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Raia (PL7) - Gankun (Bronze)


gankun

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Hey everyone. Missed RPing and wanted to try and get back into Freedom City!

 

Player Name: Gankun
Character Name: Raia
Power Level: 7 (105/105PP)
Trade-Offs: None
Unspent Power Points: 0
Progress To Bronze Status: 0/30

In Brief: Aquatic Pirate Battle-suit of former mentor is now being re-purposed to fight for good of the oceans and mankind.

Residence: Still lives in the dorm building provided by work.
Base of Operations: Freedom City Magellan Oceanographic Laboratory (Hidden Underground Lab)
Catchphrase: None

Alternate Identity:Rubin Ross
Identity: Secret
Birthplace: Freedom City
Occupation: Marine Engineer, Deep-Sea Diver, Inventor
Affiliations: Magellan Oceanographic Laboratory, Coast Guard
Family: None

Description:
Age: 28 (DoB: 1987)
Apparent Age: N/A
Gender: Male
Ethnicity: Caucasian
Height: 6'1
Weight: 180
Eyes: Brown
Hair: Black

 

Rubin is a fit and young looking man. He is well toned but not very muscular by any means. He keeps in decent shape through a fair amount of swimming resulting in very broad shoulders. He has short messy hair and well defined features. His brown eyes are kind and his smile shows a friendly personality. His grooming and fashion sense depend on how involved he is in his current project. Whenever he manages to go out he wears fashionable shirts and pants. On a regular basis however, he hangs around the lab in his lab coat on top of a plain shirt and jeans. 

 

Less plain look is Raia, the name Rubin gave to his newly repaired naval battle-suit. It featured a Stingray motif with and bright crimson armor. Overall the armor was fairly slim and composed of sturdy plating. Between plates the battle-suit used a grey synthetic material to keep the battle-suit water proof yet maneuverable. The back of the battle-suit held a turbine used to propel through the water. Besides the turbine were tanks of either compressed water or air. Similar to a diver's gear, the tanks had tubes running to the oxygen mask. Another tube ran to each of Raia's gauntlets which contained an array of nozzles on the other end. The gauntlets fire beams of compressed water out of the different nozzles for combat effectiveness. The helmet had a black visor with a built in HUD.

 

Power Descriptions:

 

As a regular human being, all of Raia's powers are contained within the battle-suit. As a prototype battle-suit, Raia's main powers are built into his gauntlets and turbines. He shoots beams of pressurized water straight from his gauntlets. His turbines feature a unique design that enable him to maneuver through the water at high speeds without a lot of bulk and drag. 
 

History:

 

Rubin Ross always had an interest in exploring the deep seas. As a descendant of Naval and Arctic explorer John Ross, mastery of the seas was in his blood. Way ahead of his peer academically, he entered earned a masters in Mechanical Engineering from Caltech at the age of 20 and soon then completed a PHD back in his hometown of Freedom City. He was taken in by Dr. Ulysses Deep, a researching specializing in deep sea exploration. As a mentor he taught Rubin all he needed to know and provided him with a position on his research team. For years Rubin conducted research on different types of turbines required to move large undersea vessels. He developed a prototype for a miniaturized turbine, low weight and twice as effective.

In this project Rubin noticed an abnormally large interest by his mentor. Whereas the lab was facing funding issues for a majority of the research teams, Dr. Deep somehow secured an endless supply of resources his star protege. At the time Rubin didn't think much of the hows and directed all of his focus on his miniaturization research and applications. Through the project Rubin also developed techniques for manipulating highly-pressurized water and applied it in a device to generate concentrated beams of water. This would aid in carving through the hull of undersea wreckage to aid explorers. After finishing a paper on the matter, Rubin was given a nice and long break to recharge. Dr. Deep was greatly pleased with the research done and Rubin was glad to have a chance and catch up with the world after a year of unending work.

 

Following maritime news, Rubin saw reports on a surge of attacks by the Deep-Sea Pirate, Sting. This super villain used an aquatic battle-suit to attack freighters and steal cargo with the aid of a band of pirates known as the raiders. He had heard of this villain before, but he was a just small fry, another Grade C super-villain wannabe. Sting only attacked small, undermanned vessels of insignificant cargo. Now he and his gang were taking over larger freighters and shredding through security forces. Naval Trade was facing sharp decline due to the panic. Something about the footage of Sting bothered Rubin and upon further analysis, Rubin made a shocking discovery. The prototype turbines and technology developed in the lab matched the capabilities of the battle-suit. Sting was using concentrated beams of water that could cut through vessels and shoot down guards. Rubin concluded that someone from the lab must have been stealing and selling the research to gangs and villains.

