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ca_lazerdwarf

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Posts posted by ca_lazerdwarf

  1. "Though I did not know they could take specific forms and disguise themselves as you. You should be offended at how easy it was to dispatch your imposter." Dragonid said out loud for the assassin's beenfit.

    To the mental confession, he thought "In what way did you lie? You do not feel unsafe here? With a traitor among your people and the Delaztri unease is wise, even if it is not as outwardly deadly as your homeland."  He did not like the tought of deceit, especially from one he had counted as an ally. He kept watch of Kharag out of the corner of his eye, the nagging feeling that he might be totally surrounded by enemies.

  2. Dragonid swooped in, seeing the King fending off the cyborg assassins. He had taken a beating, but Dragonid knew Kharag was tough to take down and might still be able to come out victorious without assistance.

    But he was not going to let his ally fight alone when he could help. Landing beside Kharag, the Praetorian breathed another burst of flame at the nearest assassin. Perhaps surprised by the new arrival, or just heavily damaged by Kharag's assault, the cyborg was unable to properly defend itself and fell to the ground clutching at its red hot implants.

    "Do you know that some of these things can disguise themselves and have taken your form, brother?" He asked Kharag as he turned to the remaining assassin.

  3. "I do not have time for this," Dragonid said with anger as he ducked under the laser blast. He breathed again at the cyborg, bathing the whole figure in fot fire.

    The intense heat melted and warped the cyborg's electronics and as it began to jerk and convulse, he just poured more flame on until the creature collapsed in a pile of red hot metal and charred flesh.

    He walked over and gave the form a kick to make sure it was no longer active. "I am sure your employers did not pay you properly for this mission." He said with disdain before powering up his jetpack and flying off in the direction of the fight he had heard before this.. thing.. had interrupted him.

  4. Dragonid felt the laser fire strike him in the back. He spun around, enraged that Kharag, as strange as he had been acting, would actually attack him.

    As the smoke cleared, it occurred to him that he had never seen Kharag use lasers. His suspicions were confirmed as the cyborg revealed himself.

    "Someone will die here." Dragonid snarled, "But it will be this worthless pile of metal, not me." He spat a burst of flame at the cyborg, melting flesh and electronics. The thing seemed barely able to stand any more, so Dragonid took his time, carefully lining up another burst of flame to dispatch it.

    But the sudden sound of more laserfire in the distance distracted him and his flames flew well over the cyborg's head.

  5. Coiled Lightning held the struggling thug in place, turning his head to look at Wildcat. "Don't fight. If you manage to escape, I'm just going to have let that guy deal with you. I don't think you're going to enjoy that. Are you ready to play nice?"

    He hadn't expected all these other heroes to show up to help with a simple police chase, but he appreciated the help. Even if it had sent him flying head over heels off a speeding car. "Did we catch everyone?" he asked the others, "Got a nice present all wrapped up for the police."

  6. Dragonid moved to walk on the other side of the technicians, protecting the opposite flank. He hated knowing the communion were out there, but not knowing when they were coming. But the longer they did wait, the more time the technicians had to do their work.

    "When the onslaught does come, they will bring something stronger than these creatures we crushed so effortlessly." he said, thinking out loud. He looked to the air for the enemy reinforcements he expected. They would find Dragonid and his companions a worthy fight.

  7. Coiled Lightning smiled at Stella as the warmth washed over him, taking away the pain. "Thanks, one of these things got the better of me. I was afraid I was going to let you all down and get swarmed. Or at least explain a nasty wound to my girlfriend. I'll buy first round of drinks when this is all over."

    Just give us warning when they're getting close. he thought in response to Synapse's message. How are the Unistorm fighters coming?

    If more were coming, he'd just have to keep standing and fight them off, and try not to get himself half-killed again.

  8. As the pirates fired at Dragonid, he lept to the side evading both blasts and jetted around the plateau. "You can not defend this position," he told the pirates with a savage sneer, "That weapon will burn with or without you."

    He arced around till he found the perfect position, placing a group of pirates between him and the heavy cannon. With a deep breath he spat out a continuous stream of flame all the way across the plateau. Three pirates were overcome by the smoke and flame and fell to the ground, but the jet of flame flowed harmlessly over the weapon, doing nothing but charring the paint.

