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piercetbh

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Posts posted by piercetbh

  1. ZOOOOOOM by Thevshi

     

    Pretty massive edit, since reappearing from the abyss I've found a few problems in this build I'd like to patch up. Let's get started...

     

    Stats

    Dropping Strength and Constitution from 18 each to 14 and 12, respectively. Removing Enhanced Dexterity, but buying normal Dexterity up to 14.

     

    Combat

    Attack Bonus is the same, but 4 of the +6 bonus is now an Enhanced Trait

    Defence Bonus has gone from +6 to +7, though this time 5 of that bonus is Enhanced Trait

     

    Saves

    Fortitude is 3 higher, though due to lowered Constitution the bonus is still +7

    Reflex has been increased to +15 despite the loss of Dexterity, though 8 of this bonus is Enhanced Trait.

     

    Skills

    One extra PP Spent

    +3 Acrobatics

    +1 Sense Motive

     

    Feats

    Added Accurate Attack

    Dodge Focus is now 8 (from 6), though all 8 ranks are Enhanced Trait.

    Removed Fast/Improved Overrun

    Improved Initiative is 4 (from 2), though all 4 Ranks are now Enhanced Trait.

    Removed Luck

    Added Skill Mastery (Acrobatics, Craft Electronic, Craft Mechanical, Disable Device)

    Added Uncanny Dodge

     

    Powers

    Various Enhanced Traits have been removed/added, all mentioned in the relevant sections above.

    Regeneration and Leaping are both gone.

    Speed and Quickness are now both Rank 7, from 13 and 10 respectively.

    'Super-Fast Attack' array renamed to 'Super-Speed.'

    Super-Speed Array completely changed (old powers - three variations of Strike. New powers - Strike, Blast, Insubstantial, Healing. See stat block for elaboration)

     

    Player Name: piercetbh
    Character Name: The Blur
    Power Level
    : 10 (154/154PP)
    Trade-Offs: -5 Toughness/+5 Defence, -0 Damage/+0 Attack
    Unspent Power Points: 0
    Progress To Bronze Status: 4/30

    In Brief: Born with mutant powers that let him run, fight, and even think extremely fast.

    Alternate Identity: Marko Miles
    Identity: Secret
    Birthplace: Freedom City
    Occupation: Engineering Student at the Hanover Institute of Technology, Casual Worker at Stan’s Super Heroes
    Affiliations: Fellow Students and Professor Jet at HIT, Staff at Stan’s Super Heroes
    Family: Richard Miles (Father), Mary Miles (Mother)

    Description:
    Age
    : 20 (DoB: 1993, 5th of March)
    Gender: Male
    Ethnicity
    : Caucasian
    Height: 5’10â€
    Weight:168 lbs.
    Eyes: Hazel
    Hair: Brown

    Marko’s powers do not directly provide him with enhanced strength, but he can use them to exercise and do strength training at extremely fast speeds. Because of this, he has become incredibly strong; not superhuman, by any means, but physically he is very capable. This strength has given him a body appropriate for a superhero, which shows even when he isn’t wearing his costume. As either The Blur or himself, Marko is usually smiling and almost always has incredibly messy hair. He tries to style it, he swears, but it goes wild every time he runs.

     

    TheBlur_zpsb7eb412d.png

    Power Descriptions:
     
    When Marko uses his speed to run or attack, ‘The Blur’ is often an understatement. He can be completely unseen if he runs fast enough, allowing him to occasionally risk traversing the city with no mask and not be discovered. When using Quickness at a fast enough rate he sometimes experiences a similar effect, causing humorous sights such as a room that seems to clean itself as he dashes about, putting everything back in order.

     

    History:
     
    Miles’ birth was a quick one, and it was not long afterwards that his parents began to suspect something was different about him. In primary school he was faster than the other children, and in middle school he could outrun them on their bikes. On graduation night, he matched pace with a friend’s car. Everyone knew he was fast, and they thought he was a genius, too. Even the trickiest math is easy when you can think it over for a few minutes in the space of a second.

