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Lone_Star

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  1. Hi everyone, My heroine, Outrider, will be arriving in Freedom City shortly via dimensional portal. As per her backstory, her arrival will be difficult, confusing, and she will be emotionally turbulent. The TL;DR version is that her and her sister were attacked by Omegadrones in the post-apocalyptic world she hails from, and just before being transported to FC, her sister fell to an uncertain fate as the 'Drones swarmed over her. Seeking 3-4 new friends for her to slowly adjusted to the non-apocalyptic world.
  2. Added an image of Outrider, then fixed it to be smaller and fit under Description. Also, changed Progression [Improved Range] with just Improved Range under Hammer Throw, and fixed the range for that under the attack description.
  3. I replaced Improved Overrun with All-Out Attack, and fixed the rest of it.
  4. Hi everyone! Here's my Claremonter. Not sure what to put in the DC block for "Get Over Here!" or "Graviton Quake", if I could get some help with that. Also, that weird double bullet-point thing under her car...not sure how that happened.
  5. Outrider Power Level: 7 [8] (122/125PP) Unspent Power Points: 3 Trade-Offs: -1 Attack / +1 Damage (Hammer Throw, Get Over Here!), -2 Attack / +2 Damage (Hammer Strike, Hammer Knockout, -2 Defense / +2 Toughness In Brief: Teenage post-apocalyptic valkyrie with a big hammer and a powerful car. Witness her. Catchphrase: Theme: Between the Hammer and the Anvil - Judas Priest: https://www.youtube.com/watch?v=dJLXQ8i3uao Alternate Identity: Elena “El” Maddox, Public Birthplace: Outskirts of Post-Apocalyptic Freedom City, 2035 Residence: (Optional) Where the character normally resides / lives. Base of Operations: Claremont Academy Occupation: Former "Outrider", current student Affiliations: None Family: Close or otherwise significant relatives. Description: Age: 16 (DoB: 2035, exact day & month unknown.) Gender: Female Ethnicity: Caucasian Height: 6’2 Weight: 205 Eyes: Gray Hair: Pale Blonde Elena is huge, a product of being one of the few surviving natural-born mutants that survived Omega’s ravaging of Earth. Her powers grant her enhanced strength, dexterity, and durability, and it is obvious to anyone that looks at her (unless they assume she’s a very tall bodybuilder!). She has tanned skin, from a life spent outdoors hunting Omegadrones, or scavenging the wastelands for a chance at finding metahuman technology. She brought only her armor and a ragged shirt with her, but she tends to gravitate towards very simple, practical clothing, with no fashion sense whatsoever. As Outrider, she wears heavy power armor, scavenged from a superhero battle. She is proud of it, and wears it everywhere she can. It resembles a heavy platemail suit, made of large armor plates and adorned with spikes. Its paint is long gone, leaving a dull metal surface. It has a helmet which she can deploy or retract at will that covers her entire face and gives her extrasensory capabilities. Attached to the left vambrace of her armor is a wide shield, and similarly retractable, made from the remaining pieces of power armor she wasn’t able to fix. Her gravity hammer is scavenged technology after her world fell to Omega. It resembles a heavily modified sledgehammer, with wires and panels held onto it with duct tape and a prayer. It is also a weapon of super-science, and she will discover its functions as she has time and resources to devote to it. She drives a specialized sports car, which she calls Painkiller, designed for maximum speed and protection. It was once a vintage Dodge Charger, with the back of the roof removed and trunk space heavily modified to allow for a rear gunner. It has also been rebuilt with a roll cage and off-road tires. The paint is cherry-red, with jagged teeth across the grille. It's mean, it's loud, and it's her baby. History: In Elena's timeline, Earth