  9. SHOCKED BY HGM

    Coiled Lightning

    Charlie learned a few things during Incursion

    Added some feats to up defenses and attack bonus to PL8 
    Dodge Focus 2
    Improved Grab
    Improved Pin
    Attack Focus (Melee) +1

    and upgraded the whip device (still some open points there, maybe for some more alternate effects later?)

    Device 5 (Energy Whip; 25PP Container; Flaws: Easy-To-Lose) [15PP]

    Whip Attack Array (10pp arrayl Feats: Alternate Power 3) [14pp]

    Base Power Damage 7 (Electric Whip, Electricity; Feats: Extended Reach 3) {10/10}
    Alternate Power Stun 7 (Tazer Whip, Electricity; Flaws: Action(full); Feats: Extended Reach 3) {10/10}
    Alternate Power Snare 7 (Entangling Whip, Electricity; Feats: Extended Reach 3, Reversible, Tether; Flaws: Range(touch), Lockout: Whip cannot be used for other attacks while target is snared. Array remains locked on Snare.) {9/10}
    Alternate Power Damage 5 (Whirling Whip, Electricity; Extras: Area (Burst), Radius 25') {10/10}
    Alternate Power Super Movement 2 (Swinging, Wall Crawling; Extras: Linked) {4/10} + Speed 3 ( 50mph; Extras: Linked) {3/10}

    Environment Control 3 ( Brilliant Sparks, Light (Bright), Radius 25'; Flaws: Range(touch) ) [3pp]
    Immunity 10 (Electrical Dampening Field, Electricity (common); Flaws: Limited - Half Effect ) [5pp]

     

     

    Player Name: ca_lazerdwarf
    Character Name: Coiled Lightning 
    Power Level: 8 (116/116PP)
    Trade-Offs: +1 Attack / -1 Damage, +1 Defense / -1 Toughness 
    Unspent Power Points: 0
    Progress To Bronze Status: 11/30
     
    In Brief: Retired soldier with an alien-tech energy whip. Coiled Lightning uses his whip to swing around town, shocking and entangling his opponents.
     
    Alternate Identity: Charlie Stevens
    Identity: Secret
    Birthplace: Freedom City
    Occupation: Mechanic / Self-defense teacher
    Affiliations:
    Family: Reed and Donna Stevens (Parents), Amanda Day (Older sister, Nurse at Freedom Medical Center), Jane Palmer (Girlfriend, coworker)
     
    Description:
    Age: 23 (DoB: 1991)
    Gender: Male
    Ethnicity: Caucasian
    Height: 6' 0"
    Weight: 190 pounds
    Eyes: Blue
    Hair: Short-clipped Brown
     
    Charlie is a tall, fit young men with short clipped brown hair. As Coiled Lightning, he wears a close fitting suit of dark blue, with electric blue lightning bolts running up his legs. A blue mask covers his face and hair from the nose up, and he usually wears a leather fedora. He is almost always seen wielding his signature energy whip, an 18 inch metal handle that when activated lets out a sparking cord of blue electrical power that can strike out his enemies or extend to grasp on to buildings to swing around town.
     
    Outside of his costume, Charlie tends to either his blue coveralls and white shirt while at work, or casual jeans and t-shirt. His right shoulder has a tatoo from his army days.

    lightning_zpsf2ed4a3a.png 

    Power Descriptions:
    The energy whip lets out a blue cord of energy. Usually Charlie just snaps it, flicking the energy cord out to strike his enemies. But he can charge up the electrical power so the tip delivers a series of tazer-like shocks to his enemy. Or he can wrap the ends around an enemy to wrap them up and subdue them.
     
      A flicker of energy courses over his body while he holds the whip as an electrical dampening field protects him from electrical powers, including the whip itself.
     
    History:

      Charlie grew up in Southside in a blue-collar family barely making ends meet. He worked a variety of odd jobs through high school to help support his family, finally being taken in by a local auto mechanic who gave him a lot of hands on training.
     

