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Posts posted by Endless Flight
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Yes, the staff would be something he would go after.
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Yes, the staff would be something he would go after.
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I'm looking for a way to get the Serpent King involved in some kind of story, preferably one where he's trying to steal some ancient magical artifact or book to enhance his power and knowledge.
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I'm looking for a way to get the Serpent King involved in some kind of story, preferably one where he's trying to steal some ancient magical artifact or book to enhance his power and knowledge.
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I'm looking for a way to get the Serpent King involved in some kind of story, preferably one where he's trying to steal some ancient magical artifact or book to enhance his power and knowledge.
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DKk9rv2hUfA
Makes me get a tear in the eye.
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DKk9rv2hUfA
Makes me get a tear in the eye.
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DKk9rv2hUfA
Makes me get a tear in the eye.
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Drakon the Serpent King
Appearance
Gender: Male
Age: 500+
Size: Medium
Height: 6'6â€Â
Weight: 275 lbs
Hair: None
Eyes: Black
Power Level: 10
Power Points: 150
Abilities
STR: 12 (+1)
DEX: 16 (+3)
CON: 16 (+3)
INT: 18 (+4)
WIS: 12 (+1)
CHA: 16 (+3)
Combat
Attack 5 (+9 w/magic)
Defense 4 (+8 w/Dodge Focus)
Initiative 6
Saves
Toughness 3 (+12 with Protection & Force Field)
Fortitude 6
Reflex 5
Will 10
Skills
Bluff 4 (+7)
Concentration 8 (+11)
Craft (artistic) 12 (+16)
Escape Artist 4 (+7)
Intimidate 4 (+7)
Knowledge (arcane lore) 15 (+19)
Knowledge (history) 4 (+8)
Notice 4 (+5)
Search 4 (+8)
Sleight of Hand 1 (+4)
Stealth 4 (+7)
Feats
Artificer
Attack Specialization 2 (magic)
Dodge Focus 4
Equipment 2
Improved Initiative
Master Plan
Ritualist
Powers
Drain Wisdom 5 (Linked to bite, Poison, Flaw: Grapple Required)
Flight 1
Force Field 5
Immunity 3 (aging, disease, poison)
Magic 11 (Charm)
[a] Dispel Magic
[a] Mesmerism
[a] Mystic Blast
[a] Mystic Passage
[a] Mystic Snare
[a] Transformation
[p] Affects Insubstantial
[p] Subtle
Morph 4 (humanoids)
Protection 4
Super-Senses (darkvision, detect magic)
Equipment
Underground Lair (Toughness: 15, Size: Large, Concealed, Laboratory, Library, Living Space, Security System, Workshop)
Summary
Abilities 30 + Skills 16 (64 ranks) + Feats 12 + Powers 60 + Combat 18 + Saves 14 = Total 150
History
Not much is known of the past of Drakon, the self-proclaimed Serpent King. It’s been said that he was born hundreds of years ago into a clan of serpent people located far below the land that would become Freedom City. Possessed with mystical knowledge passed on by generations, Drakon wished for a time when his people would once again ascend to the surface to again become rulers of the Earth. He lusted for power…unlimited power, and spent years travelling the world in search of any scrap of parchment that would help him achieve his goals. After a time, he felt that he had achieved enough power to help his people. Upon returning to the clan, he found it decimated; years of civil war and natural disaster had taken their toll. Eventually, he was the only one left standing. He had become timeless in his power, and had nothing left but what burned in his dark heart. He latched onto his lust as a last refuge. He looked up from the darkness of his lair towards the surface world, knowing that one day he would reclaim what his clan had fought for millennia to achieve. The total domination of everything before him.
