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Bound Tzitzimitl
Toughness Save vs. DC 29: Roll(1d20)+10: 8,+10 Total:18 via Dungeons & Dragons Dice Roller
 
18 - Sekhmet - Uninjured, Lioness Form
17 - Nick Cimitiere - Uninjured, 4HP
15 - Fleur de Joie - Uninjured, 3 HP
15 - Tiamat - Uninjured, Dragon Form, -2 Defense
14 - Tzitzimimeh x3 - Uninjured
14 - Tzitzimimeh x3 - Bound (+8 Toughness)
14 - Tzitzimitl x1 - Staggered
14 - Tzitzimitl x1 - Staggered, Bound (+15 Toughness)
14 - Tzitzimitl x1 - Bruised x1, Entangled
14 - Tzitzimitl x1 - Bruised x1, Dazed
14 - Tzitzimitl x1 - Bruised x1
14 - Tzitzimitl x1 - Staggered, Dazed, Bound (+8 Toughness)
14 - Gaian Knight - Uninjured, 2 HP
10 - Set - Uninjured, 5HP
6 - Comrade Frost - Uninjured, 1HP

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Sekhmet
Full Round Action: Coup de Grace. The automatic critical hit is DC 27.

Tzitzimitl
Toughness Save vs. DC 27: Roll(1d20)+10: 6,+10 Total:16 via Dungeons & Dragons Dice Roller

Sekhmet
Extra Effort: Surge.
Standard Action: Charge Entangled Tzitzimitl. Roll(1d20)+9: 13,+9 Total:22 via Dungeons & Dragons Dice Roller

Tzitzimitl
Toughness Save vs. DC 22: Roll(1d20)+9: 1,+9 Total:10 via Dungeons & Dragons Dice Roller
 
18 - Sekhmet - Uninjured, Lioness Form, Extra Effort
17 - Nick Cimitiere - Uninjured, 4HP
15 - Fleur de Joie - Uninjured, 3 HP
15 - Tiamat - Uninjured, Dragon Form, -2 Defense
14 - Tzitzimimeh x3 - Uninjured
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Entangled
14 - Tzitzimimeh x3 - Bound (+8 Toughness)
14 - Tzitzimitl x1 - Staggered
14 - Tzitzimitl x1 - Bruised x1, Dazed
14 - Tzitzimitl x1 - Bruised x1
14 - Tzitzimitl x1 - Staggered, Dazed, Bound (+8 Toughness)
14 - Gaian Knight - Uninjured, 2 HP
10 - Set - Uninjured, 5HP
6 - Comrade Frost - Uninjured, 1HP
 
X - Tzitzimitl x1 - Dead, Bound (+15 Toughness)

Movement Speed is Quartered

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Nick drops his Selective Area Telekinesis 12 on the Tzitzimime. It's a 60 foot radius, so it should theoretically get them all. And... gets a 27 total, via the D&D Dice Roller. Oh, well. Hero Point! I roll a 5 this time, which turns into a 15, which turns into a 39 with Grapple modifier. Which means the tzitzimime need to make a DC22 Reflex save to halve down the TK to Opposed Grapple DC33. 

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Uninjured Tzitzimimeh
Reflex Save vs. DC 22: 11 ; 28 ; 9
That's two failures and a success, so:
Opposed Grapple check vs. 33: 23 ; 31
Opposed Grapple check vs. 24: 21

Entangled Tzitzimimeh
Reflex Save vs. DC 22: 25
Opposed Grapple check vs. 24: 29

Bound Tzitzimimeh
Including the Staggered and Dazed one, I'm assuming this bunch automatically fail their Reflex Saves since they can't move.
Opposed Grapple check vs. 33: 35 ; 27 ; 27 ; 34