      After High School he served a tour in the army, excelling at close quarters fighting and earning medals for bravery and selfless acts. When he returned, his parents had moved in to a small studio apartment, so he  briefly moved in with his sister Amanda and her husband until he got on his feat working at a local auto-garage.
     
      Things changed when he discovered a mysterious futuristic crate laying on the side of the road. Inside was a metal cylinder. Perhaps foolishly, he picked it up and immediately like the way it felt in his hand. When he got home he looked more closely at it, and tinkered a bit till he was surprised to find it emit a streak of electricity across the room. Further experimentation allowed him to use it as a whip, and then as a swingline.
     
      He spent some time experimenting with the device around the outskirts of Freedom, until he came upon mugging. He used the whip to handily capture the mugger and deliver him to the police. The profuse thanks of the victim somewhat went to
    his head, he'd always tried to help his neighbors out, his new ability to help out on a whole new level filled him with pride and excitement.
     


     
    Personality & Motivation:
    Charlie was raised believing you should always help out your community when you can. As well as his work as Coiled Lightning he's taken time teaching a self-defense class to students at his local high school.
    The technology in the whip fascinates him and he really wants to know all it can do. While he skilled with practical work with modern technology, comfortable with both the mechanical and electronic parts of automobiles and trucks, he's taking a few classes at an online college to get more theoretical backing to his knowledge.
    While he feels responsibility to help people, his current stint as a new super-hero is largely motivated by adrenaline and a love of the gratitude and fame he's received from the people he's saved.
     
    Powers & Tactics:
    Coiled Lightning's main attack is striking with the energy whip, but he can also use it like a taser to try to stun his opponents. If he uses his whip to snare his opponents, the whip must remain in contact with the enemy, preventing him from using the whip to do more than maintain the snare.
     
    When not in combat, Charlie can use the whip as a swingline to get around town, and can use it as a glorified flashlight, showering the area with glowing sparks.
     
    The whip is considerably more powerful and versatile than Charlie knows. With practice and experimentation he will be able to unlock other abilities and powers, and the whip will continue to alter Charlie for its own goals, whatever those are.
     



    Complications:
    Exotic Tech: Charlie doesn't really know how the whip works, or what it can do. Sometimes it doesn't do what he wants to dangerous effect, or stops working altogether.
    Where did he get that wonderful toy?: Charlie doesn't know where the whip came from or who it's real owner is. Someday, somebody is going to come looking for it.
    Glory Hound: Charlie loves to hear how much he's helped people, to the point that he'll make sure people know it was he who saved the day, even if keeping quiet might be wiser.
    Please don't tell my girlfriend: Charlie's current girlfriend, Jane Palmer, doesn't know about his hero life and she's criticizes Freedom City's Super Hero population for being just the sort of Glory Hound that Charlie is.
     
    Abilities: 2 + 4 + 6 + 2 + 4 + 2 = 20PP
    Strength: 12 (+1)
    Dexterity: 14 (+2)
    Constitution: 16 (+3)
    Intelligence: 12 (+1)
    Wisdom: 14 (+2)
    Charisma: 12 (+1)
     
     
    Combat: 8 + 14 = 22PP
    Initiative: +6
    Attack: +9 Melee, +4 Ranged
    Grapple: +9
    Defense: +9 (+7 Base, +2 Dodge Focus), +3 Flat-Footed
    Knockback: -3
     
     
    Saving Throws: 5 + 5 + 3 = 13PP
    Toughness: +7 (+3 Con, +4 Defensive Roll)
    Fortitude: +8 (+3 Con, +5)
    Reflex: +7 (+2 Dex, +5)
    Will: +5 (+2 Wis, +3)
     
     
    Skills: 76R = 19PP
    Acrobatics 4 (+6)
    Climb 4 (+5)
    Computers 4 (+5)
    Craft(electronic) 8 (+9)
    Craft(mechanical) 8 (+9)
    Drive 8 (+10)
    Escape Artist 4 (+6)
    Gather Information 4 (+5)
    Intimidate 8 (+9)
    Knowledge (tactics) 4 (+5)
    Notice 4 (+6)
    Search 4 (+5)
    Sense Motive 4 (+6)
    Survival 8 (+10)
     
