Power Level: PL12
Note: At one point I attempted a character sheet, but I screwed up the powers to the most insane degree. After much contemplation I decided to leave his powers up to any GM who wanted to use him, with the exceptions of his Fomorian Eye and Stature and his gear. If you need inspiration for magic he can use his dumpster fire of a sheet is here, but my advice is to not try giving him every power.
In Brief: Ancient sorcerer from the Dark Ages who seeks to power in any form.
Alternate Identity: Conrí Doyle (Secret)
Residence: Countryside Manor near Freedom City
Base of Operations: Near Freedom City
Affiliations: King Bank, Wolf Technologies *The primary businesses owned and run by him
Age: 1434 (DoB: 18th February 586CE)
Apparent Age: 41
Ethnicity: Caucasian, Half-Fomorian
Eyes: Heterochromatic (Magic), One green, one red
Hair: Greying Black
Dougal is tall and powerfully built, and despite a large scar, his inhuman right eye and his greying hair he is still very attractive. He is well muscled with broad shoulders and often wears clothes that allow him to display his physique. His face is almost something from a teen romance novel, but for a large scar running across his lower face, and his right eye, which while his left one is a deep emerald green his right one is all red except for a white slit pupil.
As a civilian he wears varying degrees of formal clothing, enjoying silk, velvet, fur and other luxuries. To keep others from seeing his right eye, he wears an eye patch, claiming to be blind in it.
When he goes out as a self-styled sorcerer supreme he wears a red and black tailcoat with a rose pinned on the front, a black silk shirt beneath it, along with black leather pants and black combat boots. A pouch is attached to his left arm, containing the ingredients for his spells. Floating behind his back is a glowing red ring of light.
Example images: https://imgur.com/a/bKB7yWo
Dougal was born with magic a child of a Fomorian and a human, his right eye was blood red and his mystical power manifested even without training. He was offered to a sorceress to be his apprentice, where he learned how to harness his burgeoning arcane talent. He soon left to hone his art on his own, learning to manipulate the minds of those around him, while he worked to extend his lifespan. Eventually he made a breakthrough, enchanting a bloodstone he had carved into a rose upon a summer solstice, as he felt power entering the world from another dimension. This crystal rose freed the wearer from the tyranny of time and age, as well as granting some additional protection.
Gradually as his mastery of the Arcane grew, so too did his ego and self-importance, as he reached for ever greater power and began to see those without it as inferior. And why should he not rule them? He was greater than the mightiest king, and the strong ruled the weak. He began making moves to conquer England starting with Kent, but was thwarted before he could really begin. A demon made of shadows drove his men from his castle, and destroyed his ambitions, before coming to attempt to kill him. During this fight, he attempted to nullify it's abilities and found instead that it was a girl channelling powers from another dimension. In the end he turned her to stone, trapping her for all eternity, and quit his castle. He was angry, he'd finally found an equal. Someone to match him and had been forced to imprison her. He bitterly wished that he'd had the chance to draw her to his side.
He started working to increase his influence more subtly, having learned from his brush with assassination that it was not wise to be as overt as he had, and worked to hone his magical powers and stockpile resources, although he has created many companies, his current ones are King Bank and Wolf Technologies. Eventually the era of superheroes began, and Dougal backed off, trying to get more accustomed to an incredibly changed world. He was now in a world filled with super heroes and super villains. He was still able to manipulate them, but he would need to be careful.
And then it happened, the Girl he had sealed away had been freed, and had been taken in by the heroes. He was a mixture of furious and elated, on one hand someone had the gall to break his spell, but on the other he had a chance to make her join him, and if he could control some of the heroes who she was surrounded with, all the better.
Personality & Motivation:
Dougal is forever seeking more power, from any source. Be it magical artefacts, tomes of lore, or even just political influence and money.
Dougal is arrogant, self assured and powerful, a viewpoint reinforced by a long time as the most powerful being he knew of. Since his fight with Muirne he has occasionally contended with Sorcerers, Undead, Demons and since the rise of Supers, he has fought a few villains and heroes. All these successful combats have reinforced his idea of his own superiority, with the only one he currently acknowledges as an equal being Muirne.
Dougal has an array of magical powers which he uses as he pleases to defeat his opponents, but he prefers to work from the shadows, spying with his magic and using mentally manipulated agents to carry out his will. As such he has a variety of spells that affect the mind, from controlling emotions to mind control to even completely reshaping someone's mind. This makes him an insidious opponent, as he can be working indirectly through many agents. To enhance his ability to apply power remotely he can scry and read minds from great distances, allowing him to spy on those who oppose him and
In direct combat he eschews the subtle approach, instead brute forcing his way through opponents with magical might. His use of scrying allows him to prepare thoroughly to match his opponents.
While currently Muirne is unaware of Dougal being alive still, she is capable of recognising him in his civilian guise.
Dougal believes himself superior to almost everyone on the planet. If someone he does not recognise as an equal acts as if they are his equal he will use whatever means he deems necessary to eliminate that notion, and depending on the circumstances, the person too. If someone proves themselves a match for him he will start to see them as his equal.
Dougal is obsessed with power in any form, possessed by both himself and others. He will go out of his way to acquire more of it through any means necessary. This obsession with power extends to those who he views as his equals and he will attempt to collect them, subtly at first but with increasing aggression.
Dougal always has these powers, as they are innate to him or never leave his person.
Growth 2 (Fomorian Stature; Flaws: Permanent; Feats: Innate) [3PP] (Innate, Fomorian, Psuedonatural, Magic)
Super Senses 17 (Fomorian Eye; Counters Concealment [Visual senses]; Counters Illusion [Visual senses]; Counters Obscure [All]; Rapid 1; Danger Sense; Magic Awareness; Infravision; Darkvision; Ultravision, Feats: Dimensional, Innate, Drawbacks: Noticeable) [18PP] (Innate, Permanent, Fomorian, Psuedonatural, Magic)
Device 1 (Bloodstone Rose; 5PP Container; Flaws: Hard-To-Lose) [4PP]
Immunity 1 (Aging) [1PP] (Fomorian, Psuedonatural, Magic)
Super-Movement 2 (Permeate, Trackless) [4PP] (Fomorian, Psuedonatural, Magic)
Device 5 (Robe of the Sorcerer Lord; 25PP Container; Flaws: Hard-To-Lose) [20PP]
Flight 3 [6PP] (Fomorian, Psuedonatural, Magic)
Teleport 2 (Extra: Accurate, Flaw: Medium (Shadows), Short-Range, Feat: Easy) [3PP] (Fomorian, Psuedonatural, Magic)
Enhanced Intelligence 16 [16PP] (Fomorian, Psuedonatural, Magic)