     
    Marko spent most of this school time knowing he was super, as he was told by his parents at eight years old that he had powers, and it was clear why. His father Richard had never told him, but in a freak accident decades ago he had been struck by a bolt of lightning; Marko’s dad had survived with seemingly no effect, until whatever had happened to him manifested in Marko at birth. He was pressured to remain discreet. He was already the ‘fast kid’, he just had to make sure he didn’t become the ‘light-speed kid’. The Speedster obliged, not having a problem with just being the fastest-running, quickest-thinking kid in his school in addition to being able to throw a pretty solid punch.

     
    After his education Marko got his own apartment and his parents moved away, leaving him on his own in Freedom City. He eventually decided to get into Engineering, one of his favourite subjects in high school. One year into this course he has found that his quick mind has let him thrive, though he still gets stuck frequently.

     
    Not wanting his powers to go to and waste and with no parents to stop him anymore, Marko was ready to suit up and fight crime within a month of starting his course and getting a part time job. He’d been planning on becoming a hero since high school, and now was the time to do it. He has been out in the field ever since, squeezing as much super-powered action in as he can between college and work.
     
    Personality & Motivation:
     
    When he is excited Marko can begin to talk very fast, and must be reminded to slow down by his friends. In fact, he is too fast for anything. He hates chess even though he’s extremely good at it. He so far has not been able to sit in a car for long enough to make any significant progress towards getting his driver’s license.
     
    As The Blur, the speedster does what he does for fun. Nothing is cooler to him than running across the city in a moment, dodging bullets, and put criminals behind bars on a daily basis. He also loves to meet other super-powered individuals, who are acting all over Freedom City. It’s nice for Marko to have other Superheroes to relate too, and it is also nice to have Supervillains who can challenge him.
     
    Powers & Tactics:
     
    The Blur is very, very fast. In combat he dashes about the area, too headstrong to hide yet not foolish enough to stand right in front of his much stronger enemies. He is strong, but not as strong as someone who possesses a superhuman level of strength. To them he is respectable but not comparable, and thus while a ‘greater’ foe can simply flail around swinging punches in combat, The Blur must keep on his toes. Snatching an armed foe’s weapon away, fooling a stupider enemy into leaving an opening in their defence, or straight-up running in to someone to knock them off their feet are all examples of strategies he may use when he doesn’t have the advantage in a simple punch-up.
     
    When even getting close for a short period is too dangerous, Marko can throw any reasonably small object, including small metal spheres he stores in the palms of his gloves, at rapid speed to attack an opponent as if with an automatic weapon.
     
    Complications:.
    Responsibility: Engineering is tough even if you can study at breakneck speeds. Marko has to attend his engineering lectures at HIT or Professor Jet will chew him out, and he’ll risk falling behind the class. Occasionally, he may be told to invent some sort of project or sit an exam.
    Responsibility: Marko has to pay for college somehow. In addition to lectures he must frequently work shifts a week at the local Stan’s Super Heroes. If he fails to attend he could get fired and get himself into even worse financial strife.
    Secret: Marko certainly doesn’t mind getting attention, but he definitely doesn’t want to be a world-famous superhero with paparazzi knocking down his door every day. His identity is hidden and he will go out of his way to keep it that way.
    Temper: Marko hates dealing with slower or more patient people, as for him even something complicated like designing an invention or planning for a battle should only take a few seconds. Often he can run off on a whim, unable to wait a long time for something to happen.
    Wealth: College is expensive, superhero suits are expensive, and part-time jobs for young adults pay low. Marko has the Struggling wealth condition and lives in a small apartment that he can barely pay for.

     

    Abilities: 4 + 4 + 2 + 2 + 0 + 0 = 12PP
    Strength: 14 (+2)
    Dexterity: 14 (+2)
    Constitution: 12 (+1)
    Intelligence: 12 (+1)
    Wisdom: 10 (+0)
    Charisma: 10 (+0)

    Combat: 4 + 4 = 8PP
    Initiative: +2/+18
    Attack: +2/+6 Melee, +2/+6 Ranged, +10 Strike, +10 Blast
    Grapple: +4/+8
    Defense: +2/+15 (+2/+7 Base, +0/+8 Dodge Focus), +3 Flat-Footed Uncanny Dodge
    Knockback: -2

    Saving Throws: 6 + 5 + 7 = 18PP
    Toughness: +5 (+1 Con, +4 [Defensive Roll])
    Fortitude: +7 (+1 Con, +6)
    Reflex: +7/+15 (+2 Dex, +5)
    Will: +7 (+0 Wis, +7)