Remaining Tzitzimimeh
Reflex Save vs. DC 22: 24 ; 21 ; 16
Opposed Grapple Check vs. DC 33: 37 ; 40
Opposed Grapple check vs. 24: 35
 
http://rolz.org/myroomlog?r=FCPbP+Set+Up

18 - Sekhmet - Uninjured, Lioness Form, Extra Effort
17 - Nick Cimitiere - Uninjured, 3HP
15 - Fleur de Joie - Uninjured, 3 HP
15 - Tiamat - Uninjured, Dragon Form, -2 Defense
14 - Tzitzimimeh x3 - Grappled
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Entangled
14 - Tzitzimitl x1 - Bound (+8 Toughness)
14 - Tzitzimimeh x2 - Bound (+8 Toughness), Grappled
14 - Tzitzimitl x1 - Staggered
14 - Tzitzimitl x1 - Bruised x1, Dazed
14 - Tzitzimitl x1 - Bruised x1
14 - Tzitzimitl x1 - Staggered, Dazed, Bound (+8 Toughness)
14 - Gaian Knight - Uninjured, 2 HP
10 - Set - Uninjured, 5HP
6 - Comrade Frost - Uninjured, 1HP
 
X - Tzitzimitl x1 - Dead, Bound (+15 Toughness)

Movement Speed is Quartered

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Fleur spends an HP to Inspire her colleagues on to greater heights in Tzitzimtl-squishing. She can give five allies a +5 bonus for one round. Unfortunately, she has six allies, but  Sekhmet seems to be doing absolutely just fine on her own, so Fleur will leave her out of the Inspire this time. 

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Tiamat is up. Remember that two of the four tzitzimimeh she's fighting are now grappled by ghost hands while the other two were hit by Tiamat and Gaian Knight respectively.

18 - Sekhmet - Uninjured, Lioness Form, Extra Effort
17 - Nick Cimitiere - Uninjured, Inspired, 3HP
15 - Fleur de Joie - Uninjured, 2 HP
15 - Tiamat - Uninjured, Dragon Form, Inspired
14 - Tzitzimimeh x3 - Grappled
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Entangled
14 - Tzitzimitl x1 - Bound (+8 Toughness)
14 - Tzitzimimeh x2 - Bound (+8 Toughness), Grappled
14 - Tzitzimitl x1 - Staggered
14 - Tzitzimitl x1 - Bruised x1, Dazed
14 - Tzitzimitl x1 - Bruised x1
14 - Tzitzimitl x1 - Staggered, Dazed, Bound (+8 Toughness)
14 - Gaian Knight - Uninjured, Inspired, 2 HP
10 - Set - Uninjured, Inspired, 5HP
6 - Comrade Frost - Uninjured, Inspired, 1HP
 
X - Tzitzimitl x1 - Dead, Bound (+15 Toughness)

Movement Speed is Quartered

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Tzitzimimeh
Reflex Save vs. DC 21: 24 ; 25
Toughness Save vs. DC 26: 20 ; 29
Toughness Save vs. DC 20: 20
Toughness Save vs. DC 20: 14

Set
Instant Action: Luck Control: Force Reroll.

Tzitzimimeh
Toughness Save vs. DC 26: 12
 
18 - Sekhmet - Uninjured, Lioness Form, Extra Effort
17 - Nick Cimitiere - Uninjured, Inspired, 3HP
15 - Fleur de Joie - Uninjured, 2 HP
15 - Tiamat - Uninjured, Dragon Form, Inspired
14 - Tzitzimitl x1 - Grappled
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Entangled
14 - Tzitzimitl x1 - Bound (+8 Toughness)
14 - Tzitzimimeh x2 - Bound (+8 Toughness), Grappled
14 - Tzitzimitl x1 - Staggered

14 - Tzitzimitl x1 - Bruised x1, Dazed, Grappled
14 - Tzitzimitl x1 - Staggered, Dazed, Grappled

14 - Tzitzimitl x1 - Bruised x2, Dazed
14 - Tzitzimitl x1 - Bruised x1
14 - Tzitzimitl x1 - Staggered, Dazed, Bound (+8 Toughness)
14 - Gaian Knight - Uninjured, Inspired, 2 HP
10 - Set - Uninjured, Inspired, 4HP
6 - Comrade Frost - Uninjured, Inspired, 1HP
 
X - Tzitzimitl x1 - Dead, Bound (+15 Toughness)

Movement Speed is Quartered

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Grappled Tzitzimitl

Move Action: Attempt to Escape Grapple: 31

For expediency's sake, I'm rolling the opposed check for Nick's Telekinesis. troll, let me know if that's an issue.

