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Tekton PL10 (Exaccus) Bronze


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Tekton
Power Level: 10 (150/153)
Unspent Power Points: 3
Trade-Offs: None

 

In Brief: Mutant with Vibration Control and Generation Powers In a corporate sponsorship and uniform.

Catchphrase: "Time to shake you down!" "lets shake things up!", "I'll leave you7 quaking in your boots!" and of course "Halt Evildoer!"

Theme: Shake, Rattle And Roll

 

Alternate Identity:Vladimir Richter (Secret)
Birthplace: Wallachia, Romania

Residence: Emerald City, University Hill (ECU Dorm)
Base of Operations: Emerald City
Occupation: Retail worker; Student of Geology
Affiliations: N/A
Family: Radu Richter (Twin Brother)

Friends:

 

Description:
Age: 25 (4th December 1991)  
Gender: Male
Ethnicity: Romanian
Height: 5'11"
Weight: 185 lbs.
Eyes: Grey
Hair: Dark Brown

 

History:

Born into a large and close-knit family, Vladmir and his brother Rudu both were known to be Different from their elder siblings both developed mentally much faster than average and reaching an emotional maturity beyond their years,however this was even more pronounced in Rudu, Whom upon coasting through his early education with the greatest ease, it was plain to all whom saw that Rudu had been born with almost superhuman Intelligence Quotient and when his Secondary education had been completed He was approached by an agent of Emerald city university with the offer of a scholarship and the opportunity to travel to the united states and thus access some of the most advanced facilities and finest scientific minds in the world.

 

Young, Proud and filled with ambition Rudu accepted without so much as a second thought and packed his bags and rushed headlong into the promising future set out before him, 

 

Meanwhile, Vladimir, whom hadn't revived the gift of superhuman intelligence discovered that he had instead received an equal but different gift, he found that he had developed the ability to sense and through force of will effect tremors in the air and ground around him, whilst there were not many known superheroes around in Romania let alone wallachia and so he found himself without the guidance he needed to truely hone his powers to the precise and honed edge necessary to use them without risking the safety of both himself and everyone around them.

 

Though he clung to the idea of being one of the few Romanian superheroes he quickly abandoned the idea when he realized that without proper training and equipment he was far more likely to kill people than to save them.

 

It was then that his brother, Long since graduated from his scholarship, and kept appraised by Vladimir own letters of this development intervened, using some of the wealth he had accumulated in his work at PanStar to secure his brother a place at the very same university that he himself had attended and paying the bulk of his tuition out of his own pocket.

 

and so Vladimir came to the states following in his brothers footsteps and given enough money to set himself up with a small but comfortable apartment he began to attend both geology classes and Meta human Support groups and slowly but surely began to master his abilities.

 

using what little free money to gather materials for a ramshackled costume of his own design; consisting mostly of construction site Safety apparel, SCUBA Gear and a morphic molecule under-suit, that was quickly abandoned when he was offered the aid of PanStar in developing a sleeker and far more advanced model based on his designs. a Project he later discovered had been submitted for review by his own brother, under the name of a corporate sponsored metahuman hero.

 

Soon he would be ready to try his hand at his long since discarded dream wearing the black, silver and red of his brothers corporate affiliations

 

Personality & Motivation:

Personality; Vladmir is a good natured young man, whom despite wanting to be a super hero for perhapse the wrong reasons is genuinely interested in helping those in need and protecting the world from the predations of criminals, though he is quite physically fit he tends to enjoy more bookish hobbies and is equally at home in art galleries and museums as he is in the local comic book store and fighting small time back alley crooks.

 

Motivation: Vladmir's primary motivation for becoming a super hero is his own excitable nature and the positive attention it garners him, even if it is through the filter of a Pseudonym and mask, he enjoys interacting with his (So Far Few) Fans on the twitter, face book and snapchat he is contractually obligated to keep and is by all accounts something of an aspiring bon vivant. all he lacks is the budget.

 

Powers & Tactics:
Powers: Vladmir has the ability to amplify, control and/or create vibrations in both himself and the surrounding environments, though he lacks the superhuman intelligence of his brother he retains a great aptitude for learning and retention of information that allows him to become relatively skilled in certain areas he remains otherwise untalented in. 

 

Tactics: Vladmir is a showboat through and through, and though he would never risk someones life in the name of dramatic tension he remains something of an entertainer in his fights till the stakes grow to high for him to dance around exchanging quips as readily as blows with his opponents, favoring raw power to finesse until such a time as it proves nonviable as an option and then will switch to suprisingly cunning stratagems applicable to what he knows about his opponents.

 

Power Descriptions:

Vibration control: the only visual indication of vladmir's powers are the ripples in the air around him when he is using particularly intense vibrations some even creating light via air resistance when utilized, though all of his powers are accompanied by a hum, buzz or shrill shriek, some above or below the humans hearing spectrum.

 

Complications:

 

Transylmania: Due in part to his birthplace, upbringing and the classic literature he studied in high school, Vladimir's childhood nyctophobia has developed into an intense fear of vampires and the superstition that surrounds them, Vampires (or people with convincing enough appearances and powers) Terrify Vladmir and find him far more pliable that he would otherwise be due to that extreme fear. he may also refuse to enter places that have in lore been home to or played host to vampires, graveyards at night, Old Abandoned homes and ruined and abandoned cathedrals chief among them, though he is in equal measure exhilarated and perhaps slightly addicted to the extreme Adrenalin rush provided by this fear and will sometimes get himself into positions where he must confront it.

