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Chumpsteady

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Everything posted by Chumpsteady

  1. She is a daywalker. She is not a Twilight vampire.
  2. I need some help with writing a backstory. I have a jumble of ideas. Just nothing to make them an actual story. Is it wrong to ask for some help in doing the whole back story deal? For reference here's what I have so far: (02:05:36) Darksider42: How much ahve you got so far now? (02:06:00) Chumpsteady: i've worked on it a little bit (02:06:21) Chumpsteady: here we go: (02:07:05) Chumpsteady: She used to be a straight-laced kid. That was until she ran into the wrong crowd in high school. (02:07:43) Chumpsteady: Sure, it started off simple enough. She saw a fkkier for an all night party. It would be awesome! (02:08:40) Chumpsteady: Then when she got there she stepped into another world. One that would "open her mind" and "make her free" (02:09:43) Chumpsteady: She felt guilty for doing it at first, but then she heard another one was happening later on. (02:10:27) Chumpsteady: She followed her heart to the music. To the drug. To the sex. To the everything. (02:11:12) Chumpsteady: (fkkier is supposed to be flier) (02:11:33) Chumpsteady: (you know, an announcement? ) (02:12:37) Chumpsteady: A few years later she was totally bogged down in the culture. She barely graduated high school. (02:13:41) Darksider42: Go on (02:14:09) Chumpsteady: After that there was no coming back for her. She ate, breathed, slept in every rave she could find. (02:15:09) Chumpsteady: When there was no party gong on, she still lied with her parents. A couple of wealthy stockbrokers that didn't caer what she did. (02:15:42) Chumpsteady: they even supplied her with the cash for her excess without knowing it (02:16:14) Chumpsteady: Then came the fateful night. (02:16:45) Chumpsteady: She needed a fix. Something to get her back out on the floor for just a few more hours (02:16:46) Darksider42: (02:17:34) Chumpsteady: when she found her dealer she didn't notice something was... off about him. (02:18:19) Chumpsteady: she followed him back to this new woman who had some "better stuff than he had" (02:18:59) Chumpsteady: What she didn't know was she was walking right into her death. (02:19:53) Chumpsteady: When she got there she was unknowingly knocked unconcius and drained of all her blood. (02:20:10) Chumpsteady: no one seemed to notice this for some reason (02:21:13) Chumpsteady: When she woke up. She was dead. She knew it. Fortunately for her, the woman who had turned her into an undead creature was preoccupied (02:21:34) Chumpsteady: she made a quick escape (02:22:22) Chumpsteady: She felt... alive. like she hadn't been in years! (02:22:45) Chumpsteady: that's what i got so far (02:22:56) Chumpsteady: i have yet to werite the heroic epiphany (02:23:23) Chumpsteady: so, can you salvage a story out of that? (02:23:23) Darksider42: Looks good so far. Has a Bronze age feel to it, but that sort of thing is allowed (02:24:35) Darksider42: As far as I know. But yeah, Wanna know what happens next (02:26:26) Chumpsteady: this is where I lock up creatively. I know she goes off on her own and finds out that good feels good and that she needs to use her powers for good, and if she uses them for evil that she lives in a city of heroes that would quickly slap her down. (02:27:39) Chumpsteady: but nothing in particular
  3. This discussion is why I asked for permission. And the fact of bringing feats from other games is sorta question-worthy also ;)
  4. This is a D&D feat from Complete Adventurer. The fluff being "Your keen intellect allows you an uncanny knack for evading dangerous effects". It allows you to put your Int mod in place of your Dex mod for Reflex saves. Would this be allowed here?
  5. I was just wondering if this would be an OK concept for here. "What does not kill you makes you stronger." As of now I just have the idea of being a buffer type character who's powers only work/continue to work if the target has lethal damage. If so, would that be a flaw, drawback or complication
  6. I want to make a character who collects the souls of the dead. The character would trap these souls in little trinkets. The character would use the soul trinkets to gain everything the dead person knew mentally and physically (ie the character would fully turn into what the soul was in life) though the character's concious would still be there. Now for the hard part. Shapeshift and Metamorph dont allow flaws. Alternate Form and Mimic would be too expensive. Would Transform be in order for what I'm thinking?
  7. Chumpsteady

    Drawback

    How would I word "can only jury rig the ritualist feat"?
