantly reappearing beside the young girl, in a magnificent display of cape and colour. "He.. He...Help" The girl was wailing. Then, as supercape appeared, her jaw dropped. TIme to get wet, then thought Supercape as he floated down and half submerged himself. The barge was getting horribly close and let off a few frantic horn blasts. Supercape took the young lady around the waist, wishing he had bigger muscles. "Hold on lady", he shouted over the horn blasts. And with that, he gritted his teeth and started flying up. His muscles ached with the strain of dragging the girl with him, but he gritted his teeth and concentrated. "Come on you fool. Don't fail now or it will be a right old pickle and no mistake" he muttered to himself as his muscles started cashing in cheques he would be paying for the next day or two. Up he shot with the lady in tow, shooting over the head of the barge.
  9. Supercape sighed. He wasn't exactly in bad shape. He cycled to work, and had fairly good stamina. But he wasn't a spring chicken and he wasn't sure he could carry her. "I'll try". He wheeled his arms and gave them a quick stretch, giving his biceps an experimental stretch. If nothing else the girl could grab his cape. But she was frightened, scared, and wet. She didn't look to tall or heavy, so he might be able to carry her in his arms. He would give it all he had, that was for sure. I don't suppose you have got any strength potions amongst all those pots and plants, have you?"
  10. Supercape didn't like this one bit. Not one bit at all. "The name's Supercape Madam. Bit of a pickle this. That barge isn't going to stop in time. Not by a long shot. If its even seen those fools." Supercape concentrated a bit, focussing on the water molecules beneath the young girl. A little nudge here, a tweak there, and the atom's pinged into action, the bond's between them magnified by several magnitudes. Beneath her appeared a rock hard icy bridge that floated up and slid her gently into the bobbing bath tub. "Well, at least she won't drown. Get crushed, maybe. Unless we do something." But what?
  11. Damm this stupid cape! Snapped Supercape, as the huge blue sheet got tangled up in the doorhandle. He stopped, seeing the hooded superheroine infront of him. Er...Um... I mean Damm! this super cape is.. um... damm... super... his voice trailing off along with his concentration. Wasn't that a lock of green hair? He tried peering closer, but the hair had disappeared under the hood. The face looked familiar too. Damm this cape! He quickly rearranged the atoms of his costume so the cape became slightly more practical, and disentangled it from the door handle. As he did so, the cape briefly became the tweed of his normal costume before settling on the glistening material of his costume. A lapse of concentration on his part. Was that Ms. Madison? "Madam, I believe we are required at the river!" He couldn't resist. "I am sure you can catch Professor Quill's lecture another time!"
  12. A solid Hit 1d20+16=25 = Stunned and Bruised (again!) You will be immune to the fortitude save, but not a rank 5 penetrating (this time) Radiation Aura, make a toughness roll vs DC 20 (Shouldn't be much of a problem!)
  13. Just as he was explaining his theory on photosynthesis and quantum mechanics, Quentin heard a beep from his phone. He pulled it out, and his face reddened. A call from the Inceptors about some idiot university students drowning in the river. Of all the confounded stupidity. He had no particular love for drunken university football players (as they no doubt were), but life was life and there really was no choice. It was right next to the university. He could do little other than mumble some half baked excuse. "I am sorry ladies and gentlemen, but I am afraid I am called away on urgent... err.. experimental business. Critical experiment. Unfortunate timing, there you have it. I will reschedule." Running out of the classroom he had the presence of mind to shout back "chapter 4 of Rammsteins book on Quantum fractals... by next week..." his voice trailing down the corridor. He dashed into the gent's toilets, and was relieved to see them empty. With a flash and spinning of cloth, his tweed jacket and suit transformed to the magnificent textiles of supercape. Dashing back out to a near empty corridor, he started to fly down towards the lecture hall exit.
  14. Phew! Anti Liebniz is shaking off stun this round. Guardian is up, then Supercape
  15. "Yes it is indeed Ms. Madison. No doubt that idiot Liebniz has rallied some students around to start heckling me. I swear he pays them. " Whilst the young lady was very much his junior, she had just the kind of eager inquisitive mind that Quill loved, and she was rather cute. He never went for the whole Student/Teacher relationship thing, but there was always a charming smile and glint in his eye. And she had a lovely smell. Like cut grass, or flowers. "Well, my dear, I do hope you aren't in with Liebniz. You look like you have a sterling mind. I do so much hope you enjoy the second half. And any questions, do please chip in or catch me after the lecture. I'm not too busy. " And with that, he went to face the crowd again.
