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Queen of Hearts [Clock Queen]

In Brief: Daring swashbuckler determined to defend her new home! [Silver Age villain turned unwilling super-agent]

 

Residence: Apartment above a German restaurant in the Meadows 
Base of Operations: Bedlam, Wisconsin [Carter Key, Florida] 

 

Alternate Identity: Clock Queen, Anna Maria Cline
Identity: Secret [Public, Registered]
Birthplace: Freedom City, Lincoln 
Occupation: Superhero 
Affiliations: The cause of justice [The Cline Family - CAIN]
Family:  Heinrich Cline (father, deceased), Eva Cline (mother, deceased), Richard Cline (son), Paige Psion-Cline (daughter-in-law), William Cline (grandson), Holly Cline (granddaughter) 

 

Description:
Apparent Age: Mid-fifties 
Gender: Female
Ethnicity: German-American 
Height: 5'9"
Weight: 140 lbs
Eyes: Blue
Hair: Blonde [dyed]

 

Complications

 

Conscript - Anna Cline, aka Queen of Hearts, is an unwilling agent and informant for CAIN -  Commission to Analyze and Influence Neohumans. 

Mother - Anna Cline is loyal to her son, grandchildren, and daughter-in-law. They're the only beings on Earth she really loves. 

Villain -  A criminal longer than many people alive, Anna has ties, positive and negative alike, to supervillains across the world. This is a good thing - and a bad thing. 

 

PL: 10 (150) 

 

Abilities: 2 + 8 + 8 + 2 + 4 + 6 = 30PP 
STR 12 (+1)
DEX 18 (+4)
CON 18 (+4) 
INT 12 (+1)
WIS 14 (+2)
CHA 16 (+3) 

 

Combat: 16 + 16 = 32PP
Init: +20
ATK: +8 (+14 Swords) 
DEF +14 (+6 Dodge Focus, +8 Base, +4 flat-footed) 
Grapple: +9
Knockback: -3/-2

 

Saves: 2 + 2 + 4 = 8PP 
TOU +6/+4 (+4 Con, +2 Defensive Roll) 
FORT +6 (+4 Con, +2) 
REF +6 (+4 Dex, +2) 
WILL +6 (+2 Wis, +4) 

 

Skills: 60R = 15PP
Acrobatics 6 (+10) 
Bluff 12 (+15) 
Disable Device 4 (+5) 
Knowledge (History) 9 (+10) 
Language 1 (German, English [Base]) 
Notice 8 (+10) 
Pilot 1 (+5) 
Sense Motive 8 (+10) 
Sleight of Hand 1 (+5) 
Stealth 6 (+10) 

 

Feats: 24PP
Attack Specialization (Swords) 3 
Challenge (Fast Taunt)  
Defensive Roll 1 
Dodge Focus 6  
Improved Initiative 4 
Instant Up 
Move-By Action 
Power Attack 
Quick Draw [Draw]
Sneak Attack
Takedown Attack 2 
Taunt 
Uncanny Dodge (auditory) 

 

Powers: 20 + 4 + 1 + 1 + 7 + 5 + 3 = 41PP

 

Damage 10 (super-speed punches, Extras: Area [Shapeable, Targeted], Selective, Flaw: Action [Full]) [20PP]

 

Device 1 (Swordcane, Flaw: Easy to Lose, PF: Subtle [collapsible]) [4PP] 
Strike 3 (PFs: Improved Crit, Mighty) [5DP] 

 

Feature 1 (Temporal Inertia) [1PP] 

 

Immunity 1 (aging, Extra: Affects Others, Flaw: Limited [Half-Effect]) [1PP] 

 

Quickness 7 (x250) [7PP] 

 

Speed 5 (250 MPH/2500FPM) [5PP]

 

Super-Movement 3 (Wall-Crawling 2, Water-Walking, Flaw: Limited [While Running]) [3PP] 


costs 
abilities 30 + combat 32 + saves 8 + skills 15/60 + feats 24 + powers 41 = 150 pts 

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Queen of Hearts [Clock Queen]

In Brief: Daring swashbuckler determined to defend her new home! [Silver Age villain turned unwilling super-agent]

 

Residence: Apartment above a German restaurant in the Meadows 
Base of Operations: Bedlam, Wisconsin [Carter Key, Florida] 