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Drakon the Serpent King
Appearance
Gender: Male
Age: 500+
Size: Medium
Height: 6'6â€Â
Weight: 275 lbs
Hair: None
Eyes: Black
Power Level: 10
Power Points: 150
Abilities
STR: 12 (+1)
DEX: 16 (+3)
CON: 16 (+3)
INT: 18 (+4)
WIS: 12 (+1)
CHA: 16 (+3)
Combat
Attack 5 (+9 w/magic)
Defense 4 (+8 w/Dodge Focus)
Initiative 6
Saves
Toughness 3 (+12 with Protection & Force Field)
Fortitude 6
Reflex 5
Will 10
Skills
Bluff 4 (+7)
Concentration 8 (+11)
Craft (artistic) 12 (+16)
Escape Artist 4 (+7)
Intimidate 4 (+7)
Knowledge (arcane lore) 15 (+19)
Knowledge (history) 4 (+8)
Notice 4 (+5)
Search 4 (+8)
Sleight of Hand 1 (+4)
Stealth 4 (+7)
Feats
Artificer
Attack Specialization 2 (magic)
Dodge Focus 4
Equipment 2
Improved Initiative
Master Plan
Ritualist
Powers
Drain Wisdom 5 (Linked to bite, Poison, Flaw: Grapple Required)
Flight 1
Force Field 5
Immunity 3 (aging, disease, poison)
Magic 11 (Charm)
[a] Dispel Magic
[a] Mesmerism
[a] Mystic Blast
[a] Mystic Passage
[a] Mystic Snare
[a] Transformation
[p] Affects Insubstantial
[p] Subtle
Morph 4 (humanoids)
Protection 4
Super-Senses (darkvision, detect magic)
Equipment
Underground Lair (Toughness: 15, Size: Large, Concealed, Laboratory, Library, Living Space, Security System, Workshop)
Summary
Abilities 30 + Skills 16 (64 ranks) + Feats 12 + Powers 60 + Combat 18 + Saves 14 = Total 150
History
Not much is known of the past of Drakon, the self-proclaimed Serpent King. It’s been said that he was born hundreds of years ago into a clan of serpent people located far below the land that would become Freedom City. Possessed with mystical knowledge passed on by generations, Drakon wished for a time when his people would once again ascend to the surface to again become rulers of the Earth. He lusted for power…unlimited power, and spent years travelling the world in search of any scrap of parchment that would help him achieve his goals. After a time, he felt that he had achieved enough power to help his people. Upon returning to the clan, he found it decimated; years of civil war and natural disaster had taken their toll. Eventually, he was the only one left standing. He had become timeless in his power, and had nothing left but what burned in his dark heart. He latched onto his lust as a last refuge. He looked up from the darkness of his lair towards the surface world, knowing that one day he would reclaim what his clan had fought for millennia to achieve. The total domination of everything before him.
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Drakon the Serpent King
Appearance
Gender: Male
Age: 500+
Size: Medium
Height: 6'6â€Â
Weight: 275 lbs
Hair: None
Eyes: Black
Power Level: 10
Power Points: 150
Abilities
STR: 12 (+1)
DEX: 16 (+3)
CON: 16 (+3)
INT: 18 (+4)
WIS: 12 (+1)
CHA: 16 (+3)
Combat
Attack 5 (+9 w/magic)
Defense 4 (+8 w/Dodge Focus)
Initiative 6
Saves
Toughness 3 (+12 with Protection & Force Field)
Fortitude 6
Reflex 5
Will 10
Skills
Bluff 4 (+7)
Concentration 8 (+11)
Craft (artistic) 12 (+16)
Escape Artist 4 (+7)
Intimidate 4 (+7)
Knowledge (arcane lore) 15 (+19)
Knowledge (history) 4 (+8)
Notice 4 (+5)
Search 4 (+8)
Sleight of Hand 1 (+4)
Stealth 4 (+7)
Feats
Artificer
Attack Specialization 2 (magic)
Dodge Focus 4
Equipment 2
Improved Initiative
Master Plan
Ritualist
Powers
Drain Wisdom 5 (Linked to bite, Poison, Flaw: Grapple Required)
Flight 1
Force Field 5
Immunity 3 (aging, disease, poison)
Magic 11 (Charm)
[a] Dispel Magic
[a] Mesmerism
[a] Mystic Blast
[a] Mystic Passage
[a] Mystic Snare
[a] Transformation
[p] Affects Insubstantial
[p] Subtle
Morph 4 (humanoids)
Protection 4
Super-Senses (darkvision, detect magic)
Equipment
Underground Lair (Toughness: 15, Size: Large, Concealed, Laboratory, Library, Living Space, Security System, Workshop)
Summary
Abilities 30 + Skills 16 (64 ranks) + Feats 12 + Powers 60 + Combat 18 + Saves 14 = Total 150
History
Not much is known of the past of Drakon, the self-proclaimed Serpent King. It’s been said that he was born hundreds of years ago into a clan of serpent people located far below the land that would become Freedom City. Possessed with mystical knowledge passed on by generations, Drakon wished for a time when his people would once again ascend to the surface to again become rulers of the Earth. He lusted for power…unlimited power, and spent years travelling the world in search of any scrap of parchment that would help him achieve his goals. After a time, he felt that he had achieved enough power to help his people. Upon returning to the clan, he found it decimated; years of civil war and natural disaster had taken their toll. Eventually, he was the only one left standing. He had become timeless in his power, and had nothing left but what burned in his dark heart. He latched onto his lust as a last refuge. He looked up from the darkness of his lair towards the surface world, knowing that one day he would reclaim what his clan had fought for millennia to achieve. The total domination of everything before him.
