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Uninverted

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Everything posted by Uninverted

  1. ((Save against Nausea http://invisiblecastle.com/find.py?id=1412616 Attack http://invisiblecastle.com/find.py?id=1412626)) Shrugging off his short-lived terror, Maelstrom saw the attack coming, and blew it away with a light breeze. "What did you think mist was going to do to someone that can control air?" he yelled, and tried to think of a suitable counter-attack. He found an object that he had missed before: an old fashion cylindrical metal garbage can. He remotely tossed the lid into the air, and sent it flying towards his opponent.
  2. ((http://invisiblecastle.com/find.py?id=1408942)) Maelstrom just realized how creepy the person in front of him really was. So creepy in fact, that it made him sick to his stomach. He flew 50 feet higher, partly since he wanted to be away from that horrible person, and partly because he was too sick to attack.
  3. ((http://invisiblecastle.com/find.py?id=1408942)) Maelstrom just realized how creepy the person in front of him really was. So creepy in fact, that it made him sick to his stomach. He flew 50 feet higher, partly since he wanted to be away from that horrible person, and partly because he was too sick to attack.
  4. ((http://invisiblecastle.com/find.py?id=1408942)) Maelstrom just realized how creepy the person in front of him really was. So creepy in fact, that it made him sick to his stomach. He flew 50 feet higher, partly since he wanted to be away from that horrible person, and partly because he was too sick to attack.
  5. ((Save: http://invisiblecastle.com/find.py?id=1403725)) Barely shrugging off the kick from nowhere, Maelstrom turned around to face his attacker. She looked fairly normal, but something was... off. He dismissed it, and focussed on throwing something at her. Since all the cars and streetlights in the area were probably in the low stratosphere by now, he flew back a few feet and blasted her with a raw gust of air. But his aim was off, so all that happened was a slight updraft.
  6. ((Save: http://invisiblecastle.com/find.py?id=1403725)) Barely shrugging off the kick from nowhere, Maelstrom turned around to face his attacker. She looked fairly normal, but something was... off. He dismissed it, and focussed on throwing something at her. Since all the cars and streetlights in the area were probably in the low stratosphere by now, he flew back a few feet and blasted her with a raw gust of air. But his aim was off, so all that happened was a slight updraft.
  7. ((Save: http://invisiblecastle.com/find.py?id=1403725)) Barely shrugging off the kick from nowhere, Maelstrom turned around to face his attacker. She looked fairly normal, but something was... off. He dismissed it, and focussed on throwing something at her. Since all the cars and streetlights in the area were probably in the low stratosphere by now, he flew back a few feet and blasted her with a raw gust of air. But his aim was off, so all that happened was a slight updraft.
  8. More or less. Just describe what you think of when you hear "Air-themed evil scientist".
  9. More or less. Just describe what you think of when you hear "Air-themed evil scientist".
  10. More or less. Just describe what you think of when you hear "Air-themed evil scientist".
  11. http://sunsite.nus.edu.sg/pub/humour/prog-evolve.html Anybody else seen this yet? I use a free version of flash to make little movies and games, so I know a bit of actionscript (A nice bonus is that no one looks at the source for my games, so I can be as cryptic and confusing as I want). But even though I just started, my code already practically has if (computer == on) in front of it.
  12. http://sunsite.nus.edu.sg/pub/humour/prog-evolve.html Anybody else seen this yet? I use a free version of flash to make little movies and games, so I know a bit of actionscript (A nice bonus is that no one looks at the source for my games, so I can be as cryptic and confusing as I want). But even though I just started, my code already practically has if (computer == on) in front of it.
  13. http://sunsite.nus.edu.sg/pub/humour/prog-evolve.html Anybody else seen this yet? I use a free version of flash to make little movies and games, so I know a bit of actionscript (A nice bonus is that no one looks at the source for my games, so I can be as cryptic and confusing as I want). But even though I just started, my code already practically has if (computer == on) in front of it.
  14. It just seemed weird that what's flavored as basically an attack was a free action.
  15. It just seemed weird that what's flavored as basically an attack was a free action.
  16. It just seemed weird that what's flavored as basically an attack was a free action.
  17. I'm moving the action of making the portal from free to standard. He justs wants something to do with his awesome new sword, and like most people, he doesn't have it in him to rob a bank. He's a really antihero. I'm horrible with height and weight for characters. I'll fix that. Eh. This is simpler. I think Bluff would work better Alright. I'll probably use that to pay for the Restricted on that device. Maybe Restricted: People who beat the last user in physical combat.