 

He figured the best place to start would be to consult his mentor and determine what course of action they should take in finding the culprit. Dr. Deep wasn't in his office, so Rubin sat waiting on his sofa. While picking up a magazine, Rubin knocked over a folder labeled "Deep Sea Exploration Blueprints". Amidst the harmless submarine specs and equipment was a blueprint for battle-suit gauntlets. Rubin quickly identified that the plans matched his own research and fled. He contacted authorities who tracked down the researcher. They made a bust at an abandoned dock warehouse, arresting Dr. Deep and many members of the Raiders gang. The suit was confiscated and locked away while the investigation revealed Dr. Deep as both the ring leader and operator of the battle-suit. After failing to get funding for a deep sea exploration powersuit, the scientist engineered a prototype with which he raided vessels and led robberies to fund his work. Along the way his intentions were corrupted and his research fueled weapons of destruction.

 

The Oceanographic Lab suffered a major hit with the entire incident, with many projects and teams getting shut down due to a lack of funding. The Navy did however find an interest in Rubin's turbines and provided funding to continue his research. Rubin however wasn't keen on continuing the path he had been on. His mentor had seemed like one of the good people in the world, driven by a passion to explore. In reality, Rubin was arming and supporting a mad man. A lot of people got hurt and Rubin somehow could only blame himself. Not once did Rubin think about the effects of his technology falling into the wrong hands. Unwillingly, Rubin was assigned to take over Dr. Deep's office and resources. After cleaning up Dr. Deep's belongings, Rubin found a hidden passage way to an underground workshop. The space wasn't very large and was crammed with equipment and computers. Rubin figured this must have been an early hideout for Dr. Deep before he began leading the pirate gang. Within the lab Rubin found a prototype of the Sting Battle-suit. Though less armed, it still featured a wide variety of tools and equipment. Destiny must have brought him to this suit for a reason. This path was a chance for redemption and making up for the grief he caused, he fixed up the battle-suit and gave it a fresh crimson paint job to better distinguish it from the black suited pirate. As Raia he could rekindle his passion to explore the oceans and protect both it and people from villains such as his former mentor.

 

Personality & Motivation:

 

Rubin is a friendly individual though often aloof and eccentric. When out of his lab he likes to socialize and hear the life stories of people he meets. People contain just as many mysteries as the oceans he's passionate about. He always has a pleasant demeanor and treats others with kindness. However he is known to suddenly disappear, running off to write down or test an idea that popped in his head. Oftentimes he gets so focused on a particular project that the world goes on for a couple weeks without him noticing. As a determined individual, when he sets his mind on something. it can be difficult to break him from this focus.

 

Though as a hero he can take things too seriously sometimes. He feels a lot of responsibility as Raia and can sometimes lose his pleasantness, snapping at people. These cases are often in the moment and he tries to apologize afterwards when things cool down.

 

This responsibility comes from the fact that Rubin feels blame for all of the people harmed or killed by Sting. It was Rubin's technology and research that empowered Sting from a Class C villain to a menace of the sea. People drowned and were killed from Sting's pirate raids and Rubin has to live with that. He has to do something to right his wrongs. When he came across the prototype Sting suit, Rubin felt that it was his responsibility to protect the waters he put into danger. It was now his duty to keep the seas safe as well as the city he brought sorrow to. 

 

Powers & Tactics:

 

As an amphibious battle-suit, Raia likes to keep fights near the water. Against most opponents, Raia has an advantage being in the open water. But as Raia can't ignore crimes on land, he has to adapt to all environments. Unless his predecessor's battle-suit, Raia doesn't have servos to increase his strength. Thus he prefers to keep enemies at a distance. His gauntlets shoot highly compressed water to keep foes at bay. Different nozzles also enable him to spray a wide group of enemies or to focus it all on a heavily armored foe. To separate from stronger opponents, the battle-suit has plenty of utility powers available; Its flare guns can blind enemies while a hook gun provides mobility by scaling walls or swinging around.

 

Complications:

 

Bad Rep: Though Rubin re-branded and modified the old Sting Battle-suit, Raia still resembles the former sea menace. This causes some confusion, with people still mistaking him for a villain. It will still take some more time before people adapt and realize that it's the person inside the suit that matters.

 

Enemies: Raia has a far share of enemies after the battle-suit:

Dr. Deep is safely locked away, but he left behind a small gang of pirates seeking new leadership. To fill in this gap, the Raiders are determined to gain possession of Raia's suit, (thinking it will work as an alternative to the former battle-suit). Whether they free their former captain or find a new leader to take his place, acquiring either the old battle-suit locked away or Raia's prototype version is one of their top priorities.

Furthermore, Freedom City law enforcement officials aren't happy with another battle-suit resembling Sting running around. Though Raia hasn't committed any crimes, officials fear that his presence will cause panic. Secondly as property of a super-villain, they feel that the suit should be confiscated. 