was fighting a losing battle. Omega triumphed over Earth, and it was just a matter of time before humanity is extinct. For two generations humanity held back Omega and his forces, but within a few years this battle would surely be lost. The major cities had fallen, so the surviving humans have banded together in clans made of several families, and whatever hangers-on attached themselves, clinging together for protection and survival. Omegadrone attacks were a daily occurance, and Elena had the most dangerous job in her clan: the Outrider. She and her twin sister, Stella, would drive a loud and highly visible vehicle into the ruins Freedom City and try to get as many Omegadrones as possible so that the rest of her clan could scavenge the battlefields. Both of them were born "gene-altered", or natural-born mutants, making them valuable members of their clan. They were inseparable since birth, and had each other's back, surviving dozens of battles side-by-side. That is, until a regular patrol turned into havoc. They were waylaid by a swarm of Omegadrones - more than they had encountered before. The two dashed back to their car, and took off. Stella fired off bolts of energy while Elena drove recklessly, trying to lose their pursuers. Elena thought they could lose them by driving through a "thinny", an area where her dimension and the Terminus was opaque. Having no time to debate this, El drove through. Their ride became more treacherous, and Stella shouted at her sister to turn around, that it was too dangerous. By that point, it was too late to turn around. El continued to drive, to warn her clan of the upcoming attack, but her car hit a bump, and Stella fell off. As Elena cried out, the 'drones turned towards her sister. Elena never knew what became of Stella, because her car traveled through a dimensional rift, a product of the thinned dimensional area. She appeared in modern-day Freedom City. Personality & Motivation: El's desire to perform heroics comes from years of training and a genuine desire to help people. She was taught as a child of her clan that the needs of the many outweigh the needs of the one, and even before appearing in Freedom City, she had performed incredibly dangerous tasks to make sure that her clan had enough to eat that day. Though socially, she is quite backwards, she feels a sense of kinship with those who go and fight the good fight, day after day. El herself comes across as incredibly blunt, the result of growing up in a world where every day was a fight for survival. This may be off-putting to those she meets at first (see below), but to her friends, she is loyal and true to the end. She has built an armor around herself that she lets few into, but those that she trusts she would do anything for. Powers & Tactics: El was born with her powers - high strength, agility, and incredibly tough. She uses this to press any advantage she has against a foe in hand-to-hand combat, and fights with very little panache, preferring to fight relentlessly and without quarter. Her gravity hammer and powered armor augment her natural abilities, and allow her different methods of attacking. She will allow foes to get as close to her as possible, then slam the ground with her gravity hammer, scattering them like ninepins. Having only worked with her twin in the past, she does not understand complex tactics. Power Descriptions: The mutation Elena was born with is obvious to anyone looking at her, or at least would be viewed as a curiosity – she is larger than a normal person, with a bodybuilder’s physique, though she is otherwise unaffected. The air ripples around her hammer when she activates it, as it distorts gravity itself to add momentum to her swings. She wields the hammer as it is meant to be used - and most problems look like nails to her. She has enough mechanical know-how to get the armor working, but many of its functions are still shut off. Perhaps in time, she will get it working to