  18. I'm moving the action of making the portal from free to standard. He justs wants something to do with his awesome new sword, and like most people, he doesn't have it in him to rob a bank. He's a really antihero. I'm horrible with height and weight for characters. I'll fix that. Eh. This is simpler. I think Bluff would work better Alright. I'll probably use that to pay for the Restricted on that device. Maybe Restricted: People who beat the last user in physical combat.
  19. I'm moving the action of making the portal from free to standard. He justs wants something to do with his awesome new sword, and like most people, he doesn't have it in him to rob a bank. He's a really antihero. I'm horrible with height and weight for characters. I'll fix that. Eh. This is simpler. I think Bluff would work better Alright. I'll probably use that to pay for the Restricted on that device. Maybe Restricted: People who beat the last user in physical combat.
  20. Players Name: Uninverted Power Level: 6 (91 PPs) Unspent PPs: 1 Characters Name: Blademaster Alternate Identity: Jack Ensis Height: 6’5’’ Weight: 194 Hair: Brown Eyes: Blue Description: http://i16.photobucket.com/albums/b15/B ... tled-5.jpg History: Jack Ensis worked at a store that sold lucky charms and "Supernatural" antiques, some of them even real. He had some magical power, but not much. On a seemingly normal day, he drove home, and saw someone in medieval armor fighting a giant praying mantis. The fight was essentially over, and the one with the sword finished off the bug. He was barely standing. Jack remembered a legend about a sword that went to whoever could beat the previous owner in melee combat. Since all legends were true in his line of work, he put on the breaks, got out, and picked up a nearby stick. "I challenge you to a duel!" Jack yelled, and smacked him with the stick a few seconds after he turned around. There was probably something in the rules about honor. As his opponent backed up, Jack lobbed the stick at him and he fell over. With a blinding light show, the sword appeared in his hands. He grabbed the armor off of his unconscious opponent, and ran off. Stats Str: 12 (+1) Dex: 12 (+1) Con: 12 (+1) Int: 10 (+0) Wis: 10 (+0) Cha: 10 (+0) BAB: +6 BDB: +6 Initiative: +5 Saves Toughness: +6 Fortitude: +6 Reflex: +6 Will: +6 Skills Knowledge (Arcane Lore) 11 Bluff 1 Feats: All-Out Attack, Power Attack, Defensive Attack Evasion, Improved Critical (Sword), Improved Disarm, Ritualist, Improved Initiative, Second Chance (Being Disarmed), Takedown Attack x2, Weapon Bind Powers Device 3 (Easy to Lose) [Magic] (Feats: Restricted (People who won a physical battle against the previous owner)) Strike 6 (Extras: Penetrating +1 Feats: Alternate Power x2, Throw) AP: Move object 12 (Flaw: Limited to Swords -2) AP: Teleport 6 (Extras: Portal +2 Flaws: Action: Standard -1, Short Range -1) Magic 6 (Feats: Alternate Power x2) [Magic] Blast 6 AP: Snare 6 AP: Force Constructs 6 Protection 6 Costs: Abilities (6) + Combat (24) + Saves (16) + Skills (03) + Feats (12) + Powers (30) = Total Cost 90 Notes: The teleport on the sword is supposed to be "Cutting open a portal" like in The Subtle Knife or lots of other things I don't remember. Extra effort applies to me for the device I know that some of the APs are at less than full rank.
