The Sailor Posted April 23, 2016 Author Share Posted April 23, 2016 Okay... I'm going to make a IC post and it'll probably make people disgruntled on how railroady it is, but I gotta do something to salvage this. Link to comment
EternalPhoenix Posted April 23, 2016 Share Posted April 23, 2016 I think it's got more to do with while our characters might be that instinctive, we aren't. The OOC thread isn't just for dice rolls, it's also for the GM to tell his/her players vital thread related information. Link to comment
The Sailor Posted April 24, 2016 Author Share Posted April 24, 2016 Okay work out some means of transit here. Bonfire can fly, but he's slow. Terrifica has her Cycle. Shrike can fly. Link to comment
The Sailor Posted April 25, 2016 Author Share Posted April 25, 2016 (edited) I've decided I had no choice but to move this thread by dragging it by the nose. Only way I can save it. I will need Notice Checks from everyone. Edited April 25, 2016 by Sailor Link to comment
olopi Posted April 26, 2016 Share Posted April 26, 2016 1d20 + 10 = 27 There ya go, Notice check. Link to comment
The Sailor Posted April 26, 2016 Author Share Posted April 26, 2016 (edited) Might want to make Stealth Checks too, I forgot about that, of course after I had stepped away from the internet. Edited April 26, 2016 by Sailor Link to comment
Heritage Posted April 26, 2016 Share Posted April 26, 2016 Notice check: 1d20+10=20 http://orokos.com/roll/396409 She's got full Visual Concealment from her Cloak of Mystery. Link to comment
EternalPhoenix Posted April 27, 2016 Share Posted April 27, 2016 I am fine, for the record. One of my co workers hurt her foot and thus can not fill her shifts. We were scrambling for a bit, because the office doesn't really have floating officers qualified for our site and she does graveyard anyway. So sleep's been at a premium this week. Fortunately, it's a bit more worked out now and might become more in the future. Notice is 29. Stealth is only 16. Alas, poor rolls. Link to comment
olopi Posted April 27, 2016 Share Posted April 27, 2016 1d20 + 10 = 16 Notice ain't that great. 1d20 + 1= 14 Stealth is pretty good consdering Bonfire has no ranks in it. Also, Bonfire has an area concealment against visual, which he would probably use on himself, the helicopter and the others while they're arriving, if that matters. Link to comment
The Sailor Posted April 28, 2016 Author Share Posted April 28, 2016 I'll be catching up with this tomorrow. I'm slightly behind. Link to comment
The Sailor Posted April 30, 2016 Author Share Posted April 30, 2016 (edited) Luckily everyone's notice checks were high enough, so I will just mention what's spotted in the IC, that and with everyone at least being suitably sneaky, no one sees you guys. GM post incoming. I would like initiatives at this point if and when combat starts. Edited April 30, 2016 by Sailor Link to comment
The Sailor Posted May 4, 2016 Author Share Posted May 4, 2016 Seems all interest is gone in this, I'm closing the thread. Sorry for how this went. Link to comment
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