    Feats: 22PP
    All-Out Attack
    Attack Focus (Melee) 5
    Defensive Attack
    Defensive Roll 2
    Distract (Intimidate)
    Dodge Focus 2
    Improved Defense 
    Improved Disarm
    Improved Grab
    Improved Initiative 1
    Improved Pin
    Improved Sunder
    Improved Throw
    Improved Trip
    Power Attack
    Quick Draw
    Startle
    Takedown Attack 1
    Teamwork 1
    Weapon Bind
    Weapon Break
     
    Powers:15 = 15PP
     
    Device 5 (Energy Whip; 25PP Container; Flaws: Easy-To-Lose) [15PP]

    Whip Attack Array (10pp arrayl Feats: Alternate Power 3) [14pp]

    Base Power Damage 7 (Electric Whip, Electricity; Feats: Extended Reach 3) {10/10}
    Alternate Power Stun 7 (Tazer Whip, Electricity; Flaws: Action(full); Feats: Extended Reach 3) {10/10}
    Alternate Power Snare 7 (Entangling Whip, Electricity; Feats: Extended Reach 3, Reversible, Tether; Flaws: Range(touch), Lockout: Whip cannot be used for other attacks while target is snared. Array remains locked on Snare.) {9/10}
    Alternate Power Damage 5 (Whirling Whip, Electricity; Extras: Area (Burst), Radius 25') {10/10}
    Alternate Power Super Movement 2 (Swinging, Wall Crawling; Extras: Linked) {4/10} + Speed 3 ( 50mph; Extras: Linked) {3/10}

    Environment Control 3 ( Brilliant Sparks, Light (Bright), Radius 25'; Flaws: Range(touch) ) [3pp]
    Immunity 10 (Electrical Dampening Field, Electricity (common); Flaws: Limited - Half Effect ) [5pp]


     
    DC Block

    ATTACK            RANGE       SAVE                                      EFFECT

    Unarmed           Touch       DC16 Toughness (Staged)                   Damage (Physical)
    Electric Whip     15 ft       DC22 Toughness (Staged)                   Damage (Electric)
    Entangling Whip   15 ft       DC17 Reflex (Staged)                      Snare (Electric)
    Whirling Whip     25 ft Burst DC20 Toughness (Staged)                   Damage (Electric)
    Tazer Whip        15 ft       DC16 Fortitude (Staged)                   Stun (Electric)

     
     
     

    Totals: Abilities (20) + Combat (22) + Saving Throws (13) + Skills (19) + Feats (27) + Powers (15) - Drawbacks (0) = 116/116 Power Points

     

  10. "You have many unhappy subjects, Kharag, it could be any of them." Dragonid began but looked off toward the sounds of combat.

    Kharag did not want to investigate, but Dragonid could not risk the assassins hurting more innocents. He also saw an easy chance to escape Kharag's questioning.

    "I have to see where that fighting is, if the assassins have struck again they may leave clues, or their choice of target might tell us something." He did not wait for Kharag to protest, but flew off in search of the weapons.

  11. "Kharag. Brother." Dragonid greeted the king. Something about the way Kharag spoke and moved did not strike the saurian warrior as normal. He wondered if he should trust even his fellow Praetorian.

    "I have not learned much more." he said, "Discontent is widespread among your people. It appears some of your subjects are still unhappy over your conquest. Rumors say they see your alliance with the Delzatri as a sign of weakness, a chance to overthrow you. But no definite names of ringleaders. I must question more of your people, perhaps more forcefully." It made him uncomfortable to hide the suspect he had, but Kharag might confront Ahazar immediately, and spoil any chance to learn more.

  12. "I would prefer a frontal assault, but even if I defeated the general I would not learn what I need." Dragonid said quietly. "I am already an enemy to some of your people, if I fail I will be enemy of more. It is a risk I may have to take. Thank you for your assistance, and your council."

    As he left Vohl, he pulled the data pad out again. Flipping through the faces he looked for Azahar. Maybe he could learn something useful before he committed himself to breaking in. If he got caught he might not get a second chance.

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