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A hello, and a character Idea.


The Wolf

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This being my first post I'd like to talk about myself a little. I got this book a week ago and like it a lot but it seems.. Easy to break I've been looking it over and I wondered while I would never submit this character I was wondering if it was a legal character on this board.

And if it's breaking a rule in some way I'd love some feedback on how to fix it. Also if you want to suggest something to add to Mr.Hypothetical's power feel free. I most likely have something wrong since I'm just a newbie. Thanks All.

Mr.Hypothetical

Players Name:The Wolf

Power Level: 10

Characters Name:

Alternate Identity: Mr.Hypothetical

Height: Unknown

Weight: Unknown

Hair: Unknown

Eyes: Unknown

Description: Created at 8:07 PM Est time zone by the wolf

History: His two minutes of life have been pretty un inventfal, but his creator is already wishing he didn't think of him.

Not boosted/Boosted

Stats: -42

Str: 3/33 (-4/+11)

Dex: 3/33 (-4/+11)

Con: 3/33 (-4/+11)

Int: 3/33 (-4/+11)

Wis: 3/33 (-4/+11)

Cha: 3/33 (-4/+11)

Combat:

Attack: 0/+10

Defense: 0/+10

Initiative: -4/+41

Grapple: 0/+10

Saves:

Toughness: 0/10 (16 impervious)

Fortitude: -4/15

Reflex: -4/15

Will: -4/15

Skills: 12pp

Acrobatics -3/+15

Bluff -3/+15

Climb -3/+15

Computers -3/+15

Concentration -3/+15

Craft

-Artistic -3/+15

-Chemical -3/+15

-Electronic -3/+15

-Mechanical -3/+15

-Structural -3/+15

Diplomacy -3/+15

Disable Device -3/+15

Disguise -3/+15

Drive -3/+15

Escape Artist -3/+15

Gather Information -3/+15

Handle Animal -3/+15

Intimidate -3/+15

Investigate -3/+15

Knowledge

-Arcane Lore -3/+15

-Art -3/+15

-Behavioral Sciences -3/+15

-Business -3/+15

-Civics -3/+15

-Current Events -3/+15

-Earth Sciences -3/+15

-History -3/+15

-Life Sciences -3/+15

-Physical Sciences -3/+15

-Popular Culture -3/+15

-StreetWise -3/+15

-Tactics -3/+15

-Technology -3/+15

-Theology and Philosphy -3/+15

Medicine -3/+15

Notice -3/+15

Perform -3/+15

Pilot -3/+15

Profession

-Pan Handler -3/+15

Profession -3/+15

Ride -3/+15

Search -3/+15

Sense MOtive -3/+15

SLieght of Hand -3/+15

Stealth -3/+15

Survival -3/+15

Swim -3/+15

Feats:

Powers: 170pp

Boost (personal only) (Slow fade 10) All traits 30

Speed 1 (31 boosted)

Super Strength 1 (31 boosted)

Nullify 1 (All powers) (11 bosted)

Mental Shield 1 (31 boosted)

Protection 1 (Impervious) (16 Impervious Protection)

Flight 1 (16 boosted)

Immunity 9 (Life support) (Boosted 30 extra points to choose immunities)

Morph 1 (2 points version (Humanoids) ) (16 boosted +80 to disguise))

Water Control 1 (16 boosted)

Fire Control 1 (16 Boosted)

Earth Control 1 (16 Boosted)

Air Control 1 (16 Boosted)

Regeneration 5 (Persistent Regrowth) (boosted 35 Perfect Regeneration)

Quickness 1 (31 Boosted)

Duplication 1 (16 Boosted)

Elongation 1 (31 boosted)

Drawbacks:

Costs: Abilities (-42) + Combat (00) + Saves (00) + Skills (12) + Feats (00) + Powers (170) - Drawbacks (00) = Total Cost 150

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This being my first post I'd like to talk about myself a little. I got this book a week ago and like it a lot but it seems.. Easy to break I've been looking it over and I wondered while I would never submit this character I was wondering if it was a legal character on this board.

