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Uninverted

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  1. Uninverted

    My PL 6

    I'm not sure what kind of character I should make. I'm thinking of a fire control/ignite array, but that's really similar to my PL 10. Then I thought of a battlesuit, but the site's flooded with those already. Does anyone have any ideas?
  2. Uninverted

    My PL 6

    I'm not sure what kind of character I should make. I'm thinking of a fire control/ignite array, but that's really similar to my PL 10. Then I thought of a battlesuit, but the site's flooded with those already. Does anyone have any ideas?
  3. This was starting to irritate Maelstrom. He wasn't really losing, but missing with every attack and landing on the ground meant he certainly wasn't winning. This was a bad thing. His opponent was just too fast. Maybe he shouldn't try to hit him with something, but try to hit something with him. So without even getting up, he started funneling air to the spot right below the hero's feet. Once the air under him was dense enough, he sent all of it upwards, hoping his opponent would travel with it, and slam into the ceiling.
  4. This was starting to irritate Maelstrom. He wasn't really losing, but missing with every attack and landing on the ground meant he certainly wasn't winning. This was a bad thing. His opponent was just too fast. Maybe he shouldn't try to hit him with something, but try to hit something with him. So without even getting up, he started funneling air to the spot right below the hero's feet. Once the air under him was dense enough, he sent all of it upwards, hoping his opponent would travel with it, and slam into the ceiling.
  5. This was starting to irritate Maelstrom. He wasn't really losing, but missing with every attack and landing on the ground meant he certainly wasn't winning. This was a bad thing. His opponent was just too fast. Maybe he shouldn't try to hit him with something, but try to hit something with him. So without even getting up, he started funneling air to the spot right below the hero's feet. Once the air under him was dense enough, he sent all of it upwards, hoping his opponent would travel with it, and slam into the ceiling.
  6. http://invisiblecastle.com/find.py?id=1357494 Completely tripped. EDIT: DC 26 Toughness save. I'll bet you're glad you traded it off for Defense :twisted:.
  7. http://invisiblecastle.com/find.py?id=1357494 Completely tripped. EDIT: DC 26 Toughness save. I'll bet you're glad you traded it off for Defense :twisted:.
  8. http://invisiblecastle.com/find.py?id=1357494 Completely tripped. EDIT: DC 26 Toughness save. I'll bet you're glad you traded it off for Defense :twisted:.
  9. http://invisiblecastle.com/find.py?id=1350583 I already rolled one in the IC thread.
  10. http://invisiblecastle.com/find.py?id=1350583 I already rolled one in the IC thread.
  11. http://invisiblecastle.com/find.py?id=1350583 I already rolled one in the IC thread.
  12. I just picked up the pdf for UP. Air control is Perception range, so do I even need an attack roll?
  13. I just picked up the pdf for UP. Air control is Perception range, so do I even need an attack roll?
  14. I just picked up the pdf for UP. Air control is Perception range, so do I even need an attack roll?
  15. Not totally sure how to handle what I just did, but for improvised weapons, the damage bonus is your strength modifier. My effective strength (five times my air control 11) is 55. DC 42 Toughness save. That can't be right. Can it?
  16. Not totally sure how to handle what I just did, but for improvised weapons, the damage bonus is your strength modifier. My effective strength (five times my air control 11) is 55. DC 42 Toughness save. That can't be right. Can it?
  17. Not totally sure how to handle what I just did, but for improvised weapons, the damage bonus is your strength modifier. My effective strength (five times my air control 11) is 55. DC 42 Toughness save. That can't be right. Can it?
  18. Maelstrom covered his chin, only to be attacked with a kick. Even though he was caught off guard, the field of turbulence around him deflected the blow for him. He should end this quickly. "Looks like you're not too great at blackjack. How about the slots?" Maelstrom cackled, while throwing a slot machine at the hero with a fierce wind. ((http://invisiblecastle.com/find.py?id=1350583))
  19. Maelstrom covered his chin, only to be attacked with a kick. Even though he was caught off guard, the field of turbulence around him deflected the blow for him. He should end this quickly. "Looks like you're not too great at blackjack. How about the slots?" Maelstrom cackled, while throwing a slot machine at the hero with a fierce wind. ((http://invisiblecastle.com/find.py?id=1350583))
  20. Maelstrom covered his chin, only to be attacked with a kick. Even though he was caught off guard, the field of turbulence around him deflected the blow for him. He should end this quickly. "Looks like you're not too great at blackjack. How about the slots?" Maelstrom cackled, while throwing a slot machine at the hero with a fierce wind. ((http://invisiblecastle.com/find.py?id=1350583))
  21. Nothing happens. His attack is just blown off course.
  22. Nothing happens. His attack is just blown off course.
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