Poltergeist's Rage Opposed Grapple Check: 44 ...I have a feeling you'll be cool with it.

Bound Tzitzimimeh

Standard Action: Using Corrosion on the vines again, DC 21. Vines take 10 for 18 on the Toughness Save, go to effective +7 Toughness.

Staggered Tzitzimitl

Standard Action: Serpent's Venom Blast vs. Tiamat: 25 That's a DC 25 Toughness Save for Tiamat.

Bruised Tzitzimitl

Move Action: Fly against the winds to Set.

Standard Action: Serpent's Tooth vs. Set 14

18 - Sekhmet - Uninjured, Lioness Form, Extra Effort

17 - Nick Cimitiere - Uninjured, Inspired, 3HP

15 - Fleur de Joie - Uninjured, 2 HP

15 - Tiamat - Uninjured, Dragon Form, Inspired

14 - Tzitzimitl x1 - Grappled

14 - Tzitzimitl x1 - Bruised x1, Staggered, Entangled

14 - Tzitzimitl x1 - Bound (+7 Toughness)

14 - Tzitzimimeh x2 - Bound (+7 Toughness), Grappled

14 - Tzitzimitl x1 - Staggered

14 - Tzitzimitl x1 - Bruised x1, Grappled

14 - Tzitzimitl x1 - Staggered, Grappled

14 - Tzitzimitl x1 - Bruised x2

14 - Tzitzimitl x1 - Bruised x1

14 - Tzitzimitl x1 - Staggered, Bound (+8 Toughness)

14 - Gaian Knight - Uninjured, Inspired, 2 HP

10 - Set - Uninjured, Inspired, 4HP

6 - Comrade Frost - Uninjured, Inspired, 1HP

 

X - Tzitzimitl x1 - Dead, Bound (+15 Toughness)

Movement Speed is Quartered

http://rolz.org/myroomlog?r=FCPbP+Set+Up

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AoEs don't seem to work as well as expected! Time for another straight-up attack.

GK attacks this one with an autofire blast:

14 - Tzitzimitl x1 - Staggered, Grappled

Attack Roll for Autofire Blast: 29

DC27 Toughness Save, +1 per 2 that the attack roll exceeds defense, max +5. Hooray grappled targets!

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With the Inspire, Tiamat passed the Toughness save.

 

Staggered, Grappled Tzitzimitl
Toughness Save vs. DC 32. 17

18 - Sekhmet - Uninjured, Lioness Form, Extra Effort
17 - Nick Cimitiere - Uninjured, Inspired, 3HP
15 - Fleur de Joie - Uninjured, 2 HP
15 - Tiamat - Uninjured, Dragon Form, Inspired
14 - Tzitzimitl x1 - Grappled
14 - Tzitzimitl x1 - Bruised x1, Staggered, Entangled
14 - Tzitzimitl x1 - Bound (+7 Toughness)
14 - Tzitzimimeh x2 - Bound (+7 Toughness), Grappled
14 - Tzitzimitl x1 - Staggered
14 - Tzitzimitl x1 - Bruised x1, Grappled
14 - Tzitzimitl x1 - Bruised x2
14 - Tzitzimitl x1 - Bruised x1
14 - Tzitzimitl x1 - Staggered, Bound (+8 Toughness)
14 - Gaian Knight - Uninjured, Inspired, 2 HP
10 - Set - Uninjured, Inspired, 4HP
6 - Comrade Frost - Uninjured, Inspired, 1HP
 
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead

Movement Speed is Quartered

http://rolz.org/myro...?r=FCPbP Set Up

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Set
Standard Action: Lightning Bolt Attack; Power Attack 5, Inspire 5: 19
 
Bruised x1, Grappled Tzitzimitl
Toughness Save vs. DC 30 (Autofire +3): 20

Set
Extra Effort: Surge.
Standard Action: Lightning Bolt Attack; Power Attack 5, Inspire 5: 22