 

Alternate Identity: Clock Queen, Anna Maria Cline
Identity: Secret [Public, Registered]
Birthplace: Freedom City, Lincoln 
Occupation: Superhero 
Affiliations: The cause of justice [The Cline Family - CAIN]
Family:  Henry Cline (father, deceased), Eva Cline (mother, deceased), Richard Cline (son), Paige Psion-Cline (daughter-in-law), William Cline (grandson), Holly Cline (granddaughter) 

 

Description:
Apparent Age: Mid-fifties 
Gender: Female
Ethnicity: German-American 
Height: 5'9"
Weight: 140 lbs
Eyes: Blue
Hair: Blonde [dyed]

 

Complications

 

Conscript - Anna Cline, aka Queen of Hearts, is an unwilling agent and informant for CAIN -  Commission to Analyze and Influence Neohumans. 

Mother - Anna Cline is loyal to her son, grandchildren, and daughter-in-law. They're the only beings on Earth she really loves. 

Politically Incorrect - Anna has some old-fashioned attitudes that creep up from time to time. 

Timelost - Anna Cline spent the 80s and 90s in Blackstone Prison - pop culture and other references to the period are essentially lost on her. 

Villain -  A criminal longer than many people alive, Anna has ties, positive and negative alike, to supervillains across the world. This is a good thing - and a bad thing. 

 

 

Abilities: 0 + 4 + 4 + 4 + 4 + 4 = 20PP 
STR 10 (+0) 
DEX 14 (+2) 
CON 14 (+2)
INT 14 (+2) 
WIS 14 (+2)
CHA 14 (+2) 

 

Combat: 8 + 8 = 16PP
Init: +24
ATK: +4 (+8 Melee) 
DEF: +8 (+4 Dodge, +4 Base, +2 flat-footed) 
Grapple: +4, +resist with +10 Escape Artist 
Knockback: -9/-3/-1

 

Saves: 6 + 6 + 6 = 18PP 
TOU +12/+6/+2 (+6 Protection [Impervious], +4 Defensive Roll, +2 Constitution) 
FORT +8 (+2 Con, +6)
REF +8 (+2 Dex, +6) 
WILL +8 (+2 Wis, +6)

 

Skills: 68R=17PP 
Acrobatics 8 (+10) 
Bluff 12 (+14) 
Escape Artist 8 (+10) 
Knowledge (History) 8 (+10) 
Notice 8 (+10) 
Sense Motive 8 (+10) 
Sleight of Hand 8 (+10) 
Stealth 8 (+10)

 

Feats: 18PP 
All-Out Attack
Attack Focus: Melee 4
Defensive Roll 2 
Dodge Focus 4
Elusive Target
Evasion 
Move-By Action
Power Attack 
Quick Draw [Draw]
Takedown Attack
Uncanny Dodge (auditory) 

 

Powers: 4 + 21 + 1 + 1 + 34 = 61PP

Concealment 4 (all visual, Flaw: Limited [Only While Moving]) [4PP] 

 

Device 5 (Queen of Hearts Costume, 25PP, Flaw: Hard to Lose, PF: Restricted 1 [speedsters]) [21PP] 
Swords Array 6 (12PP, PF: Alternate Power 1) [13DP] 
BE: Enhanced Strike 6 (Extras: Autofire 4, PFs: Improved Crit, Variable Descriptor 1 [bludgeoning/piercing/slashing]) {12/12}
AP: Enhanced Strike 6 (Extras: Area [Targeted, Shapeable] 6, Selective 6, Flaw: Action [Full] 6) {12/12} 
Protection 6 (Extra: Impervious) [12DP]

13 + 12 = 25

 

Feature 1 (Temporal Inertia) [1PP] 

 

Immunity 1 (aging, Extra: Affects Others, Flaw: Limited [Half-Effect]) [1PP] 

 

Super-Speed 6 (500 MPH/5000FPM, Quickness 6 (x250), Initiative +20, PFs: Wall Run, Water Run) [34PP] 
Array 6 (12PP, PFs: Alternate Powers 2) 
BE: Damage 6 (Extra: Autofire) {12/12}
AP: Damage 6 (Extras: Area [Targeted, Shapeable], Selective, Flaw: Action [Full]) {12/12}
AP: Quickness 0 (Affects Others 6) {6} + Speed 0 (Affects Others 6) {6] {6+6=12/12}


costs 
abilities 20 + combat 16 + saves 18 + skills 17/68 + feats 18 + powers 61 = 150PP