  8. If I put Restorative on Transfer, can I put it on the Boost side only, or does it affect the whole power?
  9. No, really Me and a few other players have cooked up something in the same vein as this character, but more group friendly. Sorry to hear about your flubug, it's half the reason I've not been around for a while also. I do like the idea of the character, I'm probably gonna revisit it with my other character. And yeah, it's mind control won't be as nasty as this was :P
  10. I see :| You can take this character away. I have other plans.
  11. I had a talk with one of the refs last night. I want to make a few things clear. Unless consented to do so, I will not used the power on player characters (then again, that would be a plot point more than a use of the power). I will not use the power willy nilly, ie I will not use it until it is painfully obvious that I need to use it. That said, I understand it's an issue of trust with powers like these or with any power. If the refs come to an agreement that it's too much, I will drop it.
  12. Youre a busy, busy man, Doc :P
  13. Mind Control 10 (Extras: Conscious, Sustained, Effortless, Instant Command; Flaws: Additional Save/Will, Touch Range, Distracting, Limited (will not work on anyone with Know (arcana) 5 or better); Power Feats: Subtle, Mind Link, Accurate 3) Took away the Side Effect and Unreliable. Replaced by Additional Save/Will, the mind does not want to be controlled. Also, it won't work on anyone who studied magic/the occult long enough to know there are things out there like mind control (Know (arcana) 5). They've protected their mind against it. If this doesn't work, I'll miss the power, but it's not worth the hassle :P
  14. Backstory: The woman who would become Lilith Bathory was born to a prostitute who considered her a burden. The child was never given an actual name, only the moniker of "burden". The child was taught enough that she could walk and talk and function without her mother. For being unloved, the child's early life was pretty simple. By the time the child was thirteen, she and her friends conspired to runaway and become highwaymen. And that they did. The ill-fated first encounter was the carriage of The Blood Countess, Elizabeth Bathory. The countess's guards made short work of the group, killing the three males but sparing the life of the only female. The child was knocked unconcious. When the child woke up it was pitch black, but she heard a voice. The voice offered the child eternal life and more if she could handle the rites. One slip up and it would be death. The child accepted. The next two years of the child's life were hellish torture, mental and physical. The one thing that remained constant was The Countess. The Countess tortured the child personally. The Countess made sure the child was not giving in. Even at times when the child possibly couldn't take care of herself physically, The Countess would accommodate her. Unlike the biological mother who kept the child around because of neccessity, The Countess cared for, and in a way, loved her. The child reciprocated. Two years after the child had been through everything, The Countess took her through the last rite, The Bathing. The child would live until eternity, and would control the weak through will alone. Afterwards, the child recieved a name, Lilith. Being one of the first to recive The Bathory Blessing, many had came and gone, but Lilith was one of the few who had persisted. The few that were given this rite were (and still are) connected as the Daughters of Bathory. The Countess urged her daughters to go out into the world and reward the worthy and purge the unworthy. Many years later, every one of the daughters, whether orginal or progency, recieved a vision from the Countess. They had killed her mortal form, but she would live on with them in spirit. Lilith did not take this well. She swore that no one else but her and her sisters were worthy and that she would not actively seek out to give The Blessing. Now some 400 years later it seems that Lilith's word is coming back to bite her. She feels the need for her own progency.
  15. Cast your character. Any actor/actoress. Who do you choose?
  16. I'm not sure what needs to be fixed. Everything is alphabetical, the PP breakdowns are listed at the beginning of each section, the DC block is there. What am I missing?