full capacity. It resembles a standard suit of heavy power armor at this point. Complications: Fuel-Injected Suicide Machine: El’s technology is very unreliable and tends to shut down at the worst possible moments. It is (sometimes literally) held together with duct tape and soldering. If You Can’t Fix What’s Broken, You’ll Go Insane: Elena had a difficult life in her version of post-Omega Earth. She is still having difficulty processing it, and never had access to counseling on her world. It will take her time to adjust to feeling safe again. Larger Than Life and Twice as Ugly: Despite her stony disposition, Elena is hurt easily by comments on her physical appearance. She is huge, tall, and does little to hide this. Her mutation makes it difficult for her to fit in, and she draws attention in crowds. Rocker, Roller, Out-Of-Controller: Elena has a temper problem and a low tolerance for frustration. She tends to rush headlong into situations, both in her teenage social life and as a superhero. Witness Me! (Being Uncouth): Elena comes from a harsh, desolate world where extreme scarcity is the norm, and you did not know if you would live to see the end of the day. Her manner of speech is blunt, and can be considered rude, and her table manners are nonexistent. Social niceties are absolutely beyond her. ABILITIES: 6 + 2 + 8 + 2 + 4 + 0 = 22PP Strength: 16/24 (+7) Dexterity: 12/20 (+5) Constitution: 18/30 (+10) Intelligence: 12 (+1) Wisdom: 14 (+2) Charisma: 10 (+0) COMBAT: 4 + 8 = 12PP Initiative: +5 (+5 Dex) Attack: +5 Melee (+2 Base, +4 Attack Focus [Melee]) Defense: +6 (+4 Base, +2 Dodge Focus), +2 Flat-Footed Grapple: +14 (+7 Strength, +2 Base Attack, +3 Attack Focus [Melee], +2 Super-Strength) Knockback: -7 (Impervious Tou +5, Tou +2) SAVING THROWS: 0 + 1 + 5 + 3 = 9PP Toughness: +10 (+10 Con, Impervious 5) Fortitude: +10 (+9 Con, +1) Reflex: +10 (+5 Dex, +5) Will: +5 (+2 Wis, +3) SKILLS: 40R = 10PP Acrobatics 5 (+10) Craft [Mechanical) 9 (+10) Drive 5 (+10) Skill Mastery Intimidate 10 (+10) Skill Mastery Notice 3 (+5) Skill Mastery Sense Motive 8 (+10) Skill Mastery FEATS: 20PP All-Out Attack Attack Focus (Melee) 4 Challenge (Fast Startle) Dodge Focus 2 Elusive Target Equipment 3 Improved Grab Improved Grapple Improved Pin Luck 2 Power Attack Skill Mastery (Drive, Intimidate, Notice, Sense Motive) Startle Equipment: 3PP = 15EP Painkiller (Sports Car), Features: Alarm, Caltrops, Remote Control, Smokescreen; Powers: Armor 2. Strength 30, Speed 5, Defense 8, Toughness 11, Size: Large [15EP] POWERS: 12 + 8 + 7 + 7 + 11 + 4 = 49PP (Note: All powers excluding Devices have Mutation descriptor. Devices have Technology descriptor) Device 3 (Graviton Hammer; 15PP Device; Flaws: Hard-To-Lose) [12PP] (gravity, bludgeoning, technology) Hammer Strike Array 7 (14PP Array; Feats: Alternate Power 1) [15PP] Base Power: Strike 3 (Hammer Strike; Feats: Improved Critical 2, Extended Reach 2 [10 ft.], Penetrating 6, Mighty) {14/14PP} Alternate Power: Stun 9 (Hammer Knockout; Feats: Improved Critical 2, Flaws: Full-Round Action) {11/14PP} Device 2 (Salvaged Power Armor; 10PP Device; Flaws: Hard-To-Lose) [8PP] (technology) Impervious Toughness 5 [5PP] Super-Senses 5 (Darkvision, Direction Sense, Infravision, Tracking) [5 PP] Enhanced Strength 8 (Gene-Shifted Might; Drawback: Noticeable) [7PP] Enhanced Dexterity 8 (Gene-Shifted Athleticism; Drawback: Noticeable) [7PP] Enhanced Constitution 12 (Gene-Shifted Durability; Drawback: Noticeable) [11PP] Super-Strength 2 (Gene-Shifted Might; effective Lifting STR 27) [4PP] DRAWBACKS: = -3PP Vulnerable (Radiation; Frequency: Common, Intensity: Moderate) [-3PP] DC Block ATTACK RANGE SAVE EFFECT Hammer Strike Touch DC 25 Toughness Damage (bludgeoning) Hammer Knockout Touch DC 19 Fortitude Damage (bludgeoning) Unarmed Touch DC 22 Toughness Damage (bludgeoning) TOTALS: Abilities (22) + Combat (12) + Saving Throws (9) + Skills (10) + Feats (20) + Powers (53) - Drawbacks (3) = 122/125 Power Points