    Skills: 60R = 15PP

    [Acrobatics] 13 (+15)
    [Craft: Electronic] 9 (+10)
    [Craft: Mechanical] 9 (+10)

    [Disable Device] 9 (+10)

    [Knowledge: Technology] 9 (+10)
    [Notice] 5 (+5)
    [sense Motive] 6 (+6)

     

    Feats: 10PP

    Acrobatic Bluff

    Accurate Attack

    Defensive Roll 2

    Evasion

    Improved Disarm

    Inventor

    Move-By Action

    Skill Mastery (Acrobatics, Craft Electronic, Craft Mechanical, Disable Device)

    Uncanny Dodge

     

     

    Powers: 8 + 10 + 12 + 8 + 7 + 7 + 3 + 36 = 91PP

     

    Enhanced Attack Bonus 4 [8PP]

     

    Enhanced Defence Bonus 5 [10PP]

     

    Enhanced Feats 12 (Dodge Focus 8, Improved Initiative 4) [12PP]

     

    Enhanced Reflex 8 [8PP]

     

    Quickness 7 (x250 Speed MPH) [7PP]

    Speed 7 (1,000 MPH) [7PP]

     

    Super-Movement 3 (Wall-Crawling 2, Water Walking; Flaws: Limited to while Moving) [3PP]

     

    Super-Speed (33PP Array; Feats: Alternate Power 3 [36PP]

    Base PowerStrike 8 (Super-Fast Attack, Bludgeoning, Mutant; Extras: Targeted Burst Area, Selective Attack; Power Feats: Accurate 2, Mighty, Progression (Radius) 2) {33/33}

    Alternate PowerBlast 10 (Rapidly Thrown Objects, Bludgeoning, Metal, Mutant; Extras: Autofire; Power Feats: Accurate 2) {32/33}

    Alternate PowerInsubstantial 4 (Incorporeal, Effected by Electricity/Lightning, Mutant; Extras: Linked to Concealment) {20/33}

    Concealment 6 (Vibrating Molecules, All Visual and Auditory; Extras: Linked to Insubstantial) {32/33}

    Alternate PowerHealing 10 (Sped-Up Metabolism, Healing, Mutant; Extras: Action (+1), Total (+1); Flaws: Personal (-1)) {30/33}

     

    DC Block

     

    ATTACK      RANGE                                SAVE                                       EFFECT

    Strike +10    Touch (200 Feet Burst)        DC25 Toughness (Staged)     Damage (Physical)

    Blast +10      Rank 10 Ranged                 DC25 Toughness (Staged)      Damage (Physical)

     

    Totals: Abilities (12) + Combat (8) + Saving Throws (18) + Skills (15) + Feats (10) + Powers (91) - Drawbacks (0) = 154/154 Power Points

  2. "Nah, I don't think I've been to this one before...Nice place, but a bit slow for me," Marko said, noticing with a slight frown that he was losing Lindsey's attention. "But I guess I can't complain, as long as the drinks are flying, it's all good." He slowly tapped his pocket, making sure that his wallet still felt fat. Well, at least, not-malnourished. The girl would probably like it if he bought her a drink, he realised, but that was a financial sacrifice that he wouldn't survive making.

     

     

  3. One of Marko's greatest powers was that he could do anything, even think, at amazing speeds. This meant that he was pretty great in a conversation, since he could always form an answer to a question before he'd even started to speak. For reasons he didn't quite understand, this power never seemed to function around reasonably attractive women.

     

    "Uh, I'm basically always drinking," he said. The words were coming out of his mouth at the same time they arrived in his brain, and there was no time to proofread. "Except when I'm at work. Engineer. I'm an engineer, you know, I build lots of cool stuff."

     

    He consumed a sizeable portion of the beer in front of him, feeling his charisma amplify itself even as it was crippled further. 

     

    "So what's your name?" He weakly continued. "I'm The B--uh, Marko. Yeah, people call me The Marko. Silly in-joke, heheh." 

     

    He returned to his drink again, making a tactical retreat as he realised how terribly he was performing.

  4. Oh oops, I made a post before seeing that. I'll keep it saved, for when Sand's week is up. Are we talking a week from now, or a week from the last post (which is almost over already)?