And if it's breaking a rule in some way I'd love some feedback on how to fix it. Also if you want to suggest something to add to Mr.Hypothetical's power feel free. I most likely have something wrong since I'm just a newbie. Thanks All.

Mr.Hypothetical

Players Name:The Wolf

Power Level: 10

Characters Name:

Alternate Identity: Mr.Hypothetical

Height: Unknown

Weight: Unknown

Hair: Unknown

Eyes: Unknown

Description: Created at 8:07 PM Est time zone by the wolf

History: His two minutes of life have been pretty un inventfal, but his creator is already wishing he didn't think of him.

Not boosted/Boosted

Stats: -42

Str: 3/33 (-4/+11)

Dex: 3/33 (-4/+11)

Con: 3/33 (-4/+11)

Int: 3/33 (-4/+11)

Wis: 3/33 (-4/+11)

Cha: 3/33 (-4/+11)

Combat:

Attack: 0/+10

Defense: 0/+10

Initiative: -4/+41

Grapple: 0/+10

Saves:

Toughness: 0/10 (16 impervious)

Fortitude: -4/15

Reflex: -4/15

Will: -4/15

Skills: 12pp

Acrobatics -3/+15

Bluff -3/+15

Climb -3/+15

Computers -3/+15

Concentration -3/+15

Craft

-Artistic -3/+15

-Chemical -3/+15

-Electronic -3/+15

-Mechanical -3/+15

-Structural -3/+15

Diplomacy -3/+15

Disable Device -3/+15

Disguise -3/+15

Drive -3/+15

Escape Artist -3/+15

Gather Information -3/+15

Handle Animal -3/+15

Intimidate -3/+15

Investigate -3/+15

Knowledge

-Arcane Lore -3/+15

-Art -3/+15

-Behavioral Sciences -3/+15

-Business -3/+15

-Civics -3/+15

-Current Events -3/+15

-Earth Sciences -3/+15

-History -3/+15

-Life Sciences -3/+15

-Physical Sciences -3/+15

-Popular Culture -3/+15

-StreetWise -3/+15

-Tactics -3/+15

-Technology -3/+15

-Theology and Philosphy -3/+15

Medicine -3/+15

Notice -3/+15

Perform -3/+15

Pilot -3/+15

Profession

-Pan Handler -3/+15

Profession -3/+15

Ride -3/+15

Search -3/+15

Sense MOtive -3/+15

SLieght of Hand -3/+15

Stealth -3/+15

Survival -3/+15

Swim -3/+15

Feats:

Powers: 170pp

Boost (personal only) (Slow fade 10) All traits 30

Speed 1 (31 boosted)

Super Strength 1 (31 boosted)

Nullify 1 (All powers) (11 bosted)

Mental Shield 1 (31 boosted)

Protection 1 (Impervious) (16 Impervious Protection)

Flight 1 (16 boosted)

Immunity 9 (Life support) (Boosted 30 extra points to choose immunities)

Morph 1 (2 points version (Humanoids) ) (16 boosted +80 to disguise))

Water Control 1 (16 boosted)

Fire Control 1 (16 Boosted)

Earth Control 1 (16 Boosted)

Air Control 1 (16 Boosted)

Regeneration 5 (Persistent Regrowth) (boosted 35 Perfect Regeneration)

Quickness 1 (31 Boosted)

Duplication 1 (16 Boosted)

Elongation 1 (31 boosted)

Drawbacks:

Costs: Abilities (-42) + Combat (00) + Saves (00) + Skills (12) + Feats (00) + Powers (170) - Drawbacks (00) = Total Cost 150

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Welcome!

Can we know a bit more about the character? Like, why his creator made him? How he's able to Boost himself? (Descriptors are important.) That'd give us a direction we can direct our suggestions towards.

