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[OOC] Do Birds and Rocks Mix?


olopi

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Okay! We've got 3 groups of 5 minions each, plus a packleader

 

Initiative Packs: 3#1d20+8 20 12 15

 

Initiative Leader: 1d20+10 25

 

Jann: 1d20 + 10 = 17

 

 

25 - Packleader | Unharmed

20 - Rosethorn | 2HP | Unharmed

20 - Minons (5) | Unharmed

18 - The Gargoyle | 2 HP | Unharmed

17 - Bird of Arms | 3 HP | Unharmed

15 - Minons (5) | Unharmed

12 - Minons (5) | Unharmed

 

Okay, so the Packleader's gonna immediately go after Rosethorn with a simple melee attack:

1d20 + 8 = 16

And miss!

 

Rosethorn's up.

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The first batch of wolves is gonna attack Jann, s John can freely choose who to go after!

 

Two pairs of two teamwork to attack, with the last one attacking by itself:

25, 18

25, Crit!

 

So that's 2 DC 22, and one DC 27

Toughness Saves, in order: 3#1d20+7 10 9 16

 

Haha, screw that.

Re-rolling all three, spending all HP

 

Rerolling certain doom: 3#1d20+7 25 22 14

 

So, with the added 10 on the third one, that's just a Bruise.

Will put this post into the one for Jann,, so

 

EDIT:

I screwed up the rules, you can only reroll one. In which case, it doesn't matter, because two Staggered is enough to knock him unconscious!

Makes for a bad story, so I'll fiat that into the Bruise above for the three HP.

 

The Gargoyle is up

Edited by olopi
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Okay. Jann's turn.

He's down to 0 HP, Bruised, and in a fairly sticky situation!

Time to Takedown Attack!

 

He'll take 10 for the Attacks, making the Damage DC22. Each one that fails means the next is attacked.

 

Toughness Saves, in order: 5#1d20+5 17 20 12 22 14

 

So, that's 3 down, 2 still standing.

 

One group of minions goes after the Gargoyle, while the others continue to circle.

Once more, two groups of two, and then a single one. As they aren't strong enough to get through the Impervious, I'll leave it up to tv to determine how/if they hit.

 

25 - Packleader | Staggered

20 - Rosethorn | 2HP | Unharmed

20 - Minons (2) | Unharmed

18 - The Gargoyle | 2 HP | Unharmed

17 - Bird of Arms | 0 HP | Bruised 3

15 - Minons (5) | Unharmed

12 - Minons (5) | Unharmed

 

Rosethorn's up!

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Jann will take 10 again, hitting again, especially with the Snare up.

 

Toughness Saves, in order: 2#1d20+5 20 12

 

They're out.

 

As for the other minions:

 

The four that can still move form their own group, and go after Lilly, once more in pairs.

 

Set up Aid: 2#1d20+5 8 19

So one only attacks alone, the other two as a pair:

 

Attack: 1d20+7 12

Attack: 1d20+5 23

 

So the one attacking by itself hits, for a DC22 Toughness!

The others can't really do anything but chip at Gargoyle, where nothing happens.

 

20 - Rosethorn | 2HP | Unharmed, DC 22 TGH

18 - The Gargoyle | 2 HP | Unharmed

17 - Bird of Arms | 0 HP | Bruised 3

15 - Minons (4) | Unharmed

12 - Minons (6, Spread out) | Unharmed

 

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Jann flies over to the group of three that are tied down, sweeping once more:

 

Toughness Saves, in order: 3#1d20+5 12 23 7

 

Well, that's only one. Bad Jann, you're gonna get attacked again!

 

Minions:

 

Two attack The Gargoyle,

Attack: 2#1d20+5 25 25

What the.

Well, that's two crits. So, that's two DC28s.

 

Now that we're done with rolling high, the two attacking Jann:

Attack: 2#1d20+5 16 9

 

Both miss.

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