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Posts posted by Relogican't
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Amatsukami
Power Level:10 (150/150PP)
Unspent Power Points: 0.
Trade-Offs: +1 Attack / -1 Damage, +1 Defense / -1 ToughnessIn Brief: Shinto Henshin Hero.
Catchphrase: "'Chill some, will ya?"
Theme: Rirakkisu...
Alternate Identity: Secret.
Birthplace: Turin, Italy.Residence: Freedom City.
Base of Operations: Claremont Academy.
Occupation: Student.
Affiliations: Claremont Academy.
Family: His twin sisters Aya and Miho.Description:
Age: ??? (Woke up with amnesia eight years ago).
Apparent Age: 23.
Gender: Male.
Ethnicity: East Asian (Japanese).
Height: 1.76m.
Weight: 56kg
Eyes: Copper.
Hair: White.(Describe what they look like! Cover their physical appearance, typical clothing and of course their costume if they have one.)
History:
(Remember we are a relatively family friendly site. Your story should be PG-13 at most. If your character wouldn't fit in an episode of Justice League Unlimited, The Dresden Files, or Buffy the Vampire Slayer, you'll need to rethink it. When in doubt, ask a Staff Member.)Personality & Motivation:
(Describe why they do what they do here.)Powers & Tactics:
(In-character descriptions of how they do what they do.)Power Descriptions:
(Describe the appearance of their powers as applicable: the colour of energy blasts, the shape of portals, the design of a battlesuit. Also give an idea of the Descriptors those powers use: fire, technological, cosmic energy, etc.)Complications:
Name: DescriptionExample: Everyone Deserves A Second Chance: The character believes in everyone's better nature, even if it would be more prudent to be wary.
Abilities: 4 + 6 + 0 + 4 + 6 + 6 = 26PP
Strength: 14 (+2)
Dexterity: 16 (+3)
Constitution: 10 (+0)
Intelligence: 14 (+2)
Wisdom: 16 (+3)
Charisma: 16 (+3)
Combat: 0 + 0 = 0PP
Initiative: +7
Attack: +11 Melee, +8 Ranged; +0 Base
Defense: +11 (+8 Base, +3 Dodge Focus), +4 Flat-FootedGrapple: +13
Knockback: -0
Saving Throws: 0 (1PP / Fortitude) + 0 (1PP / Reflex) + 0 (1PP / Will) = 0PP
Toughness: +0 (+0 Con, +0 [Example: Protection, Defensive Roll])
Fortitude: +0 (+0 Con, +0)
Reflex: +0 (+0 Dex, +0)
Will: +0 (+0 Wis, +0)
Skills: 0R = 0PP (1PP = 4 Skill ranks)
Skill # of Ranks (+ Total Bonus)Skill # of Ranks (+ Total Bonus)
Skill # of Ranks (+ Total Bonus)
Examples:
Craft [Structural] 5 (+5) Skill Mastery -- 5 ranks in Craft [Structural], a +0 Intelligence modifier and the Skill Mastery Feat for that Skill.
Diplomacy 8 (+10) Second Chance -- 8 ranks Diplomacy, a +2 Charisma modifier and the Second Chance feat for that skill.
Languages 2 (English, French [Native], German) -- Speaks those three languages, but learned French first.
Notice 5 (+4) -- 5 ranks in Notice and a -1 Wisdom modifier.
Feats: 0PP
Feat Name
Feat Name
Feat NameExamples:
- Accurate Attack
- Attack Focus [Melee] 1
- Attack Specialization [Swords] 2
- Dodge Focus 2
- Equipment 2 (10EP)
- Luck 3
- Power Attack
Equipment: 0PP = 0EP (1 rank of the Equipment Feat = 5 'Equipment Points')
- Name (Power breakdown, if applicable) [XEP]
Examples:
- Gas Mask [1EP]
- Sword (Damage 3 [Feats: Improved Critical, Mighty]) [5EP]
- Undercover Vest (Protection 3 [Feats: Subtle]) [4EP]
Note: The Equipment block is only applicable if your character has the Equipment feat!