Also, the English major in me urges me to point out that it's "uneventful," not "un inventfal" :twisted:

First thing to jump out at me is his Boost All Traits 30 (Flaw: Personal; PFs: Slow Fade 10). That's "points fade at the rate of 1 per year". I can't imagine anyone allowing that (the high ranks, the All Traits aspect, or the Slow Fade 10 thing).

Also, you cannot Boost Permanent effects, so he cannot boost his Immunity, Protection or Regeneration. (Though these could be changed to Sustained for a net cost change of 0, but even then I personally would want you to pre-define what Immunities he'd gain when he boosts it; he couldn't gain whatever Immunities he wanted with each Boosting.)

That aside, you're breaking the Attack/Damage and Defense/Toughness caps.

At PL 10, your Attack Bonus + Attack Damage must be equal to or lesser than (PL x 2), or 20 in your case. With his full boost up, his Attack Bonus is +10, but his Damage is +11, for a total of +21.

Same goes for Defense Bonus + Toughness Save, they must also be equal to or less than (PL x 2). At full Boost, his Defense is +10 but his Toughness would be +26 (11 from Con, 16 from Protection), for a total of +36.

Also, I don't believe you can have more Impervious than you have Toughness. I.e., you cannot have "Toughness 10 (Impervious 15)".

Some of those skills he won't be able to use, as some are Trained only, meaning you must have at least 1 rank in it (or the Jack-of-All-Trades feat) to even attempt using it.

Lastly, House Rules in effect for this specific site include not allowing Slow Fade on Boost "without a significant character concept justification," and that Duplication is limited to creating minions with a PL of no more than (Your PL / 2), or PL 5 for your case.

Fun Note: With Elongation 31, he could stretch up to 25,000,000,000 feet (4,734,848 miles)! Stretching this full length, however, would take 16,129,032 move actions, or 8,064,516 full rounds, or 560 days.

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Welcome!

Can we know a bit more about the character? Like, why his creator made him? How he's able to Boost himself? (Descriptors are important.) That'd give us a direction we can direct our suggestions towards.

Also, the English major in me urges me to point out that it's "uneventful," not "un inventfal" :twisted:

First thing to jump out at me is his Boost All Traits 30 (Flaw: Personal; PFs: Slow Fade 10). That's "points fade at the rate of 1 per year". I can't imagine anyone allowing that (the high ranks, the All Traits aspect, or the Slow Fade 10 thing).

Also, you cannot Boost Permanent effects, so he cannot boost his Immunity, Protection or Regeneration. (Though these could be changed to Sustained for a net cost change of 0, but even then I personally would want you to pre-define what Immunities he'd gain when he boosts it; he couldn't gain whatever Immunities he wanted with each Boosting.)

That aside, you're breaking the Attack/Damage and Defense/Toughness caps.

At PL 10, your Attack Bonus + Attack Damage must be equal to or lesser than (PL x 2), or 20 in your case. With his full boost up, his Attack Bonus is +10, but his Damage is +11, for a total of +21.

Same goes for Defense Bonus + Toughness Save, they must also be equal to or less than (PL x 2). At full Boost, his Defense is +10 but his Toughness would be +26 (11 from Con, 16 from Protection), for a total of +36.

Also, I don't believe you can have more Impervious than you have Toughness. I.e., you cannot have "Toughness 10 (Impervious 15)".

Some of those skills he won't be able to use, as some are Trained only, meaning you must have at least 1 rank in it (or the Jack-of-All-Trades feat) to even attempt using it.

Lastly, House Rules in effect for this specific site include not allowing Slow Fade on Boost "without a significant character concept justification," and that Duplication is limited to creating minions with a PL of no more than (Your PL / 2), or PL 5 for your case.

Fun Note: With Elongation 31, he could stretch up to 25,000,000,000 feet (4,734,848 miles)! Stretching this full length, however, would take 16,129,032 move actions, or 8,064,516 full rounds, or 560 days.

