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Endless Flight

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Everything posted by Endless Flight

  1. Actually, I was thinking of doing this. For every 50 posts, the player is awarded 1 PP to spend on any one character. Additionally, PPs will be awarded by referees based on certain actions. I don't think it'll be too difficult to account for. There will be notes for each player and what they've accumulated. It's all part of Referee duties. But that will be explained in the Ref forum.
  2. Actually, I was thinking of doing this. For every 50 posts, the player is awarded 1 PP to spend on any one character. Additionally, PPs will be awarded by referees based on certain actions. I don't think it'll be too difficult to account for. There will be notes for each player and what they've accumulated. It's all part of Referee duties. But that will be explained in the Ref forum.
  3. Actually, I was thinking of doing this. For every 50 posts, the player is awarded 1 PP to spend on any one character. Additionally, PPs will be awarded by referees based on certain actions. I don't think it'll be too difficult to account for. There will be notes for each player and what they've accumulated. It's all part of Referee duties. But that will be explained in the Ref forum.
  4. Actually, I was thinking of doing this. For every 50 posts, the player is awarded 1 PP to spend on any one character. Additionally, PPs will be awarded by referees based on certain actions. I don't think it'll be too difficult to account for. There will be notes for each player and what they've accumulated. It's all part of Referee duties. But that will be explained in the Ref forum.
  5. Actually, I was thinking of doing this. For every 50 posts, the player is awarded 1 PP to spend on any one character. Additionally, PPs will be awarded by referees based on certain actions. I don't think it'll be too difficult to account for. There will be notes for each player and what they've accumulated. It's all part of Referee duties. But that will be explained in the Ref forum.
  6. I think we might just have two categories at first, PL6 and PL10. That way, players aren't making all kinds of builds with characters that won't match up.
  7. I think we might just have two categories at first, PL6 and PL10. That way, players aren't making all kinds of builds with characters that won't match up.
  8. I think we might just have two categories at first, PL6 and PL10. That way, players aren't making all kinds of builds with characters that won't match up.
  9. I think we might just have two categories at first, PL6 and PL10. That way, players aren't making all kinds of builds with characters that won't match up.
  10. I think we might just have two categories at first, PL6 and PL10. That way, players aren't making all kinds of builds with characters that won't match up.
  11. Yes, we are going to split up things by PL, to make it easier for everybody to enjoy the action, although if there are brave players, they can volunteer to go to higher PLs. :shock:
  12. Yes, we are going to split up things by PL, to make it easier for everybody to enjoy the action, although if there are brave players, they can volunteer to go to higher PLs. :shock:
  13. Yes, we are going to split up things by PL, to make it easier for everybody to enjoy the action, although if there are brave players, they can volunteer to go to higher PLs. :shock:
  14. Yes, we are going to split up things by PL, to make it easier for everybody to enjoy the action, although if there are brave players, they can volunteer to go to higher PLs. :shock:
  15. Yes, we are going to split up things by PL, to make it easier for everybody to enjoy the action, although if there are brave players, they can volunteer to go to higher PLs. :shock:
  16. Yep, separate threads until the battle is joined. Basically, let's say your character is at their house. There's a thread for their house. If they decide later that night to head downtown to the club, there'll be a new thread for that club. We'll keep it pretty self-explanatory.
  17. Yep, separate threads until the battle is joined. Basically, let's say your character is at their house. There's a thread for their house. If they decide later that night to head downtown to the club, there'll be a new thread for that club. We'll keep it pretty self-explanatory.
  18. Yep, separate threads until the battle is joined. Basically, let's say your character is at their house. There's a thread for their house. If they decide later that night to head downtown to the club, there'll be a new thread for that club. We'll keep it pretty self-explanatory.
  19. Yep, separate threads until the battle is joined. Basically, let's say your character is at their house. There's a thread for their house. If they decide later that night to head downtown to the club, there'll be a new thread for that club. We'll keep it pretty self-explanatory.
  20. Yep, separate threads until the battle is joined. Basically, let's say your character is at their house. There's a thread for their house. If they decide later that night to head downtown to the club, there'll be a new thread for that club. We'll keep it pretty self-explanatory.
  21. Yes, those kind of Superfriends vs. Legion of Doom battles are exactly the kind of thing that I want to see happen! 8-)
  22. Yes, those kind of Superfriends vs. Legion of Doom battles are exactly the kind of thing that I want to see happen! 8-)
  23. Yes, those kind of Superfriends vs. Legion of Doom battles are exactly the kind of thing that I want to see happen! 8-)
  24. Yes, those kind of Superfriends vs. Legion of Doom battles are exactly the kind of thing that I want to see happen! 8-)
  25. Yes, those kind of Superfriends vs. Legion of Doom battles are exactly the kind of thing that I want to see happen! 8-)
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