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Ms. Bright
 

Player Name: Tiffany Korta

Power Level: 12 (199/199 PP)
Trade-Offs: none
Unspent PP: 0

In Brief: Superhero by day, megastar by night!

Alternate Identity: Agnus Stone (real name), Annice Avebury / Annice Stone (stage names)
Identity: Public
Birthplace: Glastonbury, Somerset, England, United Kingdom
Occupation: Businesswoman, Pop Star
Affiliations: Vanguard aka Team UK
Family: Geri Stone (Mother), Winston Stone (Father)

 

Description:
Age: 33 (DoB: July 24th 1991)
Gender: Female
Ethnicity: Mixed (Caucasian / Afro-Caribbean)
Height: 1.83m (6'0")
Weight: 75kg (165 lbs)
Eyes: Brown
Hair: Black

 

Madeleine Mantock - IMDb

Agnes is the type of person who tends to stick in the memory whether it's from her large hair, her strong North London accent or her generally friendly confident demeanour. She is also a naturally cheerful person and her face is almost always lit up by one of her smiles


Agnes is cursed, as she would put it, with a natural ability to look good in just about anything. When not in stage clothes, or doing business, she tends to dress in comfortable, practical clothes without much make-up. Fully repowered she's back to being 6 foot tall, something she still tends to emphasise with high platform shoes.

Whilst the line between the two is fuzzier, especially with her public identity, at her full power Ms. Bright is an extenuation of Agnes's natural charms. Lit up with an inner light she takes on a timeless quality she carries herself with a more regal bearing, whilst her voice is more commanding with a musical sing-song tone. This could easily come across as superior and condescending, but Agnus's natural cheery demeanour softens this into a much friendlier attitude.

So not to forget what she's been through Agnes wears the clothes she wore on the street, a pair pair of bovver boots and a blue padded jacket with the Union Jack on the back. She varies everything else though it's generally a mix of red, white and blue.
 

 

 

Power Descriptions:

When fully empowered Agnes is bathed in an aura of bright white light, which tends to expand or contract depending on both her moods and the effort required for a task. When she uses one of her light-based abilities the energies tend to concentrate around that body part, so her hand when she's throwing blast or her around her legs when in flight. Even when she is not powered up, or low on juice, she still has a faint aura around her.

History:
Agnes's adult life has been a series of ups and downs to rival any rollercoaster. Picked as the winner of a reality show her pop career made her forget her origins until the inevitable fall, a final hell mary caused her to become wounded and left in a coma. At that moment she bonded with an aspect of the Spirit of Britannia (the Spirit of Justice) and became Young Britannia, as well as becoming a hero she also rebuilt her career, doing more R & B-inspired music closer to her origins. She even managed a small record label, Zenith Records becoming a successful businesswoman in her own right. Then in a worldwide crisis, she sacrificed her powers to help end the event, disappearing from the world for months considered a victim of the event.

 

She'd however been deposited back in Freedom City with only vague memories of her past life. The reborn Agnes spent some time being a street-level hero protecting her new home whilst having no home to call her own.

Personality & Motivation:
Agnes has a cheerful upbeat personality, but also possesses a quick wit and a wicked sense of humour. She's also fairly laid back; it takes a lot to upset Agnes and she is quick to forgive those who harm her. Her only true flaw is a tendency to speak her mind even when it would be better to keep her opinion to herself.

At heart, Agnes is a good person who whilst she can come over as a little condescending, wants to do what she can to help people. Part of her is afraid that if she loses sight of this she tip back into the selfish self-centred self from the worst excessive of her Annice days.

Powers & Tactics:
Agnes is not a subtle fighter, her first instinct (and second etc) is to hit people when trouble starts. She's not stupid though and if something looks too big for her to just punch she'll look for other tactics, and then she can be quite devious allowing people to underestimate her until the time comes for her to strike

She can however adapt rapidly to differing situations and can at times quite creative with her power pushing them to do things they've never done before.