  6. Been working with RocketLord closely, and I feel like Outrider is good to go. Moving her to the Character Bank.
  7. Hey Rocket, thanks for the advice. So here's what I did: Changed her to -2 Attack/+2 Damage and -2 Defense/+2 Toughness. Sound advice. Still haven't come up with a new name, will come back to that. Adjusted some Feats to accommodate her +2 Base Attack bonus. Superscripted Skill Mastery. It does look better. Combat: Added +2 Base Attack, which when added to +3 Melee Attack Focus comes out to +5. Added Initiative Bonus from Dex and unsure about Grapple Bonus? Saving Throws: Removed Toughness from armor, so with the Enhanced Con adjustment that's +9 Toughness. Knocked off a point from Fortitude, +9 is plenty. Skills: Brought the skills down to 40 ranks, and most of the bonuses are now in increments of 5. Feats: Attack Focus is now 3 to go with 2 Base Attack bonus. Powers: Many things were changed. Lowered Enhanced Strength to 6, raised Enhanced Constitution to 10 to compensate from removal of Protection in armor. Also added Drawback to each "gene-altered" power, since it's noticable. Used your suggested array for the hammer, but changed up "Hammer Throw" so the total damage would be 9. (Blast 4 + Mighty 5 = 9 damage). Stripped away Protection and Super-Senses from the armor, leaving only some Impervious. She will discover more functions of the armor as time goes along. Drawbacks: Since Noticable is under the powers it applies to, I gave her a vulnerability to radiation. Seemed thematic, and will work it into her backstory.
  8. Obviously, this is unfinished haha. I'll be working closely with the fine people on FBPbP to come up with a backstory that roots her in the setting. I would like help looking at the sheet...and how do I do a DC Block? Also, the Complications.
  9. Outrider Power Level: 7 (105/105PP) or 10 (150/150PP) Unspent Power Points: 0 Trade-Offs: -2 Attack / +2 Damage, -2 Defense / +2 Toughness In Brief: Teenage post-apocalyptic valkyrie with a big hammer and a powerful car. Witness her. Catchphrase: Theme: Between the Hammer and the Anvil - Judas Priest: https://www.youtube.com/watch?v=dJLXQ8i3uao Alternate Identity: Elena “El” Maddox, Public Birthplace: Outskirts of Post-Apocalyptic Freedom City, 2035 Residence: (Optional) Where the character normally resides / lives. Base of Operations: Claremont Academy Occupation: Affiliations: People and/or groups you work with. Family: Close or otherwise significant relatives. Description: Age: 16 (DoB: 2035, exact day & month unknown. Gender: Female Ethnicity: Caucasian Height: 6’2 Weight: 205 Eyes: Gray Hair: Pale Blonde Elena is huge, a product of being one of the few surviving natural-born mutants that survived Omega’s ravaging of Earth. Her powers grant her enhanced strength, dexterity, and durability, and it is obvious to anyone that looks at her (unless they assume she’s a very tall bodybuilder!). She has tanned skin, from a life spent outdoors hunting Omegadrones, or scavenging the wastelands for a chance at finding metahuman technology. She brought only her armor and a ragged shirt with her, but she tends to gravitate towards very simple, practical clothing, with no fashion sense whatsoever. As Outrider, she wears heavy power armor, scavenged from a superhero battle. She is proud of it, and wears it everywhere she can. It resembles a heavy platemail suit, made of large armor plates and adorned with spikes. Its paint is long gone, leaving a dull metal surface. It has a helmet which she can deploy or retract at will that covers her entire face and gives her extrasensory capabilities. Attached to the left vambrace of her armor is a wide shield, and similarly retractable, made from the remaining pieces of power armor she wasn’t able to fix. Her gravity hammer is scavenged technology after her world fell to Omega. It resembles a heavily modified sledgehammer, with wires and panels held onto it with duct tape and a prayer. It is also a weapon of super-science, and she will discover its functions as she has time and resources to devote to it. She drives a specialized sports car designed for maximum speed and protection. It was once a History: In Elena's timeline, Earth