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There. Now I have as many PPs as the average professional man living in Freedom City. I forgot that this was the internet where everyone likes to think that they are way, way above average.
I've noticed that on the internet as well, not necessarily in this thread.
People give themselves way too many 14+ statistics.
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There. Now I have as many PPs as the average professional man living in Freedom City. I forgot that this was the internet where everyone likes to think that they are way, way above average.
I've noticed that on the internet as well, not necessarily in this thread.
People give themselves way too many 14+ statistics.
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There. Now I have as many PPs as the average professional man living in Freedom City. I forgot that this was the internet where everyone likes to think that they are way, way above average.
I've noticed that on the internet as well, not necessarily in this thread.
People give themselves way too many 14+ statistics.
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Hey, if there are any Star Wars fans here who have the Saga Edition RPG, I'm interested in running a campaign set in either the Rebellion era, or most likely the era post-Return of the Jedi. I'd be looking for about three or four players. I will accept Jedi if it's the post-RotJ campaign, but most likely not during the Rebellion.
I've got the new Starships of the Galaxy and I'm itching to run another game. I'll probably set it at 3rd level.
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Hey, if there are any Star Wars fans here who have the Saga Edition RPG, I'm interested in running a campaign set in either the Rebellion era, or most likely the era post-Return of the Jedi. I'd be looking for about three or four players. I will accept Jedi if it's the post-RotJ campaign, but most likely not during the Rebellion.
I've got the new Starships of the Galaxy and I'm itching to run another game. I'll probably set it at 3rd level.
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Hey, if there are any Star Wars fans here who have the Saga Edition RPG, I'm interested in running a campaign set in either the Rebellion era, or most likely the era post-Return of the Jedi. I'd be looking for about three or four players. I will accept Jedi if it's the post-RotJ campaign, but most likely not during the Rebellion.
I've got the new Starships of the Galaxy and I'm itching to run another game. I'll probably set it at 3rd level.
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It might be interesting playing PL3 characters.
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It might be interesting playing PL3 characters.
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It might be interesting playing PL3 characters.
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I'd play in a Scooby Doo game in a second. Mystery Inc. in Freedom City. I'd want to be Shaggy, of course. :)
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I'd play in a Scooby Doo game in a second. Mystery Inc. in Freedom City. I'd want to be Shaggy, of course. :)
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I'd play in a Scooby Doo game in a second. Mystery Inc. in Freedom City. I'd want to be Shaggy, of course. :)
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Endless Flight
PL: 3
PP: 45
ABILITIES:
Str: 12 (+1)
Dex: 14 (+2)
Con: 12 (+1)
Int: 13 (+1)
Wis: 12 (+1)
Cha: 14 (+2)
Notes: Endless Flight was known in his youth for being quick and agile, as well as being of good health, and deceptively strong. He is slightly above average in intelligence and wisdom, but would now say he’s lost a step. He has a high charisma, based on his ability to get along and listen to others and has always been known to have a smile on his face, no matter the mood.
17 points spent
Tough: 3
Fort: 3 (1 + 2)
Ref: 5 (2 + 3)
Will: 4 (1 + 3)
Notes: Endless Flight has been healthy throughout his 34 years, and has always been able to recover from two left feet quickly. He has always been able to weather the rough storms in life.
8 points spent
BAB: 1
BDB: 3 (+5 w/Dodge)
Init: -1
Notes: Endless Flight has little experience getting into fisticuffs, as he’s only been in two fights his whole life. He also has no experience with ranged combat.
8 points spent
SKILLS:
Bluff 4 (2 + 2)
Computers 4 (3 + 1)
Diplomacy 6 (4 + 2)
Knowledge: Current Events 6 (5 + 1)
Knowledge: Popular Culture 6 (5 +1)
Knowledge: Theology and Philosophy 4 (3 +1)
Perform: Stringed Instrument 3 (1+2)
Sense Motive 7 (6+1)
Notes: Endless Flight has several interests, as noted by the skills above. He loves to take in popular culture, as well as study religion & faith, and current events such as politics. He also has an interest in music, including playing the bass guitar. He is adept at getting along with people, and is excellent at figuring out another person’s intent.
8 points spent
FEATS:
Defensive Roll 2
Dodge Focus 2
Notes: Endless Flight is able to move out of harm’s way easily.
4 points spent
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Posted
Yes, the staff would be something he would go after.