 

Guilt: No one blames Rubin for the crimes committed by Sting. Only law enforcement officials are even aware that the technology made by Rubin's research magnified Sting's power. Regardless, Rubin feels too much responsibility for what happened. When dealing with a situation of the aftermath of one of Sting's attacks, Rubin gets too invested into it, usually not thinking clearly.

 

Secret Identity: By keeping the discovery of the prototype battle-suit a secret, Rubin has hid his identity as Raia, Due to the reputation and history associated with the armor, Rubin aims to protect his identity from both gang members and law enforcement. Both groups would surely go after him to get their hands on the battle-suit.


Abilities: 2 + 4 + 2 + 8 + 2 + 4 = 22 PP
Strength: 12 (+1)
Dexterity: 14 (+2)
Constitution: 12 (+1)
Intelligence: 18 (+4)
Wisdom: 12 (+1)
Charisma: 14 (+2)

Combat: 4 + 4 = 8 PP
Initiative: +2
Attack: +2 Melee, +2 Ranged
Grapple: +3
Defense: +0 (+2 Base, +5 Dodge Focus)
Knockback: -3

Saving Throws: 7 + 5 + 6 = 18 PP
Toughness: +7 (+1 Con, +6 [Protection])
Fortitude: +8 (+1 Con, +7)
Reflex: +7 (+2 Dex, +5)
Will: +7 (+1 Wis, +6)

Skills: 52 R = 13 PP

Computers 8 (+12)

Craft (Mechanical) 12 (+16) 

Gather Information 4 (+6)

Knowledge Physical Sciences 6 (+10)

Knowledge Technology 8 (+12)

Notice 6 (+7)

Sense Motive 2 (+3)

Swim 6 (+7)

Feats: 15PP
Attack Focus (ranged) 1

Defensive Attack
Dodge Focus 5

Environmental Adaptation: Underwater

Equipment 3

Favored Environment: Underwater

Inventor

Move-by Action

Power Attack
 

Equipment: 3 PP = 15 EP

  • Scuba Gear [1 EP]
  • Headquarters: Magellan Oceanographic Lab (Underground Workshop) [14 EP]

As a researcher at the Oceanographic Lab, Rubin has access to all of the facilities and resources of the building. Though the living spaces and libraries of the main building provide support for Rubin, the real base of operations is contained beneath the complex. As a former workshop of Sting, the underground space contains equipment to manage and store the battle-suit as well as pool access leading directly to under the docks. Even as a secondary base for Sting's operations, it provides enough features to meet the current needs of Raia.

Medium [1 EP]

Toughness +5

Features: [13 EP]

  • Communications
  • Computer
  • Concealed
  • Dock
  • Fire Prevention System
  • Infirmary
  • Laboratory
  • Library
  • Living Space
  • Pool
  • Power System
  • Security System 1
  • Workshop


Powers: 32 PP

 

Device Rank 8 (Aquasuit; 40 PP Container; Flaws: Hard-To-Lose) [32 PP]

  • Attack Array (14PP Array, Feats: Accurate 2, Alternate Power 4) [20 PP]
    • Base Power: Blast 7 (Water Blast) (Water) {14/14}
    • Alternate Power: Strike 7 (Wide Spray, Extras: Area [70 ft Cone])  (Water) {14/14}
    • Alternate Power: Strike 7 (Focused Spray, Extras: Penetrating)  (Water) {14/14}
    • Alternate Power: Dazzle 7 (Flare Gun, Affects: Visual Senses, Range 70 ft, DC 17) {14/14}
    • Alternate Power: Super-Movement 3 (Hook Gun, Slow Fall, Swinging, Wall-Crawling 1, ) {6/14}
  • Immunity 4 (Life Support Systems, Condition: Extreme Heat, Extreme Cold, High Pressure, Suffocation: Drowning) [4 PP]
  • Protection 6 [6 PP]
  • Swimming 6 (100 mph) [6 PP]
  • Super-Senses 4 (Accurate: Hearing (Sonar), Dark-vision) [4 PP]


Drawbacks: (-3) = -3 PP


Normal Identity (Uncommon) [-3PP]


DC Block

ATTACK              RANGE      SAVE                           EFFECT
Unarmed
             Touch      DC 16 Toughness                Damage (Physical)
Water Blast         Ranged     DC 22 Toughness                Damage (Water)
Wide Spray          Ranged     DC 22 Toughness (Cone Area)    Damage (Water)

Focused Spray       Ranged     DC 22 Toughness (Penetrating)  Damage (Water)

Flare Gun           Ranged     DC 17 Reflex                   Affects Visual Senses

 

Totals: Abilities (22) + Combat (8) + Saving Throws (18) + Skills (13) + Feats (15) + Powers (32) - Drawbacks (3) = 105/105  Power Points

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