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Ardebitis

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  1. Player Name: Ardebitis Character Name: Crescendo Power Level: 10 (154/155PP) Trade-Offs: +2 Attack / -2 Damage, +4 Defense / -4 Toughness Unspent Power Points: 5 In Brief: A music-themed Badass Normal, and songwriter on the side. Alternate Identity: Edward Rhodes Identity: Secret Birthplace: Seattle, Washington Occupation: Freelance Songwriter Affiliations: Occasionally members of the music industry, occasionally other heroes. Family: Sara Rhodes (Mother), Daniel Rhodes (Father) Description: Age: 22 years old Gender: Male Ethnicity: Caucasian Height: 5 feet, 11 inches Weight: 150 pounds Eyes: Hazel Hair: Brown Crescendo has a body build somewhere between slim and athletic, with a white spandex costume that covers his skin below the neck, accented by black-colored pieces of body armor. On his chest is a round emblem about eight inches in diameter, with a picture of a musical note on it, again keeping with the black-on-white color scheme. On his head he wears a pair of chrome-colored goggles, and in his hands is a six foot long battleaxe, built in the shape of a musical note out of black-painted steel. Power Descriptions: His battleaxe, which he refers to as "The Sour Note", has been modified to harness microscopic vibrations to more easily slice through hard materials. In addition, The Sour Note has a second setting which allows it to generate powerful sonic blasts. History: Edward Rhodes was born in Seattle, but moved to Freedom City at the age of five. His mother taught Music Theory at a university in Seattle, and his father was the guitarist of a local band by the name of Sonicboom. Needless to say, music was in Edward's blood. Overall, Edward's life was decent enough. Unfortunately, he also considered it incredibly boring. He was a musician by blood, but a thrill-seeker by heart. So he decided to train. For the next three years, most of his free time was taken up by a mix of intense physical training, and studying all the music textbooks he could get his hands on (quite a lot, given his mother's profession). His parents thought he was out of his mind to try being a hero, but they supported him as best they could. Now, Edward has taken up the pseudonym "Crescendo", which he uses in both his songwriting career and his work as a hero. Personality & Motivation: Crescendo is a thrill-seeker, preferring a life of excitement to a life of safety. He tends to take unnecessary, even stupid risks at times, sometimes just for the sake of excitement. Powers & Tactics: What Crescendo lacks in powers, he makes up for in training. He is very skilled with his note-shaped battleaxe, and even more skilled in acrobatics, on par with Olympic-level gymnasts. However, due to his thrill-seeking nature, he has little concept of conserving his energy. In a fight, he tends to give it his all in the first minute or so, and tire himself out very quickly. After a successful prevention of a crime, he usually leaves behind his calling card: a small thumb-drive containing an MP3 of one of his songs. Complications: Secret: Identity Obsession: Music Abilities: 6 + 10 + 4 + 4 + 2 + 4 = 30PP Strength: 16 (+3) Dexterity: 20 (+5) Constitution: 14 (+2) Intelligence: 14 (+2) Wisdom: 12 (+1) Charisma: 14 (+2) Combat: 16 + 28 = 44PP Initiative: +9 Attack: +12 Melee, +8 Ranged Grapple: +11 Defense: +14 (+14 Base, +0 Dodge Focus), +0 Flat-Footed Knockback: -3, -1 flat-footed Saving Throws: 6 + 5 + 7 = 18PP Toughness: +6 (+2 Con, +4 [Defensive Roll]) Fortitude: +8 (+2 Con, +6) Reflex: +10 (+5 Dex, +5) Will: +8 (+1 Wis, +7) Skills: 104R = 26PP Acrobatics 12 (+17)Skill Mastery Bluff 4 (+6) Climb 8 (+11) Computers 4 (+6) Concentration 6 (+7) Drive 4 (+9) Gather Information 8 (+10) Notice 8 (+9) Perform (Keyboards) 8 (+10)Skill Mastery Perform (Stringed Instruments) 8 (+10)Skill Mastery Profession (Songwriter) 12 (+13)Skill Mastery Search 8 (+10) Sense Motive 6 (+7) Stealth 8 (+13) Feats: 26PP Accurate Attack Acrobatic Bluff Attack Focus (Melee) 4 Challenge (Fast Acrobatic Bluff) Defensive Attack Defensive Roll 2 Elusive Target Evasion Hide In Plain Sight Improved Block Improved Disarm Improved Initiative Improved Throw Improved Trip Instant Up Luck Move-By Action Ninja Run Power Attack Redirect Skill Mastery (Acrobatics, Perform (Keyboards), Perform (Stringed Instruments), Profession (Songwriter)) Uncanny Dodge (Hearing) Powers: 9 + 1 = 10PP Device 3 (The Sour Note; 15PP Container; Flaws: Easy-To-Lose) [9PP] Base Power: Damage 5 ( slashing, vibrational; Extras: Penetrating 7; Feats: Alternate Power 1, Extended Reach, Mighty) [15PP] AP: Damage 7 ( Tritone, sonic; Extras: Area [70-ft Cone, General] ) {14/14} Super-Senses 1 ( Analytical [Normal Hearing] ) [1PP] DC Block: ATTACK RANGE SAVE EFFECT Unarmed Touch DC18 Toughness (Staged) Damage (Physical) Sour Note Touch (Reach) DC23 Toughness (Staged) Damage (Slashing and Vibrational) Tritone Touch (Cone) DC22 Toughness (Staged) Damage (Sonic) Totals: Abilities (30) + Combat (44) + Saving Throws (18) + Skills (26) + Feats (26) + Powers (10) - Drawbacks (0) = 154/155 Power Points
