Anna Sachae Posted April 30, 2015 Share Posted April 30, 2015 Dawnstar is currently flying maybe thirty to forty feet aboveground. Her array is set to "blast," and she's readying an action to make with the shooty-shooty if Sexist Gentleman makes any aggressive movements.I made an OOC post! :D Link to comment
Crowdsource Posted April 30, 2015 Author Share Posted April 30, 2015 Tranquility Tyrant rolled a 15 to hit with a 100ft Cone attack. The save DC is 20. Link to comment
Anna Sachae Posted April 30, 2015 Share Posted April 30, 2015 Avoiding the sound gun thing: 1d20+5 17Resisting the sound gun thing: 1d20+12 20, Barely made that.Blasting!: 1d20+5 23 Link to comment
Crowdsource Posted April 30, 2015 Author Share Posted April 30, 2015 Toughness Save Vs Damage: 24Ranged Blast Attack: Also 24 Link to comment
Anna Sachae Posted April 30, 2015 Share Posted April 30, 2015 Avoiding the ouch gun: 1d20+12 23, failed by 2 and bruised (1).Dawnstar switches her array to Enhanced Strength, flies into melee range, and punches.Punch will cure!: 1d20+8 28, critical hit! Toughness save DC 32 vs punch! Link to comment
Crowdsource Posted April 30, 2015 Author Share Posted April 30, 2015 Toughness save: 24 Dazed. Link to comment
Anna Sachae Posted April 30, 2015 Share Posted April 30, 2015 Punch will cure!: 1d20+8 24, Toughness DC 27 vs the punch. Link to comment
Crowdsource Posted April 30, 2015 Author Share Posted April 30, 2015 Toughness Save: 27Tyrant uses All-out attack to drop his defense by 5, adding 5 to his following attack - a Melee attack to start a grapple.http://orokos.com/roll/282263The resulting Grapple Check: 5ATT+5STR+5SuperSTR Link to comment
Anna Sachae Posted April 30, 2015 Share Posted April 30, 2015 Oh god a grapple check.: 1d20+18 35, lucky freakin' roll, and I am so glad for that.Punch will cure! -2 Power Attack: 1d20+6 9, oof. Link to comment
Crowdsource Posted April 30, 2015 Author Share Posted April 30, 2015 Punch will ail: 28 Link to comment
Anna Sachae Posted April 30, 2015 Share Posted April 30, 2015 Toughness, bruised -1: 1d20+11 14, punch ailed pretty bad. Bruised -2, dazed, staggered. Hero point.Hero point reroll, toughness -1: 1d20+11 29. Successful save.Hopefully, punch will cure.: 1d20+8 9, nat 1, my dice hate me. Link to comment
Crowdsource Posted April 30, 2015 Author Share Posted April 30, 2015 Punch the lady: 24 Link to comment
Anna Sachae Posted April 30, 2015 Share Posted April 30, 2015 Toughness, bruised -1: 1d20+11 24, bruised (2)Punch will cure! -2 All-Out Attack: 1d20+10 20, using free All-Out Attack maneuver. Toughness DC 27Defense 16 this round. Link to comment
Crowdsource Posted April 30, 2015 Author Share Posted April 30, 2015 Toughness save: 17Punch will fail: 13 Link to comment
Anna Sachae Posted April 30, 2015 Share Posted April 30, 2015 Dawnstar is readying a punch to interrupt him if he attempts to do anything other than surrender. I don't think I can apply maneuver bonuses to readied actions, so I'll assume this is just a standard thwack. Link to comment
Anna Sachae Posted May 12, 2015 Share Posted May 12, 2015 Well, since he's going to just stand there and let me do it...Punch will cure! -2 All-Out Attack: 1d20+10 27; Toughness DC 27 vs the punch. Link to comment
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