  21. Players Name: Uninverted Power Level: 6 (91 PPs) Unspent PPs: 1 Characters Name: Blademaster Alternate Identity: Jack Ensis Height: 6’5’’ Weight: 194 Hair: Brown Eyes: Blue Description: http://i16.photobucket.com/albums/b15/B ... tled-5.jpg History: Jack Ensis worked at a store that sold lucky charms and "Supernatural" antiques, some of them even real. He had some magical power, but not much. On a seemingly normal day, he drove home, and saw someone in medieval armor fighting a giant praying mantis. The fight was essentially over, and the one with the sword finished off the bug. He was barely standing. Jack remembered a legend about a sword that went to whoever could beat the previous owner in melee combat. Since all legends were true in his line of work, he put on the breaks, got out, and picked up a nearby stick. "I challenge you to a duel!" Jack yelled, and smacked him with the stick a few seconds after he turned around. There was probably something in the rules about honor. As his opponent backed up, Jack lobbed the stick at him and he fell over. With a blinding light show, the sword appeared in his hands. He grabbed the armor off of his unconscious opponent, and ran off. Stats Str: 12 (+1) Dex: 12 (+1) Con: 12 (+1) Int: 10 (+0) Wis: 10 (+0) Cha: 10 (+0) BAB: +6 BDB: +6 Initiative: +5 Saves Toughness: +6 Fortitude: +6 Reflex: +6 Will: +6 Skills Knowledge (Arcane Lore) 11 Bluff 1 Feats: All-Out Attack, Power Attack, Defensive Attack Evasion, Improved Critical (Sword), Improved Disarm, Ritualist, Improved Initiative, Second Chance (Being Disarmed), Takedown Attack x2, Weapon Bind Powers Device 3 (Easy to Lose) [Magic] (Feats: Restricted (People who won a physical battle against the previous owner)) Strike 6 (Extras: Penetrating +1 Feats: Alternate Power x2, Throw) AP: Move object 12 (Flaw: Limited to Swords -2) AP: Teleport 6 (Extras: Portal +2 Flaws: Action: Standard -1, Short Range -1) Magic 6 (Feats: Alternate Power x2) [Magic] Blast 6 AP: Snare 6 AP: Force Constructs 6 Protection 6 Costs: Abilities (6) + Combat (24) + Saves (16) + Skills (03) + Feats (12) + Powers (30) = Total Cost 90 Notes: The teleport on the sword is supposed to be "Cutting open a portal" like in The Subtle Knife or lots of other things I don't remember. Extra effort applies to me for the device I know that some of the APs are at less than full rank.
  22. Players Name: Uninverted Power Level: 6 (91 PPs) Unspent PPs: 1 Characters Name: Blademaster Alternate Identity: Jack Ensis Height: 6’5’’ Weight: 194 Hair: Brown Eyes: Blue Description: http://i16.photobucket.com/albums/b15/B ... tled-5.jpg History: Jack Ensis worked at a store that sold lucky charms and "Supernatural" antiques, some of them even real. He had some magical power, but not much. On a seemingly normal day, he drove home, and saw someone in medieval armor fighting a giant praying mantis. The fight was essentially over, and the one with the sword finished off the bug. He was barely standing. Jack remembered a legend about a sword that went to whoever could beat the previous owner in melee combat. Since all legends were true in his line of work, he put on the breaks, got out, and picked up a nearby stick. "I challenge you to a duel!" Jack yelled, and smacked him with the stick a few seconds after he turned around. There was probably something in the rules about honor. As his opponent backed up, Jack lobbed the stick at him and he fell over. With a blinding light show, the sword appeared in his hands. He grabbed the armor off of his unconscious opponent, and ran off. Stats Str: 12 (+1) Dex: 12 (+1) Con: 12 (+1) Int: 10 (+0) Wis: 10 (+0) Cha: 10 (+0) BAB: +6 BDB: +6 Initiative: +5 Saves Toughness: +6 Fortitude: +6 Reflex: +6 Will: +6 Skills Knowledge (Arcane Lore) 11 Bluff 1 Feats: All-Out Attack, Power Attack, Defensive Attack Evasion, Improved Critical (Sword), Improved Disarm, Ritualist, Improved Initiative, Second Chance (Being Disarmed), Takedown Attack x2, Weapon Bind Powers Device 3 (Easy to Lose) [Magic] (Feats: Restricted (People who won a physical battle against the previous owner)) Strike 6 (Extras: Penetrating +1 Feats: Alternate Power x2, Throw) AP: Move object 12 (Flaw: Limited to Swords -2) AP: Teleport 6 (Extras: Portal +2 Flaws: Action: Standard -1, Short Range -1) Magic 6 (Feats: Alternate Power x2) [Magic] Blast 6 AP: Snare 6 AP: Force Constructs 6 Protection 6 Costs: Abilities (6) + Combat (24) + Saves (16) + Skills (03) + Feats (12) + Powers (30) = Total Cost 90 Notes: The teleport on the sword is supposed to be "Cutting open a portal" like in The Subtle Knife or lots of other things I don't remember. Extra effort applies to me for the device I know that some of the APs are at less than full rank.
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