Staggered, Bound Tzitzimitl
Toughness Save vs. DC 31 (Autofire +4): 17
 
18 - Sekhmet - Uninjured, Lioness Form, Extra Effort
17 - Nick Cimitiere - Uninjured, Inspired, 3HP
15 - Fleur de Joie - Uninjured, 2 HP
15 - Tiamat - Uninjured, Dragon Form, Inspired
14 - Tzitzimitl x1 - Grappled
14 - Tzitzimitl x1 - Bruised x1, Staggered, Entangled
14 - Tzitzimitl x1 - Bound (+7 Toughness)
14 - Tzitzimimeh x2 - Bound (+7 Toughness), Grappled
14 - Tzitzimitl x1 - Staggered
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Grappled
14 - Tzitzimitl x1 - Bruised x2
14 - Tzitzimitl x1 - Bruised x1
14 - Gaian Knight - Uninjured, Inspired, 2 HP
10 - Set - Uninjured, Inspired, Extra Effort, 4HP
6 - Comrade Frost - Uninjured, Inspired, 1HP
 
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead

Movement Speed is Quartered

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Frost commences to freezing bad plant ladies. All-Out/Power Attacking for +2, as before: 

 

21

 

vs the Tzitzimitl nearest him - the one at Bruised x1 say? DC 29 Vampiric Tou save

 

I will have him surge and fly to the nearest Tzi - say, the one that currently is only grappled by Nick. 

14 + 5= 19! 

 

Boo. Well, no use letting the Inspire go to waste. I'll spend an HP to reroll that one and just suck fatigue, still using his Vampiric attack.

14 again, but with the HP and Inspire that becomes 27

Another DC 29 save! 

 

http://rolz.org/myroomlog?r=FCPbP+Set+Up

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Bruised Tzitzimitl
Toughness Save vs. DC 29: 17 - Staggered, Dazed

Grappled Tzitzimitl
Toughness Save vs. DC 29: 14 - Deeeaaad!

18 - Sekhmet - Uninjured, Lioness Form, Extra Effort
17 - Nick Cimitiere - Uninjured, Inspired, 3HP
15 - Fleur de Joie - Uninjured, 2 HP
15 - Tiamat - Uninjured, Dragon Form, Inspired
14 - Tzitzimitl x1 - Bruised x1, Staggered, Entangled
14 - Tzitzimitl x1 - Bound (+7 Toughness)
14 - Tzitzimimeh x2 - Bound (+7 Toughness), Grappled
14 - Tzitzimitl x1 - Staggered
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Grappled
14 - Tzitzimitl x1 - Bruised x2
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed
14 - Gaian Knight - Uninjured, Inspired, 2 HP
10 - Set - Uninjured, Inspired, Extra Effort, 4HP
6 - Comrade Frost - Uninjured, Inspired, Extra Effort, 0 HP
 
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead

Movement Speed is Quartered

http://rolz.org/myroomlog?r=FCPbP+Set+Up

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Sekhmet
Hero Point: Cancel Extra Effort Fatigue
Standard Action: Unarmed Attack: 23

Bruised x1, Staggered, Entangled Tzitzimitl
Toughness Save vs DC 22: 17

18 - Sekhmet - Uninjured, Lioness Form
17 - Nick Cimitiere - Uninjured, Inspired, 3HP
15 - Fleur de Joie - Uninjured, 2 HP
15 - Tiamat - Uninjured, Dragon Form, Inspired
14 - Tzitzimitl x1 - Bruised x2, Staggered, Dazed, Entangled
14 - Tzitzimitl x1 - Bound (+7 Toughness)
14 - Tzitzimimeh x2 - Bound (+7 Toughness), Grappled
14 - Tzitzimitl x1 - Staggered
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Grappled
14 - Tzitzimitl x1 - Bruised x2
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed
14 - Gaian Knight - Uninjured, Inspired, 2 HP
10 - Set - Uninjured, Inspired, Extra Effort, 3HP
6 - Comrade Frost - Uninjured, Inspired, Extra Effort, 0 HP
 