Powers: 0 + 0 + 0 = 0PPPower Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors)
Example:
Damage 10 (Heat Vision; Extras: Range [Perception, +2], Flaws: Action [Full], Feats: Precise, Subtle) [22PP] (heat, solar radiation, alien physiology)
Array Name Rank (2*Rank PP Array; Extras: ???, ???, Flaws: ???, ???, Feats: Alternate Power, ???, Drawbacks: ???, ???)[XPP] (descriptors)
- Base Power: Power Name (Descriptive Name; Extras: ???, ???; Flaws: ???, ???; Feats: ???, ???; Drawbacks: ???, ???) {power cost/array cost} (descriptors)
- Alternate Power: Power Name (Descriptive Name; Extras: ???, ???; Flaws: ???, ???; Feats: ???, ???;Drawbacks: ???, ???) {power cost/array cost} (descriptors)
Example:
Electrical Control Array 10 (20PP Array; Feats: Alternate Power 2) [22PP] (electricity, genetic)
- Base Power: Blast 10 (Chain Lighting; Extras: Autofire; Flaws: Action [Full]; Feats: Accurate; Drawbacks: Full Power) {20/20}
- Alternate Power: Blast 10 (Ball Lightning; Extras: Area [50-ft. Burst, General]; Flaws: Distracting) {20/20}
- Alternate Power: Stun 6 (Taser Blast; Extras: Range [Ranged]) {18/20}
Device Rank (Descriptive Name; 5*Rank PP Container; Extras: ???; Flaws: Easy/Hard-To-Lose, ???; Feats: ???; Drawbacks: ???) [XPP] (descriptors)
Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors)
Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors)
Example:
Device 2 (Mighty Shield; 10PP Container; Flaws: Hard-To-Lose; Feats: Indestructible) [9PP]
Damage 3 (Feats: Improved Critical, Mighty, Thrown) [6PP]
Force Field 2 [2PP]
Shield 2 [2PP]
Note: If all Powers have the same Descriptor (all genetic, all technological, etc.), you can just write that directly under the Powers header.
Drawbacks: (-0) + (-0) = -0PPDrawback (Description; Frequency: [Uncommon, Common, or Very Common]; Intensity: [Minor, Moderate, or Major])[-XPP]
Example:
Vulnerability (Fire; Frequency: Common; Intensity: Major [x2]) [-4PP]
Note: You can only have a number of Drawbacks equal to your PL, not including Power Drawbacks. Also, Power Drawbacks, such as Full Power or Power Loss, should be listed on the Power, not here.
DC BlockATTACK RANGE SAVE EFFECT
Unarmed Touch DC 15 Toughness Damage
Chain Lightning Ranged DC 25 Toughness (Autofire) Damage
Taser Blast Ranged DC 16 Fortitude StunTotals: Abilities (0) + Combat (0) + Saving Throws (0) + Skills (0) + Feats (0) + Powers (0) - Drawbacks (0) = 150/150 (or 105/105) Power Points
The Grey Chamber
in Archives
Posted
Drop Down The Grey
Power Level: 10 (150/150PP)
Unspent Power Points: 0 .
Trade-Offs: -2 Attack / +2 Damage, +2 Defense / -2 Toughness
In Brief: A sentient glitch in reality looking for his place in the universe.
Catchphrase: "It's not cheating if I do it right!"
Theme: "Ordinary World"
Alternate Identity: Mario Rossi (Secret)
Birthplace: The Terminus.
Residence: A small pocket dimension
Base of Operations: Freedom City.
Occupation: Vigilante / IT Consultant.
Affiliations: None, at the moment.
Family: None.
Description:
Age: 2 Years (Since he was "born" into our reality)
Apparent Age: 20 something.
Gender: Male.
Ethnicity: Not apparent.
Height: ???
Weight: ???
Eyes: Grey.
Hair: Jet Black.
(Describe what they look like! Cover their physical appearance, typical clothing and of course their costume if they have one.)
History:
(Remember we are a relatively family friendly site. Your story should be PG-13 at most. If your character wouldn't fit in an episode of Justice League Unlimited, The Dresden Files, or Buffy the Vampire Slayer, you'll need to rethink it. When in doubt, ask a Staff Member.)
Personality & Motivation:
(Describe why they do what they do here.)
Powers & Tactics:
(In-character descriptions of how they do what they do.)
Power Descriptions:
(Describe the appearance of their powers as applicable: the colour of energy blasts, the shape of portals, the design of a battlesuit. Also give an idea of the Descriptors those powers use: fire, technological, cosmic energy, etc.)
Complications:
Name: Description
Example: Everyone Deserves A Second Chance: The character believes in everyone's better nature, even if it would be more prudent to be wary.