was fighting a losing battle. Omega triumphed over Earth, and it was just a matter of time before humanity is extinct. For two generations humanity held back Omega and his forces, but within a few years this battle would surely be lost. The major cities had fallen, so the surviving humans have banded together in clans made of several families, and whatever hangers-on attached themselves, clinging together for protection and survival. Omegadrone attacks were a daily occurance, and Elena had the most dangerous job in her clan: the Outrider. She and her twin sister, Stella, would drive a loud and highly visible vehicle into the ruins Freedom City and try to get as many Omegadrones as possible so that the rest of her clan could scavenge the battlefields. Both of them were born "gene-altered", or natural-born mutants, making them valuable members of their clan. They were inseparable since birth, and had each other's back, surviving dozens of battles side-by-side. That is, until a regular patrol turned into havoc. They were waylaid by a swarm of Omegadrones - more than they had encountered before. The two dashed back to their car, and took off. Stella fired off bolts of energy while Elena drove recklessly, trying to lose their pursuers. Elena thought they could lose them by driving through a "thinny", an area where her dimension and the Terminus was opaque. Having no time to debate this, El drove through. Their ride became more treacherous, and Stella shouted at her sister to turn around, that it was too dangerous. By that point, it was too late to turn around. El continued to drive, to warn her clan of the upcoming attack, but her car hit a bump, and Stella fell off. As Elena cried out, the 'drones turned towards her sister. Elena never knew what became of Stella, because her car traveled through a dimensional rift, a product of the thinned dimensional area. She appeared in modern-day Freedom City. Personality & Motivation: El's desire to perform heroics comes from years of training and a genuine desire to help people. She was taught as a child of her clan that the needs of the many outweigh the needs of the one, and even before appearing in Freedom City, she had performed incredibly dangerous tasks to make sure that her clan had enough to eat that day. Though socially, she is quite backwards, she feels a sense of kinship with those who go and fight the good fight, day after day. El herself comes across as incredibly blunt, the result of growing up in a world where every day was a fight for survival. This may be off-putting to those she meets at first (see below), but to her friends, she is loyal and true to the end. She has built an armor around herself that she lets few into, but those that she trusts she would do anything for. Powers & Tactics: El was born with her powers - high strength, agility, and incredibly tough. She uses this to press any advantage she has against a foe in hand-to-hand combat, and fights with very little panache, preferring to fight relentlessly and without quarter. Her gravity hammer and powered armor augment her natural abilities, and allow her different methods of attacking. She will allow foes to get as close to her as possible, then slam the ground with her gravity hammer, scattering them like ninepins. Having only worked with her twin in the past, she does not understand complex tactics. Power Descriptions: The mutation Elena was born with is obvious to anyone looking at her, or at least would be viewed as a curiosity – she is larger than a normal person, with a bodybuilder’s physique, though she is otherwise unaffected. The air ripples around her hammer when she activates it, as it distorts gravity itself to add momentum to her swings. She wields the hammer as it is meant to be used - and most problems look like nails to her. She has enough mechanical know-how to get the armor working, but many of its functions are still shut off. Perhaps in time, she will get it working to full capacity. It resembles a standard suit of heavy power armor at this point. Complications: Fuel-Injected Suicide Machine: El’s technology is very unreliable and tends to shut down at the worst possible moments. It is (sometimes