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Tiffany Korta

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Player Name: Tiffany Korta

Character Name: Centuria

Power Level: (12) (180/180PP)

Trade-Offs: -2 atk/+2 dam

Unspent Power Points: 0

Progress To Platinum Status: 0/120


In Brief: Another survivor from a dying Earth is sent safely to ours, except things didn’t go exactly as planned...


Alternate Identity: Dancia Devons

Identity: Secret

Birthplace: Pax Roma

Occupation: Reporter

Affiliations: None

Family: None known



Age: 129 (DoB: 18th April 1885)

Apparent Age: 33

Gender: Female

Ethnicity: African American

Height: 5’11â€

Weight: 180 lbs

Eyes: Brown

Hair: Brown


The costume that Dancia wears is familiar to most people of Freedom City, if not the world, as it is the blue and yellow costume worn by Earths mightiest hero Centurion. On closer inspection there are several major differences. The jumpsuit is a darker blue with extra padding and texturing to provide extra protection, this also gives Dancia the appearance of being much more sculpted than she is in reality. The breastplate and greaves are more bronze than gold in color, made of a high tech material with almost no weight to them. The cloak, well the cloak is mostly ceremonial and has no special features.


Power Descriptions:

The exposure to cosmic energies that she received during her inter dimensional journey have radically altered Dancia’s body down to it’s very core. Super resistant and strong she has no need to breath and doesn’t heat and cold like others. Not only that but can also fly and operate at inhuman speeds.

Her senses have been similarly affected with her able to see and hear things well beyond the range of normal humans.



When the Terminus invaded the world of Pax Roma, a high tech world where the Roman Empire never fell, Centurion was sent safely to Earth Prime. But his father wasn’t the only one working on the possibilities of Inter Dimensional travel in a secret Imperial laboratories a rival of his was working on exactly the same technologies.

When the invasion came the laboratory looked to help halt or at least stall the forces of Terminus, but as it looked more and more likely that the battle was lost the scientist turned there attention back to the inter dimensional device.

Though untested and uncalibrated there only chance was to send someone through to find help from another world, or at least warn them of the threat of terminus, the facility lack the power or time to send more than one person to possible safety. In it unrefined form that machine would put incredible stresses and strains on the traveller, so it was decided one of the Centurions of the CCC Legion would use the device to fetch possible aid. To a man and woman all of the cohort volunteered, despite the risks, and so lot was drawn. Dancia was the lucky winner so dressed in her Legion armor she stepped into the machine.

The machine worked but its design was imperfect and Dancia was lost in the Void between world for almost ninety years before she finally arrived on Earth Prime, following in the wake of Centurions journey. Half dead from the travel Danci collapsed on arrival to Freedom City and spent six months in a coma recovering from her journey. All the while she under the protection of the Freedom League who kept her a secret in case she was another duplicate sent to fool people.

When she awoke Dancia could remember nothing before arriving in Freedom City, beyond a random set of conflicting fragments of memories. Despite the best efforts of some of the worlds best psychologists and telepaths she still cannot remember any details of who she was before she arrived.

Once fully recovered and determined not to be a threat Dancia was given a new identity of Dancia Devons and supported whilst she found her place in the world. She seemed drawn towards a career in journalism and with her new identity she earned herself a job on the Freedom Ledger. Granted right now it’s collecting stories for the paper website, but it gives her the freedom to both pursue the kind of stories that could make her career and help people as a superhero.


Personality & Motivation:

Whilst Dancia will never hesitate to use her powers to help protect people from harm, she doesn’t think of herself as a true hero. She incredibly modest as to what she can do and doesn’t think she quite measure up to other heroes in the world.

She’s a difficult person to get to know well but she a stern and serious young woman focused on becoming the best at whatever she does, whether in her day job or her time as a hero.


Powers & Tactics:

Dancia’s first instincts when faced with a threat is to make sure that innocents are kept away from any possible danger, if she can she’ll draw the danger away from them or failing that remove them from any potential harm. Only then when everyone is safe will she turn her attention to defeating the enemy, even if that means taking a bit of a beating.




Who am I?: Dancia has no memory of her life before waking up in Freedom City. Not knowing who she is Dancia is prepared to go to almost any lengths to find the truth.

Once I was...: Even worse in her time in the void she somehow absorbed memories of different lives all her alternatives. Not know which is true she could be convinced that one of these could be the truth.

Touched by the Void: Travel through the void has left an indelible mark on not just her physiology. It also left a signature that seems to draw creature and people who have travelled through that place towards her, and it's generally not a pleasant reaction.



