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The Aviatrix (PL 7/10) - The Sailor (WIP)


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Okay going to start the design process for The Aviatrix, I'm going to be making a starting post and for now I am going to use this as a scratchpad. Once I'm done with the writing, I will change the following sentence to "Okay, open for advice/ideas."

 

PLEASE WAIT TO RESPOND, UNDER CONSTRUCTION

 

The Aviatrix
Power Level: Built to PL 7 Caps with PL 10 Points (150/150PP)
Unspent Power Points
Trade-Offs: None

 

In Brief: High Flying Costumed Detective equally at home in the grimier alleys of Emerald City.

Catchphrase: "The skies of the future belong to the bold!"

Theme

 

Alternate Identity: Annie Rose Mistral (Secret)
Birthplace: Emerald City, USA

Residence: Emerald City, USA
Base of Operations: (Might have an HQ... still working on things)
Occupation: Aerobatic Pilot
Affiliations: AEGIS (On call)
Family

 

Description:
Age: 25 (DoB: July 24th, 1990, 8:36 am)
Apparent Age: 25
Gender: Female
Ethnicity: Caucasian (Scottish/French American)
Height: 5 feet, 8 inches / 172.72 cm
Weight: 150 pounds / 68.04 kg
Eyes: Green
Hair: Red

 

History:

 

Personality & Motivation:

 

Powers & Tactics:

 

Power Descriptions:

Annie has a High-Tech pilot suit that she uses for a costume, 

 

Complications:

Famous Aerobat: As Annie, The Aviatrix is well known for her Aerobatic skill, and is highly popular among aviation enthusiasts.
On Call for AEGIS: At any time, AEGIS might call The Aviatrix up to assist either on Pilot duty or to help in an investigation.


Abilities: 0 + 0 + 0 + 0 + 0 + 0 = 0PP
Strength: 10 (+0)
Dexterity: 10 (+0)
Constitution: 10 (+0)
Intelligence: 10 (+0)
Wisdom: 10 (+0)
Charisma: 10 (+0)



Combat: 0 + 0  = 0PP
Initiative: +0
Attack: +0 Melee, +0 Ranged

Defense: +0 (+0 Base, +0 Dodge Focus), +0 Flat-Footed

Grapple: +0
Knockback: -0



Saving Throws: 0 + 0 + 0 = 0PP
Toughness: +0 (+0 Con, +0 [
Example: Protection, Defensive Roll])
Fortitude: +0 (+0 Con, +0)
Reflex: +0 (+0 Dex, +0)
Will: +0 (+0 Wis, +0)



Skills: 0R = 0PP

Feats: 0PP

 

Equipment: 0PP = 0EP 

Powers: 0 + 0 + 0 = 0PP

Drawbacks: (-0) + (-0) = -0PP

DC Block

ATTACK              RANGE      SAVE                           EFFECT
 

 

Totals: Abilities (0) + Combat (0) + Saving Throws (0) + Skills (0) + Feats (0) + Powers (0) - Drawbacks (0) = 

 

PLEASE WAIT TO RESPOND, UNDER CONSTRUCTION

 

Edited by The Sailor
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