literally) held together with duct tape and soldering. If You Can’t Fix What’s Broken, You’ll Go Insane: Elena had a difficult life in her version of post-Omega Earth. She is still having difficulty processing it, and never had access to counseling on her world. It will take her time to adjust to feeling safe again. Larger Than Life and Twice as Ugly: Despite her stony disposition, Elena is hurt easily by comments on her physical appearance. She is huge, tall, and does little to hide this. Her mutation makes it difficult for her to fit in, and she draws attention in crowds. Rocker, Roller, Out-Of-Controller: Elena has a temper problem and a low tolerance for frustration. She tends to rush headlong into situations, both in her teenage social life and as a superhero. Witness Me! (Being Uncouth): Elena comes from a harsh, desolate world where extreme scarcity is the norm, and you did not know if you would live to see the end of the day. Her manner of speech is blunt, and can be considered rude, and her table manners are nonexistent. Social niceties are absolutely beyond her. Abilities: 6 + 2 + 8 + 2 + 4 + 0 = 22PP Strength: 16/22 (+6) Dexterity: 12/20 (+5) Constitution: 18/28 (+9) Intelligence: 12 (+1) Wisdom: 14 (+2) Charisma: 10 (+0) Combat: 4 + 6 = 10PP Initiative: +5 (+5 Dex) Attack: +5 Melee (+2 Base, +3 Attack Focus [Melee]) Defense: +5 (+3 Base, +2 Dodge Focus), +3 Flat-Footed Grapple: +11 (+6 Strength, +2 Base Attack, +3 Attack Focus [Melee]) Knockback: -7 (Impervious Tou +5, Tou +2) Saving Throws: 0 + 3 + 3 = 6PP Toughness: +9 (+9 Con, Impervious 5) Fortitude: +9 (+9 Con, +0) Reflex: +8 (+5 Dex, +3) Will: +5 (+2 Wis, +3) Skills: 40R = 10PP Acrobatics 5 (+10) Craft [Mechanical) 9 (+10) Drive 5 (+10) Skill Mastery Intimidate 10 (+10) Skill Mastery Notice 3 (+5) Skill Mastery Sense Motive 8 (+10) Skill Mastery Feats: 15PP All-Out Attack Attack Focus (Melee) 2 Dodge Focus 2 Elusive Target Equipment 3 Improved Overrun Luck 2 Power Attack Skill Mastery (Drive, Intimidate, Notice, Sense Motive) Startle Equipment: 3PP = 15EP Painkiller (Sports Car), Features: Alarm, Caltrops, Remote Control, Smokescreen; Powers: Armor 2. Strength 30, Speed 5, Defense 8, Toughness 11, Size: Large [15EP] Powers: 5 + 7 + 9 + 16 + 8 = 45PP (Note: All powers excluding Devices have Mutation descriptor. Devices have Technology descriptor) Enhanced Strength 6 (Gene-Shifted Might; Drawback: Noticeable) [5PP] Enhanced Dexterity 8 (Gene-Shifted Athleticism; Drawback: Noticeable) [7PP] Enhanced Constitution 10 (Gene-Shifted Durability; Drawback: Noticeable) [9PP] Device Rank 4 (Graviton Hammer; 20PP Device; Flaws: Hard-To-Lose) [16PP] (gravity, bludgeoning, technology) Hammer Strike Array 7 (14PP Array; Feats: Alternate Power 5) [19PP] Base Power: Strike 3 (Hammer Strike; Feats: Improved Critical 2, Extended Reach 2 [10 ft.], Penetrating 6, Mighty) {14/14PP} Alternate Power: Blast 3 (Hammer Throw; Feats: Accurate 2, Mighty 6) (40 ft. range) {14/14PP} Alternate Power: Stun 7 (Hammer Knockout) {14/14PP} Alternate Power: Strike 1 (Graviton Smash; Extras: Area [General Burst] 7; Feats: Mighty) (35 ft. radius area) {9/15PP} Alternate Power: Strike 1 (Graviton Wave; Extras: Area [General Line] 7; Feats: Mighty) (5x175 ft. line area) {9/15PP} Alternate Power: Trip 7 (Graviton Quake; Extras: Area [Cone] 7, Knockback; Flaws: Range [Touch] ) {14/14PP} Device Rank 2 (Salvaged Power Armor; 10PP Device; Flaws: Hard-To-Lose) [8PP] (technology) Impervious Toughness 5 [6PP] Super-Senses (Darkvision, Direction Sense, Low-Light Vision, Tracking) Drawbacks: = -3PP Vulnerable (Radiation; Frequency: Common, Intensity: Moderate) [-3PP] DC Block ATTACK RANGE SAVE EFFECT Hammer Strike Touch DC 24 Toughness Damage (bludgeoning) Hammer Throw Ranged DC 24 Toughness Damage (bludgeoning) Graviton Smash 35 ft. Radius DC 17 Reflex/DC 22 Toughness Damage (gravity/bludgeoning) Graviton Wave 175 ft. Line DC 17 Reflex/DC 22 Toughness Damage (gravity/bludgeoning) Unarmed Touch DC 21 Toughness Damage (bludgeoning) Totals: Abilities (22) + Combat (10) + Saving Throws (6) + Skills (10) + Feats (15) + Powers (45) - Drawbacks (3) = 105/105 Power Points
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