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Bouncer-Pl 10 hero; Zero21


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Name: Eric Ramsey

Age:19 (H.S Grad.)

Height: 6'0

Weight: 170

Eyes: Bright green

Hair: Multi-colored (Natural-brown)

Str: 12(+1)

Dex:20(+5)

Con:14(+2)

Int:12(+1)

Wis:16(+3)

Cha:14(+2)

Points-28

Will-7(+3 wis) 10

Ref-5(+5 dex) 10

Fort-5(+2 con) 7

Toughness-+7(5 protection,2 con)

Points-17

Combat:

Base Attack+6

Base Defense +10

Init +9 (5 dex, 4 imp init)

Points-32

Bouncing 8 [Extras] = 35 PPs.

Regeneration 8 (3 stun, 2 injure, 2 unconscious,1 Resurrection) = 8 PPs

Protection 5 = 5 PPs

Speed 3 = 3 PPs

Leaping 3 = 3PPs

Points-54

Skills:

Diplomacy 4 (+6)

Perform 8 (+10)

Gather info 4 (+6)

Notice 4 (+7)

Knowledge 4 (+5)-Pop culture

Sense motive 8 (+11)

Acrobatics 8 (+13)

Escape artist 8 (+13)

Points-12

Feats:

Redirect

Elusive target

Diehard

Hide in plain sight

Imp init

Instant up

Interpose

Uncanny dodge

Blindfight

Equipment 1(5 pts-cell phone)

Points-10

Vulnerable: Fire-Common, minor 3pts

Complications-Responsibility:mother Responsibility: Community

Point total:

28-stats

17-saves

32-combat

54-powers

12-skills

10-feats

-3-Drawbacks =

150

Eric grew up a relatively normal life, raised alone by his mother-a professional entertainer, his dad having skipped town when he found out Eric's mom was pregnant with Eric. She provided as good as possible for him throughout his life-teaching him the values of honor, acceptance,and generosity.

He soon began taking theater and gymnastics in the hopes of following his mom into the entertainment biz, however, the awakening of his powers intervened when several gunmen attempted to take an audience hostage-including his mother.

Donning a blue ski-mask, Eric dropped 30 ft. onto the shocked criminals, and much to everybody's surprise, Eric began to bounce, soon taking out the three gunmen, two civilians, a 3,000 dollars in property damage.

After this event, it became obvious life had a great deal in store for Eric-his mom had soon sewed him a costume to do his newfound calling in, a tie-dye body suit in various shade's of red, blue, and green.

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1.

Powers:

Bouncing 8(Power feats-move by action,pinball,ricochet)

Extras:Bounce back attack

Impact resistance

Regeneration 8(3 stun,2 injure,2 unconcious,1 res)

Protection 5

Points-35

This adds up to 48 PPs, not 35.

Bouncing 8 [Extras] = 35 PPs.

Regeneration 8 = 8 PPs

Protection 5 = 5 PPs

2. Just to note:

-Your normal toughness save is +7

-Physical impact damage against you is reduced by +8 before you make your save.

-Falling and Knockback damage are reduced by +16 before you have to save.

I think this technically violates the PL limits (see p.124 under Absorption for the precedent), but since your normal Toughness save is below PL, and the circumstances are limited, I'm okay with it.

3.

Weakness: Fire-Common, moderate 3pts

This should be Vulnerable instead of Weakness. Probably Common, Minor (3pts)

4. So it looks like your final total is . . .

Cost: Ability 28 + Saves 17 + Combat 32 + Powers 48 + Skills 12 + Feats 10 - Drawbacks 3 = 144 PPs

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