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Description: 

 

Anna Cline has the slim, sculpted build of a mature woman who is close to obsessive about physical fitness. Having spotted her first grey hair in prison, she now dyes her pompadoured hair honey-blonde. She dresses well - maybe a too well, favoring jewelry, rings, and other fancy things. The one concession to practicality (and age) that she makes these days are her shoes. Whenever possible, she wears brightly colored running shoes. She speaks with a cartoonishly-thick Freedom City accent - especially when angry. Note that this description is literally true - Anna's old-style Joisey accent is only really heard these days in cartoons from the Golden Age of animation. 

 

Queen of Hearts wears heavily modified fencer's gear - painted blue with four bright red hearts on the chest, and an elaborate belt. Her sword is a basket-hilted broadsword that she wears over her left hip. She's pretty clearly a woman - but age, race, and other details are impossible to make out beneath her full face-guard and thick costume. Sword and armor are both specially reinforced to accommodate the stresses from her super-fast strikes and the hits she takes when fighting at super-speed. 

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Power Description: 


It's abundantly clear that Queen of Hearts loves what she's doing. Full of acrobatic leaps and kinetic dashes in combat, she's also a non-stop motormouth whose taunts and insults come as fast as her flashing blade. It's notable that she hits harder and takes bigger hits than a normal person really should be able to do - suggesting that she's gaining something from the heavy fencing armor she wears into battle. It's not known exactly how she gets around - she just seems to be there whenever there's a serious crisis in Bedlam these days. 

 

[Anna Cline can still comfortably run at 500 MPH - breaking the sound barrier when she exerts herself. When suitably angry, she can cleave through a room of normal people, even cops or soldiers, with her bare hands. She's slowed down - a lot - from the years when she could go toe-to-toe with the Centurion (or the Golden Gargoyle) as she always called him, but in her Queen of Hearts costume she's a serious threat even to powerful metahumans.] 

 

 

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Rep Table: 

 

Gather Information 

DC 5: Queen of Hearts has quickly become among the most infamous vigilantes in Bedlam City - the cops hate her guts! 

DC 10: The swashbuckling heroine seems to be actively courting publicity - picking fights in public with notorious criminals, throwing their ill-gotten gains back to the general public, and in particular seeking out fights with Bedlam's many corrupt cops. She doesn't talk like a local - she sounds like she's from Joisey. 

DC 15: There's no particular pattern to where Queen of Hearts strikes; she pops up whenever there seems to be trouble - or the potential for trouble. Queen of Hearts almost certainly has some sort of superpower, possibly invisibility or teleportation, but nobody's entirely sure what it is. 

 

Knowledge (History) 

DC 20: During the 1960s and 1970s, Clock Queen was one of the most famous supervillains in the world - a glamorous, high-energy thief who was a major part of the Centurion's Rogues' Gallery. Near the end of her career, she was accompanied by her sidekick Tempus Fugitive, who shared her time-controlling powers. She'd be in her 80s now. 

DC 25: Clock Queen, aka Anna Cline, was busted along with her son Richard (aka Tempus Fugitive) in the early 1980s and subsequently served a twenty-five year sentence in federal prison. At her trial, she confessed to abusing her son and forcing him into a life of crime. 

DC 30: That story was a lie - Anna made it up to keep her son from doing hard time. She's been living in retirement in south Florida since her release from prison just after the turn of the millennium. Her powers have kept her, if not youthful, then at least younger than she is. Anna Maria Cline was born November 26, 1934 in Bedlam, Wisconsin. She was a Stark Hill girl. 

 

Knowledge (Streetwise) 

DC 10: Queen of Hearts doesn't seem to care much about 'victimless' crime - she doesn't shake down prostitutes or low-level dealers the way a whole lot of Bedlam cops do. 

DC 15: She really does seem nearly random in her appearances - she's not targeting particular gangs or criminals. She doesn't seem to mind mixing it up with Bedlam's cops - if anything, she may be seeking them out. 

DC 20: Queen of Hearts has made some unguarded comments suggesting she is probably white under the mask.

 

 

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