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Uninverted

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Posts posted by Uninverted

  1. The cops. Of course.

    "You're going to have some explaining to do." Maelstrom said, and manipulating the air around him, sailed out of the door at full speed. As soon as he was out, he flew straight up. Any one nearby would have felt short of breath, from the vacuum created by sending so much air into the sky.

    It was the perfect plan. No one dressed in black was ever a good guy, and the smell of everything in the bar probably wouldn't help his case. Eventually he would probably be fine, but having the nearest hero spending his evening in questioning sure would help Maelstrom make a clean get away.

  2. The cops. Of course.

    "You're going to have some explaining to do." Maelstrom said, and manipulating the air around him, sailed out of the door at full speed. As soon as he was out, he flew straight up. Any one nearby would have felt short of breath, from the vacuum created by sending so much air into the sky.

    It was the perfect plan. No one dressed in black was ever a good guy, and the smell of everything in the bar probably wouldn't help his case. Eventually he would probably be fine, but having the nearest hero spending his evening in questioning sure would help Maelstrom make a clean get away.

  3. The cops. Of course.

    "You're going to have some explaining to do." Maelstrom said, and manipulating the air around him, sailed out of the door at full speed. As soon as he was out, he flew straight up. Any one nearby would have felt short of breath, from the vacuum created by sending so much air into the sky.

    It was the perfect plan. No one dressed in black was ever a good guy, and the smell of everything in the bar probably wouldn't help his case. Eventually he would probably be fine, but having the nearest hero spending his evening in questioning sure would help Maelstrom make a clean get away.

  4. Seeing the chair fly at him, Maelstrom almost reflexively blew it off course. But then he decided to kill two birds with one stone. He stopped the chair in midair with a precise zephyr, and sent it back towards Nightrival, with with a stream of air.

    "I'd rather stand."

  5. Seeing the chair fly at him, Maelstrom almost reflexively blew it off course. But then he decided to kill two birds with one stone. He stopped the chair in midair with a precise zephyr, and sent it back towards Nightrival, with with a stream of air.

    "I'd rather stand."

  6. Seeing the chair fly at him, Maelstrom almost reflexively blew it off course. But then he decided to kill two birds with one stone. He stopped the chair in midair with a precise zephyr, and sent it back towards Nightrival, with with a stream of air.

    "I'd rather stand."

  7. 1) The combat section is a little off. It looks like you got 6 ranks of attack and defense, which is 24 pp, not 12.

    Oops.

    2) There's no feat spent on equipment, but you have a +5 flak jacket bought with equipment points.

    "Flak Jacket" in this case is the same as calling Blast "Laser Eyes"

    3) +5 is a bit beyond what equipment can do. The highest Protection listed in the equipment section (p. 141) is +4. That's also what the Soldier NPC uses, so if you want to base off that, you'd have to lower the equipment bonus by 1.

    See 2

    4) You can't buy up your Toughness save directly, which is what it looks like you did there. However, the easy way around this is to move that pp and one of the pp you spent on increasing your Fortitude save to your Constitution. With Constitution 12, you get the same effect as increasing the saves, and a small benefit of healing a little faster.

    I think you're talking about Defensive Roll.

    5) As it stands, you can't get a benefit from Sneak Attack, since you're already hitting your PL's cap for attack/damage (a total of +12). I'd remove these feats.

    Alright, I'll go do that.

    6) You're currently spending 11 pp on feats, but you only have 9 pp listed at the bottom.

    I'll fix that

    7) You may want one of your skill ranks to be Knowledge (tactics), based on your army training. That way, you can use it as trained.

    Good idea.

    8) Your powers are Duplicate 6 with the Progression power feat, which costs 13 pp, and your Weapon array, which is 22 pp. This totals to 35 pp, not 45. That'll help compensate for the extra 12 pp spent up in the Combat section and the 2 pp in feats.

    I'm going to add Impervious to the Protection to get the "Immune to Bullets" effect of flak jackets from the comics a little better.

    One last note: By the way you wrote up your character, David can summon his weapons out of nowhere. You might want to add something in your history about that being part of his powers as well, but that's a minor nit. I didn't approve you because I didn't know if you wanted to take my suggestions. If you're ok with them, then I'll approve you.