  2. Player Name: Ardebitis Character Name: Crescendo Power Level: 10 (150/150PP) Trade-Offs: +2 Attack / -2 Damage, +4 Defense / -4 Toughness Unspent Power Points: 0 Progress To Bronze Status: 0/30 In Brief: A music-themed Basass Normal, and songwriter on the side. Alternate Identity: Edward Rhodes Identity: Secret Birthplace: Seattle, Washington Occupation: Freelance Songwriter Affiliations: Occasionally members of the music industry, occasionally other heroes. Family: Sara Rhodes (Mother), Daniel Rhodes (Father) Description: Age: 22 years old Gender: Male Ethnicity: Caucasian Height: 5 feet, 11 inches Weight: 150 pounds Eyes: Hazel Hair: Brown Crescendo has a body build somewhere between slim and athletic, with a white spandex costume that covers his skin below the neck, accented by black-colored pieces of body armor. On his chest is a round emblem about eight inches in diameter, with a picture of a musical note on it, again keeping with the black-on-white color scheme. On his head he wears a pair of chrome-colored goggles, and in his hand is a six foot long battleaxe, built in the shape of a musical note out of black-painted steel. Power Descriptions: N/A History: Edward Rhodes was born in Seattle, but moved to Freedom City at the age of five. His mother taught Music Theory at a university in Seattle, and his father was the guitarist of a local band by the name of Sonicboom. Needless to say, music was in Edward's blood. Overall, Edward's life was decent enough. Unfortunately, he also considered it incredibly boring. He was a musician by blood, but a thrill-seeker by heart. So he decided to train. For the next three years, most of his free time was taken up by a mix of intense physical training, and studying all the music textbooks he could get his hands on (quite a lot, given his mother's profession). His parents thought he was out of his mind to try being a hero, but they supported him as best they could. Now, Edward has taken up the pseudonym "Crescendo", which he uses in both his songwriting career and his work as a hero. Personality & Motivation: Crescendo is a thrill-seeker, preferring a life of excitement to a life of safety. He tends to take unnecessary, even stupid risks at times, sometimes just for the sake of excitement. Powers & Tactics: What Crescendo lacks in powers, he makes up for in training. He is very skilled with his note-shaped battleaxe, and even more skilled in acrobatics, on par with Olympic-level gymnasts. However, due to his thrill-seeking nature, he has little concept of conserving his energy. In a fight, he tends to give it his all in the first minute or so, and tire himself out very quickly. After a successful prevention of a crime, he usually leaves behind his calling card: a small thumb-drive containing an MP3 of one of his songs. Complications: Secret: Identity Obsession: Music Abilities: 6 + 10 + 4 + 4 + 2 + 4 = 30PP Strength: 16 (+3) Dexterity: 20 (+5) Constitution: 14 (+2) Intelligence: 14 (+2) Wisdom: 12 (+1) Charisma: 14 (+2) Combat: 16 + 28 = 44PP Initiative: +9 Attack: +12 Melee, +8 Ranged Grapple: +11 Defense: +14 (+14 Base, +0 Dodge Focus), +0 Flat-Footed Knockback: -3, -1 flat-footed Saving Throws: 6 + 5 + 7 = 18PP Toughness: +6 (+2 Con, +4 [Defensive Roll]) Fortitude: +8 (+2 Con, +6) Reflex: +10 (+5 Dex, +5) Will: +8 (+1 Wis, +7) Skills: 104R = 26PP Acrobatics 12 (+17)Ultimate Effort Bluff 4 (+6) Climb 8 (+11) Computers 8 (+10) Concentration 8 (+9) Drive 4 (+9) Gather Information 8 (+10) Notice 8 (+9) Perform (Keyboards) 8 (+10) Perform (Stringed Instruments) 8 (+10) Profession (Songwriter) 12 (+13) Search 8 (+10) Stealth 8 (+13) Feats: 26PP Accurate Attack Acrobatic Bluff Attack Focus (Melee) 4 Defensive Attack Defensive Roll 2 Elusive Target Evasion Hide In Plain Sight Improved Block Improved Disarm Improved Initiative Improved Throw Improved Trip Instant Up Luck Move-By Action Ninja Run Power Attack Redirect Ultimate Effort (Acrobatics) Uncanny Dodge Weapon Bind Powers: 6 = 6PP Device 2 (The Sour Note; 10PP Container; Flaws: Easy-To-Lose) [6PP] Strike 5 (Extras: Penetrating 3; Feats: Extended Reach, Mighty) [10PP] DC Block: ATTACK RANGE SAVE EFFECT Unarmed Touch DC18 Toughness (Staged) Damage (Physical) Sour Note Touch (Reach) DC20 Toughness (Staged) Damage (Physical) Totals: Abilities (30) + Combat (44) + Saving Throws (18) + Skills (26) + Feats (26) + Powers (6) - Drawbacks (0) = 150/150 Power Points
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