Sandman XI Posted December 3, 2011 Share Posted December 3, 2011 Sleep's debut featuring Crimson Tiger Link to comment
Sandman XI Posted December 3, 2011 Author Share Posted December 3, 2011 Str 10, Dex 12, Con 10, Int 12, Wis 12, Cha 14 Skills: Bluff 3 (+5), Craft (artistic) 11 (+12), Knowledge (popular culture) 4 (+5), Stealth 6 (+7) Feats: Attack Focus 2 (ranged), Dodge Focus 2, Defensive Roll 3, Leadership, Luck 2 Powers: Color Control 5 (Extras: Duration [Continuous]; Power Feats: Precise; Alternate Powers: Animate Images 5 [Extras]) Combat: Attack +5 (melee), +7 (ranged), Grapple +5, Damage +0 (unarmed), Defense +9 (+3 flat-footed), Knockback –1, Initiative +1 Saving Throws: Toughness +3 (+0 flat-footed), Fortitude +5, Reflex +5, Will +8 Str 12, Dex 18, Con 14, Int 12, Wis 12, Cha 12 Skills: Craft (artistic) 7 (+8), Disguise 0 (+21), Stealth 9 (+13) Feats: Attack Focus 3 (ranged), Defensive Roll 2, Dodge Focus 4 Powers: Color Control 7 (Extras: Duration [Continuous]; Power Feats: Precise; Alternate Powers: Concealment 4 [all visual; Power Feats: Close Range] and Morph 4 [anything; Power Feats: Precise]) Combat: Attack +7, Grapple +8, Damage +1 (unarmed), Defense +10 (+3 flat-footed), Knockback –1, Initiative +4 Saving Throws: Toughness +4 (+2 flat-footed), Fortitude +7, Reflex +7, Will +6 Str 16, Dex 16, Con 16, Int 10, Wis 8, Cha 14 Skills: Craft (artistic) 7 (+7), Escape Artist 11 (+14), Notice 1 (+0), Stealth 13 (+16) Feats: Attack Specialization (shock gloves), Defensive Roll 2, Dodge Focus 3, Equipment 1 (shock gloves [Damage 3 (Power Feats: Mighty)]), Improved Initiative Powers: Color Control 8 (Extras: Duration [Continuous]; Power Feats: Precise; Damage 8 [Extras] and Drain Toughness 8 [Extras]) Combat: Attack +8, +10 (shock gloves), Grapple +16, Damage +3 (unarmed), +6 (shock gloves), Defense +11 (+4 flat-footed), Knockback –2, Initiative +7 Saving Throws: Toughness +5 (+5 flat-footed), Fortitude +9, Reflex +7, Will +6 Link to comment
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