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  • Abilities

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    FCPBP characters are allowed to have Attack/Damage and Defense/Toughness tradeoffs up to +/-5 in any direction. You may have different tradeoffs for different attacks if you choose.


    A minimum of 1/3 (rounded up) of a character's total Attack and Defense bonuses must come from Base Attack and Base Defense, rather than feats like Attack Focus or Dodge Focus.

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