    That's just the "Coat that's way bigger on the inside than the outside" thing.

  8. 1) The combat section is a little off. It looks like you got 6 ranks of attack and defense, which is 24 pp, not 12.

    Oops.

    2) There's no feat spent on equipment, but you have a +5 flak jacket bought with equipment points.

    "Flak Jacket" in this case is the same as calling Blast "Laser Eyes"

    3) +5 is a bit beyond what equipment can do. The highest Protection listed in the equipment section (p. 141) is +4. That's also what the Soldier NPC uses, so if you want to base off that, you'd have to lower the equipment bonus by 1.

    See 2

    4) You can't buy up your Toughness save directly, which is what it looks like you did there. However, the easy way around this is to move that pp and one of the pp you spent on increasing your Fortitude save to your Constitution. With Constitution 12, you get the same effect as increasing the saves, and a small benefit of healing a little faster.

    I think you're talking about Defensive Roll.

    5) As it stands, you can't get a benefit from Sneak Attack, since you're already hitting your PL's cap for attack/damage (a total of +12). I'd remove these feats.

    Alright, I'll go do that.

    6) You're currently spending 11 pp on feats, but you only have 9 pp listed at the bottom.

    I'll fix that

    7) You may want one of your skill ranks to be Knowledge (tactics), based on your army training. That way, you can use it as trained.

    Good idea.

    8) Your powers are Duplicate 6 with the Progression power feat, which costs 13 pp, and your Weapon array, which is 22 pp. This totals to 35 pp, not 45. That'll help compensate for the extra 12 pp spent up in the Combat section and the 2 pp in feats.

    I'm going to add Impervious to the Protection to get the "Immune to Bullets" effect of flak jackets from the comics a little better.

    One last note: By the way you wrote up your character, David can summon his weapons out of nowhere. You might want to add something in your history about that being part of his powers as well, but that's a minor nit. I didn't approve you because I didn't know if you wanted to take my suggestions. If you're ok with them, then I'll approve you.

    That's just the "Coat that's way bigger on the inside than the outside" thing.

  9. 1) The combat section is a little off. It looks like you got 6 ranks of attack and defense, which is 24 pp, not 12.

    Oops.

    2) There's no feat spent on equipment, but you have a +5 flak jacket bought with equipment points.

    "Flak Jacket" in this case is the same as calling Blast "Laser Eyes"

    3) +5 is a bit beyond what equipment can do. The highest Protection listed in the equipment section (p. 141) is +4. That's also what the Soldier NPC uses, so if you want to base off that, you'd have to lower the equipment bonus by 1.

    See 2

    4) You can't buy up your Toughness save directly, which is what it looks like you did there. However, the easy way around this is to move that pp and one of the pp you spent on increasing your Fortitude save to your Constitution. With Constitution 12, you get the same effect as increasing the saves, and a small benefit of healing a little faster.

    I think you're talking about Defensive Roll.

    5) As it stands, you can't get a benefit from Sneak Attack, since you're already hitting your PL's cap for attack/damage (a total of +12). I'd remove these feats.

    Alright, I'll go do that.

    6) You're currently spending 11 pp on feats, but you only have 9 pp listed at the bottom.

    I'll fix that

    7) You may want one of your skill ranks to be Knowledge (tactics), based on your army training. That way, you can use it as trained.

    Good idea.

    8) Your powers are Duplicate 6 with the Progression power feat, which costs 13 pp, and your Weapon array, which is 22 pp. This totals to 35 pp, not 45. That'll help compensate for the extra 12 pp spent up in the Combat section and the 2 pp in feats.

    I'm going to add Impervious to the Protection to get the "Immune to Bullets" effect of flak jackets from the comics a little better.

    One last note: By the way you wrote up your character, David can summon his weapons out of nowhere. You might want to add something in your history about that being part of his powers as well, but that's a minor nit. I didn't approve you because I didn't know if you wanted to take my suggestions. If you're ok with them, then I'll approve you.

    That's just the "Coat that's way bigger on the inside than the outside" thing.

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