 

Sold my Soul to the Company store: Due to his brothers influence in PanStar and his good relationship with both him and the company, Vladimir is reluctant to believe any misgivings about the company and in extreme cases takes attacks against them as personal affronts to his brother and reacts angrily to accusations, taking them as slander against his brother when they are directed against the company entire and will in some cases overlook minor misgivings as simply being the norm for such companies and the media blame parade being little more than the klaxon announcing one has been caught; he is as financially indebted to the company as he is emotionally indebted to his brother.

 

Showboater: Due to his desire and slight contractual obligations to not only save the day but look good doing it, other heroes will sometimes dismiss him as a greedy and shallow hero with no real convictions, leading not only to difficulties in interacting with other super heroes whom feel strongly about such things but also something of a mixed relationship with the media, praise and scorn both becoming exaggerated due to corporate intrigues and relationships he has no control over.

 

Accidents: Vladimir's control of his powers is tenuous and relies greatly on his knowledge of materials and geology for his more fancy powers, should he be unduely distracted or unable to concentrate fully for whatever reason he may do anything from shatter bones like glass, resonate a material he doesn't mean too or even in extreme cases kick off full scale earthquakes in tectonically unstable locations.

 

Abilities:  8 + 4 + 8 + 0 + 4 + 4 = 28pp

Strength: +4 (18) 

Dexterity: +2 (14) 

Constitution: +4 (18) 

Intelligence: +0 (10)

Wisdom: +2 (14) 

Charisma: +2 (14)

 

Combat: 12 + 12 = 24pp

 

Attack Bonus: +6

 Ranged: +6 (+10 Shockwaves) 

 Melee: +10

 Grapple: +14 (+6 Base attack, + 4 attack focus (Melee) +4 Strength)
Defense: +10 (6 Base: +4 Dodge focus, Flat-footed: +3),

Knockback: -5
Initiative: +10 (+2 Dex +8 Improved initiative 2)
 

 

Saves: 4 + 6 + 6 = 16pp
 

Tough: +4/+10 (+4 Con +6 Protection (in Costume)) 

Fort: +8, (+4 Con +4) 

Ref: +8,  (+2 Dex +6)

Will: +8  (+2 Wis + 6)

Skills:  14pp = 56 Ranks

 

Diplomacy 8 (+10

Intimidate 8 (+10)

Knowledge (earth sciences) 10 (+10

Language 4 (Native: Romanian; English, Russian, Turkish, German),

Notice 8 (+10

Sense Motive 8 (+10

Stealth 8 (+10)

Swim 2 (+6)

Feats: 20pp

 

All-Out Attack,

Attack Focus (melee) 4,

Distract (Intimidate),

Dodge Focus 4,

Equipment 2,

Fascinate (Diplomacy),

Improved Initiative 2,

Improved Throw,

Instant Up,

Move-by Action,

Power Attack,

Second Chance (Audio based Dazzle), (Device Based)

Second Chance (Sight based Dazzle), (Device based)

Uncanny Dodge (Tremor Sense)

 

Equipment: 2pp = 10ep

 

Laptop Computer 1ep

Motorcycle: 9ep
 

Powers: 8 + 4 + 36 = 48pp
 

PanStar Armored Costume (Device 2) (Hard to lose)[8pp]
   Carbon fiber Armor (Protection 6) (+6 Toughness)
   Insulated helmet and Shaded Visor (Enhanced Trait 2) (Feats: Second Chance (Audio based Dazzle), Second Chance (Sight based Dazzle))
   Micro Oxygen tanks (Immunity 2) (suffocation (all))
 

Tremorsense (Super-Senses 4) (extended: Tremorsense 2 (-1 per 1k ft), tremorsense)[4pp]
 

Vibration Control (Array 15) (default power: blast PF: Alternate powers 6)[36pp]
   Airquake (Damage 10) (Array; DC 25; Cone Area (100 ft. cone - Targeted), Autofire (interval 2, max +5))
   Blastwave (Trip 10) (Array; Burst Area (25-2500 ft. radius - General), Knockback; Range (touch); Progression, Decrease Area 5 (-5 ranks), Progression, Increase Area 5 (area x50))
   Hypocenter Generation (Environmental Control 10) (Array; hamper move (Movement reduced to 25%), Radius: 5000 ft.; Selective Attack)
   Molecular Disruption (Corrosion 10) (Array; DC 25)
   Shockwaves (Blast 10) (Default; DC 25; Penetrating [5 ranks only]; Accurate 2 (+4), Affects Insubstantial 2 (full power), Precise)
   Thrumming Debris Cloud (Obscure 10) (Array; affects: 1 type + visual - visual and audio, Radius: 5000 ft.; Independent)
   Vibrolance (Damage 10) (Array; DC 25; Line Area (5x250 ft. line - Targeted), Autofire (interval 2, max +5))

 

Attack                      Range                 Effect                      DC

Unarmed                   Touch                  Damage                  DC19 Tou (Staged)

Shockwaves             100ft                    Blast                        DC25 Tou (Staged)

Airquake                   100ft Cone (T)     Damage                  DC25 Tou (Staged)

Vibrolance                 5x250ft Line (T)  Damage                  DC25 Tou (Staged)

Molecular Disruption Touch                  Corrosion                DC20 Fort/DC25 Tou (staged)
 

Totals: Abilities 28 + Skills 14 (56 ranks) + Feats 20 + Powers 48 + Combat 24 + Saves 16 + Drawbacks 0 = 150/151PP

Edited by Avenger Assembled
+3PP for July 2018
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