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Right Place Wrong...Everything ooc


Jimb011

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All right, Wander will knock Psyche out of the way, then she's going to jump into the crater with the Sphere and give it a solid punch, on the theory that they can fix it later if it's important. She rolls a 21, which is crappy but hopefully enough to hit a non-moving target. :D DC 27 toughness save. 

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