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Major Events in South Freedom


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This thread is a listing of the various major events that have occured within South Freedom that would most likely go unnoticed. Players are encouraged to check this thread and to incorporate reactions to the events in their own thread.

TIMELINE OF SOUTH FREEDOM

THREAD COUNT BY AREA

AREAS IN SOUTH FREEDOM

The Boardwalk -- The boardwalk is lined with hotels and casinos. It runs along the shore of the South River between the Wallace Expressway and Route 4.

Southside -- South of the Boardwalk is the Southside district, bounded by Route 4 and Route 6. Southside is mostly middle and lower-middle class, but growing pockets of poverty and crime have been eating away at the community for years.

Lincoln -- West of Southside, Lincoln was built up in the 50s and 60s,. It is predominantly an African American community, with pockets of Hispanic and other ethnic groups. Many people who live here work along the Boardwalk and nearby places.

Bayview -- East of Southside is Bayview. Bayview is a more affluent community than Southside; it goes from waterfront property with a spectacular view of the Centery Narrows and Riverside towards the higher ground near South Bay Road, known as the Bayview Heights.

Port Regal -- Similar in many respects to North Bay, Port Regal is somewhat less affluent, many of its older homes and mansions turned into bed-and-breakfast inns. Port Regal clusters around Lake MacKenzie and the peninsulas jutting out into the bay.

Lonely Point -- The most isolated point of land in Freedom, Lonely Point is named for its rocky and desolate terrain. There are sandbars and scrub plants, but little else along the narrow peninsula. It is home to a United States Naval station.

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THE BOARDWALK

Forget the Cards, I Win: Maelstrom blasts his way into the Lucky Sevens Casino. Unbeknownest to the villain, the street hero, Nightrival was in the neighborhood. The battle was short but the casino paid the priced.

Hiring the Ghost: Sammy, aka The Ghost, makes a phone call to see about a job.

Establishing a high roller: Sammy "The Ghost" Cosentino arrives in Freedom City. His first order of business is to get settled in near the casinos of the Boardwalk. Now with a place of his own, Sammy begins branching out looking for various opprotunities.

The Quicker You Start, The Quicker You'll Finish: Arrowhawk comes to the Boardwalk to begin his mission of taking down the mob within Freedom City. Now all he needs is a place to start, and Lenny is just the man to point him in the right direction.

I thought I saw a ghost: The Ghost is contacted by Maximus Grey for a job.

Stepping Up To The Golden Calf: Violetta Williams, a young woman also known as Capricia Chill, sets her sights on the Golden Calf to be her first score in Freedom City. While casing the casino, a man by the name of Lenny approaches her. Unknown to everyone, Lenny is actually the super hero Grimalkin in disguise. While the two talked, Sammy, aka The Ghost approached them. Now a plan is being hatched for Letta, Sammym and Lenny's contact, Whisper, to rob the Golden Calf.

Something wicked this way comes: The Ghost begins looking for a a way to unload the strange box he stole during his first job in Freedom City. To complicate matters, he has been having strange dreams.

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SOUTHSIDE

Southside: Battle rages over the streets of Freedom as a group of heroes -- Amazon, Emissary, Kevin (aka Hub) -- try to contain the damage caused by the super villain Vengenance while the newly arrived Nanowire watches from the sidelines.

On New Year's Eve in Southside... [New Year's Vignette]: Nightrival takes on a determined group of ninjas and their leader, Burning Tiger in the snow filled streets of Freedom's southside. During the conglict, Nightrival comes across a young mutant girl known as Madeline who helps take out the ninjas with one electric blast of energy.

Somebody call for a detective?: Kevin and Sabrina decide to head to Sentry Statue when they come across a woman clad in power armor with the number 2 etched upon it. Her sudden appearance causes a minor accident. Sabrina, aka Amazon, decides to help those trapped in a car when the villain blasts her with an energy weapon. Kevin's attempt to help with the battle does little and Number Two makes quick work with Amazon before leaving the scene.

The Raid: Nightrival and Shiken tracked a shipment of tainted drugs to a warehouse. Meanwhile inside of the warehouse, Nanowire was in a deep conversation with the African. When the two groups meet, bullets fly and Nightrival finds himself face to face with the metalic form of Nanowire. Realizing that he was out muscled, Nightrival attempts to sway Nanowire to turn on his bosses. The plan works and Nanowire turns on the African and his crew. However, the African manages to escape the scene. The encounter seems to be a turning point for Nanowire as well as give Nightrival the sens of satisfaction of stopping the dangerous drugs from hitting his streets.

Learning the Ropes: At the homeless center built just across the alley from Our Lady of Mercy, Grimalkin heads in search of the street hero Nightrival. Word on the street places the homeless shelter as a common stopping point on the elusive hero's nightly patrols. Recluctantly, Nightrival agrees to take Grimalkin under his wing and the two head out into the streets. The two heroes manage to disrupt the antics of two members of the street gang the Brotherhood, a group of skinheads that rule the streets of Southside. Now the streets have a new duo protecting the streets at night.

