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Challenger- Vorik


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Challenger
Power Level: 10 (150/150PP)
Unspent Power Points: 0
Trade-Offs: None

 

In Brief: A teen pushing themselves to the breaking point to feel worthy

Catchphrase: CHALLENGE!

Theme:

 

Alternate Identity: Public-Challenger, Secret-Norman Prim
Birthplace: Freedom City

Residence: Claremont Dorms
Base of Operations: Claremont
Occupation: Claremont Student, Inspiring hero-to-be
Affiliations: Claremonts and any one else looking for glory
Family: Mother-Anne, Father-Mike, Brother-Jacob, Brother- Chris, Brother-Henry

 

Description:
Age: 17 (DoB: 2000)
Apparent Age: 17
Gender: Male
Ethnicity: Caucasian
Height: 6,2
Weight: 178
Eyes: Blue
Hair: Dirty Brown with Blonde highlights

Out of costume Norman likes to wear form fitting blue jeans and muscle shirts that show off his impressive arms. His hair is spiked up towards the right giving it a more windblown look with each spike ending with a blonde tip drawing further attention. He has a slim build with very fine definition of his muscles. Has a strong jawline that makes you think of celebrity material. If one was to look past this otherwise perfect look they would see just how ragged the man is with his sunken eyes and the way his hands shake from time to time.

 

In costume Challenger dresses like a Hoplite from ancient Greece, wearing a titanium muscle cuirass with the impression of chiseled abs ending in a heavy cloth skirt. Wears bracers on each arm ending short of the elbow and leather-strapped grieves on his legs ending 2 inches below the knee. All the armor pieces have a very reflective golden polish giving him a sort of glowing effect when in the light. He hides his face behind a golden murmillo gladiator helmet with a black veil covering the eye holes. There are multiple etched marks lining his helmet each representing his dueling victories.

 

History:

Born to a wealthy family known for their extraordinary accomplishments in the Olympics Norman grew up being the runt of his 4 brothers. He was smaller, slower, weaker, and younger than all of them which only became more so as each of them started developing supernatural powers during puberty. Jacob became a skilled practitioner over all he tries his hand at, Henry could simply ignore people to the point where whatever they did had no effect upon him, and lastly Chris who could think out exactly how something something is made up and how to build it with less resources. Norman hated being overlooked compared to the rest of his heroic family and vowed that he could be a better hero than them. Using the Olympic training regiment of his parents he made leaps and bounds before finally he could stand toe to toe with his brothers through sheer ability. Despite his impressive feats his brothers still looked down upon him as he still had nothing truly special. This all ended after one particularly bad night where in the heat of an argument he shouted at the top of his lungs his first challenge, wanting nothing more than to have a cage match to settle his dispute where his power manifested allowing him to create hard light in the forms of simple constructs. He is currently enrolled in Claremont and seeks to further establish his hero career and prove to himself and everyone else that he is a hero.
 

Personality & Motivation:
Challenger is very competitive constantly looking for the chance to prove himself whether it be through combat or anything else. He has a strong sense of justice which basically boils down to "Did they get a fair chance?" and will not fight enemies who are at a major disadvantage such as being out numbered or vastly injured/ill. Outside of combat he will give anyone a chance to show their potential before having any sort of opinion on them. He tends to be hot headed when it comes to a chance to prove himself to the point where if he sees a worthy opponent he will actively seek to challenge them to single combat before making any real plan. 

 

Powers & Tactics:

He is able to create objects made out of hard light. This ranges from simple boxes and platforms to more complex things such as blades, javelins, to even massive cages.

 

Challenger likes to jump right into the fray creating hard light cover as he closes in before challenging whoever he sees as the biggest threat and will attempt to entrap both of them in a cage to do combat without out outside interruption. If he cannot entrap his opponent in a cage then he will launch volleys of javelins hoping to ground them.

 

Power Descriptions:

When Challenger creates his hard light there is a bright flash of light leaving the shape he intended to make. The shape afterwards has a brilliant golden hue.

 

Complications:

The Greatest: Growing up with super powered brothers Challenger constantly feels the need that in order to live up to the family name and be accepted that he must be the best. He constantly gives his all in his pursuit to be the greatest hero to the point where its detrimental to his own health leaving him with little to no sleep on most days and the constant strain makes him shake from time to time. If he believes he has not given something his all he will feel ashamed.

Fair Chance: Feeling like he never got a fair chance when being compared to his brothers he will always give anyone the chance to prove themselves. If he sees his opponent being at a disadvantage he will attempt to level the playing field by limiting himself on his abilities.


Abilities: 8 + 10+ 4 + 0 + 0 + 4 = 26PP
Strength: 18 (+4)
Dexterity: 20 (+5)
Constitution: 14 (+2)
Intelligence: 10 (+0)
Wisdom: 10 (+0)
Charisma: 14 (+2)


Combat: 5 + 5 = 20PP
Initiative: +0
Attack: +5 Melee, +5 Ranged, +13 Energy Swords, +13 Energy Shard
Defense: +13 (+5 Base, +8 Dodge Focus), +0 Flat-Footed

Grapple: +4
Knockback: -3


Saving Throws: 4 + 5 + 6 = 15PP
Toughness: +7 (+2 Con, +3 Protection, +2 Defensive Roll)
Fortitude: +6 (+2 Con, +0)
Reflex: +10 (+5 Dex, +0)
Will: +6 (+0 Wis, +0)


Skills: 44R = 11PP

Acrobatics 7 (+12)

Climb 6 (+10)

Drive 2 (+7)

Escape Artist 7 (+12)

Notice 8 (+8)

Search 8 (+8)

Swim 6 (+10)


Feats: 27PP

Accurate Attack

All-out Attack

Attack Specialization [Energy Shards] 4

Attack Specialization [Energy Swords] 4

Defensive Roll 2

Dodge Focus 8

Elusive Target

Evasion 2

Fearless

Instant Up

Move-by Action

Power Attack


Powers: 24 + 10 + 3 + 3 + 5 + 1 = 51

 

Create 8 (Hard Light Construct; Feats: Stationary, Impervious)

Dazzle 5 (Golden Flash) (Targets Sights, Fort Save)

Protection 3 ( Hard Light armor)

Strike 3 (Energy Sword; Feats: Mighty)

Blast 5 (Energy Shard)

Super Senses 1 (Dark Vision)

DC Block

ATTACK              RANGE      SAVE                           EFFECT
Unarmed             Touch      DC 15 Toughness                Damage

Entrap                  Ranged   DC 23 Reflex                         Trapped

Energy Sword     Touch      DC 22 Toughness                Damage

Energy Shard      Ranged    DC 20 Toughness                Damage
 

Totals: Abilities (26 + Combat (20 + Saving Throws (15 + Skills (11) + Feats (27) + Powers (51) - Drawbacks (0) = 150/150 Power Points

Edited by Vorik
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Vorik going by the fluff do keep in mind how the superhero formula needs the main character to at least be broadly admirable. Especially in a collaborative fanfic work like this. There have been good examples of abrasive or egotistical or selfish PCs, but the angle of this one doesn't work quite so well with that.

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