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Raylis

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Everything posted by Raylis

  1. Invisible castle hates me, that last attack should be a 12 and not a 10 (which also misses) I was going to accurate attack then changed my mind and forgot to change the numbers...
  2. Avoid it and let it fall to the street? That's not heroic at all! I rolled an "attack" to catch the billboard, don't know if I need to or not as well as a strength check to push it back. I can't imagine loosing one support would cause it to fall very fast or make that very hard... judge opinion?
  3. I'm the one messing up his city? catching the billboard rather then avoid and let it fall down and injure innocent bystanders below, the Twilight Gryphon pushes it back towards the building which housed it.
  4. If he thinks I'm going to follow him in there, than he's crazy the Twilight Gryphon thought watching the Captain leap into the building. I'm going to have to draw him out without causing anymore collateral damage...he's awfully vain I wonder if this will grab his attention! . She flew up to the billboard the Captain pointed out earlier using her talons she begins to cut through the bill paper, pulling it from the board while keeping an eye the building for Knievel to emerge.
  5. Taking the hit the Twilight Gryphon swoops down after the Captain as he lands on the car and turns to see where she lands, she takes a swing at him, flying through her attack and out of his melee range.
  6. First roll: http://invisiblecastle.com/roller/view/1991273/ Going to spend my last hero point to reroll that http://invisiblecastle.com/roller/view/1991279 That's three bruises
  7. The Twilight Gryphon blanches at the insult, losing her grip on the villain.
  8. With the Captain firmly in her grip, the Twilight Gryphon takes off into open air, "Are you certain you want me to do that? It's a pretty long fall from way up here and I doubt hitting that fire hydrant would be good for your back. Do you want to tell me why you attacked me for no reason or should I just fly you to Blackstone?
  9. Since she has improved grapple and can grapple with one hand, is there any reason she can't also fly while grappling? I built her around a Swoop-grab-fly-drop / move-attack-move style the way real birds go at their prey...if this isn't kosher let me know and I'll modify the IC post.
  10. The Captain has the distracting flaw on his adrenaline cannon which would cause you to lose your dodge bonus on the round that you used it. That would put your defense at 16, since half your base defense is dodge, unless I'm missing something?
  11. With a flap of her wings the Twilight Gryphon easily dodges the cannon, "Last time I checked I wasn't everyone" she retorts swooping down on the villain.
  12. Failed by one: http://invisiblecastle.com/roller/view/1980956/ 2 bruises.
  13. "Ugh!" Twilight Gryphon recovering from the stun opens her wings, gliding across the skyscraper and landing on the opposite ledge. "Just exactly who are you? she calls, falling into a defensive stance.
  14. She was flying about 20ft above the skyscraper's roof so I wouldn't say more than a round, two at the most.
  15. ack you are right, I transposed the line on my print out, let me edit that.
  16. The Twilight Gryphon reeled from the blow, stunned by the blow she falls to the roof of the skyscraper the Captain just vacated.
  17. First toughness roll http://invisiblecastle.com/roller/view/1980747/ used a hero point (one remaining) to avoid being KOed on the first round!: Reroll http://invisiblecastle.com/roller/view/1980749/ Gryphon has one Bruise (failed by 7)
  18. Catching the figure on the roof Gryphon turns to get a better look and begins to hover in mid air. She frowns slighty at the challenge and swagger to come catch him. with a strong flap of her wings she launches her self further into the air, flying towards the Captain, staying about fifteen feet from the roof the building.
  19. I love nights like this, not too warm not too cold...Freedom City's not Seattle but I think I could get used to it here...awfully quiet tonight the Twilight Gryphon thought as she soared through the city. Her attention is split between the activity on the ground and on avoiding running into any buildings or skyscrapers.
  20. Initiative 24 Wow in my Face to Face game, first roll of a natural 20 indicates a "fated" character...let's see what happens! ...and with a one on that notice check...yeah good to see the IC extremes are working....
  21. Gryphon seems to be the type of super that the Captain would go after, I'd be up for it.
  22. Thank you, sir Knockback is now noted... :oops: I have no idea where my totals next to combat etc. wasn't there when the others were but now they should be there as well :)
  23. I fixed the feats section, her original build she has two ranks of luck but was revamped to have only one; she should only have 2 hero points (one for luck, one for breathing) Removing the typo in number of Luck ranks should fix this Swapped Favored Environment for Uncanny dodge Revamped Sheet for Site Preference.
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