Abilities: 0 + 4 + 0 + 10 + 0 + 0 = 14PP
Strength: 10 (+0)
Dexterity: 14 (+2)
Constitution: 10 (+0)
Intelligence: 20 (+5)
Wisdom: 10 (+0)
Charisma: 10 (+0)
Combat: 8 + 16 = 24PP
Initiative: +0
Attack: +4 Base, +8 Ranged.
Defense: +12 (+ 8 Base, +4 Dodge Focus), +4 Flat-Footed
Grapple: +0
Knockback: -0
Saving Throws: 8 + 10 + 10= 28PP
Toughness: +8 (+0 Con, +6 Protection, +2 Defensive Roll)
Fortitude: +8 (+0 Con, +8)
Reflex: +12 (+2 Dex, +10)
Will: +10 (+0 Wis, +10)
Skills: 60R = 15PP
Acrobatics 4 (+6)
Bluff 8 (+8)
Computers 5 (+10)
Diplomacy 3 (+3)
Disable Device 2 (+9)
Disguise 5 (+5)
Escape Artist 3 (+5)
Gather Information 4 (+4)
Investigate 5 (+10)
Knowledge (Video Games) 3 (+8)
Notice 5 (+5)
Search 3 (+8)
Sense Motive 5 (+5)
Sleight of Hand 3 (+5)
Stealth 2 (+4)
Feats: 6PP
Critical Strike
Defensive Roll
Dodge Focus 4
Powers: 37 + 0 + 0 = 0PP
Enhanced Feats 37 (Cheats Galore! Assessment, Ranged Attack Focus 4, Blind Fight, Critical Strike, Eidetic Memory, Elusive Target, Endurance 2, Evasion 2, Improved Aim, Improved Block, Improved Defense, Improved Trip, Precise Shot 2, Quick Draw 2, Sneak Attack 2, Throwing Mastery 12, Uncanny Dodge 2) [37PP] (reality hacking, cheats, digital, computer, glitch, error, life hacks).
Protection 8 (Can't Grief a Griefer! Drawbacks: Noticeable) [7PP] (as above, plus "hexagonal barrier")
Features 2 (Cheats of the Trade. "As access to a literal pocket dimension filled with small random objects optimized for throwing" & "Can turn into the pictured form (his costumed appearance) at will, as with Quick Change")
Super Movement 8(Glitched Moves, Air Walking [2 Ranks]; Dimensional Movement [3 Ranks]; Permeate [3 Ranks])
Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors)
Example:
Damage 10 (Heat Vision; Extras: Range [Perception, +2], Flaws: Action [Full], Feats: Precise, Subtle) [22PP] (heat, solar radiation, alien physiology)
Array Name Rank (2*Rank PP Array; Extras: ???, ???, Flaws: ???, ???, Feats: Alternate Power, ???, Drawbacks: ???, ???)[XPP] (descriptors)
Example:
Electrical Control Array 10 (20PP Array; Feats: Alternate Power 2) [22PP] (electricity, genetic)
Device Rank (Descriptive Name; 5*Rank PP Container; Extras: ???; Flaws: Easy/Hard-To-Lose, ???; Feats: ???; Drawbacks: ???) [XPP] (descriptors)
Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors)
Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors)
Example:
Device 2 (Mighty Shield; 10PP Container; Flaws: Hard-To-Lose; Feats: Indestructible) [9PP]
Damage 3 (Feats: Improved Critical, Mighty, Thrown) [6PP]
Force Field 2 [2PP]
Shield 2 [2PP]
Note: If all Powers have the same Descriptor (all genetic, all technological, etc.), you can just write that directly under the Powers header.
Drawbacks: (-0) + (-0) = -0PP
Drawback (Description; Frequency: [Uncommon, Common, or Very Common]; Intensity: [Minor, Moderate, or Major])[-XPP]
Example:
Vulnerability (Fire; Frequency: Common; Intensity: Major [x2]) [-4PP]
Note: You can only have a number of Drawbacks equal to your PL, not including Power Drawbacks. Also, Power Drawbacks, such as Full Power or Power Loss, should be listed on the Power, not here.
DC Block
ATTACK RANGE SAVE EFFECT
Unarmed Touch DC 15 Toughness Damage
Chain Lightning Ranged DC 25 Toughness (Autofire) Damage
Taser Blast Ranged DC 16 Fortitude Stun
Totals: Abilities (0) + Combat (0) + Saving Throws (0) + Skills (0) + Feats (0) + Powers (0) - Drawbacks (0) = 150/150 (or 105/105) Power Points