Payback: Dorian Magnus, aka Chronos, comes across one of his warehouses where his men had been executed. The business tycoon is sure that King was the one responsible for the killing and the stealing of his drugs. Now it was time to repay the crimelord for his interference.

Deja Vu: Nightrival and Grimalkin tracked King's men to a warehouse with an emergency shipment. Inside, a few of the men talked of "the African" in fear. It seems that some changes had taken place within the crimelord's organization. Within the truck was a large shipment of Heroine. The duo decide to take the offensive by sending Grimalkin undercover.

Take The Skinheads Bowling: Nightrival and Grimalkin head out on the streets when they hear a gunshot over by Monty's Garage. They come across the Skinheads ransacking Monty's place. The two heroes intervene only to come in contact with the group's Power-House enchanced thugs. Nightrival and Grimalkin are able to take out the thugs in relatively quick order but the leader escapes with some device and plans that Monty was working on.

Afterglow: After mopping up the Skinheads at Monty's Garage, Nightrival extends an invitation to Grimalkin to join a group of heroes to rival the likes of the Freedom League.

Fireworks are more fun when they're illegal [Vignette]: Kevin makes a trip with some classmates to give them a traditional Texas style Fourth of July.

Alone again [Vignette]: Ren enjoys the fireworks with a beautiful stranger.

The job: Heavy and Saori are commisioned to kidnap Adam Kirk. Not knowing the reason for the kidnap, the two perform the job only to learn later that the employer meant to kill Adam Kirk or do something worse! Heavy, not liking the situation, decides to stand against him.

Burning Down The House: An explosion at the Heliopolis Heights draws Soutside's resident hero, Nightrival, to the scene. Nightrival pitches in to help save those still trapped in the roaring blaze.

Speed Kills: Velocity follows a mand to Southside where Raven joins her. Together they learn that the warehouse he enters is filled with statis pods of duplicate heroes. The two manage to secure the area but the purpose of the duplicates is still in doubt. Velocity is also given an invitation to join the Freedom League.

A Very Unlikely Assembly: Outside a local police precinct, a group of unlikely people meet for the first time. Colton, a weapons expert, Ullgir, a norse god, and Aaron, a dragon melded young man, make for an interesting sight.

Reunion: Nanowire and his brother, Daisuke, get a chance to catch up. Will the two still get along after all their time apart or will they decide that the other must be stopped?

College Visit: Oliver, also known as Blue Blaster, heads to Freedom College to visit the campus. There, he meets Megan, aka Velocity, Kevin, aka Hub. As the tour continues a few groups of seedy characters catches their eyes. Both Blue Blaster and Velocity make an appearance in the hopes of stopping whatever sinister plans the men had.

The Peace Palace: At the Peasce Palace a young girl is kidnapped by a group of thugs calling themselves the City Boyz. Wesley Knight, having been in the club decides to get involved.

When The City Sleeps: Over at Monty's garage, a group of heroes gather at Nightrival's bidding. Hub, Grimalkin, Velocity, and Sen arrive only to meet Monty. Could this be the beginning of Nightrival's plan for a new group of heroes?

A windy day at Jordan International Airport: Warren McCue, also known as Leviathan, and Lady Iconica run into each other while Warren is waiting for a taxi at the airport. While talking Lullaby approaches and joins in the conversation.

Hub: And a new one just begun (Birthday Vingette): Hub converses with a friend before heading out to celebrate his birthday.

Thrash the Crack House: Reflection, while trying to close down a crackhouse, comes into contact with Southside's defenders, Nightrival and Grimalkin. The trio decide to team up to take out the drughouse.

Traffic Jam: A sudden traffic accident at the intersection of Indiana and Yeats brings a number of heroes out to deal with the problem.

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LINCOLN

[Turf Wars] Payback: (IN PROGRESS) ArmyofOne, Red Star, and Chill Out stumble upon some gang activity. What has caused the gangs to sudden increase their attacks of citizens in the area?

Two on the Vine: (IN PROGRESS) Jack Faretti, also known as Avenger, spends some time with a fellow vampire.

Payback -- A Prologue: Chill Out finds himself in teh middle of an intiation rite into the Southside C's. This is the opening salvo in the Turf Wars storyline which continues in [Turf Wars] Payback.

I'll Be There With Bells On: High Note, Teke, and Pseudo take on Maestro and the controlled hero, Sonic. It is perhaps the noisiest battle in Freedom city to date.

Special Delivery: Ronin is called back in for a mysterious job. The job itself seems simple enough -- deliver a pacakge-- but everyone knows that it's never that simple when you're in Ronin's line of work. A high speed chase on the highway followed by a car explosion marked the begining of Ronin's trouble.

Ions and Argent: The Emissary, while on patrol in the southside of Freedom, comes across Ionica, a local hero in the area.