Abilities: 28 + 4 + 18 + 4 + 6 + 6 = 66PP

Strength: 38 (+14)

Dexterity: 14 (+3)

Constitution: 28 (+9)

Intelligence: 14 (+2)

Wisdom: 16 (+3)

Charisma: 16 (+3)


Combat: 16 + 24 = 40PP

Initiative: +6

Attack: +8 (+10 Unarmed Attack)

Grapple: +32

Defense: +12 (+12 Base, +0 Dodge Focus), +6 Flat-Footed

Knockback: -9


Saving Throws: 5 + 4 + 3 = 12PP

Toughness: +10 (+9 Con, +1 [impervious 8])

Fortitude: +14 (+9 Con, +5)

Reflex: +6 (+2 Dex, +4)

Will: +6 (+3 Wis, +3)


Skills: 16R = 4PP

Bluff 3 (+6)

Computers 2 (+4)

Diplomacy 3 (+6)

Drive 1 (+3)

Language 1 (Latin)

Notice 3 (+6)

Sense Motive 3 (+6)


Feats: 9PP

Attack Specialization (Unarmed Attack) 1

Improved Initiative 1

Inspire 1



Luck 1

Power Attack

Quick Change

Takedown Attack


Powers: 1 + 2 + 9 + 8 + 23 + 1 + 5 = 49PP


Feature 1 (Temporal Inertia) [1PP]


Flight 1 [2PP]


Immunity 9 (Life Support) [9PP]


Impervious Toughness 8 [8PP]


More Powerful... 9 (18PP Feats: Dynamic Power 5) [23PP]

Dynamic Base Power: Flight 9 (10,000 mph/88,000 ft/rnd) [18PP]

Dynamic Alternative Power: Quickness 9 (x 1,000 normal speed) [9PP] and Superspeed 9 (5,000 mph/44,000 ft/rnd) [9PP]

Dynamimc Alternative Power: Super-Strength 9 (heavy load 1,200 tns) [18PP]


Protection 1 [1PP]


Super-Senses 6 (Ultra-Hearing, Ultravision, X-Ray Vision Flaw: Power Loss (X-Ray vision) Lead) [5PP]


Drawbacks: (-0) + (-0) = -0PP


DC Block

ATTACK                     ATT    RANGE      SAVE                        EFFECT
Unarmed (basic)            +10    Touch      DC 29 Toughness (Staged)    Damage Physical

Totals: Abilities (66) + Combat (40) + Saving Throws (12) + Skills (4) + Feats (9) + Powers (49) - Drawbacks (0) = 180/180 Power Points

Edited by TiffanyKorta
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Well, she did list the saving throw cost at the bottom, but it appears to be 1 pp short (as I count up 13 pp spent on saves and she only lists 12 in the total).  Also, your Reflex should be one higher, as you only have +2 for the Dex bonus.


She actually does have a trade off (-2 atk/+2 dam).


Her initiative does not total up to +12 based on what I see (+3 Dex and +4 for one rank of Improved Initiative would be +7).


She seems to have a somewhat low Con (and Fort save) for a Paragon.

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Thanks for the feedback everyone I've made all the changes suggested and I'll continue to tinker with her over the next month or so.


One question I did one to ask is about her name. As she's intended of a expy of Supergirl / Powergirl i wonder about the possibility of naming her after Freedom Cities Superman equivalent and calling her Centuria .

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There already is a Centuria in canon. Future-Freedom(2050s) has a female Centurion by that name in the League. No physical reason there couldn't be another in this time, but it's worth keeping in mind. The histories are definitely not conflicting though.


EDIT: Checking the Worlds of Freedom book, she's the daughter of Centurion from another universe. So yeah, no conflict at all. Also it's the 2040s, my mistake.

Edited by Arichamus
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  • 3 weeks later...

A few suggestions


1. Under caps defensively (PL 10)?

2. Blogger is all cool and up to date, but wont get you into Luis Lane type "On site" scrapes as much. Have a think. 

3. Complications look a little spartan - not that thats a problem, but not masses to work on other than "who am I"? which is of course interesting!

4. Ave! :)

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I'm thinking more a blogging reporter who goes out a collects stories as normal but then post them up on a news blog that way she can go after the stories that the regular papers won't touch. It also allows her to keep her own hours, quite handy for a Superhero :).


I'm thinking of giving her a enemy as a complication a Lex Luthor expy for her, possible Grant. He or maybe she will have a problem with Dancia for digging around and revelaing there dirty little secrets and Centuria for alway's seeming to save the pesky reporter from danger.

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