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead

Movement Speed is Quartered

http://rolz.org/myro...?r=FCPbP Set Up

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Bruised x2, Staggered, Dazed, Entangled Tzitzimitl

Reflex Save vs. DC 27: 19

Opposed Grapple Check: 32

Bound Tzitzimimeh

Opposed Grapple Check: 27 ; 23 ; 34

Remaining Tzitzimimeh

Reflex Save vs. DC 27: 17 ; 10 ; 26 ; 18

Opposed Grapple Check: 35 ; 36 ; 36 ; 24

 

18 - Sekhmet - Uninjured, Lioness Form

17 - Nick Cimitiere - Uninjured, Inspired, 3HP

15 - Fleur de Joie - Uninjured, 2 HP

15 - Tiamat - Uninjured, Dragon Form, Inspired

14 - Tzitzimitl x1 - Bruised x2, Staggered, Dazed, Entangled, Pinned

14 - Tzitzimimeh x3 - Bound (+7 Toughness), Pinned

14 - Tzitzimitl x1 - Staggered, Pinned

14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Pinned

14 - Tzitzimitl x1 - Bruised x2, Pinned

14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Pinned

14 - Gaian Knight - Uninjured, Inspired, 2 HP

10 - Set - Uninjured, Inspired, Extra Effort, 3HP

6 - Comrade Frost - Uninjured, Inspired, Extra Effort, 0 HP

 

X - Tzitzimitl x1 - Dead

X - Tzitzimitl x1 - Dead

X - Tzitzimitl x1 - Dead

X - Tzitzimitl x1 - Dead

Movement Speed is Quartered

http://rolz.org/myro...?r=FCPbP Set Up

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Fair enough. Tiamat is up.

18 - Sekhmet - Uninjured, Lioness Form
17 - Nick Cimitiere - Uninjured, 3HP
15 - Fleur de Joie - Uninjured, 2 HP
15 - Tiamat - Uninjured, Dragon Form
14 - Tzitzimitl x1 - Bruised x2, Staggered, Dazed, Entangled, Pinned
14 - Tzitzimimeh x3 - Bound (+7 Toughness), Pinned
14 - Tzitzimitl x1 - Staggered, Pinned
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Pinned
14 - Tzitzimitl x1 - Bruised x2, Pinned
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Pinned
14 - Gaian Knight - Uninjured, 2 HP
10 - Set - Uninjured, Extra Effort, 3HP
6 - Comrade Frost - Uninjured, Extra Effort, 0 HP
 
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead
Movement Speed is Quartered

http://rolz.org/myro...?r=FCPbP Set Up

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Tiamat picks out a new target:

14 - Tzitzimitl x1 - Staggered

Move Action: Fast Startle

26

Terrible! But at least her bonus is good.

Standard Action: Charge!

21

Guess she didn't need that startle after all. Ah well! DC30 Toughness save.

Tiamat's at -2 Defense until her next turn.

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Staggered, Pinned Tzitzimitl
Toughness Save vs. DC 30: 15
 
 
18 - Sekhmet - Uninjured, Lioness Form
17 - Nick Cimitiere - Uninjured, 3HP
15 - Fleur de Joie - Uninjured, 2 HP
15 - Tiamat - Uninjured, Dragon Form
14 - Tzitzimitl x1 - Bruised x2, Staggered, Dazed, Entangled, Pinned
14 - Tzitzimimeh x3 - Bound (+7 Toughness), Pinned
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Pinned
14 - Tzitzimitl x1 - Bruised x2, Pinned
14 - Tzitzimitl x1 - Bruised x1, Staggered, Dazed, Pinned
14 - Gaian Knight - Uninjured, 2 HP
10 - Set - Uninjured, Extra Effort, 3HP
6 - Comrade Frost - Uninjured, Extra Effort, 0 HP
 
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead
X - Tzitzimitl x1 - Dead
Movement Speed is Quartered

http://rolz.org/myro...?r=FCPbP Set Up

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