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BAYVIEW

A true horror, the co-ed Halloween Dance: (IN PROGRESS) Preparations are underway for a Halloween dance at Claremont Academy. The sudden arrival of a group dressed like animals causes this dance to turn into a nightmare for High Note, Quark, and Geckoman.

Placement Tests -- Mercy: (IN PROGRESS) Mercy has here abilities benchmarked while at Claremont Academy.

Gekkonidae Sapian & Libra Nematoda: Prodigy and Geckoman get some time to interact between classes.

Shift: Sarah May Brown, aka Prodigy, arrives at Claremont Academy and runs into Darian Cale, aka Quark. How will these two great minds interact?

Placement Tests -- Ignis: Ignis undergoes an interview with Gabriel Marquez at Claremont Academy before undergoing his own placement tests.

Placement Tests -- Quark: Quark undergoes his own tests at Claremont Academy.

Twas the night before finals: Gordy, aka High Note, sings in his dorm room which draws the attention of Preston. aka Imposter.

Monsters under the Bed: At the Rita Kord Dormitory, young Keira learns that her darkness powers have even more possibilities than she thought.

Ashcroft's Party: A strange invitation is given out signed Sir Ashcroft. Guests are invited for dinner and a little more....

Shaking off the cobwebs: High Note takes his advancement tests at Claremont Academy.

Darian's interview: Quark returns to Claremont Academy to see about getting a job at the school. Unbeknownst to the young man, there's a catch to the job.

Welcome to Claremont Academy: A bus load of new students arrive at Claremont Academy to start their enrollment.

Sanctis in the Electronics Aisle: Sanctis travels to Gadgets 'R Us and begisn wrecking havoc by controlling the customers there. Druid and Gravity Master, students at the nearby Claremont Academy arrive on the scene to deal with the problem.

Placement Tests -- Geckoman: Geckoman has his powers tested at Claremont Academy.

Placement Tests -- Leviathan: Leviathan has his powers tested at Claremont Academy to determine his classes.

Placement Tests -- Echi Haimura Echi Haimura is interviewed and has her powers tested at Claremont Academy to determine her classes by Gabriel Marquez, the school's counselor.

Mail Call: Dropping off a pacakge at Calremont Academy can turn into a very large situation.

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PORT REGAL

Save the Citizen(s): (IN PROGRESS) A cruise ship suffers a mysterious explosion. Nearby heroes, Hellbound, Arrowhawk, Scarab II, Dark Star, and Sammy Six-Shooter, respond quickly in an attempt to save teh passengers. Will the heroes manage to save everyone and still find out what caused the explosion?

Quantum Mechanics: (IN PROGRESS) Continues the adventure started with Dr. Archeville's speech at HIT.

Trouble at Sea: Heavy winds, caused by the super villain Maelstrom, create panic in the people in the area. Maelstrom takes the biggest yacht in the dock for a spin before Magni can arrive on the scene. As the two battled, the strange weather draws the attention of another hero, Naga Fist. The battle takes to the air as the elements play havoc around the dueling combatants.

Exile: Old Life Yearns for New (Birthday Vignette): Exile has a conversation with the mage he replaced.

You know, for kids!: The Emissary has invited a group of heroes to vist his embassy to discuss a charity event for children. Dr. Estelle de Havilland, aka Gossamer, has answered the invitation.

Calling Collect: Exile summons the demon Belphegor to discuss business.

A Portal Without A Cube: Gekoman gives Quark a tour of his mysterious vehicle.

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LONELY POINT

What goes around, comes around: Emissary and Valkryie have a run in with the White Knight. During the battle they encounter an artificial lifeform in the form of a young girl. Mystery surrounds the young android which takes on the code name Payback since it is unclear who created her and for what purpose. The girl, who gives her name as Erin, has decided to help out keeping order on the streets of Freedom. However, her sense of justice does not sit well with Emissary and Valkryie.

I Know Why The Caged Bird Sings: Dryad, a super villain, attempts her escape from a siper powered prison. Will she be able to escape the cage that keeps her from the nature that she loves?

Moving In: Contour Contour, a new hero in town, is setting up shop.

Contour vs. Bellow: Contour returns home and comes across the villian known as Bellow.

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  • 4 months later...
  • 6 months later...

TIMELINE OF SOUTH FREEDOM

  • 2007
    [*:1pz30min]November
    [*:1pz30min]December

  • 2008
    [*:1pz30min]January
    [*:1pz30min]February
    [*:1pz30min]March
    [*:1pz30min]April
    [*:1pz30min]May
    [*:1pz30min]June
    [*:1pz30min]July
    [*:1pz30min]August
    [*:1pz30min]September
    [*:1pz30min]October
    [*:1pz30min]November
    [*:1pz30min]December

  • 2009
    [*:1pz30min]January
    [*:1pz30min]February
    [*:1pz30min]March
    [*:1pz30min]April
    [*:1pz30min]May
    [*:1pz30min]June
    [*:1pz30min]July
    [*:1pz30min]August
    [*:1pz30min]September
    [*:1pz30min]October
    [*:1pz30min]November
    [*:1pz30min]December

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