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Sorry if this wasn't clear but I was just stretching the possibilities of this system to make a ridiculous character not necessarily an actual character. I was just wondering if this character was with in the rules, I don't intend to play this character because it seems far too good.. Though I may just be wrong and under estimating Mr.Hypothetical's power. Anyways I'm working on a real character right now to actually use.

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Sorry if this wasn't clear but I was just stretching the possibilities of this system to make a ridiculous character not necessarily an actual character. I was just wondering if this character was with in the rules, I don't intend to play this character because it seems far too good.. Though I may just be wrong and under estimating Mr.Hypothetical's power. Anyways I'm working on a real character right now to actually use.

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That's not a character, though, that's just a faceless, history-less mass of powers. ;)

Unwritten Rule #1: If it's too good to be true, it probably is.

Unwritten Rule #2: The Rules As Written (RAW) cannot possibly cover each and every concept a player can come up with. If something is allowable by the RAW but still 'feels' off, a GM is completely free to disallow it in the interests of making things both fun and challenging for everyone.

Heroes (one could even say Characters in General) are defined in part by their abilities, but they're also defined by how they strive to exceed their limitations.

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That's not a character, though, that's just a faceless, history-less mass of powers. ;)

Unwritten Rule #1: If it's too good to be true, it probably is.

Unwritten Rule #2: The Rules As Written (RAW) cannot possibly cover each and every concept a player can come up with. If something is allowable by the RAW but still 'feels' off, a GM is completely free to disallow it in the interests of making things both fun and challenging for everyone.

Heroes (one could even say Characters in General) are defined in part by their abilities, but they're also defined by how they strive to exceed their limitations.

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Fun Note: With Elongation 31, he could stretch up to 25,000,000,000 feet (4,734,848 miles)! Stretching this full length, however, would take 16,129,032 move actions, or 8,064,516 full rounds, or 560 days.

:shock:... that's awesome.

Great work, Doc A, and very interesting build, Wolf!

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Fun Note: With Elongation 31, he could stretch up to 25,000,000,000 feet (4,734,848 miles)! Stretching this full length, however, would take 16,129,032 move actions, or 8,064,516 full rounds, or 560 days.

:shock:... that's awesome.

Great work, Doc A, and very interesting build, Wolf!

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Also, even though it's a side note for this build...

Boost states that it can't increase permanent or innate effects - a little odd, yes, as it also specifically states that you can increase ability scores, skills, and feats.

Assuming (as I would) that it means permanent or innate powers, then that means a few of your powers wouldn't be increased. Specifically, Protection, Immunity and Regeneration. Of course, you could get +0 extras to make them sustained, or +1 extra to make them continuous (technically, the +0 would be a +1 extra and a -1 flaw).

So, there are some things you can learn from builds like this. :D

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Also, even though it's a side note for this build...

Boost states that it can't increase permanent or innate effects - a little odd, yes, as it also specifically states that you can increase ability scores, skills, and feats.

Assuming (as I would) that it means permanent or innate powers, then that means a few of your powers wouldn't be increased. Specifically, Protection, Immunity and Regeneration. Of course, you could get +0 extras to make them sustained, or +1 extra to make them continuous (technically, the +0 would be a +1 extra and a -1 flaw).

So, there are some things you can learn from builds like this. :D

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Which is the second (technical/game rules-specific) thing I pointed out ;)

Wow... I must have been really out of it when I read that.

Somehow I only remembered up to :twisted: and then everything after "At PL 10, your Attack Bonus + Attack Damage must be equal to or lesser than (PL x 2), or 20 in your case."

So, I ended up completely missing the notes on the Boost effects...

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Which is the second (technical/game rules-specific) thing I pointed out ;)

Wow... I must have been really out of it when I read that.

Somehow I only remembered up to :twisted: and then everything after "At PL 10, your Attack Bonus + Attack Damage must be equal to or lesser than (PL x 2), or 20 in your case."

So, I ended up completely missing the notes on the Boost effects...

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