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Walk Softly and Carry a Collapsible Stick (OOC)


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Rolling Initiative: Wander gets a nat 20, for a total of 33. Sage cannot mechanically beat that, so I'll assume that Wander is going first.

She is going immediately for a grapple, not bothering to try acrobatic bluff since she knows Sage is as good an acrobat as she is, if not slightly better. And holy crap, Invisible Castle is doing a thing. But I'm not going to argue with it. :D1d20+14=34

Sincer we're not sure of where crit bonuses would go on a pinning grapple, I'll leave them off. 1d20+30=36. She chooses to pin.

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