  5. Even at the club, with a beer in his hand and a handful of women to mingle with, Marko could not quite escape the rest of his week. His pockets were filled completely with things he wished didn't have to be there; his Blur suit, of course. His notepad, full of ideas for things like improvements to the suit, or concepts for his upcoming HIT project. There was his wallet, too, constantly there to remind him that he was definitely the poorest schmuck in the room.

     

    As the night grew older, all of that would sink away. But for now it was very much present, annoying him in his weekly attempt to enjoy himself. 

     

    "Another beer," he muttered to the passing bartender, pushing his glass away and absently withdrawing his wallet again. Marko sighed as he saw the diminishing number of bills within before sliding it back into the denim pocket. With his hand in the pocket, he briefly considered withdrawing his notepad and pen. He needed to have another look at his notes on Microscopic Power Sources...but not right now. Now was supposed to be club night. A newly-full glass slid into the space in front of him and he picked it up, analysing the nearby dance floor as he did so.

  6. "Pretty fast, yeah, I get that a lot," The Blur said, returning Life Knight's smile. He moved to accept the man's handshake before realising that his own hand was red and swollen, marked with drops of the green goo. "Oh." He awkwardly stuck out his clean left hand and used it to shake the knight's right. "I'm The Blur, by the way. Tell all your friends about me, I'm trying to get some...street cred, I guess."

     

    His eyes were drawn to the struggling cop on the road, lying still in pain. "I don't suppose you can help him somehow?" He asked Life Knight. "I was gonna run him to the hospital real quick, but I don't think vigorous motion will be that great for him. Or if they have anything appropriate for his condition. Waste of energy anyway; we need to get underground and take this out at the source, and there'll be more of those things down there for sure." 

     

    Mentioning the affliction of the goo made him look at his own soaked hand. It burned, and he suspected that with a bit less luck he could've found himself just like the man on the road. Looking down he realised that his boot was ruined too, torn and filled with holes where the cruel substance had fought through it. Great.

  7. A new voice took the Blur's attention for a moment. A dark man had commented on the lacking charisma of the mutated workers, standing out from the fearful crowd. The Blur didn't take much notice of the who's who nowadays, but this man looked a little familiar; he was probably someone important. Either way, the guy definitely wasn't a foe, and he could be a friend. Sweet.

     

    He looked back to the sewer monsters and came to an understanding that, not surprisingly, he was faster than them. They were in no rush to attack, whereas he was very keen to stomp some swamp freaks. 

     

    In a moment he was gone, dashing towards the closest of the two sewer workers. Whatever that green stuff was, it wasn't good for you - another glance at the cop on the ground confirmed that. But he was in this business to get his hands dirty, and thus this was a risk to take. His fist rocked out and he attempted to land a punch on what looked like the chest of the worker. With his attempt made he didn't stop moving, going past the thing and then turning back to put himself on a route towards the second.

     

    "Haa!" Jumping into the air, Marko stuck his foot out towards the second sewer mutant's head. A good bonk to the head might not do the creature in straight away, but it would be a start. He completed his circle route, ending up exactly where he started. The Blur briefly considered another retort, but realised he might as well talk to himself. The man nearby had spoken well; these things didn't care for talk.

  8. The Blur didn't have time for church, and you'd be joking to suggest he could afford a big Sunday lunch. Or rest. Or relaxation.

     

    His Sunday ritual was rather a patrol; dashing about the city in random patterns he would search for something to catch his eye. As usual, that did not take long. An unnatural flash of green registered in Marko's eyes as he dashed down a street he was less familiar with. Slowing down over the course of a few seconds until he came to a halt just a block away, he turned back to view whatever he had seen.

     

    Sewer monsters. Men covered in green goo, fresh from the city's underbelly. 

     

    "Cool. Like in the comics," He said to himself. Less cool, the speedster soon realised, were the injured cop lying near the two freaks and the wave of civilians in their way. Those things wouldn't discriminate between law enforcement and citizen, he knew. They would plough right through all those innocent people if they didn't have something else to distract them. Well, The Blur was pretty distracting.

     

    Whoosh

     

    "Hey, suckers!" Marko yelled, having zipped between the sewer monsters and their potential victims in a few milliseconds. "The next person to get hit is going to be me, or one of you two. Nobody else, got that?" He raised his arms in sign of preparation for a brawl. 

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