 

Power Descriptions:

Within Agnes is a tiny piece of the Spirit of Britannia, though she's no longer connected to the spirit's past lives. With only this tiny amount of magical power, she's able to do some pretty amazing feats as a kind of pocket powerhouse. When she uses her powers it shows as a golden light that shines around her, it ranges from nothing more than a healthy glow of her toughened skin to the angry crackling energy of her punches or teleportation. She draws on the ambient magical energies of the area, commonly described as ley lines, as she limits to just a district which can sometimes drain the ambient magic for a little while.

 



Complications:
Tapped Out: Massive uses of magic in an area can drain it enough that she can't use her powers, especially the more power-hungry abilities like teleport.

Very Famous: During the last few years she's become one of the most famous musical artists in the world, on par with Taylor Swift or Beyonce. Publically known as both a star and hero she can rarely go anywhere without being recognized.


Abilities: 0 + 2 + 0 + 0 + 4 + 12 = 18PP
Strength: 10/34 (+0/+12)
Dexterity: 12 (+1)
Constitution: 10/34 (+0/+12)
Intelligence: 10 (+0)
Wisdom: 14 (+2)
Charisma: 22 (+6)


Combat: 10 + 10 = 20PP
Initiative: +1
Attack: +6 Base, +12 Burst of Light
Grapple: +6/+20 up to +27 with Dynamic Super-Strength
Defense: +11 (+5 Base, +6 Dodge Focus), +2 Flat-Footed
Knockback: -0/-12


Saving Throws: 0 + 6 + 5 = 11PP
Toughness: +12/+0 (+12 Con)
Fortitude: +12 (+12 Con, +0)
Reflex: +7 (+1 Dex, +6)
Will: +7 (+2 Wis, +5)


Skills: 64R = 16PP
Bluff 9 (+15) Skill Mastery
Diplomacy 9 (+15) Skill Mastery
Notice 8 (+10)
Perform, (Dance) 9 (+15)
Perform (Singing) 16 (+22) Skill Mastery
Sense Motive 13 (+15) Skill Mastery


Feats: 18PP

Attack Focus (Melee) 1

Benefit (Wealth ) 3

Dodge Focus 6
Fearless

Interpose

Leadership

Luck 2

Quick Change 2

Skill Master (Bluff, Diplomacy, Perform (Singing), Sense Motive) 1

Takedown Attack 1



Powers: 13+ 24 + 24 + 2 + 10 + 12 + 31 = 116PP

Aura of Light Array 5 (10PP; Feats: Alternate Power, Dynamic Power 2) [13PP]

Base Power (Dynamic): Flight 5 (Rank 6 Total, 500MPH / 4,400' per Move Action) [12PP]
Alternate Power (Dynamic): Super-Strength 5 (Lifting STR 55 [Heavy Load: 30 tons]) [12PP]


Enhanced Constitution 24 [24PP]

Enhanced Strength 24 [24PP]

Flight 1 (10MPH / 100' per Move Action) [2PP]

Immunity 10 (Life Support, Starvation & Thirst) [10PP]

 

Impervious Toughness 12 [12PP]

Light Control Array 13.5 (25PP, Feats: Alternate Power 4) [31PP]

Base Power: Blast 12 (120 ft Range; Feats: Accurate 3) [28PP] (Burst of Light)
Alternate Power: Dazzle 8 (Visual Senses, 60 ft Range, 60 ft Burst Radius; Extra: Area [General, Burst], Selective, Feats: Progression [Area] 1) [25PP] (Blinding Light)
Alternate Power: Healing 13 (Feats: Regrowth) [27PP]
Alternate Power: Light Control 12 (120 ft Range; Feat: Slow Fade 2 (5 minutes)) [26PP]
Alternate Power: Teleport 11 (2 million miles as full action, up to 1,000 lbs; Extra: Accurate, Feats: Change Direction, Change Velocity, Progression Mass 3 Flaw: Long-Range) [27PP]

 


DC Block:

ATTACK           ATT   RANGE   SAVE                          EFFECT
Unarmed          +5    Touch   DC 27 Toughness               Damage (Physical)
Burst of Light   +11   Ranged  DC 27 Toughness               Damage (Light)
Blinding Light   --    Area    DC 18 Ref/Fort Blinding       Dazzle (Light)


 

Totals: Abilities (22) + Combat (20) + Saving Throws (11) + Skills (16) + Feats (18) + Powers (116) = 199/199 Power Points

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