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General Malaise (OOC)


Supercape

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You all fail fail fail! Muahahaha! ;)

 

Ok, so the jungle attacks!

 

First off, can we have an Entangle 10 area effect. -2 Reflex penalties this round for not noticing!

 

So its a DC 20 Reflex Save with Evasion effects to half the power. 

 

Then a DC 20 (or 15 from area save) to avoid being entangled!

 

We then have 5 Minions doing a sneak attack: 4 Poisonous snakes, 1 Crocodile!

 

2 Attack YB, 3 Attack Heraldo. 

 

Croc on Heraldo: 1d20+4=7 Miss!

 

4 Snakes: 1d20+4=17, 1d20+4=5, 1d20+4=6, 1d20+4=13

 

First two snakes: one hits EH as he is flat footed. That will be a DC 14 Fort Save (Drain COnstitution 4 effect, Extra: Poison)

 

Second two, one hits YB as she is flat footed. Using a poison attack which she is immune to. Fail!

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Ok, so El Heraldo actually avoids the snares, because second reflex roll beats DC 20 (even if yo failed the Area evasion)!

 

Round 1:

 

18 El Heraldo - Unharmed - 3 HP

14 - Swamp Beasts - Unharmed

6 - Young Brittania - Unharmed, Entangled- 1 HP

 

Notes: The Swamp creatures, have partial concealment as they are partially or completely submerged in scummy black water. 
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I am sorry for taking so long. Also I should really spend some of those PP Heralodiekarsus has, he's hilariously weak.

 

 

Using the Emotion Control in the Banner to attempt to instill Fear in the hearts of the Swamp Creatures. DC20 Will save. Move Action to assume the Herald's Charge Container.

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