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cosmicarus

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Posts posted by cosmicarus

  1. Swung by earlier today to keep company with my own echo, but now it's not letting me in...

    ...seems my echo didn't like the names I was calling it!

  2. Swung by earlier today to keep company with my own echo, but now it's not letting me in...

    ...seems my echo didn't like the names I was calling it!

  3. Swung by earlier today to keep company with my own echo, but now it's not letting me in...

    ...seems my echo didn't like the names I was calling it!

  4. Congratulations! Babies are brilliant - I'm due to be an uncle (for the first time) in a couple of months.

    Also, not to compare sizes, but I have (at last count) just over eighty first cousins - my grandmother on my fathers side alone had fourteen children...

  5. Congratulations! Babies are brilliant - I'm due to be an uncle (for the first time) in a couple of months.

    Also, not to compare sizes, but I have (at last count) just over eighty first cousins - my grandmother on my fathers side alone had fourteen children...

  6. Congratulations! Babies are brilliant - I'm due to be an uncle (for the first time) in a couple of months.

    Also, not to compare sizes, but I have (at last count) just over eighty first cousins - my grandmother on my fathers side alone had fourteen children...

  7. I personally would be happy to play the villain to any number of scenarios. Perhaps we could have a bank of generic villains (perhaps even using the ones found in the Freedom City Sourcebook) that we can draw from when there is a shortage of PC villains. If a PC hero wants to play, but there are no baddies to fight, another forum user could withdraw one of these villains from the bank and play the cad, as it were. The thing that sets them apart from their player controlled counterparts, is that these villains are reactive and not able to advance in any way.

  8. I personally would be happy to play the villain to any number of scenarios. Perhaps we could have a bank of generic villains (perhaps even using the ones found in the Freedom City Sourcebook) that we can draw from when there is a shortage of PC villains. If a PC hero wants to play, but there are no baddies to fight, another forum user could withdraw one of these villains from the bank and play the cad, as it were. The thing that sets them apart from their player controlled counterparts, is that these villains are reactive and not able to advance in any way.

  9. I personally would be happy to play the villain to any number of scenarios. Perhaps we could have a bank of generic villains (perhaps even using the ones found in the Freedom City Sourcebook) that we can draw from when there is a shortage of PC villains. If a PC hero wants to play, but there are no baddies to fight, another forum user could withdraw one of these villains from the bank and play the cad, as it were. The thing that sets them apart from their player controlled counterparts, is that these villains are reactive and not able to advance in any way.

  10. Ver-Man is angry - a skitterish kind of noise rises and falls in his throat - gonna hurt the gun man! He sprints, still on all fours, toward the truck taking up a large chunk of road space and crawls underneath before erupting out the other side - surprises! He moves to attack the man, determined to end him, but in his haste his tail gets caught under the truck! He squeals in surprise, then frustration before running back under his shelter.

  11. Ver-Man is angry - a skitterish kind of noise rises and falls in his throat - gonna hurt the gun man! He sprints, still on all fours, toward the truck taking up a large chunk of road space and crawls underneath before erupting out the other side - surprises! He moves to attack the man, determined to end him, but in his haste his tail gets caught under the truck! He squeals in surprise, then frustration before running back under his shelter.

  12. Ver-Man is angry - a skitterish kind of noise rises and falls in his throat - gonna hurt the gun man! He sprints, still on all fours, toward the truck taking up a large chunk of road space and crawls underneath before erupting out the other side - surprises! He moves to attack the man, determined to end him, but in his haste his tail gets caught under the truck! He squeals in surprise, then frustration before running back under his shelter.

  13. Ok ver-man..you wanna finish up the goons or take the money?

    Ver-Man is about the shinies, no question, but he wants to put the hurt on this guy with the gun first. Hopefully we can make it out before backup arrives, but that will depend n how much loot is in the truck, and how much is still inside the building.

    Thoughts?

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