  16. Professor Quill started his talk. As usual, one third were paying attention, one third were not, and one third were practically asleep. Looked like there had been a big party on campus last night from the scruffy and unkempt look on several male students - sports scholarships by the look of it. He couldn't help notice the young lady with the green hair. Very odd. Kids today. The lecture wasn't going particularly well, or particularly badly. Too many people for his liking. He wasn't a bad teacher, he just preferred seminars. He had a reputation as giving very good small group talks. He always got slightly unnerved by all the eyes on him in a lecture hall. Fortunately there was a break halfway through. Pouring himself a glass of water and adjusting his bow tie, he walked up to the green haired lady. Crowds made him nervous, people didn't. And if nothing else, Quentin was a curious chap. "Hello dear lady. And who might you be? And, pray tell, is that magnificent green hair what the kids call "cool" these days?"
  17. Professor Quill and Stesha Madison (Fleur) meet out of costume and in, and make a splash! OOC thread for This thread
  18. Professor Quill was rather excited today. Teaching undergraduates was a variable affair, from the mind-numbingly boring to the stimulating and invigorating experience he hoped for today. Usually of course, it was somewhere in the middle. He shuffled his notes. "Quantum entanglement and observer effects, the biomechanical effect." Or, "Treehugging", as he heard some students snigger in the corridor. Well, it was true, some elements of botany and observation of such did creep into his talk. Hmph. Well, his idea's may well be viewed as crackpot and baloney. But he knew the truth. As if to emphasise the point, he winked at the light above him which suddenly glowed ten times brighter.
  19. Slick Meanwhile, In Fassbinder Labs Douglas Downberry was not particularly happy at coming down to the Lab at this time, but he was intrigued. He was an affable fellow, 46 and a slightly short, slight man, but with a fierce intellect. As Felix, Slick has played Poker with him, and they were evenly matched: Douglas had the slightly finer mind for probabilities, countered by Slick's superior assessment of human nature and own skill at bluffing. Douglas looked up from the spectrometer. "Well, it acts on benzodiazepine receptors. Some action on dopamine and acetylcholine, particularly in the prefrontal cortex and limbic system. Damm clever to act so specific. Very powerful agonist. Would basically push you into a dream like dissociative state. Heck, we were working on something like this for PTSD, but never got anywhere. This stuff, however. Not good. Very addictive, very powerful. Would destroy a man's mind. Or, for want of a better word, his soul." Slick didn't like the sound of that much. Or indeed, at all. Turning away from Douglas, he brought out his cell, texting his newfound allies: Drug highly addictive, destroys personality and will. Complex stuff, Knuckles probably be the small fry. Have you found him?
  20. Also: Anti Liebniz is infected! Penetrating Radiation Strike (Aura) Make a toughness save vs DC 20 for damage And a fortitude save vs DC 15 to stop becoming infected!
  21. Anti Liebniz had defence of 18, so your attack hits. As I see it, Autofire 2 caps out additional damage bonus at +5, making your attack toughness DC 35 - yoikes! 1d20+17=28 for Anti-Liebniz Bruised and Stunned
  22. Next round incoming! SParksmith 20 HP3 Unharmed Hulking Figure 19 Unharmed Guardian 16 HP0 Unharmed Supercape 11 HP1 Unharmed
  23. Supercape "Right then, time to start acting like a superhero." Muttered Supercape He had the cape, he had the power, now, he would display the courage. He hoped. With a swish of cloth, he reformed himself on the other side of the room, hidden in the dense smoke. It was hard to see in and out of it, but of course he didn't need to see. Sensing the mass of Anti-Liebniz, he mentally started disentangling the atoms in the hulking brute. But the beast merely roared. It was no good, he could barely shift more than a few electrons. "Damm that thing's tough" he shouted out. "Maybe too tough..." he added to himself. But there may be other possibilities...
  24. Ok. Supercape finally getting in on the action: Free Action: Movement ARray to Teleport. Atomic Array to Drain Toughness Move Action: Teleporting behind the main particle accelerator Standard Action: Drain Toughness on Anti-Liebniz Drain Toughness is perception range, automatic hit... DC 20. Anti Liebniz has +17 Fortitude save! 1d20+17=37 ... right....
  25. With that, Guardian not only hears a load brutish growl, but can roughly place it: coming from the central laboratory just down the corridor. He can see an open door at the end. There is a little more smoke here - his superbreath didn't fully penetrate this area.
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