  17. Prbably Parkside. You mentioned it when I asked, on the character building forum, for places to put a mansion. It's near the city center and has a nice view :P
  18. Players Name: Chumpsteady Power Level: 10 Characters Name: Lilith Bathory Alternate Identity: many of them Description: Lilith is a natural shapeshifter. She looks like whatever her imagination pleases. History: Historians record Elizabeth Bathory as a madwoman who killed young virgin females to keep her youth. The truth was perverted. The weak fell and the strong were granted The Blessing. By the time Bathory was found out, her progency was already spreading to the four corners of the world. Lilith is one of the first to recieve The Blessing. For 400 years she has avoided making her progency, but recently it has started gnawing at her. She has come to Freedom City as it seems the most likely to find someone pure. Stats: 20pp Str: 10 (+0) Dex: 10 (+0) Con: 10 (+0) Int: 20 (+5) Wis: 10 (+0) Cha: 20 (+5) Combat: 28pp Attack: +4, +10 with Mind Control Defense: +10 Initiative: +0 Grapple: +4 Saves: 30pp Toughness: +10 Fortitude: +10 (+10 base) Reflex: +10 (+10 base) Will: +10 (+10 base) Skills: 56r = 14pp Bluff 15 (+20) Diplomacy 15 (+20) Disguise 0 (+45 with Morph) Know (arcana) 15 (+20) Know (history) 15 (+20) Language 4 (Hungarian*, English, Italian, French, Spanish) Feats: 5pp Attractive Connected Equipment 2 (Mansion: Toughness 10, Large, Library, Laboratory, Living Space, Concealed; ritual knife) Ritualist Powers: 63pp Drain 1 (Constitution) Immunity 11 (aging, sleep, life support; Power Feat: Innate) Mind Control 10 (Extras: Conscious, Sustained, Effortless, Instant Command; Flaws: Side Effect 1 (15pp), Touch Range, Distracting, Unreliable (recharge, ritual bath); Power Feats: Subtle, Mind Link, Accurate 3) Morph 8 (any humanoid; Extra: Continuous, Power Feat: Innate) Protection 10 Drawbacks: -10pp Power Loss (Drain; victim must have 1 lethal damage; -1) Vulnerable (silver weapons, x2 DC modifier; common, major; -4) Weakness (beauty, stunned for one round by losing an opposed Charisma check; common, moderate; -4) Weakness (dependence on blood, must drink 1 Con point worth every night [24 hours] or suffer a -1 cumulative drain on Con; common, moderate; -1) DC Block: Mind Control 10, +10 melee, DC 20 Will Ritual Knife, +4 melee, DC 16 Toughness Costs: Abilities (20) + Combat (28) + Saves (30) + Skills (14) + Feats (5) + Powers (63) - Drawbacks (10) = 150
  19. Yeah, the ritual knife is just the knife equipment with a fancy name The mansion's toughness is 5
  20. By the way, thank you all for the help and inspiration :)
  21. Players Name: Chumpsteady Power Level: 10 Characters Name: Lilith Bathory Alternate Identity: many of them Description: Lilith is a natural shapeshifter. She looks like whatever her imagination pleases. History: Historians record Elizabeth Bathory as a madwoman who killed young virgin females to keep her youth. The truth was perverted. The weak fell and the strong were granted The Blessing. By the time Bathory was found out, her progency was already spreading to the four corners of the world. Lilith is one of the first to recieve The Blessing. For 400 years she has avoided making her progency, but recently it has started gnawing at her. She has come to Freedom City as it seems the most likely to find someone pure. Stats: Str: 10 (+0) Dex: 10 (+0) Con: 10 (+0) Int: 20 (+5) Wis: 10 (+0) Cha: 20 (+5) Combat: Attack: +4, +10 with Mind Control Defense: +10 Initiative: +0 Grapple: +0 Saves: Toughness: +10 Fortitude: +10 (+10 save) Reflex: +10 (+10 save) Will: +10 (+10 base) Skills: Know (arcana) 15 (+20) Know (history) 15 (+20) Bluff 15 (+20) Diplomacy 15 (+20) Language 4 (Hungarian*, English, Italian, French, Spanish) Disguise 0 (+45 with Morph) Feats: Connected Equipment 2 (Mansion: Large, Library, Laboratory, Living Space; ritual knife; 2pp unspent) Ritualist Powers: Mind Control 10 (Extras: Conscious, Sustained, Effortless, Instant Command; Flaws: Side Effect 1 (15pp), Touch Range, Distracting, Unreliable (recharge, ritual bath); Power Feats: Subtle, Mind Link, Accurate 3) Drain 1 (Constitution) Immunity 11 (aging, sleep, life support; Power Feat: Innate) Morph 8 (any humanoid; Extra: Continuous, Power Feat: Innate) Protection 10 Drawbacks: Weakness (dependence on blood, must drink 1 Con point worth every night [24 hours] or suffer a -1 cumulative drain on Con; common, moderate; -1) Vulnerable (silver weapons, x2 DC modifier; common, major; -4) Weakness (beauty, stunned for one round by losing an opposed Charisma check; common, moderate; -4) Power Loss (Drain; victim must have 1 lethal damage; -1) Costs: Abilities (20) + Combat (28) + Saves (30) + Skills (16) + Feats (4) + Powers (62) - Drawbacks (10) = 150
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